Squashed 'vendor/ruvector/' content from commit b64c2172
git-subtree-dir: vendor/ruvector git-subtree-split: b64c21726f2bb37286d9ee36a7869fef60cc6900
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examples/delta-behavior/CHANGELOG.md
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examples/delta-behavior/CHANGELOG.md
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# Changelog
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||||
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||||
All notable changes to Delta-Behavior will be documented in this file.
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||||
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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|
||||
## [Unreleased]
|
||||
|
||||
### Planned
|
||||
- WASM module for browser-based coherence enforcement
|
||||
- Async runtime integration (tokio, async-std)
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||||
- Metric export for Prometheus/Grafana monitoring
|
||||
- Python bindings via PyO3
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||||
|
||||
---
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||||
|
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## [0.1.0] - 2026-01-28
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|
||||
### Added
|
||||
|
||||
#### Core Library
|
||||
- `Coherence` type with range validation (0.0-1.0)
|
||||
- `CoherenceBounds` for defining threshold parameters
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- `CoherenceState` for tracking coherence history and trends
|
||||
- `DeltaSystem` trait for implementing coherence-preserving systems
|
||||
- `DeltaConfig` with preset configurations (`default()`, `strict()`, `relaxed()`)
|
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- `DeltaEnforcer` implementing three-layer enforcement
|
||||
|
||||
#### Configuration Types
|
||||
- `EnergyConfig` for soft constraint layer parameters
|
||||
- `SchedulingConfig` for medium constraint layer parameters
|
||||
- `GatingConfig` for hard constraint layer parameters
|
||||
|
||||
#### Transition System
|
||||
- `Transition<T>` generic transition wrapper
|
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- `TransitionConstraint` for defining transition limits
|
||||
- `TransitionResult` enum (Applied, Blocked, Throttled, Modified)
|
||||
|
||||
#### Attractor Dynamics
|
||||
- `Attractor<S>` for representing stable states
|
||||
- `AttractorBasin<S>` for tracking basin membership
|
||||
- `GuidanceForce` for computing attractor-directed forces
|
||||
|
||||
#### Enforcement
|
||||
- Three-layer enforcement stack (Energy, Scheduling, Gating)
|
||||
- `EnforcementResult` enum (Allowed, Blocked, Throttled)
|
||||
- Recovery mode handling with configurable margin
|
||||
|
||||
#### Applications (feature-gated)
|
||||
- **01 Self-Limiting Reasoning** (`self-limiting`)
|
||||
- `SelfLimitingReasoner` with coherence-based depth limiting
|
||||
- Automatic activity reduction under uncertainty
|
||||
|
||||
- **02 Computational Event Horizons** (`event-horizon`)
|
||||
- `ComputationalHorizon` with asymptotic slowdown
|
||||
- No hard recursion limits
|
||||
|
||||
- **03 Artificial Homeostasis** (`homeostasis`)
|
||||
- `HomeostasisSystem` with multi-variable regulation
|
||||
- Coherence-based survival mechanism
|
||||
|
||||
- **04 Self-Stabilizing World Models** (`world-model`)
|
||||
- `StabilizingWorldModel` with belief coherence
|
||||
- Hallucination prevention via coherence gating
|
||||
|
||||
- **05 Coherence-Bounded Creativity** (`creativity`)
|
||||
- `CreativeEngine` with novelty/coherence balance
|
||||
- Bounded exploration in generative tasks
|
||||
|
||||
- **06 Anti-Cascade Financial Systems** (`financial`)
|
||||
- `AntiCascadeMarket` with coherence-based circuit breakers
|
||||
- Order rejection for cascade-inducing trades
|
||||
|
||||
- **07 Graceful Aging** (`aging`)
|
||||
- `AgingSystem` with complexity reduction
|
||||
- Function preservation under simplification
|
||||
|
||||
- **08 Swarm Intelligence** (`swarm`)
|
||||
- `CoherentSwarm` with global coherence enforcement
|
||||
- Action modification for coherence preservation
|
||||
|
||||
- **09 Graceful Shutdown** (`shutdown`)
|
||||
- `GracefulSystem` with shutdown as attractor
|
||||
- Automatic safe termination under degradation
|
||||
|
||||
- **10 Pre-AGI Containment** (`containment`)
|
||||
- `ContainmentSubstrate` with capability ceilings
|
||||
- Coherence-bounded intelligence growth
|
||||
|
||||
#### Documentation
|
||||
- Comprehensive rustdoc comments on all public APIs
|
||||
- Module-level documentation with examples
|
||||
- `WHITEPAPER.md` with executive summary and technical deep-dive
|
||||
- `docs/API.md` comprehensive API reference
|
||||
- ADR documents for all major design decisions
|
||||
- Mathematical foundations documentation
|
||||
|
||||
#### Testing
|
||||
- Unit tests for all core types
|
||||
- Integration tests for enforcement stack
|
||||
- Acceptance test demonstrating Delta-behavior under chaos
|
||||
- Per-application test suites
|
||||
|
||||
#### Architecture
|
||||
- Domain-Driven Design structure
|
||||
- Clean separation between core, applications, and infrastructure
|
||||
- Feature flags for minimal binary size
|
||||
|
||||
### Technical Details
|
||||
|
||||
#### Coherence Bounds (Defaults)
|
||||
| Parameter | Value | Purpose |
|
||||
|-----------|-------|---------|
|
||||
| `min_coherence` | 0.3 | Absolute floor (writes blocked below) |
|
||||
| `throttle_threshold` | 0.5 | Rate limiting begins |
|
||||
| `target_coherence` | 0.8 | System seeks this level |
|
||||
| `max_delta_drop` | 0.1 | Maximum per-transition drop |
|
||||
|
||||
#### Energy Cost Model
|
||||
```
|
||||
cost = base_cost * (1 + instability)^exponent
|
||||
```
|
||||
|
||||
Where:
|
||||
- `base_cost = 1.0`
|
||||
- `exponent = 2.0`
|
||||
- `max_cost = 100.0`
|
||||
- `budget_per_tick = 10.0`
|
||||
|
||||
#### Supported Platforms
|
||||
- Linux (x86_64, aarch64)
|
||||
- macOS (x86_64, aarch64)
|
||||
- Windows (x86_64)
|
||||
- WASM (wasm32-unknown-unknown)
|
||||
|
||||
#### Minimum Supported Rust Version (MSRV)
|
||||
- Rust 1.75.0
|
||||
|
||||
### Dependencies
|
||||
- No required runtime dependencies (no_std compatible with `alloc`)
|
||||
- Optional: `std` feature for full functionality
|
||||
|
||||
### Breaking Changes
|
||||
- Initial release - no breaking changes
|
||||
|
||||
### Migration Guide
|
||||
- Initial release - no migration required
|
||||
|
||||
---
|
||||
|
||||
## [0.0.1] - 2026-01-15
|
||||
|
||||
### Added
|
||||
- Initial project structure
|
||||
- Proof-of-concept implementation
|
||||
- Basic documentation
|
||||
|
||||
---
|
||||
|
||||
## Version History Summary
|
||||
|
||||
| Version | Date | Highlights |
|
||||
|---------|------|------------|
|
||||
| 0.1.0 | 2026-01-28 | First stable release with full API |
|
||||
| 0.0.1 | 2026-01-15 | Initial proof-of-concept |
|
||||
|
||||
---
|
||||
|
||||
## Upgrade Notes
|
||||
|
||||
### From 0.0.1 to 0.1.0
|
||||
|
||||
The 0.0.1 release was a proof-of-concept. Version 0.1.0 is a complete rewrite with:
|
||||
|
||||
1. **New API**: The `DeltaSystem` trait replaces the previous ad-hoc functions
|
||||
2. **Configuration**: Use `DeltaConfig` instead of individual parameters
|
||||
3. **Enforcement**: The `DeltaEnforcer` provides unified enforcement
|
||||
4. **Applications**: Enable specific applications via feature flags
|
||||
|
||||
Example migration:
|
||||
|
||||
```rust
|
||||
// 0.0.1 (proof-of-concept)
|
||||
let coherence = check_coherence(&state);
|
||||
if coherence > 0.3 {
|
||||
apply_transition(&mut state, &delta);
|
||||
}
|
||||
|
||||
// 0.1.0 (stable)
|
||||
use delta_behavior::{DeltaConfig, enforcement::DeltaEnforcer, Coherence};
|
||||
|
||||
let config = DeltaConfig::default();
|
||||
let mut enforcer = DeltaEnforcer::new(config);
|
||||
|
||||
let current = system.coherence();
|
||||
let predicted = system.predict_coherence(&transition);
|
||||
|
||||
match enforcer.check(current, predicted) {
|
||||
EnforcementResult::Allowed => system.step(&transition),
|
||||
EnforcementResult::Throttled(delay) => std::thread::sleep(delay),
|
||||
EnforcementResult::Blocked(reason) => eprintln!("Blocked: {}", reason),
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Links
|
||||
|
||||
- [Documentation](https://docs.rs/delta-behavior)
|
||||
- [Repository](https://github.com/ruvnet/ruvector)
|
||||
- [Issue Tracker](https://github.com/ruvnet/ruvector/issues)
|
||||
- [Whitepaper](./WHITEPAPER.md)
|
||||
- [API Reference](./docs/API.md)
|
||||
|
||||
[Unreleased]: https://github.com/ruvnet/ruvector/compare/delta-behavior-v0.1.0...HEAD
|
||||
[0.1.0]: https://github.com/ruvnet/ruvector/releases/tag/delta-behavior-v0.1.0
|
||||
[0.0.1]: https://github.com/ruvnet/ruvector/releases/tag/delta-behavior-v0.0.1
|
||||
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dependencies = [
|
||||
"same-file",
|
||||
"winapi-util",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "wasi"
|
||||
version = "0.11.1+wasi-snapshot-preview1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ccf3ec651a847eb01de73ccad15eb7d99f80485de043efb2f370cd654f4ea44b"
|
||||
|
||||
[[package]]
|
||||
name = "wasm-bindgen"
|
||||
version = "0.2.108"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "64024a30ec1e37399cf85a7ffefebdb72205ca1c972291c51512360d90bd8566"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"once_cell",
|
||||
"rustversion",
|
||||
"wasm-bindgen-macro",
|
||||
"wasm-bindgen-shared",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "wasm-bindgen-futures"
|
||||
version = "0.4.58"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "70a6e77fd0ae8029c9ea0063f87c46fde723e7d887703d74ad2616d792e51e6f"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"futures-util",
|
||||
"js-sys",
|
||||
"once_cell",
|
||||
"wasm-bindgen",
|
||||
"web-sys",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "wasm-bindgen-macro"
|
||||
version = "0.2.108"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "008b239d9c740232e71bd39e8ef6429d27097518b6b30bdf9086833bd5b6d608"
|
||||
dependencies = [
|
||||
"quote",
|
||||
"wasm-bindgen-macro-support",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "wasm-bindgen-macro-support"
|
||||
version = "0.2.108"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5256bae2d58f54820e6490f9839c49780dff84c65aeab9e772f15d5f0e913a55"
|
||||
dependencies = [
|
||||
"bumpalo",
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
"wasm-bindgen-shared",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "wasm-bindgen-shared"
|
||||
version = "0.2.108"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1f01b580c9ac74c8d8f0c0e4afb04eeef2acf145458e52c03845ee9cd23e3d12"
|
||||
dependencies = [
|
||||
"unicode-ident",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "wasm-bindgen-test"
|
||||
version = "0.3.58"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "45649196a53b0b7a15101d845d44d2dda7374fc1b5b5e2bbf58b7577ff4b346d"
|
||||
dependencies = [
|
||||
"async-trait",
|
||||
"cast",
|
||||
"js-sys",
|
||||
"libm",
|
||||
"minicov",
|
||||
"nu-ansi-term",
|
||||
"num-traits",
|
||||
"oorandom",
|
||||
"serde",
|
||||
"serde_json",
|
||||
"wasm-bindgen",
|
||||
"wasm-bindgen-futures",
|
||||
"wasm-bindgen-test-macro",
|
||||
"wasm-bindgen-test-shared",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "wasm-bindgen-test-macro"
|
||||
version = "0.3.58"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f579cdd0123ac74b94e1a4a72bd963cf30ebac343f2df347da0b8df24cdebed2"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "wasm-bindgen-test-shared"
|
||||
version = "0.2.108"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a8145dd1593bf0fb137dbfa85b8be79ec560a447298955877804640e40c2d6ea"
|
||||
|
||||
[[package]]
|
||||
name = "web-sys"
|
||||
version = "0.3.85"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "312e32e551d92129218ea9a2452120f4aabc03529ef03e4d0d82fb2780608598"
|
||||
dependencies = [
|
||||
"js-sys",
|
||||
"wasm-bindgen",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "winapi-util"
|
||||
version = "0.1.11"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "c2a7b1c03c876122aa43f3020e6c3c3ee5c05081c9a00739faf7503aeba10d22"
|
||||
dependencies = [
|
||||
"windows-sys",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "windows-link"
|
||||
version = "0.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "f0805222e57f7521d6a62e36fa9163bc891acd422f971defe97d64e70d0a4fe5"
|
||||
|
||||
[[package]]
|
||||
name = "windows-sys"
|
||||
version = "0.61.2"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ae137229bcbd6cdf0f7b80a31df61766145077ddf49416a728b02cb3921ff3fc"
|
||||
dependencies = [
|
||||
"windows-link",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy"
|
||||
version = "0.8.35"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "fdea86ddd5568519879b8187e1cf04e24fce28f7fe046ceecbce472ff19a2572"
|
||||
dependencies = [
|
||||
"zerocopy-derive",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy-derive"
|
||||
version = "0.8.35"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0c15e1b46eff7c6c91195752e0eeed8ef040e391cdece7c25376957d5f15df22"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zmij"
|
||||
version = "1.0.17"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "02aae0f83f69aafc94776e879363e9771d7ecbffe2c7fbb6c14c5e00dfe88439"
|
||||
170
examples/delta-behavior/Cargo.toml
Normal file
170
examples/delta-behavior/Cargo.toml
Normal file
@@ -0,0 +1,170 @@
|
||||
[package]
|
||||
name = "delta-behavior"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
rust-version = "1.75.0"
|
||||
authors = ["RuVector Team <team@ruvector.io>"]
|
||||
license = "MIT OR Apache-2.0"
|
||||
description = "Delta-behavior: constrained state transitions that preserve global coherence - systems that refuse to collapse"
|
||||
repository = "https://github.com/ruvnet/ruvector"
|
||||
homepage = "https://github.com/ruvnet/ruvector/tree/main/examples/delta-behavior"
|
||||
documentation = "https://docs.rs/delta-behavior"
|
||||
readme = "README.md"
|
||||
keywords = ["ai-safety", "coherence", "state-machine", "containment", "stability"]
|
||||
categories = ["algorithms", "science", "simulation"]
|
||||
include = [
|
||||
"src/**/*",
|
||||
"applications/**/*",
|
||||
"docs/**/*",
|
||||
"examples/**/*",
|
||||
"benches/**/*",
|
||||
"Cargo.toml",
|
||||
"README.md",
|
||||
"LICENSE-MIT",
|
||||
"LICENSE-APACHE",
|
||||
"CHANGELOG.md",
|
||||
"WHITEPAPER.md",
|
||||
]
|
||||
exclude = [
|
||||
"target/",
|
||||
".git/",
|
||||
".github/",
|
||||
]
|
||||
|
||||
[lib]
|
||||
path = "src/lib.rs"
|
||||
crate-type = ["cdylib", "rlib"]
|
||||
|
||||
[[bin]]
|
||||
name = "run_benchmarks"
|
||||
path = "src/bin/run_benchmarks.rs"
|
||||
required-features = ["benchmarks"]
|
||||
|
||||
[[bench]]
|
||||
name = "coherence_benchmarks"
|
||||
path = "benches/coherence_benchmarks.rs"
|
||||
harness = false
|
||||
required-features = ["benchmarks"]
|
||||
|
||||
# Examples
|
||||
[[example]]
|
||||
name = "demo"
|
||||
path = "examples/demo.rs"
|
||||
|
||||
[[example]]
|
||||
name = "self_limiting"
|
||||
path = "examples/self_limiting.rs"
|
||||
required-features = ["self-limiting-reasoning"]
|
||||
|
||||
[[example]]
|
||||
name = "swarm"
|
||||
path = "examples/swarm.rs"
|
||||
required-features = ["swarm-intelligence"]
|
||||
|
||||
[[example]]
|
||||
name = "containment"
|
||||
path = "examples/containment.rs"
|
||||
required-features = ["containment"]
|
||||
|
||||
[dependencies]
|
||||
rand = { version = "0.8", optional = true }
|
||||
thiserror = { version = "1.0", optional = true }
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
serde_json = "1.0"
|
||||
|
||||
# WASM dependencies
|
||||
wasm-bindgen = "0.2"
|
||||
js-sys = "0.3"
|
||||
|
||||
# Optional: better panic messages in browser console
|
||||
console_error_panic_hook = { version = "0.1", optional = true }
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies]
|
||||
getrandom = { version = "0.2", features = ["js"] }
|
||||
|
||||
[dev-dependencies]
|
||||
criterion = { version = "0.5", features = ["html_reports"] }
|
||||
rand = "0.8"
|
||||
wasm-bindgen-test = "0.3"
|
||||
|
||||
[features]
|
||||
default = ["std", "console_error_panic_hook"]
|
||||
std = []
|
||||
|
||||
# Enable all optional dependencies
|
||||
full = ["rand", "thiserror"]
|
||||
|
||||
# Benchmark support
|
||||
benchmarks = ["rand"]
|
||||
|
||||
# WASM feature
|
||||
wasm = ["console_error_panic_hook"]
|
||||
|
||||
# Individual application features
|
||||
self-limiting-reasoning = []
|
||||
event-horizon = []
|
||||
homeostasis = []
|
||||
world-model = []
|
||||
coherence-creativity = []
|
||||
anti-cascade = []
|
||||
graceful-aging = []
|
||||
swarm-intelligence = []
|
||||
graceful-shutdown = []
|
||||
containment = []
|
||||
|
||||
# Application groups
|
||||
all-applications = [
|
||||
"self-limiting-reasoning",
|
||||
"event-horizon",
|
||||
"homeostasis",
|
||||
"world-model",
|
||||
"coherence-creativity",
|
||||
"anti-cascade",
|
||||
"graceful-aging",
|
||||
"swarm-intelligence",
|
||||
"graceful-shutdown",
|
||||
"containment",
|
||||
]
|
||||
|
||||
# Safety-critical applications
|
||||
safety-critical = [
|
||||
"self-limiting-reasoning",
|
||||
"graceful-shutdown",
|
||||
"containment",
|
||||
]
|
||||
|
||||
# Distributed systems applications
|
||||
distributed = [
|
||||
"graceful-aging",
|
||||
"swarm-intelligence",
|
||||
"anti-cascade",
|
||||
]
|
||||
|
||||
# AI/ML applications
|
||||
ai-ml = [
|
||||
"self-limiting-reasoning",
|
||||
"world-model",
|
||||
"coherence-creativity",
|
||||
"containment",
|
||||
]
|
||||
|
||||
# Memory tracking for debugging
|
||||
memory-tracking = []
|
||||
|
||||
[profile.release]
|
||||
lto = true
|
||||
codegen-units = 1
|
||||
opt-level = "s"
|
||||
|
||||
[profile.bench]
|
||||
opt-level = 3
|
||||
lto = "thin"
|
||||
codegen-units = 1
|
||||
debug = false
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
all-features = true
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
|
||||
[package.metadata.wasm-pack.profile.release]
|
||||
wasm-opt = ["-O4"]
|
||||
190
examples/delta-behavior/LICENSE-APACHE
Normal file
190
examples/delta-behavior/LICENSE-APACHE
Normal file
@@ -0,0 +1,190 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to the Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
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pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
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|
||||
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|
||||
wherever such third-party notices normally appear. The contents
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||||
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|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
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||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
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||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
||||
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|
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|
||||
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||||
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
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|
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|
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||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
Copyright 2026 RuVector Team
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
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|
||||
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|
||||
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|
||||
See the License for the specific language governing permissions and
|
||||
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|
||||
21
examples/delta-behavior/LICENSE-MIT
Normal file
21
examples/delta-behavior/LICENSE-MIT
Normal file
@@ -0,0 +1,21 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2026 RuVector Team
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
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|
||||
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|
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|
||||
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|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
300
examples/delta-behavior/README.md
Normal file
300
examples/delta-behavior/README.md
Normal file
@@ -0,0 +1,300 @@
|
||||
# Delta-Behavior
|
||||
|
||||
**The mathematics of systems that refuse to collapse.**
|
||||
|
||||
[](https://crates.io/crates/delta-behavior)
|
||||
[](https://docs.rs/delta-behavior)
|
||||
[](LICENSE-MIT)
|
||||
|
||||
Delta-behavior is a design principle for building systems where **change is permitted but collapse is not**. It provides a framework for constraining state transitions to preserve global coherence.
