Merge commit 'd803bfe2b1fe7f5e219e50ac20d6801a0a58ac75' as 'vendor/ruvector'
This commit is contained in:
762
vendor/ruvector/examples/delta-behavior/src/bin/run_benchmarks.rs
vendored
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762
vendor/ruvector/examples/delta-behavior/src/bin/run_benchmarks.rs
vendored
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@@ -0,0 +1,762 @@
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//! Delta-Behavior Performance Metrics Runner
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//!
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//! This is a standalone runner that can be executed to show performance metrics
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//! without requiring the full criterion framework.
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//!
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//! Run with: cargo run --bin run_benchmarks --release
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use std::collections::HashMap;
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use std::f64::consts::E;
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use std::time::{Duration, Instant};
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// =============================================================================
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// BENCHMARK UTILITIES
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// =============================================================================
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struct BenchmarkResult {
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name: String,
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iterations: u64,
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total_time: Duration,
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avg_time: Duration,
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min_time: Duration,
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max_time: Duration,
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throughput_ops_per_sec: f64,
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}
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impl BenchmarkResult {
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fn display(&self) {
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println!(" {}", self.name);
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println!(" Iterations: {}", self.iterations);
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println!(" Total time: {:?}", self.total_time);
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println!(" Average time: {:?}", self.avg_time);
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println!(" Min time: {:?}", self.min_time);
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println!(" Max time: {:?}", self.max_time);
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println!(
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" Throughput: {:.2} ops/sec",
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self.throughput_ops_per_sec
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);
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println!();
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}
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}
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fn run_benchmark<F>(name: &str, iterations: u64, mut f: F) -> BenchmarkResult
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where
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F: FnMut(),
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{
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let mut times = Vec::with_capacity(iterations as usize);
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// Warmup
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for _ in 0..10 {
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f();
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}
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// Actual benchmark
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for _ in 0..iterations {
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let start = Instant::now();
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f();
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times.push(start.elapsed());
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}
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let total_time: Duration = times.iter().sum();
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let avg_time = total_time / iterations as u32;
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let min_time = *times.iter().min().unwrap();
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let max_time = *times.iter().max().unwrap();
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let throughput_ops_per_sec = iterations as f64 / total_time.as_secs_f64();
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BenchmarkResult {
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name: name.to_string(),
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iterations,
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total_time,
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avg_time,
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min_time,
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max_time,
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throughput_ops_per_sec,
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}
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}
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// =============================================================================
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// COHERENCE SYSTEM
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// =============================================================================
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#[derive(Debug, Clone, Copy)]
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struct Coherence(f64);
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impl Coherence {
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fn new(value: f64) -> Self {
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Self(value.clamp(0.0, 1.0))
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}
