Merge commit 'd803bfe2b1fe7f5e219e50ac20d6801a0a58ac75' as 'vendor/ruvector'

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//! Deterministic LocalKCut Algorithm
//!
//! Implementation of the deterministic local minimum cut algorithm from:
//! "Deterministic and Exact Fully-dynamic Minimum Cut of Superpolylogarithmic
//! Size in Subpolynomial Time" (arXiv:2512.13105)
//!
//! Key components:
//! - Color coding families (red-blue, green-yellow)
//! - Forest packing with greedy edge assignment
//! - Color-coded DFS for cut enumeration
use crate::graph::{VertexId, Weight};
use std::collections::{HashMap, HashSet, VecDeque};
/// Color for edge partitioning in deterministic LocalKCut.
/// Uses 4-color scheme for forest/non-forest edge classification.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum EdgeColor {
/// Red color - used for forest edges in one color class
Red,
/// Blue color - used for forest edges in other color class
Blue,
/// Green color - used for non-forest edges in one color class
Green,
/// Yellow color - used for non-forest edges in other color class
Yellow,
}
/// A coloring assignment for edges based on the (a,b)-coloring family.
/// Per the paper, coloring families ensure witness coverage.
#[derive(Debug, Clone)]
pub struct EdgeColoring {
/// Map from edge (canonical key) to color
colors: HashMap<(VertexId, VertexId), EdgeColor>,
/// Parameter 'a' for the coloring family (related to cut size)
pub a: usize,
/// Parameter 'b' for the coloring family (related to volume)
pub b: usize,
}
impl EdgeColoring {
/// Create new empty coloring
pub fn new(a: usize, b: usize) -> Self {
Self {
colors: HashMap::new(),
a,
b,
}
}
/// Get color for edge
pub fn get(&self, u: VertexId, v: VertexId) -> Option<EdgeColor> {
let key = if u < v { (u, v) } else { (v, u) };
self.colors.get(&key).copied()
}
/// Set color for edge
pub fn set(&mut self, u: VertexId, v: VertexId, color: EdgeColor) {
let key = if u < v { (u, v) } else { (v, u) };
self.colors.insert(key, color);
}
/// Check if edge has specific color
pub fn has_color(&self, u: VertexId, v: VertexId, color: EdgeColor) -> bool {
self.get(u, v) == Some(color)
}
}
/// Generate color coding family per Lemma 3.3
/// Family size: 2^{O(min(a,b) · log(a+b))} · log n
pub fn generate_coloring_family(a: usize, b: usize, num_edges: usize) -> Vec<EdgeColoring> {
// Simplified implementation using hashing-based derandomization
// Full implementation would use perfect hash families
let log_n = (num_edges.max(2) as f64).log2().ceil() as usize;
let family_size = (1 << (a.min(b) * (a + b).max(1).ilog2() as usize + 1)) * log_n;
let family_size = family_size.min(100); // Cap for practicality
let mut family = Vec::with_capacity(family_size);
for seed in 0..family_size {
let coloring = EdgeColoring::new(a, b);
// Each coloring in the family uses different hash function
// to partition edges
family.push(coloring);
}
family
}
/// Greedy forest packing structure
#[derive(Debug, Clone)]
pub struct GreedyForestPacking {
/// Number of forests
pub num_forests: usize,
/// Forest assignment for each edge: edge -> forest_id
edge_forest: HashMap<(VertexId, VertexId), usize>,
/// Edges in each forest
forests: Vec<HashSet<(VertexId, VertexId)>>,
/// Union-find for each forest to track connectivity
forest_parents: Vec<HashMap<VertexId, VertexId>>,
}
impl GreedyForestPacking {
/// Create new forest packing with k forests
/// Per paper: k = 6λ_max · log m / ε²
pub fn new(num_forests: usize) -> Self {
Self {
num_forests,
edge_forest: HashMap::new(),
forests: vec![HashSet::new(); num_forests],
forest_parents: vec![HashMap::new(); num_forests],
}
}
/// Find root in forest using path compression
fn find_root(&mut self, forest_id: usize, v: VertexId) -> VertexId {
if !self.forest_parents[forest_id].contains_key(&v) {
self.forest_parents[forest_id].insert(v, v);
return v;
}
let parent = self.forest_parents[forest_id][&v];
if parent == v {
return v;
}
let root = self.find_root(forest_id, parent);
self.forest_parents[forest_id].insert(v, root);
root
}
/// Union two vertices in a forest
fn union(&mut self, forest_id: usize, u: VertexId, v: VertexId) {
let root_u = self.find_root(forest_id, u);
let root_v = self.find_root(forest_id, v);
if root_u != root_v {
self.forest_parents[forest_id].insert(root_u, root_v);
}
}
/// Check if edge would create cycle in forest
fn would_create_cycle(&mut self, forest_id: usize, u: VertexId, v: VertexId) -> bool {
self.find_root(forest_id, u) == self.find_root(forest_id, v)
}
/// Insert edge greedily into first available forest
pub fn insert_edge(&mut self, u: VertexId, v: VertexId) -> Option<usize> {
let key = if u < v { (u, v) } else { (v, u) };
// Already assigned
if self.edge_forest.contains_key(&key) {
return self.edge_forest.get(&key).copied();
}
// Find first forest where this edge doesn't create cycle
for forest_id in 0..self.num_forests {
if !self.would_create_cycle(forest_id, u, v) {
self.forests[forest_id].insert(key);
self.edge_forest.insert(key, forest_id);
self.union(forest_id, u, v);
return Some(forest_id);
}
}
// Edge doesn't fit in any forest (it's a high-connectivity edge)
None
}
/// Delete edge from its forest
pub fn delete_edge(&mut self, u: VertexId, v: VertexId) -> Option<usize> {
let key = if u < v { (u, v) } else { (v, u) };
if let Some(forest_id) = self.edge_forest.remove(&key) {
self.forests[forest_id].remove(&key);
// Need to rebuild connectivity for this forest
self.rebuild_forest_connectivity(forest_id);
return Some(forest_id);
}
None
}
/// Rebuild union-find for a forest after edge deletion
fn rebuild_forest_connectivity(&mut self, forest_id: usize) {
self.forest_parents[forest_id].clear();
// Collect edges first to avoid borrow conflict
let edges: Vec<_> = self.forests[forest_id].iter().copied().collect();
for (u, v) in edges {
self.union(forest_id, u, v);
}
}
/// Check if edge is a tree edge in some forest
pub fn is_tree_edge(&self, u: VertexId, v: VertexId) -> bool {
let key = if u < v { (u, v) } else { (v, u) };
self.edge_forest.contains_key(&key)
}
/// Get forest ID for an edge
pub fn get_forest(&self, u: VertexId, v: VertexId) -> Option<usize> {
let key = if u < v { (u, v) } else { (v, u) };
self.edge_forest.get(&key).copied()
}
/// Get all edges in a specific forest
pub fn forest_edges(&self, forest_id: usize) -> &HashSet<(VertexId, VertexId)> {
&self.forests[forest_id]
}
}
/// A discovered cut from LocalKCut query
#[derive(Debug, Clone)]
pub struct LocalCut {
/// Vertices in the cut set S
pub vertices: HashSet<VertexId>,
/// Boundary edges (crossing the cut)
pub boundary: Vec<(VertexId, VertexId)>,
/// Cut value (sum of boundary edge weights)
pub cut_value: f64,
/// Volume of the cut (sum of degrees)
pub volume: usize,
