Adding license headers.
Signed-off-by: Pol Henarejos <pol.henarejos@cttc.es>
This commit is contained in:
204
src/rng/neug.c
204
src/rng/neug.c
@@ -1,69 +1,56 @@
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/*
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* neug.c - true random number generation
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/*
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* This file is part of the Pico HSM distribution (https://github.com/polhenarejos/pico-hsm).
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* Copyright (c) 2022 Pol Henarejos.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* Copyright (C) 2011, 2012, 2013, 2016, 2017, 2018
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* Free Software Initiative of Japan
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* Author: NIIBE Yutaka <gniibe@fsij.org>
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*
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* This file is a part of NeuG, a True Random Number Generator
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* implementation based on quantization error of ADC (for STM32F103).
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*
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* NeuG is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* NeuG is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
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* License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//Part of the code is taken from GnuK (GPLv3)
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#include <stdint.h>
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#include <string.h>
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#include <stdio.h>
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#include "pico/stdlib.h"
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//#include <chopstx.h>
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#include "neug.h"
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//#include "adc.h"
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#include "hardware/structs/rosc.h"
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#include "hardware/gpio.h"
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#include "hardware/adc.h"
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#include "bsp/board.h"
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#include "pico/unique_id.h"
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void adc_start ()
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{
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void adc_start() {
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adc_init();
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adc_gpio_init(27);
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adc_select_input(1);
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}
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void
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adc_stop (void)
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{
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void adc_stop() {
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}
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static uint64_t random_word = 0xcbf29ce484222325;
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static uint8_t ep_round = 0;
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static void ep_init (int mode)
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{
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static void ep_init() {
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random_word = 0xcbf29ce484222325;
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ep_round = 0;
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}
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/* Here, we assume a little endian architecture. */
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static int ep_process (int mode)
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{
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if (ep_round == 0)
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{
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ep_init(mode);
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static int ep_process () {
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if (ep_round == 0) {
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ep_init();
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}
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uint64_t word = 0x0;
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for (int n = 0; n < 64; n++) {
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@@ -78,48 +65,34 @@ static int ep_process (int mode)
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}
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random_word ^= word^board_millis()^adc_read();
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random_word *= 0x00000100000001B3;
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if (++ep_round == 8)
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{
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if (++ep_round == 8) {
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ep_round = 0;
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return 2; //2 words
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}
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return 0;
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}
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static const uint32_t *ep_output (int mode)
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{
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(void) mode;
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static const uint32_t *ep_output() {
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return (uint32_t *)&random_word;
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}
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/*
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* Ring buffer, filled by generator, consumed by neug_get routine.
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*/
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struct rng_rb {
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uint32_t *buf;
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//chopstx_mutex_t m;
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//chopstx_cond_t data_available;
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//chopstx_cond_t space_available;
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uint8_t head, tail;
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uint8_t size;
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unsigned int full :1;
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unsigned int empty :1;
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};
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static void rb_init (struct rng_rb *rb, uint32_t *p, uint8_t size)
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{
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static void rb_init(struct rng_rb *rb, uint32_t *p, uint8_t size) {
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rb->buf = p;
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rb->size = size;
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//chopstx_mutex_init (&rb->m);
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//chopstx_cond_init (&rb->data_available);
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//chopstx_cond_init (&rb->space_available);
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rb->head = rb->tail = 0;
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rb->full = 0;
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rb->empty = 1;
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}
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static void rb_add (struct rng_rb *rb, uint32_t v)
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{
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static void rb_add(struct rng_rb *rb, uint32_t v) {
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rb->buf[rb->tail++] = v;
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if (rb->tail == rb->size)
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rb->tail = 0;
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@@ -128,8 +101,7 @@ static void rb_add (struct rng_rb *rb, uint32_t v)
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rb->empty = 0;
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}
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static uint32_t rb_del (struct rng_rb *rb)
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{
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static uint32_t rb_del(struct rng_rb *rb) {
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uint32_t v = rb->buf[rb->head++];
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if (rb->head == rb->size)
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@@ -141,140 +113,70 @@ static uint32_t rb_del (struct rng_rb *rb)
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return v;
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}
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uint8_t neug_mode;
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static int rng_should_terminate;
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static struct rng_rb the_ring_buffer;
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//static chopstx_t rng_thread;
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/**
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* @brief Random number generation thread.