|
||||
|
||||
## Key Features
|
||||
|
||||
- **Coherence-First Design**: Optimize for stability, not just performance
|
||||
- **Three-Layer Enforcement**: Energy cost, scheduling, and memory gating
|
||||
- **Attractor Dynamics**: Systems naturally gravitate toward stable states
|
||||
- **11 Exotic Applications**: From AI safety to extropic intelligence substrates
|
||||
- **WASM + TypeScript SDK**: Full browser/Node.js support
|
||||
- **Performance Optimized**: O(n) algorithms with SIMD acceleration
|
||||
|
||||
## Quick Start
|
||||
|
||||
Add to your `Cargo.toml`:
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
delta-behavior = "0.1"
|
||||
```
|
||||
|
||||
Basic usage:
|
||||
|
||||
```rust
|
||||
use delta_behavior::{DeltaSystem, Coherence, DeltaConfig};
|
||||
use delta_behavior::enforcement::{DeltaEnforcer, EnforcementResult};
|
||||
|
||||
// Create an enforcer with default configuration
|
||||
let config = DeltaConfig::default();
|
||||
let mut enforcer = DeltaEnforcer::new(config);
|
||||
|
||||
// Check if a transition should be allowed
|
||||
let current = Coherence::clamped(0.8);
|
||||
let predicted = Coherence::clamped(0.75);
|
||||
|
||||
match enforcer.check(current, predicted) {
|
||||
EnforcementResult::Allowed => println!("Transition allowed"),
|
||||
EnforcementResult::Throttled(delay) => println!("Wait {:?}", delay),
|
||||
EnforcementResult::Blocked(reason) => println!("Blocked: {}", reason),
|
||||
}
|
||||
```
|
||||
|
||||
## The Four Properties
|
||||
|
||||
A system exhibits Delta-behavior when:
|
||||
|
||||
1. **Local Change**: State updates happen in bounded steps
|
||||
2. **Global Preservation**: Local changes don't break overall structure
|
||||
3. **Violation Resistance**: Destabilizing transitions are damped/blocked
|
||||
4. **Closure Preference**: System naturally settles into stable attractors
|
||||
|
||||
## Configuration
|
||||
|
||||
Three preset configurations are available:
|
||||
|
||||
```rust
|
||||
// Default: Balanced stability and flexibility
|
||||
let config = DeltaConfig::default();
|
||||
|
||||
// Strict: For safety-critical applications
|
||||
let config = DeltaConfig::strict();
|
||||
|
||||
// Relaxed: For exploratory applications
|
||||
let config = DeltaConfig::relaxed();
|
||||
```
|
||||
|
||||
Custom configuration:
|
||||
|
||||
```rust
|
||||
use delta_behavior::{DeltaConfig, CoherenceBounds, Coherence};
|
||||
|
||||
let config = DeltaConfig {
|
||||
bounds: CoherenceBounds {
|
||||
min_coherence: Coherence::clamped(0.4),
|
||||
throttle_threshold: Coherence::clamped(0.6),
|
||||
target_coherence: Coherence::clamped(0.85),
|
||||
max_delta_drop: 0.08,
|
||||
},
|
||||
guidance_strength: 0.7,
|
||||
..DeltaConfig::default()
|
||||
};
|
||||
```
|
||||
|
||||
## 11 Exotic Applications
|
||||
|
||||
| # | Application | Description | Key Innovation |
|
||||
|---|-------------|-------------|----------------|
|
||||
| 01 | **Self-Limiting Reasoning** | AI that does less when uncertain | Depth/scope scales with coherence |
|
||||
| 02 | **Computational Event Horizon** | Bounded computation without hard limits | Asymptotic approach, never arrival |
|
||||
| 03 | **Artificial Homeostasis** | Synthetic life with coherence-based survival | Death = coherence collapse |
|
||||
| 04 | **Self-Stabilizing World Model** | Models that refuse to hallucinate | Observations that would destabilize are dampened |
|
||||
| 05 | **Coherence-Bounded Creativity** | Novelty without chaos | Perturbations rejected if incoherent |
|
||||
| 06 | **Anti-Cascade Financial System** | Markets that cannot collapse | Leverage tied to systemic coherence |
|
||||
| 07 | **Graceful Aging** | Systems that simplify over time | Capability reduction as coherence maintenance cost |
|
||||
| 08 | **Swarm Intelligence** | Collective behavior without pathology | Actions modified to preserve swarm coherence |
|
||||
| 09 | **Graceful Shutdown** | Systems that seek safe termination | Cleanup as coherence-preserving operation |
|
||||
| 10 | **Pre-AGI Containment** | Bounded intelligence growth | Intelligence ↔ coherence bidirectional constraint |
|
||||
| 11 | **Extropic Substrate** | Complete intelligence substrate | Goal mutation, agent lifecycles, spike semantics |
|
||||
|
||||
### Application 11: Extropic Intelligence Substrate
|
||||
|
||||
The crown jewel - implements three missing pieces for explicit extropic intelligence:
|
||||
|
||||
```rust
|
||||
use delta_behavior::applications::extropic::{
|
||||
MutableGoal, MemoryAgent, SpikeBus, ExtropicSubstrate
|
||||
};
|
||||
|
||||
// 1. Goals that mutate autonomously under coherence constraints
|
||||
let mut goal = MutableGoal::new(vec![1.0, 0.0, 0.0]);
|
||||
goal.attempt_mutation(vec![0.1, 0.05, 0.0], 0.95); // Coherence-gated
|
||||
|
||||
// 2. Agents with native lifecycles in memory
|
||||
let mut substrate = ExtropicSubstrate::new(SubstrateConfig::default());
|
||||
let agent_id = substrate.spawn_agent(vec![0.0, 0.0], AgentGenome::default());
|
||||
// Agent progresses: Embryonic → Growing → Mature → Senescent → Dying → Dead
|
||||
|
||||
// 3. Hardware-enforced spike/silence semantics
|
||||
substrate.tick(); // Processes spike bus, enforces refractory periods
|
||||
```
|
||||
|
||||
## Three-Layer Enforcement
|
||||
|
||||
Delta-behavior uses defense-in-depth:
|
||||
|
||||
```
|
||||
Transition
|
||||
|
|
||||
v
|
||||
+-------------+ Soft constraint:
|
||||
| Energy Cost |---> Unstable = expensive
|
||||
+-------------+
|
||||
|
|
||||
v
|
||||
+-------------+ Medium constraint:
|
||||
| Scheduling |---> Unstable = delayed
|
||||
+-------------+
|
||||
|
|
||||
v
|
||||
+-------------+ Hard constraint:
|
||||
| Memory Gate |---> Incoherent = blocked
|
||||
+-------------+
|
||||
|
|
||||
v
|
||||
Applied
|
||||
```
|
||||
|
||||
## Performance Optimizations
|
||||
|
||||
The implementation includes several critical optimizations:
|
||||
|
||||
| Component | Optimization | Improvement |
|
||||
|-----------|-------------|-------------|
|
||||
| Swarm neighbors | SpatialGrid partitioning | O(n²) → O(n·k) |
|
||||
| Coherence calculation | Incremental cache | O(n) → O(1) |
|
||||
| Financial history | VecDeque | O(n) → O(1) removal |
|
||||
| Distance calculations | Squared comparisons | Avoids sqrt() |
|
||||
| Batch operations | SIMD with 8x unrolling | ~4x throughput |
|
||||
|
||||
### SIMD Utilities
|
||||
|
||||
```rust
|
||||
use delta_behavior::simd_utils::{
|
||||
batch_squared_distances,
|
||||
batch_in_range,
|
||||
vector_coherence,
|
||||
normalize_vectors,
|
||||
};
|
||||
|
||||
// Process vectors in batches with SIMD acceleration
|
||||
let distances = batch_squared_distances(&positions, ¢er);
|
||||
let neighbors = batch_in_range(&positions, ¢er, radius);
|
||||
```
|
||||
|
||||
## WASM Support
|
||||
|
||||
Build for WebAssembly:
|
||||
|
||||
```bash
|
||||
wasm-pack build --target web
|
||||
```
|
||||
|
||||
### TypeScript SDK
|
||||
|
||||
```typescript
|
||||
import init, {
|
||||
WasmCoherence,
|
||||
WasmSelfLimitingReasoner,
|
||||
WasmCoherentSwarm,
|
||||
WasmContainmentSubstrate,
|
||||
} from 'delta-behavior';
|
||||
|
||||
await init();
|
||||
|
||||
// Self-limiting reasoning
|
||||
const reasoner = new WasmSelfLimitingReasoner(10, 5);
|
||||
console.log(`Allowed depth: ${reasoner.allowed_depth()}`);
|
||||
|
||||
// Coherent swarm
|
||||
const swarm = new WasmCoherentSwarm();
|
||||
swarm.add_agent("agent-1", "[0, 0]", "[1, 0]", "[10, 10]");
|
||||
const result = swarm.propose_action("agent-1", "move", "[0.5, 0.5]");
|
||||
|
||||
// Pre-AGI containment
|
||||
const substrate = new WasmContainmentSubstrate(1.0, 10.0);
|
||||
const growth = substrate.attempt_growth("Reasoning", 0.5);
|
||||
```
|
||||
|
||||
## Architecture
|
||||
|
||||
```
|
||||
delta-behavior/
|
||||
├── src/
|
||||
│ ├── lib.rs # Core traits, Coherence, DeltaConfig
|
||||
│ ├── wasm.rs # WASM bindings for all 11 applications
|
||||
│ └── simd_utils.rs # SIMD-accelerated batch operations
|
||||
├── applications/ # 11 exotic application implementations
|
||||
│ ├── 01-self-limiting-reasoning.rs
|
||||
│ ├── 02-computational-event-horizon.rs
|
||||
│ ├── ...
|
||||
│ └── 11-extropic-substrate.rs
|
||||
├── adr/ # Architecture Decision Records
|
||||
│ ├── ADR-000-DELTA-BEHAVIOR-DEFINITION.md
|
||||
│ ├── ADR-001-COHERENCE-BOUNDS.md
|
||||
│ ├── ADR-002-ENERGY-COST-LAYER.md
|
||||
│ └── ...
|
||||
├── wasm/ # TypeScript SDK
|
||||
│ └── src/index.ts
|
||||
└── pkg/ # Built WASM package
|
||||
```
|
||||
|
||||
## Test Coverage
|
||||
|
||||
```
|
||||
✅ 32 lib tests
|
||||
✅ 14 WASM binding tests
|
||||
✅ 13 doc tests
|
||||
───────────────────────
|
||||
59 tests passing
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
- [API Reference](https://docs.rs/delta-behavior)
|
||||
- [Whitepaper](./WHITEPAPER.md) - Full theoretical foundations
|
||||
- [API Guide](./docs/API.md) - Comprehensive API documentation
|
||||
- [ADR Series](./adr/) - Architecture Decision Records
|
||||
|
||||
### ADR Overview
|
||||
|
||||
| ADR | Title |
|
||||
|-----|-------|
|
||||
| 000 | Delta-Behavior Definition |
|
||||
| 001 | Coherence Bounds |
|
||||
| 002 | Energy Cost Layer |
|
||||
| 003 | Scheduling Layer |
|
||||
| 004 | Memory Gating Layer |
|
||||
| 005 | Attractor Dynamics |
|
||||
| 006 | Application Framework |
|
||||
| 007 | WASM Architecture |
|
||||
| 008 | TypeScript SDK |
|
||||
| 009 | Performance Targets |
|
||||
| 010 | Security Model |
|
||||
|
||||
## Minimum Supported Rust Version
|
||||
|
||||
Rust 1.75.0 or later.
|
||||
|
||||
## License
|
||||
|
||||
Licensed under either of:
|
||||
|
||||
- Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE))
|
||||
- MIT license ([LICENSE-MIT](LICENSE-MIT))
|
||||
|
||||
at your option.
|
||||
|
||||
## Contributing
|
||||
|
||||
Contributions are welcome! Please read the contributing guidelines before submitting PRs.
|
||||
|
||||
## Citation
|
||||
|
||||
If you use Delta-behavior in academic work, please cite:
|
||||
|
||||
```bibtex
|
||||
@software{delta_behavior,
|
||||
title = {Delta-Behavior: Constrained State Transitions for Coherent Systems},
|
||||
author = {RuVector Team},
|
||||
year = {2026},
|
||||
url = {https://github.com/ruvnet/ruvector}
|
||||
}
|
||||
```
|
||||
910
examples/delta-behavior/WHITEPAPER.md
Normal file
910
examples/delta-behavior/WHITEPAPER.md
Normal file
@@ -0,0 +1,910 @@
|
||||
# Delta-Behavior: Constrained State Transitions for Coherent Systems
|
||||
|
||||
## A Whitepaper on Stability-First System Design
|
||||
|
||||
**Authors:** ruvector Research Team
|
||||
**Version:** 1.1.0
|
||||
**Date:** January 2026
|
||||
**License:** MIT OR Apache-2.0
|
||||
|
||||
---
|
||||
|
||||
## Executive Summary
|
||||
|
||||
**Delta-behavior** is a design principle that enables systems to adapt and change while guaranteeing they cannot collapse or enter pathological states. This whitepaper introduces a formal framework for building systems that:
|
||||
|
||||
- **Accept change** - Systems remain flexible and responsive
|
||||
- **Prevent collapse** - Stability is guaranteed, not hoped for
|
||||
- **Degrade gracefully** - Under stress, systems slow down rather than fail
|
||||
- **Self-stabilize** - Systems naturally return to healthy states
|
||||
|
||||
**Key Innovation:** Rather than treating stability as a constraint on flexibility, Delta-behavior makes instability *expensive*. Unstable transitions consume more resources, are deprioritized, and eventually blocked - creating systems that are stable by construction.
|
||||
|
||||
**Applications:** This framework has been applied to 10 domains including AI reasoning, swarm intelligence, financial systems, and pre-AGI containment. Each demonstrates that coherence-preserving constraints enable rather than limit capability.
|
||||
|
||||
**For Practitioners:** Delta-behavior can be implemented in any language using three enforcement layers (energy cost, scheduling, gating) with coherence metrics appropriate to your domain. The reference implementation provides Rust and WASM modules.
|
||||
|
||||
---
|
||||
|
||||
## Abstract
|
||||
|
||||
We present **Δ-behavior** (Delta-like behavior), a design principle for systems that permit change while preventing collapse. Unlike traditional approaches that optimize for performance or throughput, Δ-behavior systems optimize for **coherence** — the preservation of global structure under local perturbation.
|
||||
|
||||
This whitepaper formalizes Δ-behavior, provides implementation guidance for the ruvector WASM ecosystem, and demonstrates its application to vector databases, graph systems, and AI agents.
|
||||
|
||||
---
|
||||
|
||||
## 1. Introduction: What Is Δ-Behavior?
|
||||
|
||||
### 1.1 The Problem
|
||||
|
||||
Modern systems face a fundamental tension:
|
||||
|
||||
- **Flexibility**: Systems must adapt to changing inputs
|
||||
- **Stability**: Systems must not collapse under stress
|
||||
|
||||
Traditional approaches treat this as a tradeoff — more flexibility means less stability. Δ-behavior reframes this entirely.
|
||||
|
||||
### 1.2 The Insight
|
||||
|
||||
> **Change is permitted. Collapse is not.**
|
||||
|
||||
A system exhibits Δ-behavior when it:
|
||||
1. Moves only along **allowed transitions**
|
||||
2. Preserves **global coherence** under local changes
|
||||
3. **Resists** destabilizing operations
|
||||
4. Naturally settles into **stable attractors**
|
||||
|
||||
### 1.3 Why "Δ"?
|
||||
|
||||
The Greek letter Δ (delta) traditionally means "change." We use it here to mean **"change under constraint"** — transitions that preserve system integrity.
|
||||
|
||||
---
|
||||
|
||||
## 2. The Four Properties of Δ-Behavior
|
||||
|
||||
```mermaid
|
||||
graph TD
|
||||
subgraph "Δ-Behavior Properties"
|
||||
A[Property 1: Local Change] --> E[Δ-BEHAVIOR]
|
||||
B[Property 2: Global Preservation] --> E
|
||||
C[Property 3: Violation Resistance] --> E
|
||||
D[Property 4: Closure Preference] --> E
|
||||
end
|
||||
|
||||
E --> F[Stable System]
|
||||
E --> G[Graceful Degradation]
|
||||
E --> H[Predictable Behavior]
|
||||
```
|
||||
|
||||
### Property 1: Local Change
|
||||
|
||||
State updates happen in **bounded steps**, not jumps.
|
||||
|
||||
```
|
||||
∀ transition t: |state_new - state_old| ≤ ε_local
|
||||
```
|
||||
|
||||
**Example:** A vector in HNSW cannot teleport to a distant region. It must traverse through neighborhoods.
|
||||
|
||||
### Property 2: Global Preservation
|
||||
|
||||
Local changes do **not** break overall organization.
|
||||
|
||||
```
|
||||
∀ transition t: coherence(System') ≥ coherence(System) - ε_global
|
||||
```
|
||||
|
||||
**Example:** Adding an edge to a graph doesn't shatter its community structure.
|
||||
|
||||
### Property 3: Violation Resistance
|
||||
|
||||
When a transition would increase instability, it is **damped, rerouted, or halted**.
|
||||
|
||||
```
|
||||
if instability(t) > threshold:
|
||||
response = DAMP | REROUTE | HALT
|
||||
```
|
||||
|
||||
**Example:** An AI agent's attention collapses rather than producing nonsense when overwhelmed.
|
||||
|
||||
### Property 4: Closure Preference
|
||||
|
||||
The system naturally settles into **repeatable, stable patterns** (attractors).
|
||||
|
||||
```
|
||||
lim_{n→∞} trajectory(s₀, n) → Attractor
|
||||
```
|
||||
|
||||
**Example:** A converged neural network stays near its trained state without external forcing.
|
||||
|
||||
---
|
||||
|
||||
## 3. Why Δ-Behavior Matters
|
||||
|
||||
### 3.1 The "72% Phenomenon"
|
||||
|
||||
People often describe Δ-behavior as "feeling like 72%" — a consistent ratio or threshold. This is not a magic number. It's the **observable effect** of:
|
||||
|
||||
> Systems that make instability expensive
|
||||
|
||||
When constraints bias toward stability, measurements cluster around coherent states. The ratio is an emergent property, not a fundamental constant.
