413 lines
16 KiB
Plaintext
413 lines
16 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="highgui" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=highgui - Win32 Debug64 Itanium
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "highgui.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "highgui.mak" CFG="highgui - Win32 Debug64 Itanium"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "highgui - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "highgui - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "highgui - Win32 Release64" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "highgui - Win32 Debug64" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "highgui - Win32 Release64 Itanium" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "highgui - Win32 Debug64 Itanium" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=xicl6.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "highgui - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\_temp\HighGUI_Rls"
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# PROP Intermediate_Dir "..\..\_temp\HighGUI_Rls"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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LIB32=link.exe -lib
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HIGHGUI_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /Zi /O2 /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "NDEBUG" /D "HAVE_JPEG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "HAVE_PNG" /D "HAVE_TIFF" /D "HAVE_JASPER" /FR /Yu"_highgui.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=xilink6.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 cxcore.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib libjpeg.lib libjasper.lib libpng.lib libtiff.lib zlib.lib vfw32.lib /nologo /dll /pdb:"..\..\bin/highgui100.pdb" /debug /machine:I386 /nodefaultlib:"libmmd.lib" /out:"..\..\bin/highgui100.dll" /implib:"..\..\lib/highgui.lib" /libpath:"..\..\lib" /libpath:"..\_graphics\lib"
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "highgui - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\_temp\HighGUI_Dbg"
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# PROP Intermediate_Dir "..\..\_temp\HighGUI_Dbg"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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LIB32=link.exe -lib
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "HIGHGUI_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "HAVE_PNG" /D "HAVE_TIFF" /D "HAVE_JASPER" /FR /Yu"_highgui.h" /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD RSC /l 0x419 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=xilink6.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 cxcored.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib libjpeg.lib libjasper.lib libpng.lib libtiff.lib zlib.lib vfw32.lib /nologo /dll /pdb:"..\..\bin/highgui100d.pdb" /debug /machine:I386 /nodefaultlib:"libmmdd.lib" /out:"..\..\bin/highgui100d.dll" /implib:"..\..\lib/highguid.lib" /pdbtype:sept /libpath:"..\..\lib" /libpath:"..\_graphics\lib"
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# SUBTRACT LINK32 /pdb:none /nodefaultlib
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!ELSEIF "$(CFG)" == "highgui - Win32 Release64"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "highgui___Win32_Release64"
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# PROP BASE Intermediate_Dir "highgui___Win32_Release64"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\_temp\highgui_Rls64"
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# PROP Intermediate_Dir "..\..\_temp\highgui_Rls64"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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LIB32=link.exe -lib
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# ADD BASE CPP /nologo /MD /W4 /Zi /O2 /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "HAVE_JPEG" /D "HAVE_PNG" /D "HAVE_TIFF" /FR /Yu"_highgui.h" /FD /c
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# ADD CPP /nologo /MD /W4 /Zi /O2 /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "NDEBUG" /D "WIN32" /D "WIN64" /D "EM64T" /D "HAVE_JPEG" /D "HAVE_PNG" /D "HAVE_TIFF" /FR /Yu"_highgui.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=xilink6.exe
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# ADD BASE LINK32 cxcore.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /debug /machine:IX86 /nodefaultlib:"libmmd.lib" /out:"..\..\bin/highgui100.dll" /implib:"..\..\lib/highgui.lib" /libpath:"..\..\lib" /libpath:"..\_graphics\lib" /machine:AMD64
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 cxcore_64.lib zlib_64.lib libpng_64.lib libjpeg_64.lib libtiff_64.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /debug /machine:IX86 /nodefaultlib:"libmmd.lib" /out:"..\..\bin/highgui100_64.dll" /implib:"..\..\lib/highgui_64.lib" /libpath:"..\..\lib" /libpath:"..\_graphics\lib" /machine:AMD64
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "highgui - Win32 Debug64"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "highgui___Win32_Debug64"
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# PROP BASE Intermediate_Dir "highgui___Win32_Debug64"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\_temp\highgui_Dbg64"
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# PROP Intermediate_Dir "..\..\_temp\highgui_Dbg64"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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LIB32=link.exe -lib
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# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "HAVE_JPEG" /D "HAVE_PNG" /D "HAVE_TIFF" /FR /Yu"_highgui.h" /FD /GZ /c