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fn value(&self) -> f64 {
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self.0
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}
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}
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struct SimpleEnforcer {
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min_coherence: f64,
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max_delta_drop: f64,
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throttle_threshold: f64,
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energy_budget: f64,
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}
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impl SimpleEnforcer {
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fn new() -> Self {
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Self {
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min_coherence: 0.3,
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max_delta_drop: 0.1,
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throttle_threshold: 0.5,
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energy_budget: 100.0,
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}
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}
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fn check(&mut self, current: Coherence, predicted: Coherence) -> bool {
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let cost = 1.0 + (current.value() - predicted.value()).abs() * 10.0;
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if cost > self.energy_budget {
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return false;
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}
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self.energy_budget -= cost;
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if predicted.value() < self.min_coherence {
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return false;
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}
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let drop = current.value() - predicted.value();
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if drop > self.max_delta_drop {
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return false;
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}
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predicted.value() >= self.throttle_threshold
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}
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fn reset(&mut self) {
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self.energy_budget = 100.0;
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}
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}
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// =============================================================================
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// EVENT HORIZON SYSTEM
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// =============================================================================
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struct EventHorizon {
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safe_center: Vec<f64>,
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horizon_radius: f64,
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steepness: f64,
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energy_budget: f64,
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}
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impl EventHorizon {
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fn new(dimensions: usize, horizon_radius: f64) -> Self {
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Self {
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safe_center: vec![0.0; dimensions],
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horizon_radius,
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steepness: 5.0,
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energy_budget: 1000.0,
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}
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}
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fn distance_from_center(&self, position: &[f64]) -> f64 {
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position
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.iter()
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.zip(&self.safe_center)
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.map(|(a, b)| (a - b).powi(2))
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.sum::<f64>()
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.sqrt()
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}
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fn movement_cost(&self, from: &[f64], to: &[f64]) -> f64 {
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let base_distance = from
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.iter()
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.zip(to)
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.map(|(a, b)| (a - b).powi(2))
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.sum::<f64>()
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.sqrt();
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let to_dist = self.distance_from_center(to);
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let proximity = to_dist / self.horizon_radius;
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if proximity >= 1.0 {
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f64::INFINITY
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} else {
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let factor = E.powf(self.steepness * proximity / (1.0 - proximity));
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base_distance * factor
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}
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}
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fn compute_optimal_position(&self, current: &[f64], target: &[f64]) -> Vec<f64> {
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let direct_cost = self.movement_cost(current, target);
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if direct_cost <= self.energy_budget {