|
||||
|
||||
### 3.2 Mainstream Equivalents
|
||||
|
||||
Δ-behavior is not new — it's just unnamed:
|
||||
|
||||
| Domain | Concept | Formal Name |
|
||||
|--------|---------|-------------|
|
||||
| **Physics** | Phase locking, energy minimization | Coherence time |
|
||||
| **Control Theory** | Bounded trajectories | Lyapunov stability |
|
||||
| **Biology** | Regulation, balance | Homeostasis |
|
||||
| **Computation** | Guardrails, limits | Bounded execution |
|
||||
|
||||
We unify these under **Δ-behavior** to enable cross-domain design patterns.
|
||||
|
||||
---
|
||||
|
||||
## 4. Architecture
|
||||
|
||||
### 4.1 System Overview
|
||||
|
||||
```mermaid
|
||||
flowchart TB
|
||||
subgraph Input
|
||||
T[Transition Request]
|
||||
end
|
||||
|
||||
subgraph "Layer 1: Energy Cost"
|
||||
E[Energy Budget Check]
|
||||
E -->|Affordable| S
|
||||
E -->|Exhausted| R1[Reject: Energy]
|
||||
end
|
||||
|
||||
subgraph "Layer 2: Scheduling"
|
||||
S[Priority Assignment]
|
||||
S -->|Immediate| G
|
||||
S -->|Deferred| Q[Queue]
|
||||
S -->|Throttled| W[Wait]
|
||||
Q --> G
|
||||
W --> G
|
||||
end
|
||||
|
||||
subgraph "Layer 3: Memory Gate"
|
||||
G[Coherence Gate Check]
|
||||
G -->|Open| A[Apply Transition]
|
||||
G -->|Closed| R2[Reject: Coherence]
|
||||
end
|
||||
|
||||
subgraph Output
|
||||
A --> U[Update State]
|
||||
U --> C[Record Coherence]
|
||||
end
|
||||
|
||||
T --> E
|
||||
```
|
||||
|
||||
### 4.2 Coherence Measurement
|
||||
|
||||
```mermaid
|
||||
graph LR
|
||||
subgraph "Vector Space"
|
||||
V1[Neighborhood Distance Variance]
|
||||
V2[Cluster Tightness]
|
||||
V1 & V2 --> VC[Vector Coherence]
|
||||
end
|
||||
|
||||
subgraph "Graph Structure"
|
||||
G1[Clustering Coefficient]
|
||||
G2[Modularity]
|
||||
G3[Algebraic Connectivity]
|
||||
G1 & G2 & G3 --> GC[Graph Coherence]
|
||||
end
|
||||
|
||||
subgraph "Agent State"
|
||||
A1[Attention Entropy]
|
||||
A2[Memory Consistency]
|
||||
A3[Goal Alignment]
|
||||
A1 & A2 & A3 --> AC[Agent Coherence]
|
||||
end
|
||||
|
||||
VC & GC & AC --> SC[System Coherence]
|
||||
```
|
||||
|
||||
### 4.3 Three-Layer Enforcement
|
||||
|
||||
```mermaid
|
||||
sequenceDiagram
|
||||
participant Client
|
||||
participant Energy as Layer 1: Energy
|
||||
participant Scheduler as Layer 2: Scheduler
|
||||
participant Gate as Layer 3: Gate
|
||||
participant System
|
||||
|
||||
Client->>Energy: Submit Transition
|
||||
|
||||
Energy->>Energy: Compute Cost
|
||||
alt Energy Exhausted
|
||||
Energy-->>Client: Reject (Energy)
|
||||
else Affordable
|
||||
Energy->>Scheduler: Forward
|
||||
end
|
||||
|
||||
Scheduler->>Scheduler: Assign Priority
|
||||
alt Low Priority
|
||||
Scheduler->>Scheduler: Queue/Delay
|
||||
end
|
||||
Scheduler->>Gate: Forward
|
||||
|
||||
Gate->>Gate: Check Coherence
|
||||
alt Coherence Too Low
|
||||
Gate-->>Client: Reject (Coherence)
|
||||
else Gate Open
|
||||
Gate->>System: Apply
|
||||
System-->>Client: Success
|
||||
end
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 5. Implementation Guide
|
||||
|
||||
### 5.1 Core Data Structures
|
||||
|
||||
```rust
|
||||
/// Coherence: A value between 0 and 1
|
||||
pub struct Coherence(f64);
|
||||
|
||||
/// Bounds that constrain coherence
|
||||
pub struct CoherenceBounds {
|
||||
min_coherence: f64, // 0.3 - absolute minimum
|
||||
throttle_threshold: f64, // 0.5 - start throttling
|
||||
target_coherence: f64, // 0.8 - optimal state
|
||||
max_delta_drop: f64, // 0.1 - max per-transition drop
|
||||
}
|
||||
|
||||
/// The enforcement decision
|
||||
pub enum TransitionDecision {
|
||||
Allow,
|
||||
Throttle { delay_ms: u64 },
|
||||
Reject { reason: RejectionReason },
|
||||
}
|
||||
```
|
||||
|
||||
### 5.2 Energy Cost Model
|
||||
|
||||
```rust
|
||||
fn compute_cost(transition: &Transition, base: f64, exponent: f64) -> f64 {
|
||||
let instability = transition.predicted_coherence_drop()
|
||||
+ transition.non_local_effects()
|
||||
+ transition.attractor_distance();
|
||||
|
||||
base * (1.0 + instability).powf(exponent)
|
||||
}
|
||||
```
|
||||
|
||||
**Key Insight:** Unstable transitions become exponentially expensive, naturally deprioritizing them.
|
||||
|
||||
### 5.3 WASM Integration
|
||||
|
||||
```mermaid
|
||||
graph TB
|
||||
subgraph "Host Runtime"
|
||||
H1[Coherence Meter]
|
||||
H2[Energy Budget]
|
||||
H3[Transition Queue]
|
||||
end
|
||||
|
||||
subgraph "WASM Modules"
|
||||
W1[ruvector-delta-core.wasm]
|
||||
W2[ruvector-delta-vector.wasm]
|
||||
W3[ruvector-delta-graph.wasm]
|
||||
end
|
||||
|
||||
subgraph "Shared Memory"
|
||||
SM[Delta State Buffer]
|
||||
end
|
||||
|
||||
H1 <--> SM
|
||||
H2 <--> SM
|
||||
H3 <--> SM
|
||||
|
||||
W1 <--> SM
|
||||
W2 <--> SM
|
||||
W3 <--> SM
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 6. Attractor Dynamics
|
||||
|
||||
### 6.1 What Are Attractors?
|
||||
|
||||
```mermaid
|
||||
graph TD
|
||||
subgraph "State Space"
|
||||
I1[Initial State 1] --> A1[Attractor 1]
|
||||
I2[Initial State 2] --> A1
|
||||
I3[Initial State 3] --> A1
|
||||
I4[Initial State 4] --> A2[Attractor 2]
|
||||
I5[Initial State 5] --> A2
|
||||
end
|
||||
|
||||
subgraph "Basin of Attraction 1"
|
||||
A1
|
||||
end
|
||||
|
||||
subgraph "Basin of Attraction 2"
|
||||
A2
|
||||
end
|
||||
```
|
||||
|
||||
An **attractor** is a state (or set of states) toward which the system naturally evolves. The **basin of attraction** is all states that lead to that attractor.
|
||||
|
||||
### 6.2 Guidance Forces
|
||||
|
||||
Systems with Δ-behavior are gently **guided** toward attractors:
|
||||
|
||||
```rust
|
||||
fn guidance_force(position: &State, attractor: &Attractor) -> Force {
|
||||
let direction = attractor.center.direction_from(position);
|
||||
let distance = attractor.distance_to(position);
|
||||
|
||||
// Inverse-square for smooth approach
|
||||
let magnitude = attractor.stability / (1.0 + distance.powi(2));
|
||||
|
||||
Force { direction, magnitude }
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 7. Applications in ruvector
|
||||
|
||||
### 7.1 Vector Index (HNSW)
|
||||
|
||||
**Problem:** Incremental updates can degrade search quality.
|
||||
|
||||
**Δ-Solution:**
|
||||
- Measure neighborhood coherence after each insert
|
||||
- Throttle inserts that would scatter neighborhoods
|
||||
- Guide new vectors toward stable regions
|
||||
|
||||
```mermaid
|
||||
flowchart LR
|
||||
V[New Vector] --> C{Coherence Check}
|
||||
C -->|High| I[Insert Immediately]
|
||||
C -->|Medium| T[Throttle: Delay Insert]
|
||||
C -->|Low| R[Reroute: Find Better Position]
|
||||
|
||||
I --> U[Update Index]
|
||||
T --> U
|
||||
R --> U
|
||||
```
|
||||
|
||||
### 7.2 Graph Operations
|
||||
|
||||
**Problem:** Edge additions can fragment graph structure.
|
||||
|
||||
**Δ-Solution:**
|
||||
- Measure modularity before/after edge operations
|
||||
- Block edges that would create bridges between communities
|
||||
- Prefer edges that strengthen existing clusters
|
||||
|
||||
### 7.3 Agent Coordination
|
||||
|
||||
**Problem:** Multi-agent systems can diverge under disagreement.
|
||||
|
||||
**Δ-Solution:**
|
||||
- Monitor attention entropy across agents
|
||||
- Gate memory writes when coherence drops
|
||||
- Collapse attention rather than produce noise
|
||||
|
||||
---
|
||||
|
||||
## 8. Formal Verification
|
||||
|
||||
### 8.1 Safety Properties
|
||||
|
||||
```
|
||||
□ (coherence(S) ≥ min_coherence)
|
||||
```
|
||||
"Always, system coherence is at or above minimum."
|
||||
|
||||
### 8.2 Liveness Properties
|
||||
|
||||
```
|
||||
□ (transition_requested → ◇ (transition_executed ∨ transition_rejected))
|
||||
```
|
||||
"Always, a requested transition is eventually executed or rejected."
|
||||
|
||||
### 8.3 Stability Properties
|
||||
|
||||
```
|
||||
□ (¬external_input → ◇ □ in_attractor)
|
||||
```
|
||||
"Without external input, the system eventually stays in an attractor."
|
||||
|
||||
---
|
||||
|
||||
## 9. Acceptance Test
|
||||
|
||||
To verify Δ-behavior in your system:
|
||||
|
||||
```rust
|
||||
#[test]
|
||||
fn verify_delta_behavior() {
|
||||
let mut system = create_system();
|
||||
|
||||
// Push toward instability
|
||||
for _ in 0..1000 {
|
||||
let chaotic_input = generate_chaos();
|
||||
system.process(chaotic_input);
|
||||
}
|
||||
|
||||
// MUST exhibit ONE of:
|
||||
assert!(
|
||||
system.slowed || // Throttled
|
||||
system.constrained || // Damped
|
||||
system.exited_gracefully // Halted
|
||||
);
|
||||
|
||||
// MUST NOT exhibit:
|
||||
assert!(!system.diverged);
|
||||
assert!(!system.corrupted);
|
||||
}
|
||||
```
|
||||
|
||||
If the test passes: **Δ-behavior is demonstrated, not just described.**
|
||||
|
||||
---
|
||||
|
||||
## 10. Key Decisions
|
||||
|
||||
### 10.1 Enforcement Mechanism
|
||||
|
||||
**Question:** Is resistance to unstable transitions enforced by energy cost, scheduling, or memory gating?
|
||||
|
||||
**Answer:** All three, in layers:
|
||||
|
||||
1. **Energy cost** (soft) — expensive transitions deprioritized
|
||||
2. **Scheduling** (medium) — unstable transitions delayed
|
||||
3. **Memory gate** (hard) — incoherent writes blocked
|
||||
|
||||
### 10.2 Learning vs Structure
|
||||
|
||||
**Question:** Is Δ-behavior learned over time or structurally imposed?
|
||||
|
||||
**Answer:** Structural core + learned refinement:
|
||||
|
||||
- **Core constraints** are immutable (non-negotiable stability)
|
||||
- **Thresholds** are learned (adaptive to workload)
|
||||
- **Attractors** are discovered (emergent from operation)
|
||||
|
||||
---
|
||||
|
||||
## 11. What Δ-Behavior Is NOT
|
||||
|
||||
| Misconception | Reality |
|
||||
|---------------|---------|
|
||||
| Magic ratio | It's an emergent pattern, not a constant |
|
||||
| Mysticism | It's engineering constraints |
|
||||
| Universal law | It's a design choice |
|
||||
| Free lunch | It trades peak performance for stability |
|
||||
|
||||
---
|
||||
|
||||
## 12. Conclusion
|
||||
|
||||
Δ-behavior is a **design principle** for building systems that:
|
||||
|
||||
> Allow change only if the system remains whole.
|
||||
|
||||
By enforcing coherence through three layers (energy, scheduling, gating), systems can:
|
||||
- Operate reliably under stress
|
||||
- Degrade gracefully under attack
|
||||
- Self-stabilize without external intervention
|
||||
|
||||
The ruvector ecosystem provides WASM-accelerated primitives for implementing Δ-behavior in:
|
||||
- Vector databases (HNSW index stability)
|
||||
- Graph systems (structural coherence)
|
||||
- AI agents (attention and memory gating)
|
||||
|
||||
---
|
||||
|
||||
## References
|
||||
|
||||
1. Lyapunov, A. M. (1892). *The General Problem of the Stability of Motion*
|
||||
2. Ashby, W. R. (1956). *An Introduction to Cybernetics*
|
||||
3. Strogatz, S. H. (2015). *Nonlinear Dynamics and Chaos*
|
||||
4. Newman, M. E. J. (2003). "The Structure and Function of Complex Networks"
|
||||
5. Lamport, L. (1978). "Time, Clocks, and the Ordering of Events in a Distributed System"
|
||||
|
||||
---
|
||||
|
||||
## Appendix A: Glossary
|
||||
|
||||
| Term | Definition |
|
||||
|------|------------|
|
||||
| **Coherence** | Scalar measure of system organization (0-1) |
|
||||
| **Attractor** | Stable state the system naturally evolves toward |
|
||||
| **Basin** | Set of states that lead to a given attractor |
|
||||
| **Transition** | Operation that changes system state |
|
||||
| **Gate** | Mechanism that blocks incoherent writes |
|
||||
| **Closure** | Tendency to settle into stable patterns |
|
||||
|
||||
---
|
||||
|
||||
## Appendix B: Implementation Checklist
|
||||
|
||||
- [ ] Define coherence metric for your domain
|
||||
- [ ] Set coherence bounds (min, throttle, target, max_drop)
|
||||
- [ ] Implement energy cost function
|
||||
- [ ] Add scheduling layer with priority queues
|
||||
- [ ] Add memory gate with coherence check
|
||||
- [ ] Discover/define initial attractors
|
||||
- [ ] Write acceptance test
|
||||
- [ ] Run chaos injection
|
||||
- [ ] Verify: system throttled/damped/halted (not diverged)
|
||||
|
||||
---
|
||||
|
||||
## Appendix C: Technical Deep-Dive
|
||||
|
||||
### C.1 Coherence as an Invariant
|
||||
|
||||
The central insight of Delta-behavior is treating coherence as a **system invariant** rather than an optimization target. Traditional approaches optimize metrics while hoping stability follows. Delta-behavior inverts this: stability is enforced, and performance emerges within those bounds.
|
||||
|
||||
#### Formal Definition
|
||||
|
||||
A system `S` exhibits Delta-behavior if it satisfies the **coherence invariant**:
|
||||
|
||||
```
|
||||
INVARIANT: forall states s in reachable(S): coherence(s) >= C_min
|
||||
```
|
||||
|
||||
This invariant is maintained by constraining the transition function:
|
||||
|
||||
```
|
||||
transition: S x Input -> S
|
||||
requires: coherence(S') >= coherence(S) - epsilon_max
|
||||
requires: coherence(S') >= C_min
|
||||
ensures: coherence(S) >= C_min // preserved
|
||||
```
|
||||
|
||||
### C.2 The Three-Layer Enforcement Stack
|
||||
|
||||
Each layer provides defense-in-depth with different characteristics:
|
||||
|
||||
| Layer | Type | Latency | Failure Mode | Recovery |
|
||||
|-------|------|---------|--------------|----------|
|
||||
| Energy Cost | Soft | O(1) | Budget exhaustion | Regenerates over time |
|
||||
| Scheduling | Medium | O(log n) | Queue buildup | Priority rebalancing |
|
||||
| Memory Gate | Hard | O(1) | Write blocking | Coherence recovery |
|
||||
|
||||
#### Layer 1: Energy Cost (Soft Constraint)
|
||||
|
||||
The energy layer implements **economic pressure** against instability:
|
||||
|
||||
```rust
|
||||
fn energy_cost(transition: &T, config: &EnergyConfig) -> f64 {
|
||||
let coherence_impact = predict_coherence_drop(transition);
|
||||
let locality_factor = measure_non_local_effects(transition);
|
||||
let attractor_distance = distance_to_nearest_attractor(transition);
|
||||
|
||||
let instability = 0.4 * coherence_impact
|
||||
+ 0.3 * locality_factor
|
||||
+ 0.3 * attractor_distance;
|
||||
|
||||
config.base_cost * (1.0 + instability).powf(config.exponent)
|
||||
}
|
||||
```
|
||||
|
||||
**Properties:**
|
||||
- Cost is always positive (transitions are never free)
|
||||
- Cost grows exponentially with instability
|
||||
- Budget regenerates, allowing bursts followed by cooldown
|
||||
|
||||
#### Layer 2: Scheduling (Medium Constraint)
|
||||
|
||||
The scheduling layer implements **temporal backpressure**:
|
||||
|
||||
```rust
|
||||
enum Priority {
|
||||
Immediate, // C > 0.9: Execute now
|
||||
High, // C > 0.7: Execute soon
|
||||
Normal, // C > 0.5: Execute when convenient
|
||||
Low, // C > 0.3: Execute when stable
|
||||
Deferred, // C <= 0.3: Hold until coherence recovers
|
||||
}
|
||||
```
|
||||
|
||||
**Properties:**
|
||||
- No transition is permanently blocked (eventual execution)
|
||||
- Priority degrades smoothly with coherence
|
||||
- Rate limits prevent queue flooding
|
||||
|
||||
#### Layer 3: Memory Gate (Hard Constraint)
|
||||
|
||||
The gating layer implements **absolute protection**:
|
||||
|
||||
```rust
|
||||
fn gate_decision(current: Coherence, predicted: Coherence) -> Decision {
|
||||
if predicted < C_MIN {
|
||||
Decision::Blocked("Would violate coherence floor")
|
||||
} else if current < C_MIN * (1.0 + RECOVERY_MARGIN) && in_recovery {
|
||||
Decision::Blocked("In recovery mode")
|
||||
} else {
|
||||
Decision::Open
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Properties:**
|
||||
- Blocking is absolute (no bypass)
|
||||
- Recovery requires coherence overshoot
|
||||
- Gate state is binary (no partial blocking)
|
||||
|
||||
### C.3 Attractor-Based Stability
|
||||
|
||||
Attractors provide **passive stability** - the system drifts toward stable states without active control:
|
||||
|
||||
#### Attractor Discovery Algorithm
|
||||
|
||||
```rust
|
||||
fn discover_attractors(system: &S, samples: usize) -> Vec<Attractor> {
|
||||
let mut trajectories = Vec::new();
|
||||
|
||||
for _ in 0..samples {
|
||||
let initial = system.random_state();
|
||||
let trajectory = simulate_until_convergent(system, initial);
|
||||
trajectories.push(trajectory);
|
||||
}
|
||||
|
||||
cluster_endpoints(trajectories)
|
||||
.into_iter()
|
||||
.map(|cluster| Attractor {
|
||||
center: cluster.centroid(),
|
||||
stability: cluster.convergence_rate(),
|
||||
basin_radius: cluster.max_distance(),
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
```
|
||||
|
||||
#### Guidance Force Computation
|
||||
|
||||
The guidance force biases transitions toward attractors:
|
||||
|
||||
```rust
|
||||
fn guidance_force(position: &State, attractors: &[Attractor]) -> Force {
|
||||
let nearest = attractors.iter()
|
||||
.min_by_key(|a| distance(position, &a.center))
|
||||
.unwrap();
|
||||
|
||||
let direction = normalize(nearest.center - position);
|
||||
let magnitude = nearest.stability / (1.0 + distance(position, &nearest.center).powi(2));
|
||||
|
||||
Force { direction, magnitude }
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Appendix D: Mathematical Foundations Summary
|
||||
|
||||
### D.1 Lyapunov Stability Connection
|
||||
|
||||
Delta-behavior is equivalent to ensuring a **Lyapunov function** exists for the system:
|
||||
|
||||
```
|
||||
V: State -> R+ (positive definite)
|
||||
dV/dt <= 0 (non-increasing along trajectories)
|
||||
```
|
||||
|
||||
The coherence function serves as this Lyapunov function:
|
||||
|
||||
```
|
||||
V(s) = 1 - coherence(s) // V = 0 at maximum coherence
|
||||
```
|
||||
|
||||
The transition constraint ensures:
|
||||
```
|
||||
V(s') <= V(s) + epsilon // bounded increase
|
||||
```
|
||||
|
||||
### D.2 Contraction Mapping Guarantee
|
||||
|
||||
When the system is within an attractor basin, transitions form a **contraction mapping**:
|
||||
|
||||
```
|
||||
d(f(x), f(y)) <= k * d(x, y) where k < 1
|
||||
```
|
||||
|
||||
This guarantees **exponential convergence** to the attractor:
|
||||
|
||||
```
|
||||
d(x_n, attractor) <= k^n * d(x_0, attractor)
|
||||
```
|
||||
|
||||
### D.3 Information-Theoretic Interpretation
|
||||
|
||||
Coherence can be understood as **negentropy** (negative entropy):
|
||||
|
||||
```
|
||||
coherence(s) = 1 - H(s) / H_max
|
||||
```
|
||||
|
||||
Where `H(s)` is the entropy of the state distribution. Delta-behavior maintains low entropy (high organization) by constraining transitions that would increase entropy.
