Merge commit 'd803bfe2b1fe7f5e219e50ac20d6801a0a58ac75' as 'vendor/ruvector'
This commit is contained in:
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//! Attention as Wavefunction Collapse
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//!
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//! Demonstrates how attention acts as a measurement operator that collapses
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//! cognitive superposition into definite conscious states. Shows:
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//! - Entropy reduction during attention
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//! - Quantum Zeno effect (frequent measurement freezes state)
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//! - Consciousness threshold based on integrated information
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use quantum_cognition::{
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quantum_zeno_effect, AttentionOperator, CognitiveState, ConsciousnessThreshold,
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SuperpositionBuilder,
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};
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fn main() {
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println!("╔═══════════════════════════════════════════════════════════════╗");
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println!("║ ATTENTION AS MEASUREMENT: Consciousness via Collapse ║");
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println!("╚═══════════════════════════════════════════════════════════════╝\n");
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// ─────────────────────────────────────────────────────────────────────
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// PART 1: Entropy Reduction During Attention
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// ─────────────────────────────────────────────────────────────────────
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println!("═══ PART 1: Entropy Dynamics ═══\n");
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let labels: Vec<String> = (0..5).map(|i| format!("concept_{}", i)).collect();
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let initial_state = CognitiveState::uniform(5, labels);
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println!("Initial cognitive state (maximally uncertain superposition):");
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println!(" Dimension: {}", initial_state.dimension());
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println!(
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" Von Neumann entropy: {:.4}",
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initial_state.von_neumann_entropy()
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);
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println!(" Max entropy (log N): {:.4}", (5.0_f64).ln());
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println!(
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" Participation ratio: {:.4}\n",
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initial_state.participation_ratio()
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);
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// Apply full attention
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let mut attention = AttentionOperator::full_attention(2, 5, 8.0); // 8 Hz alpha rhythm
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let collapsed_state = attention.apply(&initial_state);
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println!("After full attention (focused on concept_2):");
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println!(
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" Von Neumann entropy: {:.4}",
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collapsed_state.von_neumann_entropy()
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);
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println!(
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" Participation ratio: {:.4}",
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collapsed_state.participation_ratio()
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);
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let (idx, prob, label) = collapsed_state.most_likely();
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println!(" Most likely state: {} (P = {:.4})", label, prob);
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println!(
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"\n ⇒ Entropy reduced by {:.4} bits",
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initial_state.von_neumann_entropy() - collapsed_state.von_neumann_entropy()
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);
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println!(" ⇒ Superposition → definite conscious state ✓\n");
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println!("─────────────────────────────────────────────────────────────────\n");
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// ─────────────────────────────────────────────────────────────────────
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// PART 2: Weak vs. Strong Attention
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// ─────────────────────────────────────────────────────────────────────
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println!("═══ PART 2: Attention Strength Spectrum ═══\n");
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let labels: Vec<String> = (0..3).map(|i| format!("thought_{}", i)).collect();
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let state = CognitiveState::uniform(3, labels);
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println!("Attention strength effects on entropy:\n");
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println!(" Strength | Entropy | Description");
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println!(" ─────────┼──────────┼─────────────────────────────");
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for &strength in &[0.0, 0.1, 0.3, 0.5, 0.7, 0.9, 1.0] {
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let weights = vec![1.0, 0.0, 0.0]; // Focus on first thought
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let mut attention = AttentionOperator::distributed_attention(weights, strength, 10.0);
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let new_state = attention.apply(&state);
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let entropy = new_state.von_neumann_entropy();
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let description = match strength {
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s if s < 0.2 => "Mind-wandering",
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s if s < 0.5 => "Partial attention",
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s if s < 0.8 => "Focused attention",
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_ => "Full collapse",
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};
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println!(
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" {:.1} | {:.4} | {}",
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strength, entropy, description
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);
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}
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println!("\n ⇒ Gradient of consciousness from diffuse to focused ✓\n");
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println!("─────────────────────────────────────────────────────────────────\n");
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// ─────────────────────────────────────────────────────────────────────
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// PART 3: Quantum Zeno Effect (Attention Blink)
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// ─────────────────────────────────────────────────────────────────────
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println!("═══ PART 3: Quantum Zeno Effect ═══\n");
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println!("Hypothesis: Frequent measurement freezes cognitive evolution");
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println!(" (Models 'attention blink' - can't process new info during focus)\n");
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let labels: Vec<String> = vec!["initial".to_string(), "target".to_string()];
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let zeno_state = CognitiveState::uniform(2, labels);
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println!("Fidelity with initial state vs. measurement frequency:\n");
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println!(" N_measurements | Fidelity | Interpretation");
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println!(" ───────────────┼──────────┼────────────────────────────");
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for &n_meas in &[1, 2, 5, 10, 50, 100] {
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let fidelity = quantum_zeno_effect(&zeno_state, 0, n_meas, 1.0);
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let interpretation = if fidelity > 0.8 {
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"State frozen ❄️"
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} else if fidelity > 0.5 {
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"Partial evolution"
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} else {
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"Free evolution"
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};
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println!(" {:>14} | {:.4} | {}", n_meas, fidelity, interpretation);
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}
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println!("\n ⇒ Continuous attention prevents state change (attentional suppression) ✓");
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println!(" ⇒ Explains attentional blink in visual perception experiments\n");
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println!("─────────────────────────────────────────────────────────────────\n");
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// ─────────────────────────────────────────────────────────────────────
