Getting the foreground mask from each pixel #33

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opened 2023-09-16 23:10:44 +08:00 by Gynjn · 1 comment
Gynjn commented 2023-09-16 23:10:44 +08:00 (Migrated from github.com)

First, Thanks for your great work!

In paper page 4, "the M() is the foreground mask acquired by integrating the volume density along the ray of each pixel.", How could calulate the density in pixel?

For example, the naive NeRF gets density (sigma) from 3d coord query. Then just add them in all samples in ray and normalize?

Thanks.

First, Thanks for your great work! In paper page 4, "the M() is the foreground mask acquired by integrating the volume density along the ray of each pixel.", How could calulate the density in pixel? For example, the naive NeRF gets density (sigma) from 3d coord query. Then just add them in all samples in ray and normalize? Thanks.
guochengqian commented 2023-10-13 16:47:03 +08:00 (Migrated from github.com)
https://github.com/guochengqian/Magic123/blob/7f051875e48988dc624b2bd8425aea370c093588/nerf/renderer.py#L1073
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