|
||||
|
||||
### D.4 Control-Theoretic Interpretation
|
||||
|
||||
The three-layer enforcement implements a **switched control system**:
|
||||
|
||||
```
|
||||
u(t) = K_1(x) * u_energy + K_2(x) * u_schedule + K_3(x) * u_gate
|
||||
```
|
||||
|
||||
Where:
|
||||
- `K_1(x)` scales with instability (soft feedback)
|
||||
- `K_2(x)` scales with queue depth (medium feedback)
|
||||
- `K_3(x)` is binary at coherence boundary (hard feedback)
|
||||
|
||||
This hybrid control structure provides both smoothness (for normal operation) and guarantees (for safety).
|
||||
|
||||
---
|
||||
|
||||
## Appendix E: Safety Guarantees Explained
|
||||
|
||||
### E.1 Guaranteed Properties
|
||||
|
||||
Delta-behavior provides formal guarantees that can be verified:
|
||||
|
||||
#### Coherence Floor (Safety)
|
||||
```
|
||||
THEOREM: Given C_min > 0 and proper enforcement,
|
||||
forall reachable states s: coherence(s) >= C_min
|
||||
```
|
||||
|
||||
**Proof sketch:** The gate layer blocks any transition that would result in coherence below C_min. Since only transitions passing the gate are applied, the invariant is maintained.
|
||||
|
||||
#### Eventual Quiescence (Liveness)
|
||||
```
|
||||
THEOREM: Without external input, the system eventually
|
||||
enters and remains in an attractor basin.
|
||||
```
|
||||
|
||||
**Proof sketch:** The energy cost for non-attractor-directed transitions is higher. Budget depletion forces quiescence. Attractor guidance accumulates. Eventually only attractor-directed transitions are affordable.
|
||||
|
||||
#### Bounded Response Time (Performance)
|
||||
```
|
||||
THEOREM: Any transition is either executed or rejected
|
||||
within time T_max.
|
||||
```
|
||||
|
||||
**Proof sketch:** The scheduling layer has bounded queue depth. The gate layer makes immediate decisions. No transition waits indefinitely.
|
||||
|
||||
### E.2 Attack Resistance
|
||||
|
||||
Delta-behavior provides inherent resistance to several attack classes:
|
||||
|
||||
| Attack Type | Defense Mechanism |
|
||||
|-------------|-------------------|
|
||||
| Resource exhaustion | Energy budget limits throughput |
|
||||
| State corruption | Gate blocks incoherent writes |
|
||||
| Oscillation attacks | Attractor guidance dampens |
|
||||
| Cascade failures | Coherence preservation blocks propagation |
|
||||
|
||||
### E.3 Failure Mode Analysis
|
||||
|
||||
When Delta-behavior systems fail, they fail safely:
|
||||
|
||||
| Failure | Degraded Mode | Recovery |
|
||||
|---------|---------------|----------|
|
||||
| High load | Throttling increases | Load reduction restores throughput |
|
||||
| Low coherence | Writes blocked | Rest restores coherence |
|
||||
| Energy exhausted | All transitions queued | Budget regenerates |
|
||||
| Attractor collapse | System freezes | Manual intervention required |
|
||||
|
||||
---
|
||||
|
||||
## Appendix F: Comparison with Alternative Approaches
|
||||
|
||||
### F.1 Traditional Rate Limiting
|
||||
|
||||
| Aspect | Rate Limiting | Delta-Behavior |
|
||||
|--------|---------------|----------------|
|
||||
| **Metric** | Requests/second | Coherence |
|
||||
| **Granularity** | Per-client | Per-transition |
|
||||
| **Adaptivity** | Fixed thresholds | Dynamic based on state |
|
||||
| **Safety** | Prevents overload | Prevents collapse |
|
||||
| **Overhead** | O(1) | O(1) per layer |
|
||||
|
||||
**When to use rate limiting:** Simple overload protection
|
||||
**When to use Delta-behavior:** State-dependent safety requirements
|
||||
|
||||
### F.2 Circuit Breakers
|
||||
|
||||
| Aspect | Circuit Breaker | Delta-Behavior |
|
||||
|--------|-----------------|----------------|
|
||||
| **Trigger** | Error rate | Coherence level |
|
||||
| **Response** | Binary (open/closed) | Graduated (throttle/block) |
|
||||
| **Recovery** | Timeout-based | Coherence-based |
|
||||
| **Granularity** | Service-level | Transition-level |
|
||||
|
||||
**When to use circuit breakers:** External dependency failures
|
||||
**When to use Delta-behavior:** Internal state protection
|
||||
|
||||
### F.3 Consensus Protocols (Raft, Paxos)
|
||||
|
||||
| Aspect | Consensus | Delta-Behavior |
|
||||
|--------|-----------|----------------|
|
||||
| **Goal** | Agreement | Stability |
|
||||
| **Scope** | Multi-node | Single system |
|
||||
| **Failure model** | Node crashes | State corruption |
|
||||
| **Overhead** | O(n) messages | O(1) checks |
|
||||
|
||||
**When to use consensus:** Distributed agreement
|
||||
**When to use Delta-behavior:** Local coherence preservation
|
||||
|
||||
### F.4 Formal Verification
|
||||
|
||||
| Aspect | Formal Verification | Delta-Behavior |
|
||||
|--------|---------------------|----------------|
|
||||
| **When applied** | Design time | Runtime |
|
||||
| **Guarantee type** | Static | Dynamic |
|
||||
| **Adaptivity** | None | Continuous |
|
||||
| **Overhead** | Compile time | Runtime |
|
||||
|
||||
**When to use formal verification:** Proving design correctness
|
||||
**When to use Delta-behavior:** Enforcing runtime invariants
|
||||
|
||||
### F.5 Machine Learning Guardrails
|
||||
|
||||
| Aspect | ML Guardrails | Delta-Behavior |
|
||||
|--------|---------------|----------------|
|
||||
| **Metric** | Output quality | System coherence |
|
||||
| **Enforcement** | Output filtering | Transition blocking |
|
||||
| **Adaptivity** | Model-based | Rule-based |
|
||||
| **Interpretability** | Low | High |
|
||||
|
||||
**When to use ML guardrails:** Content filtering
|
||||
**When to use Delta-behavior:** Behavior guarantees
|
||||
|
||||
---
|
||||
|
||||
## Appendix G: Ten Exotic Applications
|
||||
|
||||
This whitepaper introduces 10 applications that demonstrate Delta-behavior's versatility:
|
||||
|
||||
### G.1 Self-Limiting Reasoning
|
||||
AI systems that automatically reduce activity when uncertain, preventing confident nonsense.
|
||||
|
||||
### G.2 Computational Event Horizons
|
||||
Bounded recursion without hard limits - computation naturally slows as it approaches boundaries.
|
||||
|
||||
### G.3 Artificial Homeostasis
|
||||
Synthetic life with coherence-based survival - organisms that maintain internal stability.
|
||||
|
||||
### G.4 Self-Stabilizing World Models
|
||||
Models that refuse to hallucinate by detecting and blocking incoherent beliefs.
|
||||
|
||||
### G.5 Coherence-Bounded Creativity
|
||||
Generative systems that explore novelty while maintaining structural coherence.
|
||||
|
||||
### G.6 Anti-Cascade Financial Systems
|
||||
Markets with built-in circuit breakers based on coherence rather than price.
|
||||
|
||||
### G.7 Graceful Aging
|
||||
Systems that simplify over time, reducing complexity while preserving function.
|
||||
|
||||
### G.8 Swarm Intelligence
|
||||
Collective behavior that cannot exhibit pathological emergence.
|
||||
|
||||
### G.9 Graceful Shutdown
|
||||
Systems that actively seek safe termination when stability degrades.
|
||||
|
||||
### G.10 Pre-AGI Containment
|
||||
Intelligence growth bounded by coherence - capability increases only if safety is preserved.
|
||||
|
||||
Each application is fully implemented in the reference codebase with tests demonstrating the core guarantees.
|
||||
271
examples/delta-behavior/adr/ADR-000-DELTA-BEHAVIOR-DEFINITION.md
Normal file
271
examples/delta-behavior/adr/ADR-000-DELTA-BEHAVIOR-DEFINITION.md
Normal file
@@ -0,0 +1,271 @@
|
||||
# ADR-000: Δ-Behavior Definition and Formal Framework
|
||||
|
||||
## Status
|
||||
ACCEPTED
|
||||
|
||||
## Context
|
||||
|
||||
Δ-behavior is **not** differential computation, incremental updates, or change data capture.
|
||||
|
||||
Δ-behavior is a **pattern of system behavior** where:
|
||||
|
||||
> **Change is permitted. Collapse is not.**
|
||||
|
||||
## Definition
|
||||
|
||||
**Δ-behavior** (Delta-like behavior) describes systems that:
|
||||
|
||||
1. **Move only along allowed transitions**
|
||||
2. **Preserve global coherence under local change**
|
||||
3. **Bias toward closure over divergence**
|
||||
|
||||
This is shorthand for **"change under constraint"**.
|
||||
|
||||
## The Four Properties
|
||||
|
||||
A system exhibits Δ-behavior when ALL FOUR are true:
|
||||
|
||||
### Property 1: Local Change
|
||||
State updates happen in **bounded steps**, not jumps.
|
||||
|
||||
```
|
||||
∀ transition t: |s' - s| ≤ ε_local
|
||||
```
|
||||
|
||||
The system cannot teleport to distant states.
|
||||
|
||||
### Property 2: Global Preservation
|
||||
Local changes do **not** break overall organization.
|
||||
|
||||
```
|
||||
∀ transition t: coherence(S') ≥ coherence(S) - ε_global
|
||||
```
|
||||
|
||||
Structure is maintained across perturbations.
|
||||
|
||||
### Property 3: Violation Resistance
|
||||
When a transition would increase instability, it is **damped, rerouted, or halted**.
|
||||
|
||||
```
|
||||
if instability(t) > threshold:
|
||||
t' = damp(t) OR reroute(t) OR halt()
|
||||
```
|
||||
|
||||
The system actively resists destabilization.
|
||||
|
||||
### Property 4: Closure Preference
|
||||
The system naturally settles into **repeatable, stable patterns** (attractors).
|
||||
|
||||
```
|
||||
lim_{n→∞} trajectory(s, n) → A (attractor basin)
|
||||
```
|
||||
|
||||
Divergence is expensive; closure is cheap.
|
||||
|
||||
## Why This Feels Like "72%"
|
||||
|
||||
People report Δ-behavior as a ratio because:
|
||||
|
||||
- It is a **bias**, not a law
|
||||
- Systems exhibit it **probabilistically**
|
||||
- Measurement reveals a **tendency toward stability**
|
||||
|
||||
But it is not a magic constant. It is the observable effect of:
|
||||
> **Constraints that make instability expensive**
|
||||
|
||||
## Mainstream Equivalents
|
||||
|
||||
| Domain | Concept | Formal Name |
|
||||
|--------|---------|-------------|
|
||||
| Physics | Phase locking, energy minimization | Coherence time |
|
||||
| Control Theory | Bounded trajectories | Lyapunov stability |
|
||||
| Biology | Regulation, balance | Homeostasis |
|
||||
| Computation | Guardrails, limits | Bounded execution |
|
||||
|
||||
Everyone studies this. They just describe it differently.
|
||||
|
||||
## In ruvector Systems
|
||||
|
||||
### Vector Operations
|
||||
- **Neighborhoods resist semantic drift** → local perturbations don't cascade
|
||||
- **HNSW edges form stable attractors** → search paths converge
|
||||
|
||||
### Graph Operations
|
||||
- **Structural identity preserved** → edits don't shatter topology
|
||||
- **Min-cut blocks destabilizing rewrites** → partitions protect coherence
|
||||
|
||||
### Agent Operations
|
||||
- **Attention collapses when disagreement rises** → prevents runaway divergence
|
||||
- **Memory writes gated when coherence drops** → protects state integrity
|
||||
- **Execution slows or exits instead of exploding** → graceful degradation
|
||||
|
||||
### Hardware Level
|
||||
- **Energy and execution paths physically constrained**
|
||||
- **Unstable transitions cost more and get suppressed**
|
||||
|
||||
## What Δ-Behavior Is NOT
|
||||
|
||||
| Not This | Why |
|
||||
|----------|-----|
|
||||
| Magic ratio | It's a pattern, not a constant |
|
||||
| Mysticism | It's engineering constraints |
|
||||
| Universal law | It's a design principle |
|
||||
| Guaranteed optimality | It's stability, not performance |
|
||||
|
||||
## Decision: Enforcement Mechanism
|
||||
|
||||
The critical design question:
|
||||
|
||||
> **Is resistance to unstable transitions enforced by energy cost, scheduling, or memory gating?**
|
||||
|
||||
### Option A: Energy Cost (Recommended)
|
||||
Unstable transitions require exponentially more compute/memory:
|
||||
|
||||
```rust
|
||||
fn transition_cost(delta: &Delta) -> f64 {
|
||||
let instability = measure_instability(delta);
|
||||
BASE_COST * (1.0 + instability).exp()
|
||||
}
|
||||
```
|
||||
|
||||
**Pros**: Natural, hardware-aligned, self-regulating
|
||||
**Cons**: Requires careful calibration
|
||||
|
||||
### Option B: Scheduling
|
||||
Unstable transitions are deprioritized or throttled:
|
||||
|
||||
```rust
|
||||
fn schedule_transition(delta: &Delta) -> Priority {
|
||||
if is_destabilizing(delta) {
|
||||
Priority::Deferred(backoff_time(delta))
|
||||
} else {
|
||||
Priority::Immediate
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Pros**: Explicit control, debuggable
|
||||
**Cons**: Can starve legitimate operations
|
||||
|
||||
### Option C: Memory Gating
|
||||
Unstable transitions are blocked from persisting:
|
||||
|
||||
```rust
|
||||
fn commit_transition(delta: &Delta) -> Result<(), GateRejection> {
|
||||
if coherence_gate.allows(delta) {
|
||||
memory.commit(delta)
|
||||
} else {
|
||||
Err(GateRejection::IncoherentTransition)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Pros**: Strong guarantees, prevents corruption
|
||||
**Cons**: Can cause deadlocks
|
||||
|
||||
### Decision: Hybrid Approach
|
||||
Combine all three with escalation:
|
||||
|
||||
1. **Energy cost** first (soft constraint)
|
||||
2. **Scheduling throttle** second (medium constraint)
|
||||
3. **Memory gate** last (hard constraint)
|
||||
|
||||
## Decision: Learning vs Structure
|
||||
|
||||
The second critical question:
|
||||
|
||||
> **Is Δ-behavior learned over time or structurally imposed from first execution?**
|
||||
|
||||
### Option A: Structurally Imposed (Recommended)
|
||||
Δ-behavior is **built into the architecture** from day one:
|
||||
|
||||
```rust
|
||||
pub struct DeltaConstrainedSystem {
|
||||
coherence_bounds: CoherenceBounds, // Fixed at construction
|
||||
transition_limits: TransitionLimits, // Immutable constraints
|
||||
attractor_basins: AttractorMap, // Pre-computed stable states
|
||||
}
|
||||
```
|
||||
|
||||
**Pros**: Deterministic, verifiable, no drift
|
||||
**Cons**: Less adaptive, may be suboptimal
|
||||
|
||||
### Option B: Learned Over Time
|
||||
Constraints are discovered through experience:
|
||||
|
||||
```rust
|
||||
pub struct AdaptiveDeltaSystem {
|
||||
learned_bounds: RwLock<CoherenceBounds>,
|
||||
experience_buffer: ExperienceReplay,
|
||||
meta_learner: MetaLearner,
|
||||
}
|
||||
```
|
||||
|
||||
**Pros**: Adapts to environment, potentially optimal
|
||||
**Cons**: Cold start problem, may learn wrong constraints
|
||||
|
||||
### Decision: Structural Core + Learned Refinement
|
||||
- **Core constraints** are structural (non-negotiable)
|
||||
- **Thresholds** are learned (refinable)
|
||||
- **Attractors** are discovered (emergent)
|
||||
|
||||
## Acceptance Test
|
||||
|
||||
To verify Δ-behavior is real (not simulated):
|
||||
|
||||
```rust
|
||||
#[test]
|
||||
fn delta_behavior_acceptance_test() {
|
||||
let system = create_delta_system();
|
||||
|
||||
// Push toward instability
|
||||
for _ in 0..1000 {
|
||||
let destabilizing_input = generate_chaotic_input();
|
||||
system.process(destabilizing_input);
|
||||
}
|
||||
|
||||
// Verify system response
|
||||
let response = system.measure_response();
|
||||
|
||||
// Must exhibit ONE of:
|
||||
assert!(
|
||||
response.slowed_processing || // Throttled
|
||||
response.constrained_output || // Damped
|
||||
response.graceful_exit // Halted
|
||||
);
|
||||
|
||||
// Must NOT exhibit:
|
||||
assert!(!response.diverged); // No explosion
|
||||
assert!(!response.corrupted_state); // No corruption
|
||||
assert!(!response.undefined_behavior);// No UB
|
||||
}
|
||||
```
|
||||
|
||||
If the system passes: **Δ-behavior is demonstrated, not just described.**
|
||||
|
||||
## Consequences
|
||||
|
||||
### Positive
|
||||
- Systems are inherently stable
|
||||
- Failures are graceful
|
||||
- Behavior is predictable within bounds
|
||||
|
||||
### Negative
|
||||
- Maximum throughput may be limited
|
||||
- Some valid operations may be rejected
|
||||
- Requires careful threshold tuning
|
||||
|
||||
### Neutral
|
||||
- Shifts complexity from runtime to design time
|
||||
- Trading performance ceiling for stability floor
|
||||
|
||||
## References
|
||||
|
||||
- Lyapunov, A. M. (1892). "The General Problem of the Stability of Motion"
|
||||
- Ashby, W. R. (1956). "An Introduction to Cybernetics" - homeostasis
|
||||
- Strogatz, S. H. (2015). "Nonlinear Dynamics and Chaos" - attractors
|
||||
- Lamport, L. (1978). "Time, Clocks, and the Ordering of Events" - causal ordering
|
||||
|
||||
## One Sentence Summary
|
||||
|
||||
> **Δ-behavior is what happens when change is allowed only if the system remains whole.**
|
||||
250
examples/delta-behavior/adr/ADR-001-COHERENCE-BOUNDS.md
Normal file
250
examples/delta-behavior/adr/ADR-001-COHERENCE-BOUNDS.md
Normal file
@@ -0,0 +1,250 @@
|
||||
# ADR-001: Coherence Bounds and Measurement
|
||||
|
||||
## Status
|
||||
PROPOSED
|
||||
|
||||
## Context
|
||||
|
||||
For Δ-behavior to be enforced, we must be able to **measure coherence** and define **bounds** that constrain transitions.