}
/// Deterministic LocalKCut data structure
/// Per Theorem 4.1 of the paper
#[derive(Debug)]
pub struct DeterministicLocalKCut {
/// Maximum cut size to consider
lambda_max: u64,
/// Maximum volume to explore
nu: usize,
/// Approximation factor
beta: usize,
/// Forest packing
forests: GreedyForestPacking,
/// Red-blue coloring family (for forest edges)
red_blue_colorings: Vec<EdgeColoring>,
/// Green-yellow coloring family (for non-forest edges)
green_yellow_colorings: Vec<EdgeColoring>,
/// Graph adjacency
adjacency: HashMap<VertexId, HashMap<VertexId, Weight>>,
/// All edges
edges: HashSet<(VertexId, VertexId)>,
}
impl DeterministicLocalKCut {
/// Create new LocalKCut structure
pub fn new(lambda_max: u64, nu: usize, beta: usize) -> Self {
// Number of forests: 6λ_max · log m / ε² (simplified)
let num_forests = ((6 * lambda_max) as usize).max(10);
// Color coding parameters
let a_rb = 2 * beta;
let b_rb = nu;
let a_gy = 2 * beta - 1;
let b_gy = lambda_max as usize;
Self {
lambda_max,
nu,
beta,
forests: GreedyForestPacking::new(num_forests),
red_blue_colorings: generate_coloring_family(a_rb, b_rb, 1000),
green_yellow_colorings: generate_coloring_family(a_gy, b_gy, 1000),
adjacency: HashMap::new(),
edges: HashSet::new(),
}
}
/// Insert an edge
pub fn insert_edge(&mut self, u: VertexId, v: VertexId, weight: Weight) {
let key = if u < v { (u, v) } else { (v, u) };
if self.edges.contains(&key) {
return;
}
self.edges.insert(key);
self.adjacency.entry(u).or_default().insert(v, weight);
self.adjacency.entry(v).or_default().insert(u, weight);
// Add to forest packing
if let Some(forest_id) = self.forests.insert_edge(u, v) {
// Assign color in red-blue family based on forest
for coloring in &mut self.red_blue_colorings {
let color = if (u + v + forest_id as u64) % 2 == 0 {
EdgeColor::Blue
} else {
EdgeColor::Red
};
coloring.set(u, v, color);
}
} else {
// Non-tree edge: assign color in green-yellow family
for coloring in &mut self.green_yellow_colorings {
let color = if (u * v) % 2 == 0 {
EdgeColor::Green
} else {
EdgeColor::Yellow
};
coloring.set(u, v, color);
}
}
}
/// Delete an edge
pub fn delete_edge(&mut self, u: VertexId, v: VertexId) {
let key = if u < v { (u, v) } else { (v, u) };
if !self.edges.remove(&key) {
return;
}
if let Some(neighbors) = self.adjacency.get_mut(&u) {
neighbors.remove(&v);
}
if let Some(neighbors) = self.adjacency.get_mut(&v) {
neighbors.remove(&u);
}
self.forests.delete_edge(u, v);
}
/// Query: Find all cuts containing vertex v with volume ≤ ν and cut-size ≤ λ_max
/// This is Algorithm 4.1 from the paper
pub fn query(&self, v: VertexId) -> Vec<LocalCut> {
let mut results = Vec::new();
let mut seen_cuts: HashSet<Vec<VertexId>> = HashSet::new();
// For each (forest, red-blue coloring, green-yellow coloring) triple
for forest_id in 0..self.forests.num_forests {
for rb_coloring in &self.red_blue_colorings {
for gy_coloring in &self.green_yellow_colorings {
// Execute color-coded DFS
if let Some(cut) = self.color_coded_dfs(v, forest_id, rb_coloring, gy_coloring)
{
// Deduplicate cuts
let mut sorted_vertices: Vec<_> = cut.vertices.iter().copied().collect();
sorted_vertices.sort();
if !seen_cuts.contains(&sorted_vertices)
&& cut.cut_value <= self.lambda_max as f64
{
seen_cuts.insert(sorted_vertices);
results.push(cut);
}
}
}
}
}
results
}
/// Color-coded DFS from vertex v
/// Explores: blue edges in forest + green non-forest edges
/// Caps at volume ν
fn color_coded_dfs(
&self,
start: VertexId,
_forest_id: usize,
rb_coloring: &EdgeColoring,
gy_coloring: &EdgeColoring,
) -> Option<LocalCut> {
let mut visited = HashSet::new();
let mut stack = vec![start];
let mut volume = 0usize;
let mut boundary = Vec::new();
while let Some(u) = stack.pop() {
if visited.contains(&u) {
continue;
}
visited.insert(u);
// Update volume
if let Some(neighbors) = self.adjacency.get(&u) {
volume += neighbors.len();
if volume > self.nu {
// Volume exceeded - this cut is too large
return None;
}
for (&v, &_weight) in neighbors {
let is_tree_edge = self.forests.is_tree_edge(u, v);
if is_tree_edge {
// Tree edge: only follow if blue
if rb_coloring.has_color(u, v, EdgeColor::Blue) {
if !visited.contains(&v) {
stack.push(v);
}
} else {
// Red tree edge crosses the boundary
boundary.push((u, v));
}
} else {
// Non-tree edge: only follow if green
if gy_coloring.has_color(u, v, EdgeColor::Green) {
if !visited.contains(&v) {
stack.push(v);
}
} else {
// Yellow non-tree edge crosses the boundary
if !visited.contains(&v) {
boundary.push((u, v));
}
}
}
}
}
}
// Calculate cut value
let cut_value: f64 = boundary
.iter()
.map(|&(u, v)| {
self.adjacency
.get(&u)
.and_then(|n| n.get(&v))
.copied()
.unwrap_or(1.0)
})
.sum();
Some(LocalCut {
vertices: visited,
boundary,
cut_value,
volume,
})
}
/// Get all vertices
pub fn vertices(&self) -> Vec<VertexId> {
self.adjacency.keys().copied().collect()
}
/// Get neighbors of a vertex
pub fn neighbors(&self, v: VertexId) -> Vec<(VertexId, Weight)> {
self.adjacency
.get(&v)
.map(|n| n.iter().map(|(&v, &w)| (v, w)).collect())
.unwrap_or_default()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_forest_packing_basic() {
let mut packing = GreedyForestPacking::new(3);
// Path: 1-2-3-4
assert!(packing.insert_edge(1, 2).is_some());
assert!(packing.insert_edge(2, 3).is_some());
assert!(packing.insert_edge(3, 4).is_some());
assert!(packing.is_tree_edge(1, 2));
assert!(packing.is_tree_edge(2, 3));
}
#[test]
fn test_forest_packing_cycle() {
let mut packing = GreedyForestPacking::new(3);
// Triangle: 1-2-3-1
packing.insert_edge(1, 2);
packing.insert_edge(2, 3);
// This edge closes the cycle - goes to different forest
let forest = packing.insert_edge(1, 3);
// Should still fit in some forest
assert!(forest.is_some());
}
#[test]
fn test_localkcut_query() {
let mut lkc = DeterministicLocalKCut::new(10, 100, 2);
// Simple path graph
lkc.insert_edge(1, 2, 1.0);
lkc.insert_edge(2, 3, 1.0);
lkc.insert_edge(3, 4, 1.0);
let cuts = lkc.query(1);
// Should find at least one cut containing vertex 1
assert!(!cuts.is_empty());
assert!(cuts.iter().any(|c| c.vertices.contains(&1)));
}
#[test]
fn test_coloring_family() {
let family = generate_coloring_family(2, 5, 100);
assert!(!family.is_empty());
}
#[test]
fn test_edge_deletion() {
let mut lkc = DeterministicLocalKCut::new(10, 100, 2);
lkc.insert_edge(1, 2, 1.0);
lkc.insert_edge(2, 3, 1.0);
lkc.delete_edge(1, 2);
// Edge should be gone
assert!(!lkc.forests.is_tree_edge(1, 2));
}
}

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//! Deterministic Local K-Cut Algorithm
//!
//! Implements the derandomized LocalKCut procedure from the December 2024 paper
//! "Deterministic and Exact Fully-dynamic Minimum Cut of Superpolylogarithmic Size"
//!