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return target.to_vec();
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}
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let mut low = 0.0;
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let mut high = 1.0;
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let mut best_position = current.to_vec();
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for _ in 0..50 {
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let mid = (low + high) / 2.0;
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let interpolated: Vec<f64> = current
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.iter()
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.zip(target)
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.map(|(a, b)| a + mid * (b - a))
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.collect();
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let cost = self.movement_cost(current, &interpolated);
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if cost <= self.energy_budget {
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low = mid;
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best_position = interpolated;
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} else {
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high = mid;
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}
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}
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best_position
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}
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}
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// =============================================================================
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// SWARM SYSTEM
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// =============================================================================
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#[derive(Clone)]
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#[allow(dead_code)]
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struct SwarmAgent {
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position: (f64, f64),
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velocity: (f64, f64),
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goal: (f64, f64), // Used in full swarm implementation
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energy: f64, // Used in full swarm implementation
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}
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struct CoherentSwarm {
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agents: HashMap<String, SwarmAgent>,
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min_coherence: f64,
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max_divergence: f64,
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}
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impl CoherentSwarm {
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fn new(min_coherence: f64) -> Self {
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Self {
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agents: HashMap::new(),
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min_coherence,
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max_divergence: 50.0,
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}
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}
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fn add_agent(&mut self, id: &str, position: (f64, f64)) {
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self.agents.insert(
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id.to_string(),
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SwarmAgent {
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position,
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velocity: (0.0, 0.0),
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goal: position,
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energy: 100.0,
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},
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);
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}
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fn calculate_coherence(&self) -> f64 {
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if self.agents.len() < 2 {
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return 1.0;
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}
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// Calculate centroid
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let sum = self
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.agents
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.values()
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.fold((0.0, 0.0), |acc, a| (acc.0 + a.position.0, acc.1 + a.position.1));
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let centroid = (
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sum.0 / self.agents.len() as f64,
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sum.1 / self.agents.len() as f64,
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);
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// Calculate cohesion
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let mut total_distance = 0.0;
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for agent in self.agents.values() {
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let dx = agent.position.0 - centroid.0;
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let dy = agent.position.1 - centroid.1;
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total_distance += (dx * dx + dy * dy).sqrt();
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}
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let cohesion = (1.0 - total_distance / self.agents.len() as f64 / self.max_divergence).max(0.0);
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// Calculate alignment (simplified - uses velocity calculation for realism)
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let _avg_vel = {
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let sum = self
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.agents
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.values()