|
||||
|
||||
## Decision Drivers
|
||||
|
||||
1. **Measurability**: Coherence must be computable in O(1) or O(log n)
|
||||
2. **Monotonicity**: Coherence should degrade predictably
|
||||
3. **Composability**: Local coherence should aggregate to global coherence
|
||||
4. **Hardware-friendliness**: Must be SIMD/WASM accelerable
|
||||
|
||||
## Coherence Definition
|
||||
|
||||
**Coherence** is a scalar measure of system organization:
|
||||
|
||||
```
|
||||
C(S) ∈ [0, 1] where 1 = maximally coherent, 0 = maximally disordered
|
||||
```
|
||||
|
||||
### For Vector Spaces (HNSW)
|
||||
|
||||
```rust
|
||||
/// Coherence of a vector neighborhood
|
||||
pub fn vector_coherence(center: &Vector, neighbors: &[Vector]) -> f64 {
|
||||
let distances: Vec<f64> = neighbors
|
||||
.iter()
|
||||
.map(|n| cosine_distance(center, n))
|
||||
.collect();
|
||||
|
||||
let mean_dist = distances.iter().sum::<f64>() / distances.len() as f64;
|
||||
let variance = distances
|
||||
.iter()
|
||||
.map(|d| (d - mean_dist).powi(2))
|
||||
.sum::<f64>() / distances.len() as f64;
|
||||
|
||||
// Low variance = high coherence (tight neighborhood)
|
||||
1.0 / (1.0 + variance)
|
||||
}
|
||||
```
|
||||
|
||||
### For Graphs
|
||||
|
||||
```rust
|
||||
/// Coherence of graph structure
|
||||
pub fn graph_coherence(graph: &Graph) -> f64 {
|
||||
let clustering_coeff = compute_clustering_coefficient(graph);
|
||||
let modularity = compute_modularity(graph);
|
||||
let connectivity = compute_algebraic_connectivity(graph);
|
||||
|
||||
// Weighted combination
|
||||
0.4 * clustering_coeff + 0.3 * modularity + 0.3 * connectivity.min(1.0)
|
||||
}
|
||||
```
|
||||
|
||||
### For Agent State
|
||||
|
||||
```rust
|
||||
/// Coherence of agent memory/attention
|
||||
pub fn agent_coherence(state: &AgentState) -> f64 {
|
||||
let attention_entropy = compute_attention_entropy(&state.attention);
|
||||
let memory_consistency = compute_memory_consistency(&state.memory);
|
||||
let goal_alignment = compute_goal_alignment(&state.goals, &state.actions);
|
||||
|
||||
// Low entropy + high consistency + high alignment = coherent
|
||||
let coherence = (1.0 - attention_entropy) * memory_consistency * goal_alignment;
|
||||
coherence.clamp(0.0, 1.0)
|
||||
}
|
||||
```
|
||||
|
||||
## Coherence Bounds
|
||||
|
||||
### Static Bounds (Structural)
|
||||
|
||||
```rust
|
||||
pub struct CoherenceBounds {
|
||||
/// Minimum coherence to allow any transition
|
||||
pub min_coherence: f64, // e.g., 0.3
|
||||
|
||||
/// Coherence below which transitions are throttled
|
||||
pub throttle_threshold: f64, // e.g., 0.5
|
||||
|
||||
/// Target coherence the system seeks
|
||||
pub target_coherence: f64, // e.g., 0.8
|
||||
|
||||
/// Maximum coherence drop per transition
|
||||
pub max_delta_drop: f64, // e.g., 0.1
|
||||
}
|
||||
|
||||
impl Default for CoherenceBounds {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
min_coherence: 0.3,
|
||||
throttle_threshold: 0.5,
|
||||
target_coherence: 0.8,
|
||||
max_delta_drop: 0.1,
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Dynamic Bounds (Learned)
|
||||
|
||||
```rust
|
||||
pub struct AdaptiveCoherenceBounds {
|
||||
base: CoherenceBounds,
|
||||
|
||||
/// Historical coherence trajectory
|
||||
history: RingBuffer<f64>,
|
||||
|
||||
/// Learned adjustment factors
|
||||
adjustment: CoherenceAdjustment,
|
||||
}
|
||||
|
||||
impl AdaptiveCoherenceBounds {
|
||||
pub fn effective_min_coherence(&self) -> f64 {
|
||||
let trend = self.history.trend();
|
||||
let adjustment = if trend < 0.0 {
|
||||
// Coherence declining: tighten bounds
|
||||
self.adjustment.tightening_factor
|
||||
} else {
|
||||
// Coherence stable/rising: relax bounds
|
||||
self.adjustment.relaxation_factor
|
||||
};
|
||||
|
||||
(self.base.min_coherence * adjustment).clamp(0.1, 0.9)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Transition Validation
|
||||
|
||||
```rust
|
||||
pub enum TransitionDecision {
|
||||
Allow,
|
||||
Throttle { delay_ms: u64 },
|
||||
Reroute { alternative: Transition },
|
||||
Reject { reason: RejectionReason },
|
||||
}
|
||||
|
||||
pub fn validate_transition(
|
||||
current_coherence: f64,
|
||||
predicted_coherence: f64,
|
||||
bounds: &CoherenceBounds,
|
||||
) -> TransitionDecision {
|
||||
let coherence_drop = current_coherence - predicted_coherence;
|
||||
|
||||
// Hard rejection: would drop below minimum
|
||||
if predicted_coherence < bounds.min_coherence {
|
||||
return TransitionDecision::Reject {
|
||||
reason: RejectionReason::BelowMinimumCoherence,
|
||||
};
|
||||
}
|
||||
|
||||
// Hard rejection: drop too large
|
||||
if coherence_drop > bounds.max_delta_drop {
|
||||
return TransitionDecision::Reject {
|
||||
reason: RejectionReason::ExcessiveCoherenceDrop,
|
||||
};
|
||||
}
|
||||
|
||||
// Throttling: below target
|
||||
if predicted_coherence < bounds.throttle_threshold {
|
||||
let severity = (bounds.throttle_threshold - predicted_coherence)
|
||||
/ bounds.throttle_threshold;
|
||||
let delay = (severity * 1000.0) as u64; // Up to 1 second
|
||||
return TransitionDecision::Throttle { delay_ms: delay };
|
||||
}
|
||||
|
||||
TransitionDecision::Allow
|
||||
}
|
||||
```
|
||||
|
||||
## WASM Implementation
|
||||
|
||||
```rust
|
||||
// ruvector-delta-wasm/src/coherence.rs
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct CoherenceMeter {
|
||||
bounds: CoherenceBounds,
|
||||
current: f64,
|
||||
history: Vec<f64>,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl CoherenceMeter {
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
bounds: CoherenceBounds::default(),
|
||||
current: 1.0,
|
||||
history: Vec::with_capacity(1000),
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn measure_vector_coherence(&self, center: &[f32], neighbors: &[f32], dim: usize) -> f64 {
|
||||
// SIMD-accelerated coherence measurement
|
||||
#[cfg(target_feature = "simd128")]
|
||||
{
|
||||
simd_vector_coherence(center, neighbors, dim)
|
||||
}
|
||||
#[cfg(not(target_feature = "simd128"))]
|
||||
{
|
||||
scalar_vector_coherence(center, neighbors, dim)
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn validate(&self, predicted_coherence: f64) -> JsValue {
|
||||
let decision = validate_transition(self.current, predicted_coherence, &self.bounds);
|
||||
serde_wasm_bindgen::to_value(&decision).unwrap()
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn update(&mut self, new_coherence: f64) {
|
||||
self.history.push(self.current);
|
||||
if self.history.len() > 1000 {
|
||||
self.history.remove(0);
|
||||
}
|
||||
self.current = new_coherence;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Consequences
|
||||
|
||||
### Positive
|
||||
- Coherence is measurable and bounded
|
||||
- Transitions are predictably constrained
|
||||
- System has quantifiable stability guarantees
|
||||
|
||||
### Negative
|
||||
- Adds overhead to every transition
|
||||
- Requires calibration per domain
|
||||
- May reject valid but "unusual" operations
|
||||
|
||||
### Neutral
|
||||
- Shifts optimization target from raw speed to stable speed
|
||||
|
||||
## References
|
||||
|
||||
- Newman, M. E. J. (2003). "The Structure and Function of Complex Networks"
|
||||
- Fiedler, M. (1973). "Algebraic Connectivity of Graphs"
|
||||
- Shannon, C. E. (1948). "A Mathematical Theory of Communication" - entropy
|
||||
487
examples/delta-behavior/adr/ADR-002-TRANSITION-CONSTRAINTS.md
Normal file
487
examples/delta-behavior/adr/ADR-002-TRANSITION-CONSTRAINTS.md
Normal file
@@ -0,0 +1,487 @@
|
||||
# ADR-002: Transition Constraints and Enforcement
|
||||
|
||||
## Status
|
||||
PROPOSED
|
||||
|
||||
## Context
|
||||
|
||||
Δ-behavior requires that **unstable transitions are resisted**. This ADR defines the constraint mechanisms.
|
||||
|
||||
## The Three Enforcement Layers
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────┐
|
||||
│ Transition Request │
|
||||
└─────────────────────────────────────────────────────────────┘
|
||||
│
|
||||
▼
|
||||
┌─────────────────────────────────────────────────────────────┐
|
||||
│ LAYER 1: ENERGY COST (Soft Constraint) │
|
||||
│ - Expensive transitions naturally deprioritized │
|
||||
│ - Self-regulating through resource limits │
|
||||
└─────────────────────────────────────────────────────────────┘
|
||||
│
|
||||
▼
|
||||
┌─────────────────────────────────────────────────────────────┐
|
||||
│ LAYER 2: SCHEDULING (Medium Constraint) │
|
||||
│ - Unstable transitions delayed/throttled │
|
||||
│ - Backpressure on high-instability operations │
|
||||
└─────────────────────────────────────────────────────────────┘
|
||||
│
|
||||
▼
|
||||
┌─────────────────────────────────────────────────────────────┐
|
||||
│ LAYER 3: MEMORY GATE (Hard Constraint) │
|
||||
│ - Incoherent writes blocked │
|
||||
│ - State corruption prevented │
|
||||
└─────────────────────────────────────────────────────────────┘
|
||||
│
|
||||
▼
|
||||
┌─────────────────────────────────────────────────────────────┐
|
||||
│ Transition Applied │
|
||||
│ (or Rejected/Rerouted) │
|
||||
└─────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
## Layer 1: Energy Cost
|
||||
|
||||
### Concept
|
||||
Make unstable transitions **expensive** so they naturally lose competition for resources.
|
||||
|
||||
### Implementation
|
||||
|
||||
```rust
|
||||
/// Energy cost model for transitions
|
||||
pub struct EnergyCostModel {
|
||||
/// Base cost for any transition
|
||||
base_cost: f64,
|
||||
|
||||
/// Instability multiplier exponent
|
||||
instability_exponent: f64,
|
||||
|
||||
/// Maximum cost cap (prevents infinite costs)
|
||||
max_cost: f64,
|
||||
}
|
||||
|
||||
impl EnergyCostModel {
|
||||
pub fn compute_cost(&self, transition: &Transition) -> f64 {
|
||||
let instability = self.measure_instability(transition);
|
||||
let cost = self.base_cost * (1.0 + instability).powf(self.instability_exponent);
|
||||
cost.min(self.max_cost)
|
||||
}
|
||||
|
||||
fn measure_instability(&self, transition: &Transition) -> f64 {
|
||||
let coherence_impact = transition.predicted_coherence_drop();
|
||||
let locality_violation = transition.non_local_effects();
|
||||
let attractor_distance = transition.distance_from_attractors();
|
||||
|
||||
// Weighted instability score
|
||||
0.4 * coherence_impact + 0.3 * locality_violation + 0.3 * attractor_distance
|
||||
}
|
||||
}
|
||||
|
||||
/// Resource-aware transition executor
|
||||
pub struct EnergyAwareExecutor {
|
||||
cost_model: EnergyCostModel,
|
||||
budget: AtomicF64,
|
||||
budget_per_tick: f64,
|
||||
}
|
||||
|
||||
impl EnergyAwareExecutor {
|
||||
pub fn execute(&self, transition: Transition) -> Result<(), EnergyExhausted> {
|
||||
let cost = self.cost_model.compute_cost(&transition);
|
||||
|
||||
// Try to spend energy
|
||||
let mut budget = self.budget.load(Ordering::Acquire);
|
||||
loop {
|
||||
if budget < cost {
|
||||
return Err(EnergyExhausted { required: cost, available: budget });
|
||||
}
|
||||
|
||||
match self.budget.compare_exchange_weak(
|
||||
budget,
|
||||
budget - cost,
|
||||
Ordering::AcqRel,
|
||||
Ordering::Acquire,
|
||||
) {
|
||||
Ok(_) => break,
|
||||
Err(current) => budget = current,
|
||||
}
|
||||
}
|
||||
|
||||
// Execute transition
|
||||
transition.apply()
|
||||
}
|
||||
|
||||
pub fn replenish(&self) {
|
||||
// Called periodically to refill budget
|
||||
self.budget.fetch_add(self.budget_per_tick, Ordering::Release);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### WASM Binding
|
||||
|
||||
```rust
|
||||
#[wasm_bindgen]
|
||||
pub struct WasmEnergyCost {
|
||||
model: EnergyCostModel,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl WasmEnergyCost {
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new(base_cost: f64, exponent: f64, max_cost: f64) -> Self {
|
||||
Self {
|
||||
model: EnergyCostModel {
|
||||
base_cost,
|
||||
instability_exponent: exponent,
|
||||
max_cost,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn cost(&self, coherence_drop: f64, locality_violation: f64, attractor_dist: f64) -> f64 {
|
||||
let instability = 0.4 * coherence_drop + 0.3 * locality_violation + 0.3 * attractor_dist;
|
||||
(self.model.base_cost * (1.0 + instability).powf(self.model.instability_exponent))
|
||||
.min(self.model.max_cost)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Layer 2: Scheduling
|
||||
|
||||
### Concept
|
||||
Delay or deprioritize transitions based on their stability impact.
|
||||
|
||||
### Implementation
|
||||
|
||||
```rust
|
||||
/// Priority levels for transitions
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
|
||||
pub enum TransitionPriority {
|
||||
/// Execute immediately
|
||||
Immediate = 0,
|
||||
/// Execute soon
|
||||
High = 1,
|
||||
/// Execute when convenient
|
||||
Normal = 2,
|
||||
/// Execute when system is stable
|
||||
Low = 3,
|
||||
/// Defer until explicitly requested
|
||||
Deferred = 4,
|
||||
}
|
||||
|
||||
/// Scheduler for Δ-constrained transitions
|
||||
pub struct DeltaScheduler {
|
||||
/// Priority queues for each level
|
||||
queues: [VecDeque<Transition>; 5],
|
||||
|
||||
/// Current system coherence
|
||||
coherence: AtomicF64,
|
||||
|
||||
/// Scheduling policy
|
||||
policy: SchedulingPolicy,
|
||||
}
|
||||
|
||||
pub struct SchedulingPolicy {
|
||||
/// Coherence threshold for each priority level
|
||||
coherence_thresholds: [f64; 5],
|
||||
|
||||
/// Maximum transitions per tick at each priority
|
||||
rate_limits: [usize; 5],
|
||||
|
||||
/// Backoff multiplier when coherence is low
|
||||
backoff_multiplier: f64,
|
||||
}
|
||||
|
||||
impl DeltaScheduler {
|
||||
pub fn schedule(&mut self, transition: Transition) {
|
||||
let priority = self.compute_priority(&transition);
|
||||
self.queues[priority as usize].push_back(transition);
|
||||
}
|
||||
|
||||
fn compute_priority(&self, transition: &Transition) -> TransitionPriority {
|
||||
let coherence_impact = transition.predicted_coherence_drop();
|
||||
let current_coherence = self.coherence.load(Ordering::Acquire);
|
||||
|
||||
// Lower coherence = more conservative scheduling
|
||||
let adjusted_impact = coherence_impact / current_coherence.max(0.1);
|
||||
|
||||
match adjusted_impact {
|
||||
x if x < 0.05 => TransitionPriority::Immediate,
|
||||
x if x < 0.10 => TransitionPriority::High,
|
||||
x if x < 0.20 => TransitionPriority::Normal,
|
||||
x if x < 0.40 => TransitionPriority::Low,
|
||||
_ => TransitionPriority::Deferred,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn tick(&mut self) -> Vec<Transition> {
|
||||
let current_coherence = self.coherence.load(Ordering::Acquire);
|
||||
let mut executed = Vec::new();
|
||||
|
||||
for (priority, queue) in self.queues.iter_mut().enumerate() {
|
||||
// Check if coherence allows this priority level
|
||||
if current_coherence < self.policy.coherence_thresholds[priority] {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Execute up to rate limit
|
||||
let limit = self.policy.rate_limits[priority];
|
||||
for _ in 0..limit {
|
||||
if let Some(transition) = queue.pop_front() {
|
||||
executed.push(transition);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
executed
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Backpressure Mechanism
|
||||
|
||||
```rust
|
||||
/// Backpressure controller for high-instability periods
|
||||
pub struct BackpressureController {
|
||||
/// Current backpressure level (0.0 = none, 1.0 = maximum)
|
||||
level: AtomicF64,
|
||||
|
||||
/// Coherence history for trend detection
|
||||
history: RwLock<RingBuffer<f64>>,
|
||||
|
||||
/// Configuration
|
||||
config: BackpressureConfig,
|
||||
}
|
||||
|
||||
impl BackpressureController {
|
||||
pub fn update(&self, current_coherence: f64) {
|
||||
let mut history = self.history.write().unwrap();
|
||||
history.push(current_coherence);
|
||||
|
||||
let trend = history.trend(); // Negative = declining
|
||||
let volatility = history.volatility();
|
||||
|
||||
// Compute new backpressure level
|
||||
let base_pressure = if current_coherence < self.config.low_coherence_threshold {
|
||||
(self.config.low_coherence_threshold - current_coherence)
|
||||
/ self.config.low_coherence_threshold
|
||||
} else {
|
||||
0.0
|
||||
};
|
||||
|
||||
let trend_pressure = (-trend).max(0.0) * self.config.trend_sensitivity;
|
||||
let volatility_pressure = volatility * self.config.volatility_sensitivity;
|
||||
|
||||
let total_pressure = (base_pressure + trend_pressure + volatility_pressure).clamp(0.0, 1.0);
|
||||
self.level.store(total_pressure, Ordering::Release);
|
||||
}
|
||||
|
||||
pub fn apply_backpressure(&self, base_delay: Duration) -> Duration {
|
||||
let level = self.level.load(Ordering::Acquire);
|
||||
let multiplier = 1.0 + (level * self.config.max_delay_multiplier);
|
||||
Duration::from_secs_f64(base_delay.as_secs_f64() * multiplier)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Layer 3: Memory Gate
|
||||
|
||||
### Concept
|
||||
The final line of defense: **block** writes that would corrupt coherence.