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*/
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void *neug_task ()
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{
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void *neug_task() {
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struct rng_rb *rb = &the_ring_buffer;
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int mode = neug_mode;
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int n;
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rng_should_terminate = 0;
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//chopstx_mutex_init (&mode_mtx);
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//chopstx_cond_init (&mode_cond);
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if ((n = ep_process())) {
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int i;
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const uint32_t *vp;
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//while (!rng_should_terminate)
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{
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int n;
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vp = ep_output();
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if ((n = ep_process (mode)))
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{
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int i;
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const uint32_t *vp;
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vp = ep_output (mode);
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//chopstx_mutex_lock (&rb->m);
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//while (rb->full)
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//chopstx_cond_wait (&rb->space_available, &rb->m);
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for (i = 0; i < n; i++)
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{
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rb_add (rb, *vp++);
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if (rb->full)
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break;
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}
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//chopstx_cond_signal (&rb->data_available);
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//chopstx_mutex_unlock (&rb->m);
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}
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}
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//adc_stop ();
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for (i = 0; i < n; i++) {
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rb_add (rb, *vp++);
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if (rb->full)
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break;
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}
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}
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return NULL;
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}
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/**
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* @brief Initialize NeuG.
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*/
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void neug_init (uint32_t *buf, uint8_t size)
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{
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void neug_init(uint32_t *buf, uint8_t size) {
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pico_unique_board_id_t unique_id;
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pico_get_unique_board_id(&unique_id);
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const uint32_t *u = (const uint32_t *)unique_id.id;
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struct rng_rb *rb = &the_ring_buffer;
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int i;
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/*
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* This initialization ensures that it generates different sequence
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* even if all physical conditions are same.
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*/
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neug_mode = NEUG_MODE_CONDITIONED;
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rb_init (rb, buf, size);
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/* Enable ADCs */
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adc_start ();
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ep_init (neug_mode);
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//rng_thread = chopstx_create (PRIO_RNG, STACK_ADDR_RNG, STACK_SIZE_RNG,
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// rng, rb);
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rb_init(rb, buf, size);
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adc_start();
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ep_init();
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}
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/**
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* @breif Flush random bytes.
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*/
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void neug_flush (void)
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{
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void neug_flush(void) {
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struct rng_rb *rb = &the_ring_buffer;
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//chopstx_mutex_lock (&rb->m);
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while (!rb->empty)
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rb_del (rb);
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//chopstx_cond_signal (&rb->space_available);
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//chopstx_mutex_unlock (&rb->m);
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}
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/**
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* @brief Get random word (32-bit) from NeuG.
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* @detail With NEUG_KICK_FILLING, it wakes up RNG thread.
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* With NEUG_NO_KICK, it doesn't wake up RNG thread automatically,
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* it is needed to call neug_kick_filling later.
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*/
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uint32_t neug_get (int kick)
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{
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uint32_t neug_get(int kick) {
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struct rng_rb *rb = &the_ring_buffer;
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uint32_t v;
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//chopstx_mutex_lock (&rb->m);
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while (rb->empty)
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neug_task(); //chopstx_cond_wait (&rb->data_available, &rb->m);
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v = rb_del (rb);
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//if (kick)
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//chopstx_cond_signal (&rb->space_available);
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//chopstx_mutex_unlock (&rb->m);
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neug_task();
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v = rb_del(rb);
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return v;
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}
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void neug_wait_full (void) //should be called only on core1
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{
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void neug_wait_full(void) { //should be called only on core1
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struct rng_rb *rb = &the_ring_buffer;
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//chopstx_mutex_lock (&rb->m);
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while (!rb->full) {
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//neug_task(); //chopstx_cond_wait (&rb->data_available, &rb->m);
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sleep_ms(1);
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}
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//chopstx_mutex_unlock (&rb->m);
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}
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void neug_fini (void)
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{
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rng_should_terminate = 1;
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neug_get (1);
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//chopstx_join (rng_thread, NULL);
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void neug_fini(void) {
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neug_get(1);
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}
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