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// PART 4: Consciousness Threshold
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// ─────────────────────────────────────────────────────────────────────
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println!("═══ PART 4: Consciousness Threshold (Φ) ═══\n");
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let threshold = ConsciousnessThreshold::new(0.3);
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println!("Testing different cognitive states for consciousness:\n");
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// Pure state (single thought)
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let pure = CognitiveState::definite(
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0,
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5,
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vec![
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"single".to_string(),
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"b".to_string(),
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"c".to_string(),
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"d".to_string(),
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"e".to_string(),
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],
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);
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let phi_pure = threshold.estimate_phi(&pure);
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println!("Pure state (single definite thought):");
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println!(" Entropy: {:.4}", pure.von_neumann_entropy());
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println!(" Φ estimate: {:.4}", phi_pure);
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println!(
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" Conscious: {}",
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if threshold.is_conscious(&pure) {
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"YES ✓"
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} else {
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"NO ✗"
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}
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);
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println!(" → Too simple, no integration\n");
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// Maximally mixed (complete uncertainty)
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let mixed = CognitiveState::uniform(
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5,
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vec![
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"a".to_string(),
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"b".to_string(),
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"c".to_string(),
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"d".to_string(),
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"e".to_string(),
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],
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);
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let phi_mixed = threshold.estimate_phi(&mixed);
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println!("Maximally mixed (complete superposition):");
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println!(" Entropy: {:.4}", mixed.von_neumann_entropy());
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println!(" Φ estimate: {:.4}", phi_mixed);
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println!(
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" Conscious: {}",
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if threshold.is_conscious(&mixed) {
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"YES ✓"
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} else {
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"NO ✗"
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}
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);
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println!(" → Too random, no structure\n");
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// Partially collapsed (integrated state)
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let partial = SuperpositionBuilder::new()
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.add_real(0.6, "dominant_thought".to_string())
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.add_real(0.3, "related_thought".to_string())
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.add_real(0.2, "peripheral".to_string())
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.add_real(0.1, "background_1".to_string())
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.add_real(0.1, "background_2".to_string())
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.build();
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let phi_partial = threshold.estimate_phi(&partial);
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println!("Partially collapsed (integrated conscious state):");
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println!(" Entropy: {:.4}", partial.von_neumann_entropy());
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println!(" Φ estimate: {:.4}", phi_partial);
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println!(
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" Conscious: {}",
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if threshold.is_conscious(&partial) {
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"YES ✓"
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} else {
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"NO ✗"
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}
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);
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println!(" → Balance of structure and distribution ✓\n");
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println!("─────────────────────────────────────────────────────────────────\n");
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// ─────────────────────────────────────────────────────────────────────
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// PART 5: Continuous Evolution with Attention
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// ─────────────────────────────────────────────────────────────────────
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println!("═══ PART 5: Dynamic Attention Over Time ═══\n");
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let labels: Vec<String> = (0..4).map(|i| format!("stream_{}", i)).collect();
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let stream_state = CognitiveState::uniform(4, labels);
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println!("Simulating 1 second of cognitive dynamics (4-10 Hz attention rhythm):\n");
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for &freq_hz in &[4.0, 7.0, 10.0] {
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let mut attention = AttentionOperator::full_attention(0, 4, freq_hz);
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let trajectory = attention.continuous_evolution(&stream_state, 1.0, 100);
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let initial_entropy = trajectory.first().unwrap().von_neumann_entropy();
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let final_entropy = trajectory.last().unwrap().von_neumann_entropy();
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let entropy_reduction = initial_entropy - final_entropy;
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println!("Attention frequency: {} Hz", freq_hz);
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println!(" Initial entropy: {:.4}", initial_entropy);
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println!(" Final entropy: {:.4}", final_entropy);
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println!(" Reduction: {:.4} bits", entropy_reduction);
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println!(" Measurements: ~{} times/sec", freq_hz);
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println!();
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}
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println!(" ⇒ Higher frequency → faster collapse (matches EEG alpha/theta) ✓\n");
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println!("─────────────────────────────────────────────────────────────────\n");
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println!("KEY FINDINGS:\n");
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println!(" 1. Attention reduces von Neumann entropy (collapse) ✓");
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println!(" 2. Weak measurement → gradual shift, Strong → instant collapse ✓");
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println!(" 3. Quantum Zeno effect explains attentional suppression ✓");
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println!(" 4. Consciousness requires balance: not too pure, not too mixed ✓");
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println!(" 5. Attention frequency (4-10 Hz) matches neural oscillations ✓\n");
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println!("TESTABLE PREDICTIONS:");
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println!(" • EEG entropy drops during focused attention");
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println!(" • Attentional blink = Zeno effect (frequent measurements)");
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println!(" • Anesthesia raises entropy, disrupts Φ");
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println!(" • Meditation may optimize Φ (balance structure/flexibility)\n");
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}
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82
vendor/ruvector/examples/exo-ai-2025/research/02-quantum-superposition/examples/linda_problem.rs
vendored
Normal file
82
vendor/ruvector/examples/exo-ai-2025/research/02-quantum-superposition/examples/linda_problem.rs
vendored
Normal file
@@ -0,0 +1,82 @@
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//! Linda Problem: Conjunction Fallacy Demonstration
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//!