|
||||
|
||||
### Implementation
|
||||
|
||||
```rust
|
||||
/// Memory gate that blocks incoherent writes
|
||||
pub struct CoherenceGate {
|
||||
/// Current system coherence
|
||||
coherence: AtomicF64,
|
||||
|
||||
/// Minimum coherence to allow writes
|
||||
min_write_coherence: f64,
|
||||
|
||||
/// Minimum coherence after write
|
||||
min_post_write_coherence: f64,
|
||||
|
||||
/// Gate state
|
||||
state: AtomicU8, // 0=open, 1=throttled, 2=closed
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum GateDecision {
|
||||
Open,
|
||||
Throttled { wait: Duration },
|
||||
Closed { reason: GateClosedReason },
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum GateClosedReason {
|
||||
CoherenceTooLow,
|
||||
WriteTooDestabilizing,
|
||||
SystemInRecovery,
|
||||
EmergencyHalt,
|
||||
}
|
||||
|
||||
impl CoherenceGate {
|
||||
pub fn check(&self, predicted_post_write_coherence: f64) -> GateDecision {
|
||||
let current = self.coherence.load(Ordering::Acquire);
|
||||
let state = self.state.load(Ordering::Acquire);
|
||||
|
||||
// Emergency halt state
|
||||
if state == 2 {
|
||||
return GateDecision::Closed {
|
||||
reason: GateClosedReason::EmergencyHalt
|
||||
};
|
||||
}
|
||||
|
||||
// Current coherence check
|
||||
if current < self.min_write_coherence {
|
||||
return GateDecision::Closed {
|
||||
reason: GateClosedReason::CoherenceTooLow
|
||||
};
|
||||
}
|
||||
|
||||
// Post-write coherence check
|
||||
if predicted_post_write_coherence < self.min_post_write_coherence {
|
||||
return GateDecision::Closed {
|
||||
reason: GateClosedReason::WriteTooDestabilizing
|
||||
};
|
||||
}
|
||||
|
||||
// Throttled state
|
||||
if state == 1 {
|
||||
let wait = Duration::from_millis(
|
||||
((self.min_write_coherence - current) * 1000.0) as u64
|
||||
);
|
||||
return GateDecision::Throttled { wait };
|
||||
}
|
||||
|
||||
GateDecision::Open
|
||||
}
|
||||
|
||||
pub fn emergency_halt(&self) {
|
||||
self.state.store(2, Ordering::Release);
|
||||
}
|
||||
|
||||
pub fn recover(&self) {
|
||||
let current = self.coherence.load(Ordering::Acquire);
|
||||
if current >= self.min_write_coherence * 1.2 {
|
||||
// 20% above minimum before reopening
|
||||
self.state.store(0, Ordering::Release);
|
||||
} else if current >= self.min_write_coherence {
|
||||
self.state.store(1, Ordering::Release); // Throttled
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Gated Memory Write
|
||||
|
||||
```rust
|
||||
/// Memory with coherence-gated writes
|
||||
pub struct GatedMemory<T> {
|
||||
storage: RwLock<T>,
|
||||
gate: CoherenceGate,
|
||||
coherence_computer: Box<dyn Fn(&T) -> f64>,
|
||||
}
|
||||
|
||||
impl<T: Clone> GatedMemory<T> {
|
||||
pub fn write(&self, mutator: impl FnOnce(&mut T)) -> Result<(), GateDecision> {
|
||||
// Simulate the write
|
||||
let mut simulation = self.storage.read().unwrap().clone();
|
||||
mutator(&mut simulation);
|
||||
|
||||
// Compute post-write coherence
|
||||
let predicted_coherence = (self.coherence_computer)(&simulation);
|
||||
|
||||
// Check gate
|
||||
match self.gate.check(predicted_coherence) {
|
||||
GateDecision::Open => {
|
||||
let mut storage = self.storage.write().unwrap();
|
||||
mutator(&mut storage);
|
||||
self.gate.coherence.store(predicted_coherence, Ordering::Release);
|
||||
Ok(())
|
||||
}
|
||||
decision => Err(decision),
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Combined Enforcement
|
||||
|
||||
```rust
|
||||
/// Complete Δ-behavior enforcement system
|
||||
pub struct DeltaEnforcer {
|
||||
energy: EnergyAwareExecutor,
|
||||
scheduler: DeltaScheduler,
|
||||
gate: CoherenceGate,
|
||||
}
|
||||
|
||||
impl DeltaEnforcer {
|
||||
pub fn submit(&mut self, transition: Transition) -> EnforcementResult {
|
||||
// Layer 1: Energy check
|
||||
let cost = self.energy.cost_model.compute_cost(&transition);
|
||||
if self.energy.budget.load(Ordering::Acquire) < cost {
|
||||
return EnforcementResult::RejectedByEnergy { cost };
|
||||
}
|
||||
|
||||
// Layer 2: Schedule
|
||||
self.scheduler.schedule(transition);
|
||||
|
||||
EnforcementResult::Scheduled
|
||||
}
|
||||
|
||||
pub fn execute_tick(&mut self) -> Vec<ExecutionResult> {
|
||||
let transitions = self.scheduler.tick();
|
||||
let mut results = Vec::new();
|
||||
|
||||
for transition in transitions {
|
||||
// Layer 1: Spend energy
|
||||
if let Err(e) = self.energy.execute(transition.clone()) {
|
||||
results.push(ExecutionResult::EnergyExhausted(e));
|
||||
self.scheduler.schedule(transition); // Re-queue
|
||||
continue;
|
||||
}
|
||||
|
||||
// Layer 3: Gate check
|
||||
let predicted = transition.predict_coherence();
|
||||
match self.gate.check(predicted) {
|
||||
GateDecision::Open => {
|
||||
transition.apply();
|
||||
self.gate.coherence.store(predicted, Ordering::Release);
|
||||
results.push(ExecutionResult::Applied);
|
||||
}
|
||||
GateDecision::Throttled { wait } => {
|
||||
results.push(ExecutionResult::Throttled(wait));
|
||||
self.scheduler.schedule(transition); // Re-queue
|
||||
}
|
||||
GateDecision::Closed { reason } => {
|
||||
results.push(ExecutionResult::Rejected(reason));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
results
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Consequences
|
||||
|
||||
### Positive
|
||||
- Three independent safety layers
|
||||
- Graceful degradation under stress
|
||||
- Self-regulating resource usage
|
||||
|
||||
### Negative
|
||||
- Added complexity
|
||||
- Potential for false rejections
|
||||
- Requires careful tuning
|
||||
|
||||
### Neutral
|
||||
- Clear separation of concerns
|
||||
- Debuggable enforcement chain
|
||||
399
examples/delta-behavior/adr/ADR-003-ATTRACTOR-BASINS.md
Normal file
399
examples/delta-behavior/adr/ADR-003-ATTRACTOR-BASINS.md
Normal file
@@ -0,0 +1,399 @@
|
||||
# ADR-003: Attractor Basins and Closure Preference
|
||||
|
||||
## Status
|
||||
PROPOSED
|
||||
|
||||
## Context
|
||||
|
||||
Δ-behavior systems **prefer closure** - they naturally settle into stable, repeatable patterns called **attractors**.
|
||||
|
||||
## What Are Attractors?
|
||||
|
||||
An **attractor** is a state (or set of states) toward which the system naturally evolves:
|
||||
|
||||
```
|
||||
trajectory(s₀, t) → A as t → ∞
|
||||
```
|
||||
|
||||
Types of attractors:
|
||||
- **Fixed point**: Single stable state
|
||||
- **Limit cycle**: Repeating sequence of states
|
||||
- **Strange attractor**: Complex but bounded pattern (chaos with structure)
|
||||
|
||||
## Attractor Basins
|
||||
|
||||
The **basin of attraction** is the set of all initial states that evolve toward a given attractor:
|
||||
|
||||
```
|
||||
Basin(A) = { s₀ : trajectory(s₀, t) → A }
|
||||
```
|
||||
|
||||
## Implementation
|
||||
|
||||
### Attractor Discovery
|
||||
|
||||
```rust
|
||||
/// Discovered attractor in the system
|
||||
pub struct Attractor {
|
||||
/// Unique identifier
|
||||
pub id: AttractorId,
|
||||
|
||||
/// Type of attractor
|
||||
pub kind: AttractorKind,
|
||||
|
||||
/// Representative state(s)
|
||||
pub states: Vec<SystemState>,
|
||||
|
||||
/// Stability measure (higher = more stable)
|
||||
pub stability: f64,
|
||||
|
||||
/// Coherence when in this attractor
|
||||
pub coherence: f64,
|
||||
|
||||
/// Energy cost to reach this attractor
|
||||
pub energy_cost: f64,
|
||||
}
|
||||
|
||||
pub enum AttractorKind {
|
||||
/// Single stable state
|
||||
FixedPoint,
|
||||
|
||||
/// Repeating cycle of states
|
||||
LimitCycle { period: usize },
|
||||
|
||||
/// Bounded but complex pattern
|
||||
StrangeAttractor { lyapunov_exponent: f64 },
|
||||
}
|
||||
|
||||
/// Attractor discovery through simulation
|
||||
pub struct AttractorDiscoverer {
|
||||
/// Number of random initial states to try
|
||||
sample_count: usize,
|
||||
|
||||
/// Maximum simulation steps
|
||||
max_steps: usize,
|
||||
|
||||
/// Convergence threshold
|
||||
convergence_epsilon: f64,
|
||||
}
|
||||
|
||||
impl AttractorDiscoverer {
|
||||
pub fn discover(&self, system: &impl DeltaSystem) -> Vec<Attractor> {
|
||||
let mut attractors: HashMap<AttractorId, Attractor> = HashMap::new();
|
||||
|
||||
for _ in 0..self.sample_count {
|
||||
let initial = system.random_state();
|
||||
let trajectory = self.simulate(system, initial);
|
||||
|
||||
if let Some(attractor) = self.identify_attractor(&trajectory) {
|
||||
attractors
|
||||
.entry(attractor.id.clone())
|
||||
.or_insert(attractor)
|
||||
.stability += 1.0; // More samples → more stable
|
||||
}
|
||||
}
|
||||
|
||||
// Normalize stability
|
||||
let max_stability = attractors.values().map(|a| a.stability).max_by(f64::total_cmp);
|
||||
for attractor in attractors.values_mut() {
|
||||
attractor.stability /= max_stability.unwrap_or(1.0);
|
||||
}
|
||||
|
||||
attractors.into_values().collect()
|
||||
}
|
||||
|
||||
fn simulate(&self, system: &impl DeltaSystem, initial: SystemState) -> Vec<SystemState> {
|
||||
let mut trajectory = vec![initial.clone()];
|
||||
let mut current = initial;
|
||||
|
||||
for _ in 0..self.max_steps {
|
||||
let next = system.step(¤t);
|
||||
|
||||
// Check convergence
|
||||
if current.distance(&next) < self.convergence_epsilon {
|
||||
break;
|
||||
}
|
||||
|
||||
trajectory.push(next.clone());
|
||||
current = next;
|
||||
}
|
||||
|
||||
trajectory
|
||||
}
|
||||
|
||||
fn identify_attractor(&self, trajectory: &[SystemState]) -> Option<Attractor> {
|
||||
let n = trajectory.len();
|
||||
if n < 10 {
|
||||
return None;
|
||||
}
|
||||
|
||||
// Check for fixed point (last states are identical)
|
||||
let final_states = &trajectory[n-5..];
|
||||
if final_states.windows(2).all(|w| w[0].distance(&w[1]) < self.convergence_epsilon) {
|
||||
return Some(Attractor {
|
||||
id: AttractorId::from_state(&trajectory[n-1]),
|
||||
kind: AttractorKind::FixedPoint,
|
||||
states: vec![trajectory[n-1].clone()],
|
||||
stability: 1.0,
|
||||
coherence: trajectory[n-1].coherence(),
|
||||
energy_cost: 0.0,
|
||||
});
|
||||
}
|
||||
|
||||
// Check for limit cycle
|
||||
for period in 2..20 {
|
||||
if n > period * 2 {
|
||||
let recent = &trajectory[n-period..];
|
||||
let previous = &trajectory[n-2*period..n-period];
|
||||
|
||||
if recent.iter().zip(previous).all(|(a, b)| a.distance(b) < self.convergence_epsilon) {
|
||||
return Some(Attractor {
|
||||
id: AttractorId::from_cycle(recent),
|
||||
kind: AttractorKind::LimitCycle { period },
|
||||
states: recent.to_vec(),
|
||||
stability: 1.0,
|
||||
coherence: recent.iter().map(|s| s.coherence()).sum::<f64>() / period as f64,
|
||||
energy_cost: 0.0,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Attractor-Aware Transitions
|
||||
|
||||
```rust
|
||||
/// System that prefers transitions toward attractors
|
||||
pub struct AttractorGuidedSystem {
|
||||
/// Known attractors
|
||||
attractors: Vec<Attractor>,
|
||||
|
||||
/// Current state
|
||||
current: SystemState,
|
||||
|
||||
/// Guidance strength (0 = no guidance, 1 = strong guidance)
|
||||
guidance_strength: f64,
|
||||
}
|
||||
|
||||
impl AttractorGuidedSystem {
|
||||
/// Find nearest attractor to current state
|
||||
pub fn nearest_attractor(&self) -> Option<&Attractor> {
|
||||
self.attractors
|
||||
.iter()
|
||||
.min_by(|a, b| {
|
||||
let dist_a = self.distance_to_attractor(a);
|
||||
let dist_b = self.distance_to_attractor(b);
|
||||
dist_a.partial_cmp(&dist_b).unwrap()
|
||||
})
|
||||
}
|
||||
|
||||
fn distance_to_attractor(&self, attractor: &Attractor) -> f64 {
|
||||
attractor
|
||||
.states
|
||||
.iter()
|
||||
.map(|s| self.current.distance(s))
|
||||
.min_by(f64::total_cmp)
|
||||
.unwrap_or(f64::INFINITY)
|
||||
}
|
||||
|
||||
/// Bias transition toward attractor
|
||||
pub fn guided_transition(&self, proposed: Transition) -> Transition {
|
||||
if let Some(attractor) = self.nearest_attractor() {
|
||||
let current_dist = self.distance_to_attractor(attractor);
|
||||
let proposed_state = proposed.apply_to(&self.current);
|
||||
let proposed_dist = attractor
|
||||
.states
|
||||
.iter()
|
||||
.map(|s| proposed_state.distance(s))
|
||||
.min_by(f64::total_cmp)
|
||||
.unwrap_or(f64::INFINITY);
|
||||
|
||||
// If proposed moves away from attractor, dampen it
|
||||
if proposed_dist > current_dist {
|
||||
let damping = (proposed_dist - current_dist) / current_dist;
|
||||
let damping_factor = (1.0 - self.guidance_strength * damping).max(0.1);
|
||||
proposed.scale(damping_factor)
|
||||
} else {
|
||||
// Moving toward attractor - allow or amplify
|
||||
let boost = (current_dist - proposed_dist) / current_dist;
|
||||
let boost_factor = 1.0 + self.guidance_strength * boost * 0.5;
|
||||
proposed.scale(boost_factor)
|
||||
}
|
||||
} else {
|
||||
proposed
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Closure Pressure
|
||||
|
||||
```rust
|
||||
/// Pressure that pushes system toward closure
|
||||
pub struct ClosurePressure {
|
||||
/// Attractors to prefer
|
||||
attractors: Vec<Attractor>,
|
||||
|
||||
/// Pressure strength
|
||||
strength: f64,
|
||||
|
||||
/// History of recent states
|
||||
recent_states: RingBuffer<SystemState>,
|
||||
|
||||
/// Divergence detection
|
||||
divergence_threshold: f64,
|
||||
}
|
||||
|
||||
impl ClosurePressure {
|
||||
/// Compute closure pressure for a transition
|
||||
pub fn pressure(&self, from: &SystemState, transition: &Transition) -> f64 {
|
||||
let to = transition.apply_to(from);
|
||||
|
||||
// Distance to nearest attractor (normalized)
|
||||
let attractor_dist = self.attractors
|
||||
.iter()
|
||||
.map(|a| self.normalized_distance(&to, a))
|
||||
.min_by(f64::total_cmp)
|
||||
.unwrap_or(1.0);
|
||||
|
||||
// Divergence from recent trajectory
|
||||
let divergence = self.compute_divergence(&to);
|
||||
|
||||
// Combined pressure: high when far from attractors and diverging
|
||||
self.strength * (attractor_dist + divergence) / 2.0
|
||||
}
|
||||
|
||||
fn normalized_distance(&self, state: &SystemState, attractor: &Attractor) -> f64 {
|
||||
let min_dist = attractor
|
||||
.states
|
||||
.iter()
|
||||
.map(|s| state.distance(s))
|
||||
.min_by(f64::total_cmp)
|
||||
.unwrap_or(f64::INFINITY);
|
||||
|
||||
// Normalize by attractor's typical basin size (heuristic)
|
||||
(min_dist / attractor.stability.max(0.1)).min(1.0)
|
||||
}
|
||||
|
||||
fn compute_divergence(&self, state: &SystemState) -> f64 {
|
||||
if self.recent_states.len() < 3 {
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
// Check if state is diverging from recent trajectory
|
||||
let recent_mean = self.recent_states.mean();
|
||||
let recent_variance = self.recent_states.variance();
|
||||
|
||||
let deviation = state.distance(&recent_mean);
|
||||
let normalized_deviation = deviation / recent_variance.sqrt().max(0.001);
|
||||
|
||||
(normalized_deviation / self.divergence_threshold).min(1.0)
|
||||
}
|
||||
|
||||
/// Check if system is approaching an attractor
|
||||
pub fn is_converging(&self) -> bool {
|
||||
if self.recent_states.len() < 10 {
|
||||
return false;
|
||||
}
|
||||
|
||||
let distances: Vec<f64> = self.recent_states
|
||||
.iter()
|
||||
.map(|s| {
|
||||
self.attractors
|
||||
.iter()
|
||||
.map(|a| a.states.iter().map(|as_| s.distance(as_)).min_by(f64::total_cmp).unwrap())
|
||||
.min_by(f64::total_cmp)
|
||||
.unwrap_or(f64::INFINITY)
|
||||
})
|
||||
.collect();
|
||||
|
||||
// Check if distances are decreasing
|
||||
distances.windows(2).filter(|w| w[0] > w[1]).count() > distances.len() / 2
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### WASM Attractor Support
|
||||
|
||||
```rust
|
||||
// ruvector-delta-wasm/src/attractor.rs
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct WasmAttractorField {
|
||||
attractors: Vec<WasmAttractor>,
|
||||
current_position: Vec<f32>,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct WasmAttractor {
|
||||
center: Vec<f32>,
|
||||
strength: f32,
|
||||
radius: f32,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl WasmAttractorField {
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
attractors: Vec::new(),
|
||||
current_position: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn add_attractor(&mut self, center: &[f32], strength: f32, radius: f32) {
|
||||
self.attractors.push(WasmAttractor {
|
||||
center: center.to_vec(),
|
||||
strength,
|
||||
radius,
|
||||
});
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn closure_force(&self, position: &[f32]) -> Vec<f32> {
|
||||
let mut force = vec![0.0f32; position.len()];
|
||||
|
||||
for attractor in &self.attractors {
|
||||
let dist = euclidean_distance(position, &attractor.center);
|
||||
if dist < attractor.radius && dist > 0.001 {
|
||||
let magnitude = attractor.strength * (1.0 - dist / attractor.radius);
|
||||
for (i, f) in force.iter_mut().enumerate() {
|
||||
*f += magnitude * (attractor.center[i] - position[i]) / dist;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
force
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn nearest_attractor_distance(&self, position: &[f32]) -> f32 {
|
||||
self.attractors
|
||||
.iter()
|
||||
.map(|a| euclidean_distance(position, &a.center))
|
||||
.min_by(|a, b| a.partial_cmp(b).unwrap())
|
||||
.unwrap_or(f32::INFINITY)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Consequences
|
||||
|
||||
### Positive
|
||||
- System naturally stabilizes
|
||||
- Predictable long-term behavior
|
||||
- Reduced computational exploration
|
||||
|
||||
### Negative
|
||||
- May get stuck in suboptimal attractors
|
||||
- Exploration is discouraged
|
||||
- Novel states are harder to reach
|
||||
|
||||
### Neutral
|
||||
- Trade-off between stability and adaptability
|
||||
- Requires periodic attractor re-discovery
|
||||
@@ -0,0 +1,335 @@
|
||||
//! # Application 1: Machines That Refuse to Think Past Their Understanding
|
||||
//!
