Files
numa/src/lan.rs
Razvan Dimescu 55ea49b003 generalize upstream re-detection into network change watcher
Always detect network changes (LAN IP, upstream, peers) regardless
of upstream config. LAN IP is now tracked in ServerCtx and updated
every 30s — multicast announcements use the current IP instead of
the startup IP. Upstream re-detection still only runs when
auto-detected. Peer flush triggers on any network change.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 09:38:09 +02:00

229 lines
6.6 KiB
Rust

use std::collections::HashMap;
use std::net::{IpAddr, Ipv4Addr, SocketAddr};
use std::sync::Arc;
use std::time::{Duration, Instant};
use log::{debug, info, warn};
use serde::{Deserialize, Serialize};
use crate::config::LanConfig;
use crate::ctx::ServerCtx;
// --- Peer Store ---
pub struct PeerStore {
peers: HashMap<String, (IpAddr, u16, Instant)>,
timeout: Duration,
}
impl PeerStore {
pub fn new(timeout_secs: u64) -> Self {
PeerStore {
peers: HashMap::new(),
timeout: Duration::from_secs(timeout_secs),
}
}
pub fn update(&mut self, host: IpAddr, services: &[(String, u16)]) {
let now = Instant::now();
for (name, port) in services {
self.peers.insert(name.to_lowercase(), (host, *port, now));
}
}
pub fn lookup(&mut self, name: &str) -> Option<(IpAddr, u16)> {
let key = name.to_lowercase();
let entry = self.peers.get(&key)?;
if entry.2.elapsed() > self.timeout {
self.peers.remove(&key);
return None;
}
Some((entry.0, entry.1))
}
pub fn list(&mut self) -> Vec<(String, IpAddr, u16, u64)> {
let now = Instant::now();
self.peers
.retain(|_, (_, _, seen)| now.duration_since(*seen) < self.timeout);
self.peers
.iter()
.map(|(name, (ip, port, seen))| {
(
name.clone(),
*ip,
*port,
now.duration_since(*seen).as_secs(),
)
})
.collect()
}
pub fn clear(&mut self) {
self.peers.clear();
}
}
// --- Multicast ---
#[derive(Serialize, Deserialize)]
struct Announcement {
instance_id: u64,
host: String,
services: Vec<AnnouncedService>,
}
#[derive(Serialize, Deserialize)]
struct AnnouncedService {
name: String,
port: u16,
}
pub fn detect_lan_ip() -> Option<Ipv4Addr> {
let socket = std::net::UdpSocket::bind("0.0.0.0:0").ok()?;
socket.connect("8.8.8.8:80").ok()?;
match socket.local_addr().ok()? {
SocketAddr::V4(addr) => Some(*addr.ip()),
_ => None,
}
}
pub async fn start_lan_discovery(ctx: Arc<ServerCtx>, config: &LanConfig) {
let multicast_group: Ipv4Addr = match config.multicast_group.parse::<Ipv4Addr>() {
Ok(g) if g.is_multicast() => g,
Ok(g) => {
warn!("LAN: {} is not a multicast address (224.0.0.0/4)", g);
return;
}
Err(e) => {
warn!(
"LAN: invalid multicast group {}: {}",
config.multicast_group, e
);
return;
}
};
let port = config.port;
let interval = Duration::from_secs(config.broadcast_interval_secs);
let instance_id: u64 = {
let pid = std::process::id() as u64;
let ts = std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.unwrap_or_default()
.as_nanos() as u64;
pid ^ ts
};
let local_ip = *ctx.lan_ip.lock().unwrap();
info!(
"LAN discovery on {}:{}, local IP {}, instance {:016x}",
multicast_group, port, local_ip, instance_id
);
// Create socket with SO_REUSEADDR for multicast
let std_socket = match create_multicast_socket(multicast_group, port) {
Ok(s) => s,
Err(e) => {
warn!(
"LAN: could not bind multicast socket: {} — LAN discovery disabled",
e
);
return;
}
};
let socket = match tokio::net::UdpSocket::from_std(std_socket) {
Ok(s) => s,
Err(e) => {
warn!("LAN: tokio socket conversion failed: {}", e);
return;
}
};
let socket = Arc::new(socket);
// Spawn sender
let sender_ctx = Arc::clone(&ctx);
let sender_socket = Arc::clone(&socket);
let dest = SocketAddr::new(IpAddr::V4(multicast_group), port);
tokio::spawn(async move {
let mut ticker = tokio::time::interval(interval);
loop {
ticker.tick().await;
let services: Vec<AnnouncedService> = {
let store = sender_ctx.services.lock().unwrap();
store
.list()
.iter()
.map(|e| AnnouncedService {
name: e.name.clone(),
port: e.target_port,
})
.collect()
};
if services.is_empty() {
continue;
}
let current_ip = sender_ctx.lan_ip.lock().unwrap().to_string();
let announcement = Announcement {
instance_id,
host: current_ip,
services,
};
if let Ok(json) = serde_json::to_vec(&announcement) {
let _ = sender_socket.send_to(&json, dest).await;
}
}
});
// Receiver loop
let mut buf = vec![0u8; 4096];
loop {
let (len, src) = match socket.recv_from(&mut buf).await {
Ok(r) => r,
Err(e) => {
debug!("LAN recv error: {}", e);
continue;
}
};
let announcement: Announcement = match serde_json::from_slice(&buf[..len]) {
Ok(a) => a,
Err(_) => continue,
};
// Skip self-announcements
if announcement.instance_id == instance_id {
continue;
}
let peer_ip: IpAddr = match announcement.host.parse() {
Ok(ip) => ip,
Err(_) => continue,
};
let services: Vec<(String, u16)> = announcement
.services
.iter()
.map(|s| (s.name.clone(), s.port))
.collect();
let count = services.len();
ctx.lan_peers.lock().unwrap().update(peer_ip, &services);
debug!(
"LAN: {} services from {} (via {})",
count, announcement.host, src
);
}
}
fn create_multicast_socket(group: Ipv4Addr, port: u16) -> std::io::Result<std::net::UdpSocket> {
use std::net::SocketAddrV4;
let addr = SocketAddrV4::new(Ipv4Addr::UNSPECIFIED, port);
let socket = socket2::Socket::new(
socket2::Domain::IPV4,
socket2::Type::DGRAM,
Some(socket2::Protocol::UDP),
)?;
socket.set_reuse_address(true)?;
#[cfg(unix)]
socket.set_reuse_port(true)?;
socket.set_nonblocking(true)?;
socket.bind(&socket2::SockAddr::from(addr))?;
socket.join_multicast_v4(&group, &Ipv4Addr::UNSPECIFIED)?;
Ok(socket.into())
}