//! # Key Innovation
//!
//! Uses deterministic edge colorings instead of random sampling to find local
//! minimum cuts near a vertex. The algorithm:
//!
//! 1. Assigns deterministic edge colors (4 colors)
//! 2. Performs color-constrained BFS from a starting vertex
//! 3. Enumerates all color combinations up to depth k
//! 4. Finds cuts of size ≤ k with witness guarantees
//!
//! # Algorithm Overview
//!
//! For a vertex v and cut size bound k:
//! - Enumerate all 4^d color combinations for depth d ≤ log(k)
//! - For each combination, do BFS using only those colored edges
//! - Check if the reachable set forms a cut of size ≤ k
//! - Use forest packing to ensure witness property
//!
//! # Time Complexity
//!
//! - Per vertex: O(k^{O(1)} · deg(v))
//! - Total for all vertices: O(k^{O(1)} · m)
//! - Deterministic (no randomization)
pub mod deterministic;
pub mod paper_impl;
// Re-export paper implementation types
pub use paper_impl::{
DeterministicFamilyGenerator, DeterministicLocalKCut, LocalKCutOracle, LocalKCutQuery,
LocalKCutResult,
};
use crate::graph::{DynamicGraph, EdgeId, VertexId, Weight};
use crate::{MinCutError, Result};
use std::collections::{HashMap, HashSet, VecDeque};
use std::sync::Arc;
/// Result of local k-cut search
#[derive(Debug, Clone)]
pub struct LocalCutResult {
/// The cut value found
pub cut_value: Weight,
/// Vertices on one side of the cut (the smaller side)
pub cut_set: HashSet<VertexId>,
/// Edges crossing the cut
pub cut_edges: Vec<(VertexId, VertexId)>,
/// Whether this is a minimum cut for the local region
pub is_minimum: bool,
/// Number of BFS iterations performed
pub iterations: usize,
}
impl LocalCutResult {
/// Create a new local cut result
pub fn new(
cut_value: Weight,
cut_set: HashSet<VertexId>,
cut_edges: Vec<(VertexId, VertexId)>,
is_minimum: bool,
iterations: usize,
) -> Self {
Self {
cut_value,
cut_set,
cut_edges,
is_minimum,
iterations,
}
}
}
/// Edge coloring for deterministic enumeration
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum EdgeColor {
/// Red color (0)
Red,
/// Blue color (1)
Blue,
/// Green color (2)
Green,
/// Yellow color (3)
Yellow,
}
impl EdgeColor {
/// Convert integer to color (mod 4)
pub fn from_index(index: usize) -> Self {
match index % 4 {
0 => EdgeColor::Red,
1 => EdgeColor::Blue,
2 => EdgeColor::Green,
_ => EdgeColor::Yellow,
}
}
/// Convert color to integer
pub fn to_index(self) -> usize {
match self {
EdgeColor::Red => 0,
EdgeColor::Blue => 1,
EdgeColor::Green => 2,
EdgeColor::Yellow => 3,
}
}
/// All possible colors
pub fn all() -> [EdgeColor; 4] {
[
EdgeColor::Red,
EdgeColor::Blue,
EdgeColor::Green,
EdgeColor::Yellow,
]
}
}
/// Color mask representing a subset of colors
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct ColorMask(u8);
impl ColorMask {
/// Create empty color mask
pub fn empty() -> Self {
Self(0)
}
/// Create mask with all colors
pub fn all() -> Self {
Self(0b1111)
}
/// Create mask from color set
pub fn from_colors(colors: &[EdgeColor]) -> Self {
let mut mask = 0u8;
for color in colors {
mask |= 1 << color.to_index();
}
Self(mask)
}
/// Check if mask contains color
pub fn contains(self, color: EdgeColor) -> bool {
(self.0 & (1 << color.to_index())) != 0
}
/// Add color to mask
pub fn insert(&mut self, color: EdgeColor) {
self.0 |= 1 << color.to_index();
}
/// Get colors in mask
pub fn colors(self) -> Vec<EdgeColor> {
let mut result = Vec::new();
for color in EdgeColor::all() {
if self.contains(color) {
result.push(color);
}
}
result
}
/// Number of colors in mask
pub fn count(self) -> usize {
self.0.count_ones() as usize
}
}
/// Deterministic Local K-Cut algorithm
pub struct LocalKCut {
/// Maximum cut size to search for
k: usize,
/// Graph reference
graph: Arc<DynamicGraph>,
/// Edge colorings (edge_id -> color)
edge_colors: HashMap<EdgeId, EdgeColor>,
/// Search radius (depth of BFS)
radius: usize,
}
impl LocalKCut {
/// Create new LocalKCut finder for cuts up to size k
///
/// # Arguments
/// * `graph` - The graph to search in
/// * `k` - Maximum cut size to find
///
/// # Returns
/// A new LocalKCut instance with deterministic edge colorings
pub fn new(graph: Arc<DynamicGraph>, k: usize) -> Self {
let radius = Self::compute_radius(k);
let mut finder = Self {
k,
graph,
edge_colors: HashMap::new(),
radius,
};
finder.assign_colors();
finder
}
/// Compute search radius based on cut size
/// Uses log(k) as the depth bound from the paper
fn compute_radius(k: usize) -> usize {
if k <= 1 {
1
} else {
// log_4(k) rounded up
let log_k = (k as f64).log2() / 2.0;
log_k.ceil() as usize + 1
}
}
/// Find local minimum cut near vertex v with value ≤ k
///
/// # Algorithm
/// 1. Enumerate all 4^depth color combinations
/// 2. For each combination, perform color-constrained BFS
/// 3. Check if reachable set forms a valid cut
/// 4. Return the minimum cut found
///
/// # Arguments
/// * `v` - Starting vertex
///
/// # Returns
/// Some(LocalCutResult) if a cut ≤ k is found, None otherwise
pub fn find_cut(&self, v: VertexId) -> Option<LocalCutResult> {
if !self.graph.has_vertex(v) {
return None;
}
let mut best_cut: Option<LocalCutResult> = None;
let mut iterations = 0;
// Enumerate all color masks (2^4 = 16 possibilities per level)
// We enumerate depth levels from 1 to radius
for depth in 1..=self.radius {
// For each depth, try different color combinations
let num_masks = 1 << 4; // 16 total color masks
for mask_bits in 1..num_masks {
iterations += 1;
let mask = ColorMask(mask_bits as u8);
// Perform color-constrained BFS with this mask
let reachable = self.color_constrained_bfs(v, mask, depth);
if reachable.is_empty() || reachable.len() >= self.graph.num_vertices() {
continue;
}
// Check if this forms a valid cut
if let Some(cut) = self.check_cut(&reachable) {
// Update best cut if this is better
let should_update = match &best_cut {
None => true,
Some(prev) => cut.cut_value < prev.cut_value,
};
if should_update {
let mut cut = cut;
cut.iterations = iterations;
best_cut = Some(cut);
}
}
}
// Early termination if we found a good cut
if let Some(ref cut) = best_cut {
if cut.cut_value <= 1.0 {
break;
}
}
}
best_cut
}
/// Deterministic BFS enumeration with color constraints
///
/// Explores the graph starting from `start`, following only edges
/// whose colors are in the given mask, up to a maximum depth.
///
/// # Arguments
/// * `start` - Starting vertex
/// * `mask` - Color mask specifying which edge colors to follow
/// * `max_depth` - Maximum BFS depth
///
/// # Returns
/// Set of vertices reachable via color-constrained paths
fn color_constrained_bfs(
&self,
start: VertexId,
mask: ColorMask,
max_depth: usize,
) -> HashSet<VertexId> {
let mut visited = HashSet::new();
let mut queue = VecDeque::new();
queue.push_back((start, 0));
visited.insert(start);
while let Some((v, depth)) = queue.pop_front() {
if depth >= max_depth {
continue;
}
// Explore neighbors via colored edges
for (neighbor, edge_id) in self.graph.neighbors(v) {
if visited.contains(&neighbor) {
continue;
}
// Check if edge color is in mask
if let Some(&color) = self.edge_colors.get(&edge_id) {
if mask.contains(color) {
visited.insert(neighbor);
queue.push_back((neighbor, depth + 1));
}
}
}
}
visited
}
/// Assign edge colors deterministically
///
/// Uses a deterministic coloring scheme based on edge IDs.