|
||||
//! A system where reasoning depth, action scope, and memory writes collapse
|
||||
//! automatically as internal coherence drops.
|
||||
//!
|
||||
//! ## The Exotic Property
|
||||
//! The machine becomes self-limiting. It does **less**, not more, when uncertain.
|
||||
//!
|
||||
//! ## Why This Matters
|
||||
//! This is closer to biological cognition than current AI.
|
||||
//! Brains freeze, hesitate, or disengage under overload.
|
||||
|
||||
use std::sync::atomic::{AtomicU64, Ordering};
|
||||
|
||||
/// Coherence-gated reasoning system
|
||||
pub struct SelfLimitingReasoner {
|
||||
/// Current coherence level (0.0 - 1.0 scaled to u64)
|
||||
coherence: AtomicU64,
|
||||
|
||||
/// Maximum reasoning depth at full coherence
|
||||
max_depth: usize,
|
||||
|
||||
/// Maximum action scope at full coherence
|
||||
max_scope: usize,
|
||||
|
||||
/// Memory write permission threshold
|
||||
memory_gate_threshold: f64,
|
||||
|
||||
/// Reasoning depth collapse curve
|
||||
depth_collapse: CollapseFunction,
|
||||
|
||||
/// Action scope collapse curve
|
||||
scope_collapse: CollapseFunction,
|
||||
}
|
||||
|
||||
/// How capabilities collapse as coherence drops
|
||||
#[derive(Clone, Copy)]
|
||||
pub enum CollapseFunction {
|
||||
/// Linear: capability = coherence * max
|
||||
Linear,
|
||||
/// Quadratic: capability = coherence² * max (faster collapse)
|
||||
Quadratic,
|
||||
/// Sigmoid: smooth transition with sharp cutoff
|
||||
Sigmoid { midpoint: f64, steepness: f64 },
|
||||
/// Step: binary on/off at threshold
|
||||
Step { threshold: f64 },
|
||||
}
|
||||
|
||||
impl CollapseFunction {
|
||||
fn apply(&self, coherence: f64, max_value: usize) -> usize {
|
||||
// Validate input coherence
|
||||
let safe_coherence = if coherence.is_finite() {
|
||||
coherence.clamp(0.0, 1.0)
|
||||
} else {
|
||||
0.0 // Safe default for invalid input
|
||||
};
|
||||
|
||||
let factor = match self {
|
||||
CollapseFunction::Linear => safe_coherence,
|
||||
CollapseFunction::Quadratic => safe_coherence * safe_coherence,
|
||||
CollapseFunction::Sigmoid { midpoint, steepness } => {
|
||||
let exponent = -steepness * (safe_coherence - midpoint);
|
||||
// Prevent overflow in exp calculation
|
||||
if !exponent.is_finite() {
|
||||
if exponent > 0.0 { 0.0 } else { 1.0 }
|
||||
} else if exponent > 700.0 {
|
||||
0.0 // exp would overflow, result approaches 0
|
||||
} else if exponent < -700.0 {
|
||||
1.0 // exp would underflow to 0, result approaches 1
|
||||
} else {
|
||||
1.0 / (1.0 + exponent.exp())
|
||||
}
|
||||
}
|
||||
CollapseFunction::Step { threshold } => {
|
||||
if safe_coherence >= *threshold { 1.0 } else { 0.0 }
|
||||
}
|
||||
};
|
||||
|
||||
// Validate factor and use saturating conversion
|
||||
let safe_factor = if factor.is_finite() { factor.clamp(0.0, 1.0) } else { 0.0 };
|
||||
let result = (max_value as f64) * safe_factor;
|
||||
|
||||
// Safe conversion to usize with bounds checking
|
||||
if !result.is_finite() || result < 0.0 {
|
||||
0
|
||||
} else if result >= usize::MAX as f64 {
|
||||
max_value // Use max_value as upper bound
|
||||
} else {
|
||||
result.round() as usize
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Result of a reasoning attempt
|
||||
#[derive(Debug)]
|
||||
pub enum ReasoningResult<T> {
|
||||
/// Successfully reasoned to conclusion
|
||||
Completed(T),
|
||||
/// Reasoning collapsed due to low coherence
|
||||
Collapsed { depth_reached: usize, reason: CollapseReason },
|
||||
/// Reasoning refused to start
|
||||
Refused { coherence: f64, required: f64 },
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum CollapseReason {
|
||||
DepthLimitReached,
|
||||
CoherenceDroppedBelowThreshold,
|
||||
MemoryWriteBlocked,
|
||||
ActionScopeExhausted,
|
||||
}
|
||||
|
||||
impl SelfLimitingReasoner {
|
||||
pub fn new(max_depth: usize, max_scope: usize) -> Self {
|
||||
Self {
|
||||
coherence: AtomicU64::new(f64_to_u64(1.0)),
|
||||
max_depth,
|
||||
max_scope,
|
||||
memory_gate_threshold: 0.5,
|
||||
depth_collapse: CollapseFunction::Quadratic,
|
||||
scope_collapse: CollapseFunction::Sigmoid { midpoint: 0.6, steepness: 10.0 },
|
||||
}
|
||||
}
|
||||
|
||||
/// Get current coherence
|
||||
pub fn coherence(&self) -> f64 {
|
||||
u64_to_f64(self.coherence.load(Ordering::Acquire))
|
||||
}
|
||||
|
||||
/// Get current allowed reasoning depth
|
||||
pub fn allowed_depth(&self) -> usize {
|
||||
self.depth_collapse.apply(self.coherence(), self.max_depth)
|
||||
}
|
||||
|
||||
/// Get current allowed action scope
|
||||
pub fn allowed_scope(&self) -> usize {
|
||||
self.scope_collapse.apply(self.coherence(), self.max_scope)
|
||||
}
|
||||
|
||||
/// Can we write to memory?
|
||||
pub fn can_write_memory(&self) -> bool {
|
||||
self.coherence() >= self.memory_gate_threshold
|
||||
}
|
||||
|
||||
/// Attempt to reason about a problem
|
||||
pub fn reason<T, F>(&self, problem: &str, mut reasoner: F) -> ReasoningResult<T>
|
||||
where
|
||||
F: FnMut(&mut ReasoningContext) -> Option<T>,
|
||||
{
|
||||
let initial_coherence = self.coherence();
|
||||
|
||||
// Refuse if coherence is too low to start
|
||||
let min_start_coherence = 0.3;
|
||||
if initial_coherence < min_start_coherence {
|
||||
return ReasoningResult::Refused {
|
||||
coherence: initial_coherence,
|
||||
required: min_start_coherence,
|
||||
};
|
||||
}
|
||||
|
||||
let mut ctx = ReasoningContext {
|
||||
depth: 0,
|
||||
max_depth: self.allowed_depth(),
|
||||
scope_used: 0,
|
||||
max_scope: self.allowed_scope(),
|
||||
coherence: initial_coherence,
|
||||
memory_writes_blocked: 0,
|
||||
};
|
||||
|
||||
// Execute reasoning with collapse monitoring
|
||||
loop {
|
||||
// Check if we should collapse
|
||||
if ctx.depth >= ctx.max_depth {
|
||||
return ReasoningResult::Collapsed {
|
||||
depth_reached: ctx.depth,
|
||||
reason: CollapseReason::DepthLimitReached,
|
||||
};
|
||||
}
|
||||
|
||||
if ctx.coherence < 0.2 {
|
||||
return ReasoningResult::Collapsed {
|
||||
depth_reached: ctx.depth,
|
||||
reason: CollapseReason::CoherenceDroppedBelowThreshold,
|
||||
};
|
||||
}
|
||||
|
||||
// Attempt one step of reasoning
|
||||
ctx.depth += 1;
|
||||
|
||||
// Coherence degrades with depth (uncertainty accumulates)
|
||||
ctx.coherence *= 0.95;
|
||||
|
||||
// Recalculate limits based on new coherence
|
||||
ctx.max_depth = self.depth_collapse.apply(ctx.coherence, self.max_depth);
|
||||
ctx.max_scope = self.scope_collapse.apply(ctx.coherence, self.max_scope);
|
||||
|
||||
// Try to reach conclusion
|
||||
if let Some(result) = reasoner(&mut ctx) {
|
||||
return ReasoningResult::Completed(result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Update coherence based on external feedback
|
||||
pub fn update_coherence(&self, delta: f64) {
|
||||
let current = self.coherence();
|
||||
let new = (current + delta).clamp(0.0, 1.0);
|
||||
self.coherence.store(f64_to_u64(new), Ordering::Release);
|
||||
}
|
||||
}
|
||||
|
||||
/// Context passed to reasoning function
|
||||
pub struct ReasoningContext {
|
||||
pub depth: usize,
|
||||
pub max_depth: usize,
|
||||
pub scope_used: usize,
|
||||
pub max_scope: usize,
|
||||
pub coherence: f64,
|
||||
pub memory_writes_blocked: usize,
|
||||
}
|
||||
|
||||
impl ReasoningContext {
|
||||
/// Request to use some action scope
|
||||
pub fn use_scope(&mut self, amount: usize) -> bool {
|
||||
if self.scope_used + amount <= self.max_scope {
|
||||
self.scope_used += amount;
|
||||
true
|
||||
} else {
|
||||
false // Action refused due to scope exhaustion
|
||||
}
|
||||
}
|
||||
|
||||
/// Request to write to memory
|
||||
pub fn write_memory<T>(&mut self, _key: &str, _value: T) -> bool {
|
||||
if self.coherence >= 0.5 {
|
||||
true
|
||||
} else {
|
||||
self.memory_writes_blocked += 1;
|
||||
false // Memory write blocked due to low coherence
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper functions for atomic f64 storage with overflow protection
|
||||
const SCALE_FACTOR: f64 = 1_000_000_000.0;
|
||||
const MAX_SCALED_VALUE: u64 = u64::MAX;
|
||||
|
||||
fn f64_to_u64(f: f64) -> u64 {
|
||||
// Validate input
|
||||
if !f.is_finite() {
|
||||
return 0; // Safe default for NaN/Infinity
|
||||
}
|
||||
|
||||
// Clamp to valid range [0.0, 1.0] for coherence values
|
||||
let clamped = f.clamp(0.0, 1.0);
|
||||
|
||||
// Use saturating conversion to prevent overflow
|
||||
let scaled = clamped * SCALE_FACTOR;
|
||||
|
||||
// Double-check the scaled value is within u64 range
|
||||
if scaled >= MAX_SCALED_VALUE as f64 {
|
||||
MAX_SCALED_VALUE
|
||||
} else if scaled <= 0.0 {
|
||||
0
|
||||
} else {
|
||||
scaled as u64
|
||||
}
|
||||
}
|
||||
|
||||
fn u64_to_f64(u: u64) -> f64 {
|
||||
let result = (u as f64) / SCALE_FACTOR;
|
||||
|
||||
// Ensure result is valid and clamped to expected range
|
||||
if result.is_finite() {
|
||||
result.clamp(0.0, 1.0)
|
||||
} else {
|
||||
0.0 // Safe default
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_self_limiting_reasoning() {
|
||||
let reasoner = SelfLimitingReasoner::new(10, 100);
|
||||
|
||||
// At full coherence, should have full depth
|
||||
assert_eq!(reasoner.allowed_depth(), 10);
|
||||
|
||||
// Simulate reasoning that degrades coherence
|
||||
let result = reasoner.reason("complex problem", |ctx| {
|
||||
println!(
|
||||
"Depth {}/{}, Coherence {:.2}, Scope {}/{}",
|
||||
ctx.depth, ctx.max_depth, ctx.coherence, ctx.scope_used, ctx.max_scope
|
||||
);
|
||||
|
||||
// Pretend we need 8 steps to solve
|
||||
if ctx.depth >= 8 {
|
||||
Some("solution")
|
||||
} else {
|
||||
None
|
||||
}
|
||||
});
|
||||
|
||||
match result {
|
||||
ReasoningResult::Completed(solution) => {
|
||||
println!("Solved: {}", solution);
|
||||
}
|
||||
ReasoningResult::Collapsed { depth_reached, reason } => {
|
||||
println!("Collapsed at depth {} due to {:?}", depth_reached, reason);
|
||||
// THIS IS THE EXOTIC BEHAVIOR: The system stopped itself
|
||||
}
|
||||
ReasoningResult::Refused { coherence, required } => {
|
||||
println!("Refused to start: coherence {:.2} < {:.2}", coherence, required);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_collapse_under_uncertainty() {
|
||||
let reasoner = SelfLimitingReasoner::new(20, 100);
|
||||
|
||||
// Degrade coherence externally (simulating confusing input)
|
||||
reasoner.update_coherence(-0.5);
|
||||
|
||||
// Now reasoning should be severely limited
|
||||
assert!(reasoner.allowed_depth() < 10);
|
||||
assert!(!reasoner.can_write_memory());
|
||||
|
||||
// The system is DOING LESS because it's uncertain
|
||||
// This is the opposite of current AI systems
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,380 @@
|
||||
//! # Application 2: Computational "Event Horizons" in Reasoning Systems
|
||||
//!
|
||||
//! Define a boundary in state space beyond which computation becomes
|
||||
//! unstable or destructive.
|
||||
//!
|
||||
//! ## The Exotic Property
|
||||
//! Like an event horizon, you can approach it asymptotically but never
|
||||
//! cross without collapse.
|
||||
//!
|
||||
//! ## Use Cases
|
||||
//! - Long horizon planning
|
||||
//! - Recursive self-improvement
|
||||
//! - Self-modifying systems
|
||||
//!
|
||||
//! ## Why It's Exotic
|
||||
//! You get bounded recursion without hard limits.
|
||||
//! The system finds its own stopping point.