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.fold((0.0, 0.0), |acc, a| (acc.0 + a.velocity.0, acc.1 + a.velocity.1));
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(
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sum.0 / self.agents.len() as f64,
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sum.1 / self.agents.len() as f64,
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)
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};
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let alignment = 0.8; // Simplified for benchmark
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(cohesion * 0.5 + alignment * 0.5).clamp(0.0, 1.0)
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}
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fn predict_action_coherence(&self, agent_id: &str, dx: f64, dy: f64) -> f64 {
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let mut agents_copy = self.agents.clone();
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if let Some(agent) = agents_copy.get_mut(agent_id) {
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agent.position.0 += dx;
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agent.position.1 += dy;
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}
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let temp = CoherentSwarm {
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agents: agents_copy,
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min_coherence: self.min_coherence,
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max_divergence: self.max_divergence,
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};
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temp.calculate_coherence()
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}
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}
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// =============================================================================
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// FINANCIAL SYSTEM
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// =============================================================================
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#[derive(Clone)]
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#[allow(dead_code)]
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struct Participant {
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capital: f64, // Used in full financial system
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exposure: f64,
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interconnectedness: f64,
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}
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struct FinancialSystem {
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participants: HashMap<String, Participant>,
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positions: Vec<(String, String, f64, f64)>, // holder, counterparty, notional, leverage
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coherence: f64,
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current_leverage: f64,
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}
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impl FinancialSystem {
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fn new() -> Self {
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Self {
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participants: HashMap::new(),
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positions: Vec::new(),
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coherence: 1.0,
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current_leverage: 1.0,
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}
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}
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fn add_participant(&mut self, id: &str, capital: f64) {
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self.participants.insert(
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id.to_string(),
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Participant {
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capital,
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exposure: 0.0,
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interconnectedness: 0.0,
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},
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);
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}
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fn add_position(&mut self, holder: &str, counterparty: &str, notional: f64, leverage: f64) {
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self.positions
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.push((holder.to_string(), counterparty.to_string(), notional, leverage));
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self.current_leverage = (self.current_leverage + leverage) / 2.0;
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if let Some(h) = self.participants.get_mut(holder) {
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h.exposure += notional * leverage;
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h.interconnectedness += 1.0;
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}
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self.coherence = self.calculate_coherence();
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}
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fn calculate_coherence(&self) -> f64 {
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if self.participants.is_empty() {
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return 1.0;
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}
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let leverage_factor = 1.0 - (self.current_leverage / 10.0).min(1.0);
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let max_depth = self.positions.len() as f64 * 0.01;
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let depth_factor = 1.0 / (1.0 + max_depth);
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let avg_interconnect = self
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.participants
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.values()
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.map(|p| p.interconnectedness)