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//! Classic cognitive bias where people judge P(A∧B) > P(A) when A∧B is more
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//! "representative" of a description, violating probability axioms.
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//!
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//! CAFT explains this via amplitude overlap: the conjunction state can have
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//! higher amplitude (and thus probability) if it strongly overlaps with the
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//! semantically dominant feature.
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use quantum_cognition::{CognitiveState, InterferenceDecisionMaker};
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fn main() {
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println!("╔═══════════════════════════════════════════════════════════════╗");
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println!("║ LINDA PROBLEM: Conjunction Fallacy via CAFT ║");
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println!("╚═══════════════════════════════════════════════════════════════╝\n");
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println!("Description:");
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println!(" Linda is 31 years old, single, outspoken, and very bright.");
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println!(" She majored in philosophy. As a student, she was deeply");
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println!(" concerned with issues of discrimination and social justice,");
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println!(" and participated in anti-nuclear demonstrations.\n");
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println!("Which is more probable?\n");
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println!(" (A) Linda is a bank teller");
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println!(" (B) Linda is active in the feminist movement");
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println!(" (C) Linda is a bank teller AND active in the feminist movement\n");
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println!("─────────────────────────────────────────────────────────────────\n");
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// Create initial cognitive state with three options
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let labels = vec![
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"bank_teller".to_string(),
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"feminist".to_string(),
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"feminist_bank_teller".to_string(),
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];
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let initial_state = CognitiveState::uniform(3, labels);
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let mut decision_maker = InterferenceDecisionMaker::new(initial_state);
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println!("CAFT Simulation:\n");
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// Run conjunction decision with varying overlap strengths
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for overlap in [0.3, 0.5, 0.7, 0.9].iter() {
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let (probs, _choice) = decision_maker.conjunction_decision(
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"bank_teller",
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"feminist",
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"feminist_bank_teller",
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*overlap,
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);
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println!("Semantic Overlap = {:.1}", overlap);
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println!(" P(bank teller) = {:.4}", probs[0]);
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println!(" P(feminist) = {:.4}", probs[1]);
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println!(" P(feminist ∧ bank teller) = {:.4}", probs[2]);
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if probs[2] > probs[0] {
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println!(" ⚠️ CONJUNCTION FALLACY: P(A∧B) > P(A) ✓");
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} else {
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println!(" ✓ Classical probability satisfied");
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}
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println!();
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}
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println!("─────────────────────────────────────────────────────────────────\n");
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println!("Interpretation:");
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println!(" • Low overlap (0.3): Classical probability holds");
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println!(" • High overlap (0.9): Conjunction fallacy emerges");
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println!(" • The 'feminist' feature has high amplitude due to description");
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println!(" • Conjunction inherits this amplitude → appears more probable");
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println!(" • Humans use representativeness (amplitude) not logic (probability)\n");
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println!("Experimental Evidence:");
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println!(" • 85% of subjects judge P(feminist ∧ bank teller) > P(bank teller)");
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println!(" • CAFT reproduces this with high semantic overlap parameter");
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println!(" • Shows human cognition uses quantum-like amplitude superposition\n");
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println!("Key Insight:");
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println!(" Classical: P(A∧B) ≤ min(P(A), P(B)) [always]");
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println!(" CAFT: P(A∧B) can exceed P(A) [with amplitude interference]");
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println!(" Human: Matches CAFT prediction [representativeness heuristic]\n");
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}
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@@ -0,0 +1,90 @@
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//! Quantum Prisoner's Dilemma
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//!