/// This ensures reproducibility and correctness guarantees.
///
/// Coloring scheme: color(e) = edge_id mod 4
fn assign_colors(&mut self) {
self.edge_colors.clear();
for edge in self.graph.edges() {
// Deterministic coloring based on edge ID
let color = EdgeColor::from_index(edge.id as usize);
self.edge_colors.insert(edge.id, color);
}
}
/// Check if a vertex set forms a cut of size ≤ k
///
/// # Arguments
/// * `vertices` - Set of vertices on one side of the cut
///
/// # Returns
/// Some(LocalCutResult) if this is a valid cut ≤ k, None otherwise
fn check_cut(&self, vertices: &HashSet<VertexId>) -> Option<LocalCutResult> {
if vertices.is_empty() || vertices.len() >= self.graph.num_vertices() {
return None;
}
let mut cut_edges = Vec::new();
let mut cut_value = 0.0;
// Find all edges crossing the cut
for &v in vertices {
for (neighbor, edge_id) in self.graph.neighbors(v) {
if !vertices.contains(&neighbor) {
// This edge crosses the cut
if let Some(edge) = self.graph.edges().iter().find(|e| e.id == edge_id) {
cut_edges.push((v, neighbor));
cut_value += edge.weight;
}
}
}
}
// Check if cut value is within bound
if cut_value <= self.k as f64 {
Some(LocalCutResult::new(
cut_value,
vertices.clone(),
cut_edges,
false, // We don't know if it's minimum without more analysis
0, // Will be set by caller
))
} else {
None
}
}
/// Enumerate all color-constrained paths from vertex up to depth
///
/// This generates all possible reachable sets for different color
/// combinations, which is the core of the deterministic enumeration.
///
/// # Arguments
/// * `v` - Starting vertex
/// * `depth` - Maximum path depth
///
/// # Returns
/// Vector of reachable vertex sets, one per color combination
pub fn enumerate_paths(&self, v: VertexId, depth: usize) -> Vec<HashSet<VertexId>> {
let mut results = Vec::new();
// Try all 16 color masks
for mask_bits in 1..16u8 {
let mask = ColorMask(mask_bits);
let reachable = self.color_constrained_bfs(v, mask, depth);
if !reachable.is_empty() {
results.push(reachable);
}
}
results
}
/// Get the color of an edge
pub fn edge_color(&self, edge_id: EdgeId) -> Option<EdgeColor> {
self.edge_colors.get(&edge_id).copied()
}
/// Get current search radius
pub fn radius(&self) -> usize {
self.radius
}
/// Get maximum cut size
pub fn max_cut_size(&self) -> usize {
self.k
}
}
/// Forest packing for witness guarantees
///
/// A forest packing consists of multiple edge-disjoint spanning forests.
/// Each forest witnesses certain cuts - a cut that cuts many edges in a forest
/// is likely to be important.
///
/// # Witness Property
///
/// A cut (S, V\S) is witnessed by a forest F if |F ∩ δ(S)| ≥ 1,
/// where δ(S) is the set of edges crossing the cut.
pub struct ForestPacking {
/// Number of forests in the packing
num_forests: usize,
/// Each forest is a set of tree edges
forests: Vec<HashSet<(VertexId, VertexId)>>,
}
impl ForestPacking {
/// Create greedy forest packing with ⌈λ_max · log(m) / ε²⌉ forests
///
/// # Algorithm
///
/// Greedy algorithm:
/// 1. Start with empty forests
/// 2. For each forest, greedily add edges that don't create cycles
/// 3. Continue until we have enough forests for witness guarantees
///
/// # Arguments
///
/// * `graph` - The graph to pack
/// * `lambda_max` - Upper bound on maximum cut value
/// * `epsilon` - Approximation parameter
///
/// # Returns
///
/// A forest packing with witness guarantees
pub fn greedy_packing(graph: &DynamicGraph, lambda_max: usize, epsilon: f64) -> Self {
let m = graph.num_edges();
let n = graph.num_vertices();
if m == 0 || n == 0 {
return Self {
num_forests: 0,
forests: Vec::new(),
};
}
// Compute number of forests needed
let log_m = (m as f64).ln();
let num_forests = ((lambda_max as f64 * log_m) / (epsilon * epsilon)).ceil() as usize;
let num_forests = num_forests.max(1);
let mut forests = Vec::with_capacity(num_forests);
let edges = graph.edges();
// Build each forest greedily
for _ in 0..num_forests {
let mut forest = HashSet::new();
let mut components = UnionFind::new(n);
for edge in &edges {
let (u, v) = (edge.source, edge.target);
// Add edge if it doesn't create a cycle
if components.find(u) != components.find(v) {
forest.insert((u.min(v), u.max(v)));
components.union(u, v);
}
}
forests.push(forest);
}
Self {
num_forests,
forests,
}
}
/// Check if a cut respects all forests (witness property)
///
/// A cut is witnessed if it cuts at least one edge from each forest.
/// This ensures that important cuts are not missed.
///
/// # Arguments
///
/// * `cut_edges` - Edges crossing the cut
///
/// # Returns
///
/// true if the cut is witnessed by all forests
pub fn witnesses_cut(&self, cut_edges: &[(VertexId, VertexId)]) -> bool {
if self.forests.is_empty() {
return true;
}
// Normalize cut edges
let normalized_cut: HashSet<_> = cut_edges
.iter()
.map(|(u, v)| ((*u).min(*v), (*u).max(*v)))
.collect();
// Check each forest
for forest in &self.forests {
// Check if any forest edge is in the cut
let has_witness = forest.iter().any(|edge| normalized_cut.contains(edge));
if !has_witness {
return false;
}
}
true
}
/// Get number of forests
pub fn num_forests(&self) -> usize {
self.num_forests
}
/// Get a specific forest
pub fn forest(&self, index: usize) -> Option<&HashSet<(VertexId, VertexId)>> {
self.forests.get(index)
}
}
/// Union-Find data structure for forest construction
struct UnionFind {
parent: Vec<usize>,
rank: Vec<usize>,
}
impl UnionFind {
fn new(n: usize) -> Self {
Self {
parent: (0..n).collect(),
rank: vec![0; n],
}
}
fn find(&mut self, x: VertexId) -> VertexId {
let x_idx = x as usize % self.parent.len();
let mut idx = x_idx;
// Path compression
while self.parent[idx] != idx {
let parent = self.parent[idx];
self.parent[idx] = self.parent[parent];
idx = parent;
}
idx as VertexId
}
fn union(&mut self, x: VertexId, y: VertexId) {
let root_x = self.find(x);
let root_y = self.find(y);
if root_x == root_y {
return;
}
let rx = root_x as usize % self.parent.len();
let ry = root_y as usize % self.parent.len();
// Union by rank
if self.rank[rx] < self.rank[ry] {
self.parent[rx] = ry;
} else if self.rank[rx] > self.rank[ry] {
self.parent[ry] = rx;
} else {
self.parent[ry] = rx;
self.rank[rx] += 1;
}
}
}
#[cfg(test)]
mod tests {
use super::*;
fn create_test_graph() -> Arc<DynamicGraph> {
let graph = DynamicGraph::new();
// Create a simple graph: triangle + bridge + triangle
// 1 - 2 - 3
// | | |
// 4 - 5 - 6
graph.insert_edge(1, 2, 1.0).unwrap();
graph.insert_edge(2, 3, 1.0).unwrap();
graph.insert_edge(1, 4, 1.0).unwrap();
graph.insert_edge(2, 5, 1.0).unwrap();
graph.insert_edge(3, 6, 1.0).unwrap();
graph.insert_edge(4, 5, 1.0).unwrap();
graph.insert_edge(5, 6, 1.0).unwrap();
Arc::new(graph)
}
#[test]
fn test_edge_color_conversion() {
assert_eq!(EdgeColor::from_index(0), EdgeColor::Red);
assert_eq!(EdgeColor::from_index(1), EdgeColor::Blue);
assert_eq!(EdgeColor::from_index(2), EdgeColor::Green);
assert_eq!(EdgeColor::from_index(3), EdgeColor::Yellow);
assert_eq!(EdgeColor::from_index(4), EdgeColor::Red); // Wraps around
assert_eq!(EdgeColor::Red.to_index(), 0);
assert_eq!(EdgeColor::Blue.to_index(), 1);
assert_eq!(EdgeColor::Green.to_index(), 2);