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# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "_DEBUG" /D "WIN32" /D "WIN64" /D "EM64T" /D "HAVE_JPEG" /D "HAVE_PNG" /D "HAVE_TIFF" /FR /Yu"_highgui.h" /FD /Wp64 /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD RSC /l 0x419 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=xilink6.exe
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# ADD BASE LINK32 cxcored.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /debug /machine:IX86 /nodefaultlib:"libmmdd.lib" /out:"..\..\bin/highgui100d.dll" /implib:"..\..\lib/highguid.lib" /pdbtype:sept /libpath:"..\..\lib" /libpath:"..\_graphics\lib" /machine:AMD64
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# SUBTRACT BASE LINK32 /pdb:none /nodefaultlib
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# ADD LINK32 cxcored_64.lib zlibd_64.lib libpngd_64.lib libjpegd_64.lib libtiffd_64.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /pdb:"..\..\bin/highgui100d_64.pdb" /debug /machine:IX86 /nodefaultlib:"libmmdd.lib" /out:"..\..\bin/highgui100d_64.dll" /implib:"..\..\lib/highguid_64.lib" /libpath:"..\..\lib" /libpath:"..\_graphics\lib" /machine:AMD64
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "highgui - Win32 Release64 Itanium"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "highgui___Win32_Release64_Itanium"
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# PROP BASE Intermediate_Dir "highgui___Win32_Release64_Itanium"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\..\_temp\highgui_RlsI7"
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# PROP Intermediate_Dir "..\..\_temp\highgui_RlsI7"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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LIB32=link.exe -lib
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# ADD BASE CPP /nologo /MD /W4 /Zi /O2 /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "NDEBUG" /D "WIN32" /D "WIN64" /D "EM64T" /FR /Yu"_highgui.h" /FD /c
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# ADD CPP /nologo /MD /w /W0 /Zi /O2 /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "NDEBUG" /D "WIN32" /D "WIN64" /D "HAVE_JPEG" /D "HAVE_PNG" /D "HAVE_TIFF" /FR /Yu"_highgui.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=xilink6.exe
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# ADD BASE LINK32 cxcore_i7.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /debug /machine:IX86 /nodefaultlib:"libmmd.lib" /out:"..\..\bin/highgui100_i7.dll" /implib:"..\..\lib/highgui_i7.lib" /libpath:"..\..\lib" /libpath:"..\_graphics\lib" /machine:IA64
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 cxcore_i7.lib zlib_i7.lib libpng_i7.lib libjpeg_i7.lib libtiff_i7.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /debug /machine:IX86 /out:"..\..\bin/highgui100_i7.dll" /implib:"..\..\lib/highgui_i7.lib" /libpath:"..\..\lib" /libpath:"..\_graphics\lib" /machine:IA64
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "highgui - Win32 Debug64 Itanium"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "highgui___Win32_Debug64_Itanium"
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# PROP BASE Intermediate_Dir "highgui___Win32_Debug64_Itanium"
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# PROP BASE Ignore_Export_Lib 0
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\..\_temp\highgui_DbgI7"
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# PROP Intermediate_Dir "..\..\_temp\highgui_DbgI7"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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LIB32=link.exe -lib
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# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "_DEBUG" /D "WIN32" /D "WIN64" /D "EM64T" /FR /Yu"_highgui.h" /FD /Wp64 /c
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# ADD CPP /nologo /MDd /W3 /Gm /Zi /Od /I "..\..\cxcore\include" /I "..\..\cv\include" /I ".\\" /I "..\_graphics\include" /D "_WINDOWS" /D "_MBCS" /D "CVAPI_EXPORTS" /D "_DEBUG" /D "WIN32" /D "WIN64" /D "HAVE_JPEG" /D "HAVE_PNG" /D "HAVE_TIFF" /FR /Yu"_highgui.h" /FD /Qwd167 /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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|
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD RSC /l 0x419 /d "_DEBUG"
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BSC32=bscmake.exe
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|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
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LINK32=xilink6.exe
|
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# ADD BASE LINK32 cxcored_i7.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /pdb:"..\..\bin/highgui100d_i7.pdb" /debug /machine:IX86 /nodefaultlib:"libmmdd.lib" /out:"..\..\bin/highgui100d_i7.dll" /implib:"..\..\lib/highguid_i7.lib" /libpath:"..\..\lib" /libpath:"..\_graphics\lib" /machine:IA64
|
|
# SUBTRACT BASE LINK32 /pdb:none
|
|
# ADD LINK32 cxcored_i7.lib zlibd_i7.lib libpngd_i7.lib libjpegd_i7.lib libtiffd_i7.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib comctl32.lib vfw32.lib /nologo /dll /pdb:"..\..\bin/highgui100d_i7.pdb" /debug /machine:IX86 /out:"..\..\bin/highgui100d_i7.dll" /implib:"..\..\lib/highguid_i7.lib" /libpath:"..\..\lib" /libpath:"..\_graphics\lib" /machine:IA64
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# SUBTRACT LINK32 /pdb:none
|
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!ENDIF
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# Begin Target
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# Name "highgui - Win32 Release"