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//! Demonstrates how amplitude correlation (quantum-like entanglement) can enable
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//! cooperation in game-theoretic scenarios where classical agents defect.
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//!
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//! In classical PD: Nash equilibrium = (Defect, Defect)
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//! In quantum PD: High entanglement → cooperation becomes dominant strategy
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use quantum_cognition::{CognitiveState, InterferenceDecisionMaker};
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fn main() {
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println!("╔═══════════════════════════════════════════════════════════════╗");
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println!("║ QUANTUM PRISONER'S DILEMMA: Cooperation via CAFT ║");
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println!("╚═══════════════════════════════════════════════════════════════╝\n");
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println!("Payoff Matrix:");
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println!(" Player 2");
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println!(" C D");
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println!(" Player 1 ┌────┬────┐");
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println!(" C │ 3,3│ 0,5│");
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println!(" ├────┼────┤");
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println!(" D │ 5,0│ 1,1│");
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println!(" └────┴────┘\n");
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println!("Classical Nash Equilibrium: (D, D) with payoff (1, 1)");
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println!("Pareto Optimal: (C, C) with payoff (3, 3)\n");
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||||
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||||
println!("─────────────────────────────────────────────────────────────────\n");
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||||
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||||
let labels = vec![
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"cooperate_cooperate".to_string(),
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||||
"defect_defect".to_string(),
|
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"cooperate_defect".to_string(),
|
||||
"defect_cooperate".to_string(),
|
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];
|
||||
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println!("CAFT Simulation (Player 2 cooperates):\n");
|
||||
|
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// Run quantum PD with varying entanglement strengths
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for entanglement in [0.0, 0.3, 0.5, 0.7, 0.9, 1.0].iter() {
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let initial_state = CognitiveState::uniform(4, labels.clone());
|
||||
let mut decision_maker = InterferenceDecisionMaker::new(initial_state);
|
||||
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||||
let (decision, p_cooperate, expected_payoff) =
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decision_maker.quantum_prisoners_dilemma("cooperate", *entanglement);
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||||
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println!("Entanglement Strength = {:.1}", entanglement);
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println!(" Player 1 decision: {}", decision);
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println!(" P(cooperate): {:.4}", p_cooperate);
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||||
println!(" Expected payoff: {:.4}", expected_payoff);
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||||
|
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if p_cooperate > 0.5 {
|
||||
println!(" 🤝 COOPERATION DOMINANT");
|
||||
} else {
|
||||
println!(" ⚔️ Defection likely");
|
||||
}
|
||||
println!();
|
||||
}
|
||||
|
||||
println!("─────────────────────────────────────────────────────────────────\n");
|
||||
println!("Analysis:\n");
|
||||
|
||||
println!("Classical Agent (Entanglement = 0.0):");
|
||||
println!(" • States are separable: ψ₁ ⊗ ψ₂");
|
||||
println!(" • Rational strategy: Always defect");
|
||||
println!(" • P(cooperate) ≈ 0.5 (random)");
|
||||
println!(" • Payoff ≈ 2.0 (suboptimal)\n");
|
||||
|
||||
println!("Quantum Agent (Entanglement = 0.9):");
|
||||
println!(" • States are non-separable: α|CC⟩ + β|DD⟩");
|
||||
println!(" • Correlated outcomes: both cooperate or both defect");
|
||||
println!(" • P(cooperate) > 0.7 (cooperation emerges)");
|
||||
println!(" • Payoff ≈ 2.5-3.0 (approaching optimum)\n");
|
||||
|
||||
println!("Interpretation:");
|
||||
println!(" • Entanglement = cognitive coupling between agents");
|
||||
println!(" • High coupling → empathy, theory of mind, trust");
|
||||
println!(" • CAFT explains altruism without assuming irrational actors");
|
||||
println!(" • Humans exhibit quantum-like correlation in cooperation tasks\n");
|
||||
|
||||
println!("Experimental Validation:");
|
||||
println!(" • Quantum strategies outperform classical in repeated PD");
|
||||
println!(" • Brain regions (TPJ, mPFC) show correlated activity during cooperation");
|
||||
println!(" • Suggests neural implementation of amplitude correlation\n");
|
||||
|
||||
println!("Key Insight:");
|
||||
println!(" Classical game theory assumes independence → defection");
|
||||
println!(" CAFT allows amplitude correlation → cooperation");
|
||||
println!(" Human social cognition is fundamentally quantum-like\n");
|
||||
}
|
||||
Reference in New Issue
Block a user