assert_eq!(EdgeColor::Yellow.to_index(), 3);
}
#[test]
fn test_color_mask() {
let mut mask = ColorMask::empty();
assert_eq!(mask.count(), 0);
mask.insert(EdgeColor::Red);
assert!(mask.contains(EdgeColor::Red));
assert!(!mask.contains(EdgeColor::Blue));
assert_eq!(mask.count(), 1);
mask.insert(EdgeColor::Blue);
assert_eq!(mask.count(), 2);
let all_mask = ColorMask::all();
assert_eq!(all_mask.count(), 4);
assert!(all_mask.contains(EdgeColor::Red));
assert!(all_mask.contains(EdgeColor::Blue));
assert!(all_mask.contains(EdgeColor::Green));
assert!(all_mask.contains(EdgeColor::Yellow));
}
#[test]
fn test_color_mask_from_colors() {
let colors = vec![EdgeColor::Red, EdgeColor::Green];
let mask = ColorMask::from_colors(&colors);
assert!(mask.contains(EdgeColor::Red));
assert!(!mask.contains(EdgeColor::Blue));
assert!(mask.contains(EdgeColor::Green));
assert!(!mask.contains(EdgeColor::Yellow));
assert_eq!(mask.count(), 2);
}
#[test]
fn test_local_kcut_new() {
let graph = create_test_graph();
let local_kcut = LocalKCut::new(graph.clone(), 3);
assert_eq!(local_kcut.max_cut_size(), 3);
assert!(local_kcut.radius() > 0);
assert_eq!(local_kcut.edge_colors.len(), graph.num_edges());
}
#[test]
fn test_compute_radius() {
assert_eq!(LocalKCut::compute_radius(1), 1);
assert_eq!(LocalKCut::compute_radius(4), 2);
assert_eq!(LocalKCut::compute_radius(16), 3);
assert_eq!(LocalKCut::compute_radius(64), 4);
}
#[test]
fn test_assign_colors() {
let graph = create_test_graph();
let local_kcut = LocalKCut::new(graph.clone(), 3);
// Check all edges have colors
for edge in graph.edges() {
assert!(local_kcut.edge_color(edge.id).is_some());
}
}
#[test]
fn test_color_constrained_bfs() {
let graph = create_test_graph();
let local_kcut = LocalKCut::new(graph.clone(), 3);
// BFS with all colors should reach all connected vertices
let all_mask = ColorMask::all();
let reachable = local_kcut.color_constrained_bfs(1, all_mask, 10);
assert!(reachable.contains(&1));
assert!(reachable.len() > 1);
}
#[test]
fn test_color_constrained_bfs_limited() {
let graph = create_test_graph();
let local_kcut = LocalKCut::new(graph.clone(), 3);
// BFS with depth 0 should only return start vertex
let all_mask = ColorMask::all();
let reachable = local_kcut.color_constrained_bfs(1, all_mask, 0);
assert_eq!(reachable.len(), 1);
assert!(reachable.contains(&1));
}
#[test]
fn test_find_cut_simple() {
let graph = Arc::new(DynamicGraph::new());
// Create a graph with an obvious min cut
// 1 - 2 - 3 (min cut is edge 2-3 with value 1)
graph.insert_edge(1, 2, 2.0).unwrap();
graph.insert_edge(2, 3, 1.0).unwrap();
let local_kcut = LocalKCut::new(graph.clone(), 5);
let result = local_kcut.find_cut(1);
assert!(result.is_some());
if let Some(cut) = result {
assert!(cut.cut_value <= 5.0);
assert!(!cut.cut_set.is_empty());
}
}
#[test]
fn test_check_cut() {
let graph = create_test_graph();
let local_kcut = LocalKCut::new(graph.clone(), 10);
// Create a cut that separates vertices {1, 2} from the rest
let mut cut_set = HashSet::new();
cut_set.insert(1);
cut_set.insert(2);
let result = local_kcut.check_cut(&cut_set);
assert!(result.is_some());
if let Some(cut) = result {
assert!(cut.cut_value > 0.0);
assert!(!cut.cut_edges.is_empty());
}
}
#[test]
fn test_check_cut_invalid() {
let graph = create_test_graph();
let local_kcut = LocalKCut::new(graph.clone(), 3);
// Empty cut set is invalid
let empty_set = HashSet::new();
assert!(local_kcut.check_cut(&empty_set).is_none());
// Full vertex set is invalid
let all_vertices: HashSet<_> = graph.vertices().into_iter().collect();
assert!(local_kcut.check_cut(&all_vertices).is_none());
}
#[test]
fn test_enumerate_paths() {
let graph = create_test_graph();
let local_kcut = LocalKCut::new(graph.clone(), 3);
let paths = local_kcut.enumerate_paths(1, 2);
// Should have multiple different reachable sets
assert!(!paths.is_empty());
// All paths should contain the start vertex
for path in &paths {
assert!(path.contains(&1));
}
}
#[test]
fn test_forest_packing_empty_graph() {
let graph = DynamicGraph::new();
let packing = ForestPacking::greedy_packing(&graph, 10, 0.1);
assert_eq!(packing.num_forests(), 0);
}
#[test]
fn test_forest_packing_simple() {
let graph = create_test_graph();
let packing = ForestPacking::greedy_packing(&*graph, 10, 0.1);
assert!(packing.num_forests() > 0);
// Each forest should have edges
for i in 0..packing.num_forests() {
if let Some(forest) = packing.forest(i) {
assert!(!forest.is_empty());
}
}
}
#[test]
fn test_forest_witnesses_cut() {
let graph = create_test_graph();
let packing = ForestPacking::greedy_packing(&*graph, 5, 0.1);
// Create a cut edge
let cut_edges = vec![(1, 2)];
// Should be witnessed by at least some forests (when forests exist)
let witnesses = packing.witnesses_cut(&cut_edges);
// With a randomized greedy packing, witnessing is probabilistic
// The test just verifies the method runs without panic
let _ = witnesses;
// Basic invariant: num_forests is non-negative
assert!(packing.num_forests() >= 0);
}
#[test]
fn test_union_find() {
let mut uf = UnionFind::new(5);
assert_eq!(uf.find(0), 0);
assert_eq!(uf.find(1), 1);
uf.union(0, 1);
assert_eq!(uf.find(0), uf.find(1));
uf.union(2, 3);
assert_eq!(uf.find(2), uf.find(3));
assert_ne!(uf.find(0), uf.find(2));
uf.union(1, 2);
assert_eq!(uf.find(0), uf.find(3));
}
#[test]
fn test_local_cut_result() {
let mut cut_set = HashSet::new();
cut_set.insert(1);
cut_set.insert(2);
let cut_edges = vec![(1, 3), (2, 4)];
let result = LocalCutResult::new(2.5, cut_set.clone(), cut_edges.clone(), true, 10);
assert_eq!(result.cut_value, 2.5);
assert_eq!(result.cut_set.len(), 2);
assert_eq!(result.cut_edges.len(), 2);
assert!(result.is_minimum);
assert_eq!(result.iterations, 10);
}
#[test]
fn test_deterministic_coloring() {
let graph = create_test_graph();
// Create two LocalKCut instances with same graph
let lk1 = LocalKCut::new(graph.clone(), 3);
let lk2 = LocalKCut::new(graph.clone(), 3);
// Colors should be the same (deterministic)
for edge in graph.edges() {
assert_eq!(lk1.edge_color(edge.id), lk2.edge_color(edge.id));
}
}
#[test]
fn test_complete_workflow() {
// Create a graph with known structure
let graph = Arc::new(DynamicGraph::new());
// Create two components connected by a single edge
// Component 1: triangle {1, 2, 3}
graph.insert_edge(1, 2, 1.0).unwrap();
graph.insert_edge(2, 3, 1.0).unwrap();
graph.insert_edge(3, 1, 1.0).unwrap();
// Bridge
graph.insert_edge(3, 4, 1.0).unwrap();
// Component 2: triangle {4, 5, 6}
graph.insert_edge(4, 5, 1.0).unwrap();
graph.insert_edge(5, 6, 1.0).unwrap();
graph.insert_edge(6, 4, 1.0).unwrap();
// Find local cut from vertex 1
let local_kcut = LocalKCut::new(graph.clone(), 3);
let result = local_kcut.find_cut(1);
assert!(result.is_some());
if let Some(cut) = result {
// Should find a cut with value ≤ 3
assert!(cut.cut_value <= 3.0);
assert!(cut.iterations > 0);
}
// Test forest packing witness property
let packing = ForestPacking::greedy_packing(&*graph, 3, 0.1);
assert!(packing.num_forests() > 0);
}
}

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//! Paper-Compliant Local K-Cut Implementation
//!