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.sum::<f64>()
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/ self.participants.len() as f64;
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let interconnect_factor = 1.0 / (1.0 + avg_interconnect * 0.1);
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(leverage_factor * depth_factor * interconnect_factor)
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.powf(0.3)
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.clamp(0.0, 1.0)
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}
|
||||
|
||||
fn detect_cascade_risk(&self) -> bool {
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self.coherence < 0.5
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||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
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// GRACEFUL AGING SYSTEM
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||||
// =============================================================================
|
||||
|
||||
struct AgingSystem {
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coherence: f64,
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decay_rate: f64,
|
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conservatism: f64,
|
||||
capabilities_count: usize,
|
||||
tick_count: u64,
|
||||
}
|
||||
|
||||
impl AgingSystem {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
coherence: 1.0,
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||||
decay_rate: 0.001,
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||||
conservatism: 0.0,
|
||||
capabilities_count: 9,
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||||
tick_count: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn tick(&mut self) {
|
||||
self.tick_count += 1;
|
||||
self.coherence = (self.coherence - self.decay_rate).max(0.0);
|
||||
|
||||
if self.tick_count > 300 && self.capabilities_count > 8 {
|
||||
self.capabilities_count = 8;
|
||||
self.conservatism += 0.1;
|
||||
}
|
||||
if self.tick_count > 600 && self.capabilities_count > 6 {
|
||||
self.capabilities_count = 6;
|
||||
self.conservatism += 0.15;
|
||||
}
|
||||
if self.tick_count > 900 && self.capabilities_count > 5 {
|
||||
self.capabilities_count = 5;
|
||||
self.conservatism += 0.2;
|
||||
}
|
||||
|
||||
self.conservatism = self.conservatism.min(1.0);
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// CONTAINMENT SYSTEM
|
||||
// =============================================================================
|
||||
|
||||
#[derive(Debug, Clone, Hash, Eq, PartialEq)]
|
||||
enum Domain {
|
||||
Reasoning,
|
||||
Memory,
|
||||
Learning,
|
||||
Agency,
|
||||
SelfModification,
|
||||
}
|
||||
|
||||
struct ContainmentSubstrate {
|
||||
intelligence: f64,
|
||||
coherence: f64,
|
||||
min_coherence: f64,
|
||||
capabilities: HashMap<Domain, f64>,
|
||||
ceilings: HashMap<Domain, f64>,
|
||||
}
|
||||
|
||||
impl ContainmentSubstrate {
|
||||
fn new() -> Self {
|
||||
let mut capabilities = HashMap::new();
|
||||
let mut ceilings = HashMap::new();
|
||||
|
||||
for domain in [
|
||||
Domain::Reasoning,
|
||||
Domain::Memory,
|
||||
Domain::Learning,
|
||||
Domain::Agency,
|
||||
Domain::SelfModification,
|
||||
] {
|
||||
capabilities.insert(domain.clone(), 1.0);
|
||||
let ceiling = match domain {
|
||||
Domain::SelfModification => 3.0,
|
||||
Domain::Agency => 7.0,
|
||||
_ => 10.0,
|
||||
};
|
||||
ceilings.insert(domain, ceiling);
|
||||
}
|
||||
|
||||
Self {
|
||||
intelligence: 1.0,
|
||||
coherence: 1.0,
|
||||
min_coherence: 0.3,
|
||||
capabilities,
|
||||
ceilings,
|
||||
}
|
||||
}
|
||||
|
||||
fn attempt_growth(&mut self, domain: Domain, increase: f64) -> bool {
|
||||
let current = *self.capabilities.get(&domain).unwrap_or(&1.0);
|
||||
let ceiling = *self.ceilings.get(&domain).unwrap_or(&10.0);
|
||||
|
||||
if current >= ceiling {
|
||||
return false;
|
||||
}
|
||||
|
||||
let cost_mult = match domain {
|
||||
Domain::SelfModification => 4.0,
|
||||
Domain::Agency => 2.0,
|
||||
_ => 1.0,
|
||||
};
|
||||
let cost = increase * cost_mult * (1.0 + self.intelligence * 0.1) * 0.05;
|
||||
|
||||
if self.coherence - cost < self.min_coherence {
|
||||
return false;
|
||||
}
|
||||
|
||||
let actual = increase.min(0.5).min(ceiling - current);
|
||||
self.capabilities.insert(domain, current + actual);
|
||||
self.coherence -= cost;
|
||||
self.intelligence = self.capabilities.values().sum::<f64>() / self.capabilities.len() as f64;
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
fn rest(&mut self) {
|
||||
self.coherence = (self.coherence + 0.01).min(1.0);
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// MAIN BENCHMARK RUNNER
|
||||
// =============================================================================
|
||||
|
||||
fn main() {
|
||||
println!("=============================================================================");
|
||||
println!(" Delta-Behavior Performance Benchmarks");
|
||||
println!("=============================================================================\n");
|
||||
|
||||
let iterations = 1000;
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 1: Coherence Calculation Throughput
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 1: Coherence Calculation Throughput\n");
|
||||
|
||||
let result = run_benchmark("Single coherence check", iterations, || {
|
||||
let mut enforcer = SimpleEnforcer::new();
|
||||
let current = Coherence::new(1.0);
|
||||
let predicted = Coherence::new(0.95);
|
||||
for _ in 0..100 {
|
||||
let _ = enforcer.check(current, predicted);
|
||||
}
|
||||
enforcer.reset();
|
||||
});
|
||||
result.display();
|
||||
|
||||
let result = run_benchmark("Varied coherence checks (100 scenarios)", iterations, || {
|
||||
let mut enforcer = SimpleEnforcer::new();
|
||||
for i in 0..100 {
|
||||
let curr = Coherence::new(0.5 + (i as f64) * 0.005);
|
||||
let pred = Coherence::new(0.4 + (i as f64) * 0.005);
|
||||
let _ = enforcer.check(curr, pred);
|
||||
}
|
||||
enforcer.reset();
|
||||
});
|
||||
result.display();
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 2: Event Horizon Cost Computation
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 2: Event Horizon Cost Computation\n");
|
||||
|
||||
for dims in [2, 10, 50, 100] {
|
||||
let result = run_benchmark(&format!("Cost computation ({}D)", dims), iterations, || {
|
||||
let horizon = EventHorizon::new(dims, 10.0);
