Getting the foreground mask from each pixel #33
Reference in New Issue
Block a user
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
First, Thanks for your great work!
In paper page 4, "the M() is the foreground mask acquired by integrating the volume density along the ray of each pixel.", How could calulate the density in pixel?
For example, the naive NeRF gets density (sigma) from 3d coord query. Then just add them in all samples in ray and normalize?
Thanks.
7f051875e4/nerf/renderer.py (L1073)