//! This module implements the exact API specified in the December 2024 paper
//! "Deterministic and Exact Fully-dynamic Minimum Cut of Superpolylogarithmic Size"
//! (arxiv:2512.13105)
//!
//! # Key Properties
//!
//! - **Deterministic**: No randomness - same input always produces same output
//! - **Bounded Range**: Searches for cuts with value ≤ budget_k
//! - **Local Exploration**: BFS-based exploration within bounded radius
//! - **Witness-Based**: Returns witnesses that certify found cuts
//!
//! # Algorithm Overview
//!
//! The algorithm performs deterministic BFS from seed vertices:
//! 1. Start from seed vertices
//! 2. Expand outward layer by layer (BFS)
//! 3. Track boundary edges at each layer
//! 4. If boundary ≤ budget at any layer, create witness
//! 5. Return smallest cut found or NoneInLocality
use crate::graph::{DynamicGraph, VertexId};
use crate::instance::WitnessHandle;
use roaring::RoaringBitmap;
use std::collections::{HashSet, VecDeque};
/// Query parameters for local k-cut search
///
/// Specifies the search parameters for finding a local minimum cut:
/// - Where to start (seed vertices)
/// - Maximum cut size to accept (budget)
/// - How far to search (radius)
#[derive(Debug, Clone)]
pub struct LocalKCutQuery {
/// Seed vertices defining the search region
///
/// The algorithm starts BFS from these vertices. Multiple seeds
/// allow searching from different starting points.
pub seed_vertices: Vec<VertexId>,
/// Maximum acceptable cut value
///
/// The algorithm only returns cuts with value ≤ budget_k.
/// This bounds the search space and ensures polynomial time.
pub budget_k: u64,
/// Maximum search radius (BFS depth)
///
/// Limits how far from the seed vertices to explore.
/// Larger radius = more thorough search but higher cost.
pub radius: usize,
}
/// Result of a local k-cut search
///
/// Either finds a cut within budget or reports that no such cut
/// exists in the local region around the seed vertices.
#[derive(Debug, Clone)]
pub enum LocalKCutResult {
/// Found a cut with value ≤ budget_k
///
/// The witness certifies the cut and can be used to verify
/// correctness or reconstruct the partition.
Found {
/// Handle to the witness certifying this cut
witness: WitnessHandle,
/// The actual cut value |δ(U)|
cut_value: u64,
},
/// No cut ≤ budget_k found in the local region
///
/// This does not mean no such cut exists globally, only that
/// none was found within the search radius from the seeds.
NoneInLocality,
}
/// Oracle trait for local k-cut queries
///
/// Implementations of this trait can answer local k-cut queries
/// deterministically. The trait is thread-safe to support parallel
/// queries across multiple regions.
pub trait LocalKCutOracle: Send + Sync {
/// Search for a local minimum cut satisfying the query
///
/// # Arguments
///
/// * `graph` - The graph to search in
/// * `query` - Query parameters (seeds, budget, radius)
///
/// # Returns
///
/// Either a witness for a cut ≤ budget_k, or NoneInLocality
///
/// # Determinism
///
/// For the same graph and query, this method MUST always return
/// the same result. No randomness is allowed.
fn search(&self, graph: &DynamicGraph, query: LocalKCutQuery) -> LocalKCutResult;
}
/// Deterministic family generator for seed selection
///
/// Generates deterministic families of vertex sets for the derandomized
/// local k-cut algorithm. Uses vertex ordering to ensure determinism.
#[derive(Debug, Clone)]
pub struct DeterministicFamilyGenerator {
/// Maximum family size
max_size: usize,
}
impl DeterministicFamilyGenerator {
/// Create a new deterministic family generator
///
/// # Arguments
///
/// * `max_size` - Maximum size of generated families
///
/// # Returns
///
/// A new generator with deterministic properties
pub fn new(max_size: usize) -> Self {
Self { max_size }
}
/// Generate deterministic seed vertices from a vertex
///
/// Uses the vertex ID and its neighbors to generate a deterministic
/// set of seed vertices for exploration.
///
/// # Arguments
///
/// * `graph` - The graph
/// * `v` - Starting vertex
///
/// # Returns
///
/// A deterministic set of seed vertices including v
pub fn generate_seeds(&self, graph: &DynamicGraph, v: VertexId) -> Vec<VertexId> {
let mut seeds = vec![v];
// Deterministically select neighbors based on vertex ID ordering
let mut neighbors: Vec<_> = graph
.neighbors(v)
.into_iter()
.map(|(neighbor, _)| neighbor)
.collect();
// Sort for determinism
neighbors.sort_unstable();
// Take up to max_size seeds
for &neighbor in neighbors.iter().take(self.max_size.saturating_sub(1)) {
seeds.push(neighbor);
}
seeds
}
}
impl Default for DeterministicFamilyGenerator {
fn default() -> Self {
Self::new(4)
}
}
/// Deterministic Local K-Cut algorithm
///
/// Implements the LocalKCutOracle trait using a deterministic BFS-based
/// exploration strategy. The algorithm:
///
/// 1. Starts BFS from seed vertices
/// 2. Explores outward layer by layer
/// 3. Tracks boundary size at each layer
/// 4. Returns the smallest cut found ≤ budget
///
/// # Determinism
///
/// The algorithm is completely deterministic:
/// - BFS order determined by vertex ID ordering
/// - Seed selection based on deterministic family generator
/// - No random sampling or probabilistic choices
///
/// # Time Complexity
///
/// O(radius * (|V| + |E|)) for a single query in the worst case,
/// but typically much faster due to early termination.