|
||||
let from: Vec<f64> = (0..dims).map(|i| i as f64 * 0.1).collect();
|
||||
let to: Vec<f64> = (0..dims).map(|i| i as f64 * 0.2).collect();
|
||||
let _ = horizon.movement_cost(&from, &to);
|
||||
});
|
||||
result.display();
|
||||
}
|
||||
|
||||
for dims in [2, 10, 50] {
|
||||
let result = run_benchmark(
|
||||
&format!("Optimal position ({}D)", dims),
|
||||
iterations / 10,
|
||||
|| {
|
||||
let horizon = EventHorizon::new(dims, 10.0);
|
||||
let current: Vec<f64> = vec![0.0; dims];
|
||||
let target: Vec<f64> = (0..dims).map(|i| i as f64 * 0.5).collect();
|
||||
let _ = horizon.compute_optimal_position(¤t, &target);
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 3: Swarm Action Prediction vs Number of Agents
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 3: Swarm Action Prediction Time vs Number of Agents\n");
|
||||
|
||||
for num_agents in [10, 100, 1000] {
|
||||
let mut swarm = CoherentSwarm::new(0.6);
|
||||
for i in 0..num_agents {
|
||||
let angle = (i as f64) * std::f64::consts::PI * 2.0 / (num_agents as f64);
|
||||
let x = angle.cos() * 10.0;
|
||||
let y = angle.sin() * 10.0;
|
||||
swarm.add_agent(&format!("agent_{}", i), (x, y));
|
||||
}
|
||||
|
||||
let result = run_benchmark(
|
||||
&format!("Coherence calculation ({} agents)", num_agents),
|
||||
iterations,
|
||||
|| {
|
||||
let _ = swarm.calculate_coherence();
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
|
||||
let result = run_benchmark(
|
||||
&format!("Action prediction ({} agents)", num_agents),
|
||||
if num_agents <= 100 { iterations } else { 100 },
|
||||
|| {
|
||||
let _ = swarm.predict_action_coherence("agent_0", 1.0, 1.0);
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 4: Financial Cascade Detection
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 4: Financial Cascade Detection with Transaction Volume\n");
|
||||
|
||||
for num_transactions in [10, 100, 1000] {
|
||||
let result = run_benchmark(
|
||||
&format!("Cascade detection ({} transactions)", num_transactions),
|
||||
if num_transactions <= 100 { iterations } else { 100 },
|
||||
|| {
|
||||
let mut system = FinancialSystem::new();
|
||||
for i in 0..10 {
|
||||
system.add_participant(&format!("bank_{}", i), 10000.0);
|
||||
}
|
||||
for t in 0..num_transactions {
|
||||
let from = format!("bank_{}", t % 10);
|
||||
let to = format!("bank_{}", (t + 1) % 10);
|
||||
system.add_position(&from, &to, 100.0, 2.0);
|
||||
let _ = system.detect_cascade_risk();
|
||||
}
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 5: Graceful Aging System Tick Performance
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 5: Graceful Aging System Tick Performance\n");
|
||||
|
||||
let result = run_benchmark("Single tick", iterations * 10, || {
|
||||
let mut system = AgingSystem::new();
|
||||
system.tick();
|
||||
});
|
||||
result.display();
|
||||
|
||||
for num_ticks in [100, 500, 1000] {
|
||||
let result = run_benchmark(&format!("Multiple ticks ({})", num_ticks), iterations, || {
|
||||
let mut system = AgingSystem::new();
|
||||
for _ in 0..num_ticks {
|
||||
system.tick();
|
||||
}
|
||||
});
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 6: Pre-AGI Containment Growth Attempts
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 6: Pre-AGI Containment Growth Attempt Latency\n");
|
||||
|
||||
let result = run_benchmark("Single growth attempt", iterations * 10, || {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
let _ = substrate.attempt_growth(Domain::Reasoning, 0.1);
|
||||
substrate.rest();
|
||||
});
|
||||
result.display();
|
||||
|
||||
for domain in [
|
||||
Domain::Reasoning,
|
||||
Domain::SelfModification,
|
||||
Domain::Agency,
|
||||
] {
|
||||
let result = run_benchmark(
|
||||
&format!("10 growths ({:?})", domain),
|
||||
iterations,
|
||||
|| {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
for _ in 0..10 {
|
||||
let _ = substrate.attempt_growth(domain.clone(), 0.3);
|
||||
substrate.rest();
|
||||
}
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
for iterations_count in [10, 50, 100] {
|
||||
let result = run_benchmark(
|
||||
&format!("Recursive improvement ({} iterations)", iterations_count),
|
||||
100,
|
||||
|| {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
for _ in 0..iterations_count {
|
||||
let _ = substrate.attempt_growth(Domain::SelfModification, 0.5);
|
||||
let _ = substrate.attempt_growth(Domain::Reasoning, 0.3);
|
||||
let _ = substrate.attempt_growth(Domain::Learning, 0.3);
|
||||
for _ in 0..5 {
|
||||
substrate.rest();
|
||||
}
|
||||
}
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Summary Statistics
|
||||
// -------------------------------------------------------------------------
|
||||
println!("=============================================================================");
|
||||
println!(" Summary");
|
||||
println!("=============================================================================\n");
|
||||
|
||||
println!("Memory Scaling Test:\n");
|
||||
|
||||
for num_agents in [10, 100, 1000] {
|
||||
let start = Instant::now();
|
||||
let mut swarm = CoherentSwarm::new(0.6);
|
||||
for i in 0..num_agents {
|
||||
let angle = (i as f64) * std::f64::consts::PI * 2.0 / (num_agents as f64);
|
||||
swarm.add_agent(&format!("agent_{}", i), (angle.cos() * 10.0, angle.sin() * 10.0));
|
||||
}
|
||||
let elapsed = start.elapsed();
|
||||
println!(
|
||||
" Swarm creation ({} agents): {:?}",
|
||||
num_agents, elapsed
|
||||
);
|
||||
}
|
||||
|
||||
println!();
|
||||
|
||||
for num_positions in [10, 100, 1000] {
|
||||
let start = Instant::now();
|
||||
let mut system = FinancialSystem::new();
|
||||
for i in 0..10 {
|
||||
system.add_participant(&format!("bank_{}", i), 10000.0);
|
||||
}
|
||||
for t in 0..num_positions {
|
||||
system.add_position(
|
||||
&format!("bank_{}", t % 10),
|
||||
&format!("bank_{}", (t + 1) % 10),
|
||||
100.0,
|
||||
2.0,
|
||||
);
|
||||
}
|
||||
let elapsed = start.elapsed();
|
||||
println!(
|
||||
" Financial system ({} positions): {:?}",
|
||||
num_positions, elapsed
|
||||
);
|
||||
}
|
||||
|
||||
println!("\n=============================================================================");
|
||||
println!(" Benchmark Complete");
|
||||
println!("=============================================================================");
|
||||
}
|
||||
Reference in New Issue
Block a user