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# Name "highgui - Win32 Debug"
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# Name "highgui - Win32 Release64"
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# Name "highgui - Win32 Debug64"
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# Name "highgui - Win32 Release64 Itanium"
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# Name "highgui - Win32 Debug64 Itanium"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Group "grfmts"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\bitstrm.cpp
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# ADD CPP /Yu"_highgui.h"
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# End Source File
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# Begin Source File
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SOURCE=.\bitstrm.h
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_base.cpp
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# ADD CPP /Yu"_highgui.h"
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_base.h
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_bmp.cpp
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# ADD CPP /Yu"_highgui.h"
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_bmp.h
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_exr.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_exr.h
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_jpeg.cpp
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# ADD CPP /Yu"_highgui.h"
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_jpeg.h
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_jpeg2000.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_jpeg2000.h
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_png.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_png.h
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_pxm.cpp
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# ADD CPP /Yu"_highgui.h"
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_pxm.h
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_sunras.cpp
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# ADD CPP /Yu"_highgui.h"
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_sunras.h
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# End Source File
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# Begin Source File
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SOURCE=.\grfmt_tiff.cpp
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# ADD CPP /Yu"_highgui.h"
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SOURCE=.\grfmt_tiff.h
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SOURCE=.\cvcap.cpp
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SOURCE=.\cvcap_cmu.cpp
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SOURCE=.\cvcap_vfw.cpp
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|
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|
|
SOURCE=.\highgui.rc
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|
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|
|
SOURCE=.\image.cpp
|
|
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|
|
|
SOURCE=.\loadsave.cpp
|
|
# ADD CPP /Yu"_highgui.h"
|
|
# End Source File
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|
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SOURCE=.\precomp.cpp
|
|
# ADD CPP /Yc"_highgui.h"
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# Begin Source File
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|
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SOURCE=.\utils.cpp
|
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# ADD CPP /Yu"_highgui.h"
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# Begin Source File
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|
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SOURCE=.\window_w32.cpp
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|
|
!IF "$(CFG)" == "highgui - Win32 Release"
|
|
|
|
!ELSEIF "$(CFG)" == "highgui - Win32 Debug"
|
|
|
|
# ADD CPP /Yu
|
|
|
|
!ELSEIF "$(CFG)" == "highgui - Win32 Release64"
|
|
|
|
!ELSEIF "$(CFG)" == "highgui - Win32 Debug64"
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|
|
|
# ADD BASE CPP /Yu
|
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# ADD CPP /Yu
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|
|
!ELSEIF "$(CFG)" == "highgui - Win32 Release64 Itanium"
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|
|
|
!ELSEIF "$(CFG)" == "highgui - Win32 Debug64 Itanium"
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|
|
# ADD BASE CPP /Yu
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# ADD CPP /Yu
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!ENDIF
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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SOURCE=.\_highgui.h
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SOURCE=.\cvcap_cmu.h
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SOURCE=.\cvcap_tyzx.h
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SOURCE=.\grfmts.h
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# Begin Source File
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|
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SOURCE=.\highgui.h
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|
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|
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SOURCE=.\utils.h
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|
# End Source File
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# End Target
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# End Project
|