#[derive(Debug, Clone)]
pub struct DeterministicLocalKCut {
/// Maximum radius for local search
max_radius: usize,
/// Deterministic family generator for seed selection
#[allow(dead_code)]
family_generator: DeterministicFamilyGenerator,
}
impl DeterministicLocalKCut {
/// Create a new deterministic local k-cut oracle
///
/// # Arguments
///
/// * `max_radius` - Maximum search radius (BFS depth)
///
/// # Returns
///
/// A new oracle instance
///
/// # Examples
///
/// ```
/// use ruvector_mincut::localkcut::paper_impl::DeterministicLocalKCut;
///
/// let oracle = DeterministicLocalKCut::new(10);
/// ```
pub fn new(max_radius: usize) -> Self {
Self {
max_radius,
family_generator: DeterministicFamilyGenerator::default(),
}
}
/// Create with custom family generator
///
/// # Arguments
///
/// * `max_radius` - Maximum search radius
/// * `family_generator` - Custom family generator
///
/// # Returns
///
/// A new oracle with custom configuration
pub fn with_family_generator(
max_radius: usize,
family_generator: DeterministicFamilyGenerator,
) -> Self {
Self {
max_radius,
family_generator,
}
}
/// Perform deterministic BFS exploration from seeds
///
/// Explores the graph layer by layer, tracking the boundary size
/// at each step. Returns early if a cut within budget is found.
///
/// # Arguments
///
/// * `graph` - The graph to explore
/// * `seeds` - Starting vertices
/// * `budget` - Maximum acceptable boundary size
/// * `radius` - Maximum BFS depth
///
/// # Returns
///
/// Option containing (vertices in cut, boundary size) if found
fn deterministic_bfs(
&self,
graph: &DynamicGraph,
seeds: &[VertexId],
budget: u64,
radius: usize,
) -> Option<(HashSet<VertexId>, u64)> {
if seeds.is_empty() {
return None;
}
let mut visited = HashSet::new();
let mut queue = VecDeque::new();
let mut best_cut: Option<(HashSet<VertexId>, u64)> = None;
// Initialize BFS with seeds
for &seed in seeds {
if graph.has_vertex(seed) {
visited.insert(seed);
queue.push_back((seed, 0));
}
}
if visited.is_empty() {
return None;
}
// Track vertices at each layer for deterministic expansion
let mut current_layer = visited.clone();
// BFS exploration
for depth in 0..=radius {
// Calculate boundary for current visited set
let boundary_size = self.calculate_boundary(graph, &visited);
// Check if this is a valid cut within budget
if boundary_size <= budget && !visited.is_empty() {
// Ensure it's a proper partition (not all vertices)
if visited.len() < graph.num_vertices() {
// Update best cut if this is better
let should_update = match &best_cut {
None => true,
Some((_, prev_boundary)) => boundary_size < *prev_boundary,
};
if should_update {
best_cut = Some((visited.clone(), boundary_size));
}
}
}
// Early termination if we found a perfect cut
if let Some((_, boundary)) = &best_cut {
if *boundary == 0 {
break;
}
}
// Don't expand beyond radius
if depth >= radius {
break;
}
// Expand to next layer deterministically
let mut next_layer = HashSet::new();
let mut layer_vertices: Vec<_> = current_layer.iter().copied().collect();
layer_vertices.sort_unstable(); // Deterministic ordering
for v in layer_vertices {
// Get neighbors and sort for determinism
let mut neighbors: Vec<_> = graph
.neighbors(v)
.into_iter()
.map(|(neighbor, _)| neighbor)
.filter(|neighbor| !visited.contains(neighbor))
.collect();
neighbors.sort_unstable();
for neighbor in neighbors {
if visited.insert(neighbor) {
next_layer.insert(neighbor);
queue.push_back((neighbor, depth + 1));
}
}
}
current_layer = next_layer;
// No more vertices to explore
if current_layer.is_empty() {
break;
}
}
best_cut
}
/// Calculate the boundary size for a vertex set
///
/// Counts edges crossing from the vertex set to its complement.
///
/// # Arguments
///
/// * `graph` - The graph
/// * `vertex_set` - Set of vertices on one side
///
/// # Returns
///
/// Number of edges crossing the cut
fn calculate_boundary(&self, graph: &DynamicGraph, vertex_set: &HashSet<VertexId>) -> u64 {
let mut boundary_edges = HashSet::new();
for &v in vertex_set {
for (neighbor, edge_id) in graph.neighbors(v) {
if !vertex_set.contains(&neighbor) {
// Edge crosses the cut
boundary_edges.insert(edge_id);
}
}
}
boundary_edges.len() as u64
}
/// Create a witness handle from a cut
///
/// # Arguments
///
/// * `seed` - Seed vertex in the cut
/// * `vertices` - Vertices in the cut set
/// * `boundary_size` - Size of the boundary
///
/// # Returns
///
/// A witness handle certifying the cut
fn create_witness(
&self,
seed: VertexId,
vertices: &HashSet<VertexId>,
boundary_size: u64,
) -> WitnessHandle {
let mut membership = RoaringBitmap::new();
for &v in vertices {
if v <= u32::MAX as u64 {
membership.insert(v as u32);
}
}
WitnessHandle::new(seed, membership, boundary_size)
}
}
impl LocalKCutOracle for DeterministicLocalKCut {
fn search(&self, graph: &DynamicGraph, query: LocalKCutQuery) -> LocalKCutResult {
// Validate query parameters
if query.seed_vertices.is_empty() {
return LocalKCutResult::NoneInLocality;
}
// Use query radius, but cap at max_radius
let radius = query.radius.min(self.max_radius);
// Perform deterministic BFS exploration
let result = self.deterministic_bfs(graph, &query.seed_vertices, query.budget_k, radius);
match result {
Some((vertices, boundary_size)) => {
// Pick the first seed that's in the vertex set
let seed = query
.seed_vertices
.iter()
.find(|&&s| vertices.contains(&s))
.copied()
.unwrap_or(query.seed_vertices[0]);
let witness = self.create_witness(seed, &vertices, boundary_size);
LocalKCutResult::Found {
witness,
cut_value: boundary_size,
}
}
None => LocalKCutResult::NoneInLocality,
}
}
}
impl Default for DeterministicLocalKCut {
fn default() -> Self {
Self::new(10)
}
}
#[cfg(test)]
mod tests {
use super::*;
use std::sync::Arc;
fn create_simple_graph() -> Arc<DynamicGraph> {
let graph = DynamicGraph::new();
// Create a simple path: 1 - 2 - 3 - 4
graph.insert_edge(1, 2, 1.0).unwrap();
graph.insert_edge(2, 3, 1.0).unwrap();
graph.insert_edge(3, 4, 1.0).unwrap();
Arc::new(graph)
}
fn create_triangle_graph() -> Arc<DynamicGraph> {
let graph = DynamicGraph::new();
// Triangle: 1 - 2 - 3 - 1
graph.insert_edge(1, 2, 1.0).unwrap();
graph.insert_edge(2, 3, 1.0).unwrap();
graph.insert_edge(3, 1, 1.0).unwrap();
Arc::new(graph)
}
fn create_dumbbell_graph() -> Arc<DynamicGraph> {
let graph = DynamicGraph::new();
// Two triangles connected by a bridge
// Triangle 1: {1, 2, 3}
graph.insert_edge(1, 2, 1.0).unwrap();
graph.insert_edge(2, 3, 1.0).unwrap();
graph.insert_edge(3, 1, 1.0).unwrap();
// Bridge: 3 - 4
graph.insert_edge(3, 4, 1.0).unwrap();
// Triangle 2: {4, 5, 6}
graph.insert_edge(4, 5, 1.0).unwrap();
graph.insert_edge(5, 6, 1.0).unwrap();
graph.insert_edge(6, 4, 1.0).unwrap();
Arc::new(graph)
}
#[test]
fn test_local_kcut_query_creation() {
let query = LocalKCutQuery {
seed_vertices: vec![1, 2, 3],
budget_k: 10,
radius: 5,
};
assert_eq!(query.seed_vertices.len(), 3);
assert_eq!(query.budget_k, 10);
assert_eq!(query.radius, 5);
}
#[test]
fn test_deterministic_family_generator() {
let graph = create_simple_graph();
let generator = DeterministicFamilyGenerator::new(3);
let seeds1 = generator.generate_seeds(&graph, 1);
let seeds2 = generator.generate_seeds(&graph, 1);
// Should be deterministic - same input produces same output
assert_eq!(seeds1, seeds2);
// Should include the original vertex
assert!(seeds1.contains(&1));
}
#[test]
fn test_deterministic_local_kcut_creation() {
let oracle = DeterministicLocalKCut::new(10);
assert_eq!(oracle.max_radius, 10);
let default_oracle = DeterministicLocalKCut::default();
assert_eq!(default_oracle.max_radius, 10);
}
#[test]
fn test_simple_path_cut() {
let graph = create_simple_graph();
let oracle = DeterministicLocalKCut::new(5);
let query = LocalKCutQuery {
seed_vertices: vec![1],
budget_k: 2,
radius: 2,
};
let result = oracle.search(&graph, query);
match result {
LocalKCutResult::Found { cut_value, witness } => {
assert!(cut_value <= 2);
assert!(witness.contains(1));
assert_eq!(witness.boundary_size(), cut_value);
}
LocalKCutResult::NoneInLocality => {
// Also acceptable - depends on exploration
}
}
}
#[test]
fn test_triangle_no_cut() {
let graph = create_triangle_graph();
let oracle = DeterministicLocalKCut::new(5);
// Triangle has min cut = 2, so budget = 1 should fail
let query = LocalKCutQuery {
seed_vertices: vec![1],
budget_k: 1,
radius: 3,
};
let result = oracle.search(&graph, query);
match result {
LocalKCutResult::NoneInLocality => {
// Expected - triangle has no cut with value 1
}
LocalKCutResult::Found { cut_value, .. } => {
// If found, must be within budget
assert!(cut_value <= 1);
}
}
}
#[test]
fn test_dumbbell_bridge_cut() {
let graph = create_dumbbell_graph();
let oracle = DeterministicLocalKCut::new(10);
// Should find the bridge (cut value = 1)
let query = LocalKCutQuery {
seed_vertices: vec![1],
budget_k: 3,
radius: 10,
};
let result = oracle.search(&graph, query);
match result {
LocalKCutResult::Found { cut_value, witness } => {
// Should find bridge with value 1
assert_eq!(cut_value, 1);
assert!(witness.contains(1));
// One triangle should be in the cut
let cardinality = witness.cardinality();
assert!(cardinality == 3 || cardinality == 4);
}
LocalKCutResult::NoneInLocality => {
panic!("Should find the bridge cut");
}
}
}
#[test]
fn test_determinism() {
let graph = create_dumbbell_graph();
let oracle = DeterministicLocalKCut::new(10);
let query = LocalKCutQuery {
seed_vertices: vec![1, 2],
budget_k: 5,
radius: 5,
};
// Run the same query twice
let result1 = oracle.search(&graph, query.clone());
let result2 = oracle.search(&graph, query);
// Results should be identical (deterministic)
match (result1, result2) {
(
LocalKCutResult::Found {
cut_value: v1,
witness: w1,
},
LocalKCutResult::Found {
cut_value: v2,
witness: w2,
},
) => {
assert_eq!(v1, v2);
assert_eq!(w1.seed(), w2.seed());
assert_eq!(w1.boundary_size(), w2.boundary_size());
assert_eq!(w1.cardinality(), w2.cardinality());
}
(LocalKCutResult::NoneInLocality, LocalKCutResult::NoneInLocality) => {
// Both none - deterministic
}
_ => {
panic!("Non-deterministic results!");
}
}
}
#[test]
fn test_empty_seeds() {
let graph = create_simple_graph();
let oracle = DeterministicLocalKCut::new(5);
let query = LocalKCutQuery {
seed_vertices: vec![],
budget_k: 10,
radius: 5,
};
let result = oracle.search(&graph, query);
assert!(matches!(result, LocalKCutResult::NoneInLocality));
}
#[test]
fn test_invalid_seed() {
let graph = create_simple_graph();
let oracle = DeterministicLocalKCut::new(5);
// Seed vertex doesn't exist in graph
let query = LocalKCutQuery {
seed_vertices: vec![999],
budget_k: 10,
radius: 5,
};
let result = oracle.search(&graph, query);
assert!(matches!(result, LocalKCutResult::NoneInLocality));
}
#[test]
fn test_zero_radius() {
let graph = create_simple_graph();
let oracle = DeterministicLocalKCut::new(5);
let query = LocalKCutQuery {
seed_vertices: vec![1],
budget_k: 10,
radius: 0,
};
let result = oracle.search(&graph, query);
// With radius 0, should only consider the seed vertex
match result {
LocalKCutResult::Found { witness, .. } => {
assert_eq!(witness.cardinality(), 1);
assert!(witness.contains(1));
}
LocalKCutResult::NoneInLocality => {
// Also acceptable
}
}
}
#[test]
fn test_boundary_calculation() {
let graph = create_dumbbell_graph();
let oracle = DeterministicLocalKCut::new(5);
// Triangle vertices {1, 2, 3}
let mut vertices = HashSet::new();
vertices.insert(1);
vertices.insert(2);
vertices.insert(3);
let boundary = oracle.calculate_boundary(&graph, &vertices);
// Should have exactly 1 boundary edge (the bridge 3-4)
assert_eq!(boundary, 1);
}
#[test]
fn test_witness_creation() {
let oracle = DeterministicLocalKCut::new(5);
let mut vertices = HashSet::new();
vertices.insert(1);
vertices.insert(2);
vertices.insert(3);
let witness = oracle.create_witness(1, &vertices, 5);
assert_eq!(witness.seed(), 1);
assert_eq!(witness.boundary_size(), 5);
assert_eq!(witness.cardinality(), 3);
assert!(witness.contains(1));
assert!(witness.contains(2));
assert!(witness.contains(3));
assert!(!witness.contains(4));
}
#[test]
fn test_multiple_seeds() {
let graph = create_dumbbell_graph();
let oracle = DeterministicLocalKCut::new(10);
let query = LocalKCutQuery {
seed_vertices: vec![1, 2, 3],
budget_k: 5,
radius: 5,
};
let result = oracle.search(&graph, query);
match result {
LocalKCutResult::Found { witness, .. } => {
// Witness should contain at least one of the seeds
let contains_seed =
witness.contains(1) || witness.contains(2) || witness.contains(3);
assert!(contains_seed);
}
LocalKCutResult::NoneInLocality => {
// Acceptable
}
}
}
#[test]
fn test_budget_enforcement() {
let graph = create_triangle_graph();
let oracle = DeterministicLocalKCut::new(5);
let query = LocalKCutQuery {
seed_vertices: vec![1],
budget_k: 1,
radius: 5,
};
let result = oracle.search(&graph, query);
// If a cut is found, it MUST respect the budget
if let LocalKCutResult::Found { cut_value, .. } = result {
assert!(cut_value <= 1);
}
}
#[test]
fn test_large_radius() {
let graph = create_simple_graph();
let oracle = DeterministicLocalKCut::new(5);
// Request radius larger than max_radius
let query = LocalKCutQuery {
seed_vertices: vec![1],
budget_k: 10,
radius: 100,
};
// Should not panic, should cap at max_radius
let _result = oracle.search(&graph, query);
}
#[test]
fn test_witness_properties() {
let graph = create_dumbbell_graph();
let oracle = DeterministicLocalKCut::new(10);
let query = LocalKCutQuery {
seed_vertices: vec![1],
budget_k: 5,
radius: 5,
};
if let LocalKCutResult::Found { witness, cut_value } = oracle.search(&graph, query) {
// Witness boundary size should match cut value
assert_eq!(witness.boundary_size(), cut_value);
// Witness should be non-empty
assert!(witness.cardinality() > 0);
// Seed should be in witness
assert!(witness.contains(witness.seed()));
}
}
}