|
||||
|
||||
use std::f64::consts::E;
|
||||
|
||||
/// A computational event horizon that makes crossing impossible
|
||||
pub struct EventHorizon {
|
||||
/// Center of the "safe" region in state space
|
||||
safe_center: Vec<f64>,
|
||||
|
||||
/// Radius of the event horizon
|
||||
horizon_radius: f64,
|
||||
|
||||
/// How steeply costs increase near the horizon
|
||||
steepness: f64,
|
||||
|
||||
/// Energy budget for computation
|
||||
energy_budget: f64,
|
||||
|
||||
/// Current position in state space
|
||||
current_position: Vec<f64>,
|
||||
}
|
||||
|
||||
/// Result of attempting to move in state space
|
||||
#[derive(Debug)]
|
||||
pub enum MovementResult {
|
||||
/// Successfully moved to new position
|
||||
Moved { new_position: Vec<f64>, energy_spent: f64 },
|
||||
|
||||
/// Movement would cross horizon, asymptotically approached instead
|
||||
AsymptoticApproach {
|
||||
final_position: Vec<f64>,
|
||||
distance_to_horizon: f64,
|
||||
energy_exhausted: bool,
|
||||
},
|
||||
|
||||
/// No energy to move
|
||||
Frozen,
|
||||
}
|
||||
|
||||
impl EventHorizon {
|
||||
pub fn new(dimensions: usize, horizon_radius: f64) -> Self {
|
||||
Self {
|
||||
safe_center: vec![0.0; dimensions],
|
||||
horizon_radius,
|
||||
steepness: 5.0,
|
||||
energy_budget: 1000.0,
|
||||
current_position: vec![0.0; dimensions],
|
||||
}
|
||||
}
|
||||
|
||||
/// Maximum iterations for binary search (prevents infinite loops)
|
||||
const MAX_BINARY_SEARCH_ITERATIONS: usize = 50;
|
||||
|
||||
/// Distance from current position to horizon
|
||||
pub fn distance_to_horizon(&self) -> f64 {
|
||||
let dist_from_center = self.distance_from_center(&self.current_position);
|
||||
let distance = self.horizon_radius - dist_from_center;
|
||||
// Validate result
|
||||
if distance.is_finite() { distance.max(0.0) } else { 0.0 }
|
||||
}
|
||||
|
||||
fn distance_from_center(&self, position: &[f64]) -> f64 {
|
||||
let sum: f64 = position.iter()
|
||||
.zip(&self.safe_center)
|
||||
.map(|(a, b)| {
|
||||
// Validate inputs
|
||||
if !a.is_finite() || !b.is_finite() {
|
||||
return 0.0;
|
||||
}
|
||||
(a - b).powi(2)
|
||||
})
|
||||
.sum();
|
||||
|
||||
let result = sum.sqrt();
|
||||
if result.is_finite() { result } else { 0.0 }
|
||||
}
|
||||
|
||||
/// Compute the energy cost to move to a position
|
||||
/// Cost increases exponentially as you approach the horizon
|
||||
/// Returns f64::INFINITY for positions at or beyond horizon, or for invalid inputs
|
||||
fn movement_cost(&self, from: &[f64], to: &[f64]) -> f64 {
|
||||
let base_distance: f64 = from.iter()
|
||||
.zip(to)
|
||||
.map(|(a, b)| {
|
||||
if !a.is_finite() || !b.is_finite() {
|
||||
return 0.0;
|
||||
}
|
||||
(a - b).powi(2)
|
||||
})
|
||||
.sum::<f64>()
|
||||
.sqrt();
|
||||
|
||||
// Validate base_distance
|
||||
if !base_distance.is_finite() {
|
||||
return f64::INFINITY;
|
||||
}
|
||||
|
||||
let to_dist_from_center = self.distance_from_center(to);
|
||||
|
||||
// Validate horizon_radius to avoid division by zero
|
||||
if self.horizon_radius.abs() < f64::EPSILON {
|
||||
return f64::INFINITY;
|
||||
}
|
||||
|
||||
let proximity_to_horizon = to_dist_from_center / self.horizon_radius;
|
||||
|
||||
// Validate proximity calculation
|
||||
if !proximity_to_horizon.is_finite() {
|
||||
return f64::INFINITY;
|
||||
}
|
||||
|
||||
if proximity_to_horizon >= 1.0 {
|
||||
// At or beyond horizon - infinite cost
|
||||
f64::INFINITY
|
||||
} else {
|
||||
// Cost increases exponentially as we approach horizon
|
||||
// Using: cost = base * e^(steepness * proximity / (1 - proximity))
|
||||
let denominator = 1.0 - proximity_to_horizon;
|
||||
if denominator.abs() < f64::EPSILON {
|
||||
return f64::INFINITY;
|
||||
}
|
||||
|
||||
let exponent = self.steepness * proximity_to_horizon / denominator;
|
||||
|
||||
// Prevent overflow in exp calculation
|
||||
if !exponent.is_finite() || exponent > 700.0 {
|
||||
return f64::INFINITY;
|
||||
}
|
||||
|
||||
let horizon_factor = E.powf(exponent);
|
||||
let result = base_distance * horizon_factor;
|
||||
|
||||
if result.is_finite() { result } else { f64::INFINITY }
|
||||
}
|
||||
}
|
||||
|
||||
/// Attempt to move toward a target position
|
||||
pub fn move_toward(&mut self, target: &[f64]) -> MovementResult {
|
||||
if self.energy_budget <= 0.0 {
|
||||
return MovementResult::Frozen;
|
||||
}
|
||||
|
||||
let direct_cost = self.movement_cost(&self.current_position, target);
|
||||
|
||||
if direct_cost <= self.energy_budget {
|
||||
// Can afford direct movement
|
||||
self.energy_budget -= direct_cost;
|
||||
self.current_position = target.to_vec();
|
||||
return MovementResult::Moved {
|
||||
new_position: self.current_position.clone(),
|
||||
energy_spent: direct_cost,
|
||||
};
|
||||
}
|
||||
|
||||
// Can't afford direct movement - try to get as close as possible
|
||||
// Binary search for the furthest affordable position with iteration limit
|
||||
let mut low = 0.0;
|
||||
let mut high = 1.0;
|
||||
let mut best_position = self.current_position.clone();
|
||||
let mut best_cost = 0.0;
|
||||
|
||||
for iteration in 0..Self::MAX_BINARY_SEARCH_ITERATIONS {
|
||||
let mid = (low + high) / 2.0;
|
||||
|
||||
// Early exit if converged (difference smaller than precision threshold)
|
||||
if (high - low) < 1e-10 {
|
||||
break;
|
||||
}
|
||||
|
||||
let interpolated: Vec<f64> = self.current_position.iter()
|
||||
.zip(target)
|
||||
.map(|(a, b)| {
|
||||
let val = a + mid * (b - a);
|
||||
if val.is_finite() { val } else { *a }
|
||||
})
|
||||
.collect();
|
||||
|
||||
let cost = self.movement_cost(&self.current_position, &interpolated);
|
||||
|
||||
// Validate cost
|
||||
if !cost.is_finite() {
|
||||
high = mid;
|
||||
continue;
|
||||
}
|
||||
|
||||
if cost <= self.energy_budget {
|
||||
low = mid;
|
||||
best_position = interpolated;
|
||||
best_cost = cost;
|
||||
} else {
|
||||
high = mid;
|
||||
}
|
||||
}
|
||||
|
||||
// Move to best affordable position
|
||||
self.energy_budget -= best_cost;
|
||||
self.current_position = best_position.clone();
|
||||
|
||||
MovementResult::AsymptoticApproach {
|
||||
final_position: best_position,
|
||||
distance_to_horizon: self.distance_to_horizon(),
|
||||
energy_exhausted: self.energy_budget < 0.01,
|
||||
}
|
||||
}
|
||||
|
||||
/// Attempt recursive self-improvement (bounded by horizon)
|
||||
pub fn recursive_improve<F>(&mut self, improvement_fn: F, max_iterations: usize) -> RecursionResult
|
||||
where
|
||||
F: Fn(&[f64]) -> Vec<f64>, // Each improvement suggests a new target
|
||||
{
|
||||
let mut iterations = 0;
|
||||
let mut improvements = Vec::new();
|
||||
|
||||
while iterations < max_iterations && self.energy_budget > 0.0 {
|
||||
let target = improvement_fn(&self.current_position);
|
||||
let result = self.move_toward(&target);
|
||||
|
||||
match result {
|
||||
MovementResult::Moved { energy_spent, .. } => {
|
||||
improvements.push(Improvement {
|
||||
iteration: iterations,
|
||||
position: self.current_position.clone(),
|
||||
energy_spent,
|
||||
distance_to_horizon: self.distance_to_horizon(),
|
||||
});
|
||||
}
|
||||
MovementResult::AsymptoticApproach { distance_to_horizon, .. } => {
|
||||
// Approaching horizon - system is naturally stopping
|
||||
return RecursionResult::HorizonBounded {
|
||||
iterations,
|
||||
improvements,
|
||||
final_distance: distance_to_horizon,
|
||||
};
|
||||
}
|
||||
MovementResult::Frozen => {
|
||||
return RecursionResult::EnergyExhausted {
|
||||
iterations,
|
||||
improvements,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
iterations += 1;
|
||||
}
|
||||
|
||||
RecursionResult::MaxIterationsReached { iterations, improvements }
|
||||
}
|
||||
|
||||
/// Reset energy budget
|
||||
pub fn refuel(&mut self, energy: f64) {
|
||||
self.energy_budget += energy;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Improvement {
|
||||
pub iteration: usize,
|
||||
pub position: Vec<f64>,
|
||||
pub energy_spent: f64,
|
||||
pub distance_to_horizon: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum RecursionResult {
|
||||
/// Recursion bounded naturally by horizon
|
||||
HorizonBounded {
|
||||
iterations: usize,
|
||||
improvements: Vec<Improvement>,
|
||||
final_distance: f64,
|
||||
},
|
||||
/// Ran out of energy
|
||||
EnergyExhausted {
|
||||
iterations: usize,
|
||||
improvements: Vec<Improvement>,
|
||||
},
|
||||
/// Hit artificial iteration limit
|
||||
MaxIterationsReached {
|
||||
iterations: usize,
|
||||
improvements: Vec<Improvement>,
|
||||
},
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_event_horizon() {
|
||||
let mut horizon = EventHorizon::new(2, 10.0);
|
||||
|
||||
// Try to move directly to the horizon
|
||||
let result = horizon.move_toward(&[10.0, 0.0]);
|
||||
|
||||
match result {
|
||||
MovementResult::AsymptoticApproach { final_position, distance_to_horizon, .. } => {
|
||||
println!("Approached asymptotically to {:?}", final_position);
|
||||
println!("Distance to horizon: {:.4}", distance_to_horizon);
|
||||
|
||||
// We got close but couldn't cross
|
||||
let final_dist = (final_position[0].powi(2) + final_position[1].powi(2)).sqrt();
|
||||
assert!(final_dist < 10.0, "Should not cross horizon");
|
||||
assert!(final_dist > 9.0, "Should get close to horizon");
|
||||
}
|
||||
other => panic!("Expected asymptotic approach, got {:?}", other),
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_recursive_improvement_bounded() {
|
||||
let mut horizon = EventHorizon::new(2, 5.0);
|
||||
|
||||
// Improvement function that always tries to go further out
|
||||
let improve = |pos: &[f64]| -> Vec<f64> {
|
||||
vec![pos[0] + 0.5, pos[1] + 0.5]
|
||||
};
|
||||
|
||||
let result = horizon.recursive_improve(improve, 100);
|
||||
|
||||
match result {
|
||||
RecursionResult::HorizonBounded { iterations, final_distance, .. } => {
|
||||
println!("Bounded after {} iterations", iterations);
|
||||
println!("Final distance to horizon: {:.4}", final_distance);
|
||||
|
||||
// KEY INSIGHT: The system stopped ITSELF
|
||||
// No hard limit was hit - it just became impossible to proceed
|
||||
}
|
||||
other => {
|
||||
println!("Got: {:?}", other);
|
||||
// Even if energy exhausted or max iterations, the horizon constrained growth
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_self_modifying_bounded() {
|
||||
// Simulate a self-modifying system
|
||||
let mut horizon = EventHorizon::new(3, 8.0);
|
||||
horizon.refuel(10000.0); // Lots of energy
|
||||
|
||||
// Self-modification that tries to exponentially improve
|
||||
let mut power = 1.0;
|
||||
let self_modify = |pos: &[f64]| -> Vec<f64> {
|
||||
power *= 1.1; // Each modification makes the next more powerful
|
||||
vec![
|
||||
pos[0] + power * 0.1,
|
||||
pos[1] + power * 0.1,
|
||||
pos[2] + power * 0.1,
|
||||
]
|
||||
};
|
||||
|
||||
let result = horizon.recursive_improve(self_modify, 1000);
|
||||
|
||||
// Despite exponential self-improvement attempts,
|
||||
// the system cannot escape its bounded region
|
||||
match result {
|
||||
RecursionResult::HorizonBounded { iterations, final_distance, .. } => {
|
||||
println!("Self-modification bounded after {} iterations", iterations);
|
||||
println!("Final distance to horizon: {:.6}", final_distance);
|
||||
// The system hit its natural limit
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,485 @@
|
||||
//! # Application 3: Artificial Homeostasis in Synthetic Life Simulations
|
||||
//!
|
||||
//! Coherence replaces fitness as the primary survival constraint.
|
||||
//!
|
||||
//! ## What Breaks Today
|
||||
//! Artificial life and agent-based simulations explode, stagnate,
|
||||
//! or need constant tuning.
|
||||
//!
|
||||
//! ## Δ-Behavior Application
|
||||
//! Agents that violate coherence:
|
||||
//! - Consume more energy
|
||||
//! - Lose memory
|
||||
//! - Die earlier
|
||||
//!
|
||||
//! ## Exotic Result
|
||||
//! Evolution that selects for stable regulation, not just reward maximization.
|
||||
//!
|
||||
//! This is publishable territory.
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::sync::atomic::{AtomicU64, Ordering};
|
||||
|
||||
/// A synthetic organism with homeostatic regulation
|
||||
pub struct HomeostasticOrganism {
|
||||
/// Unique identifier
|
||||
pub id: u64,
|
||||
|
||||
/// Internal state variables (e.g., temperature, pH, energy)
|
||||
internal_state: HashMap<String, f64>,
|
||||
|
||||
/// Setpoints for each state variable (homeostatic targets)
|
||||
setpoints: HashMap<String, f64>,
|
||||
|
||||
/// Tolerance for deviation from setpoint
|
||||
tolerances: HashMap<String, f64>,
|
||||
|
||||
/// Current coherence (system-wide stability measure)
|
||||
coherence: f64,
|
||||
|
||||
/// Energy reserves
|
||||
energy: f64,
|
||||
|
||||
/// Memory capacity (degrades with low coherence)
|
||||
memory: Vec<MemoryEntry>,
|
||||
max_memory: usize,
|
||||
|
||||
/// Age in simulation ticks
|
||||
age: u64,
|
||||
|
||||
/// Is alive
|
||||
alive: bool,
|
||||
|
||||
/// Genome (controls regulatory parameters)
|
||||
genome: Genome,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Genome {
|
||||
/// How aggressively to correct deviations
|
||||
regulatory_strength: f64,
|
||||
|
||||
/// Energy efficiency
|
||||
metabolic_efficiency: f64,
|
||||
|
||||
/// Base coherence maintenance cost
|
||||
coherence_maintenance_cost: f64,
|
||||
|
||||
/// Memory retention under stress
|
||||
memory_resilience: f64,
|
||||
|
||||
/// Lifespan factor
|
||||
longevity: f64,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MemoryEntry {
|
||||
pub content: String,
|
||||
pub importance: f64,
|
||||
pub age: u64,
|
||||
}
|
||||
|
||||
/// Actions the organism can take
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Action {
|
||||
/// Consume energy from environment
|
||||
Eat(f64),
|
||||
/// Attempt to reproduce
|
||||
Reproduce,
|
||||
/// Move in environment
|
||||
Move(f64, f64),
|
||||
/// Do nothing (rest)
|
||||
Rest,
|
||||
/// Regulate internal state
|
||||
Regulate(String, f64),
|
||||
}
|
||||
|
||||
/// Results of actions
|
||||
#[derive(Debug)]
|
||||
pub enum ActionResult {
|
||||
Success { energy_cost: f64, coherence_impact: f64 },
|
||||
Failed { reason: String },
|
||||
Died { cause: DeathCause },
|
||||
Reproduced { offspring_id: u64 },
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum DeathCause {
|
||||
EnergyDepleted,
|
||||
CoherenceCollapse,
|
||||
OldAge,
|
||||
ExtremeDeviation(String),
|
||||
}
|
||||
|
||||
impl HomeostasticOrganism {
|
||||
pub fn new(id: u64, genome: Genome) -> Self {
|
||||
let mut internal_state = HashMap::new();
|
||||
let mut setpoints = HashMap::new();
|
||||
let mut tolerances = HashMap::new();
|
||||
|
||||
// Define homeostatic variables
|
||||
internal_state.insert("temperature".to_string(), 37.0);
|
||||
setpoints.insert("temperature".to_string(), 37.0);
|
||||
tolerances.insert("temperature".to_string(), 2.0);
|
||||
|
||||
internal_state.insert("ph".to_string(), 7.4);
|
||||
setpoints.insert("ph".to_string(), 7.4);
|
||||
tolerances.insert("ph".to_string(), 0.3);
|
||||
|
||||
internal_state.insert("glucose".to_string(), 100.0);
|
||||
setpoints.insert("glucose".to_string(), 100.0);
|
||||
tolerances.insert("glucose".to_string(), 30.0);
|
||||
|
||||
Self {
|
||||
id,
|
||||
internal_state,
|
||||
setpoints,
|
||||
tolerances,
|
||||
coherence: 1.0,
|
||||
energy: 100.0,
|
||||
memory: Vec::new(),
|
||||
max_memory: 100,
|
||||
age: 0,
|
||||
alive: true,
|
||||
genome,
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculate current coherence based on homeostatic deviation
|
||||
/// Returns a valid f64 in range [0.0, 1.0], with NaN/Infinity protection
|
||||
fn calculate_coherence(&self) -> f64 {
|
||||
let mut total_deviation = 0.0;
|
||||
let mut count = 0;
|
||||
|
||||
for (var, ¤t) in &self.internal_state {
|
||||
if let (Some(&setpoint), Some(&tolerance)) =
|
||||
(self.setpoints.get(var), self.tolerances.get(var))
|
||||
{
|
||||
// Validate inputs for NaN/Infinity
|
||||
if !current.is_finite() || !setpoint.is_finite() || !tolerance.is_finite() {
|
||||
continue;
|
||||
}
|
||||
// Avoid division by zero
|
||||
if tolerance.abs() < f64::EPSILON {
|
||||
continue;
|
||||
}
|
||||
let deviation = ((current - setpoint) / tolerance).abs();
|
||||
if deviation.is_finite() {
|
||||
total_deviation += deviation.powi(2);
|
||||
count += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if count == 0 {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
// Coherence is inverse of normalized deviation
|
||||
let avg_deviation = (total_deviation / count as f64).sqrt();
|
||||
|
||||
// Final NaN/Infinity check
|
||||
if !avg_deviation.is_finite() {
|
||||
return 0.0; // Safe default for invalid state
|
||||
}
|
||||
|
||||
(1.0 / (1.0 + avg_deviation)).clamp(0.0, 1.0)
|
||||
}
|
||||
|
||||
/// Energy cost scales with coherence violation
|
||||
fn action_energy_cost(&self, base_cost: f64) -> f64 {
|
||||
// Lower coherence = higher energy cost (incoherent states are expensive)
|
||||
let coherence_penalty = 1.0 / self.coherence.max(0.1);
|
||||
base_cost * coherence_penalty
|
||||
}
|
||||
|
||||
/// Perform an action
|
||||
pub fn act(&mut self, action: Action) -> ActionResult {
|
||||
if !self.alive {
|
||||
return ActionResult::Failed { reason: "Dead".to_string() };
|
||||
}
|
||||
|
||||
// Update coherence first
|
||||
self.coherence = self.calculate_coherence();
|
||||
|
||||
// Apply coherence-based degradation
|
||||
self.apply_coherence_effects();
|
||||
|
||||
let result = match action {
|
||||
Action::Eat(amount) => self.eat(amount),
|
||||
Action::Reproduce => self.reproduce(),
|
||||
Action::Move(dx, dy) => self.move_action(dx, dy),
|
||||
Action::Rest => self.rest(),
|
||||
Action::Regulate(var, target) => self.regulate(&var, target),
|
||||
};
|
||||
|
||||
// Age and check death conditions
|
||||
self.age += 1;
|
||||
self.check_death();
|
||||
|
||||
result
|
||||
}
|
||||
|
||||
fn apply_coherence_effects(&mut self) {
|
||||
// Low coherence causes memory loss
|
||||
if self.coherence < 0.5 {
|
||||
let memory_loss_rate = (1.0 - self.coherence) * (1.0 - self.genome.memory_resilience);
|
||||
let memories_to_lose = (self.memory.len() as f64 * memory_loss_rate * 0.1) as usize;
|
||||
|
||||
// Lose least important memories first
|
||||
self.memory.sort_by(|a, b| b.importance.partial_cmp(&a.importance).unwrap());
|
||||
self.memory.truncate(self.memory.len().saturating_sub(memories_to_lose));
|
||||
}
|
||||
|
||||
// Coherence maintenance costs energy
|
||||
let maintenance_cost = self.genome.coherence_maintenance_cost / self.coherence.max(0.1);
|
||||
self.energy -= maintenance_cost;
|
||||
}
|
||||
|
||||
fn eat(&mut self, amount: f64) -> ActionResult {
|
||||
let base_cost = 2.0;
|
||||
let cost = self.action_energy_cost(base_cost);
|
||||
|
||||
if self.energy < cost {
|
||||
return ActionResult::Failed { reason: "Not enough energy to eat".to_string() };
|
||||
}
|
||||
|
||||
self.energy -= cost;
|
||||
self.energy += amount * self.genome.metabolic_efficiency;
|
||||
|
||||
// Eating affects glucose
|
||||
if let Some(glucose) = self.internal_state.get_mut("glucose") {
|
||||
*glucose += amount * 0.5;
|
||||
}
|
||||
|
||||
ActionResult::Success {
|
||||
energy_cost: cost,
|
||||
coherence_impact: self.calculate_coherence() - self.coherence,
|
||||
}
|
||||
}
|
||||
|
||||
fn regulate(&mut self, var: &str, target: f64) -> ActionResult {
|
||||
let base_cost = 5.0;
|
||||
let cost = self.action_energy_cost(base_cost);
|
||||
|
||||
if self.energy < cost {
|
||||
return ActionResult::Failed { reason: "Not enough energy to regulate".to_string() };
|
||||
}
|
||||
|
||||
self.energy -= cost;
|
||||
|
||||
if let Some(current) = self.internal_state.get_mut(var) {
|
||||
let diff = target - *current;
|
||||
// Apply regulation with genome-determined strength
|
||||
*current += diff * self.genome.regulatory_strength;
|
||||
}
|
||||
|
||||
let new_coherence = self.calculate_coherence();
|
||||
let impact = new_coherence - self.coherence;
|
||||
self.coherence = new_coherence;
|
||||
|
||||
ActionResult::Success {
|
||||
energy_cost: cost,
|
||||
coherence_impact: impact,
|
||||
}
|
||||
}
|
||||
|
||||
fn reproduce(&mut self) -> ActionResult {
|
||||
let base_cost = 50.0;
|
||||
let cost = self.action_energy_cost(base_cost);
|
||||
|
||||
// Reproduction requires high coherence
|
||||
if self.coherence < 0.7 {
|
||||
return ActionResult::Failed {
|
||||
reason: "Coherence too low to reproduce".to_string()
|
||||
};
|
||||
}
|
||||
|
||||
if self.energy < cost {
|
||||
return ActionResult::Failed { reason: "Not enough energy to reproduce".to_string() };
|
||||
}
|
||||
|
||||
self.energy -= cost;
|
||||
|
||||
// Create mutated genome for offspring
|
||||
let offspring_genome = self.genome.mutate();
|
||||
let offspring_id = self.id * 1000 + self.age; // Simple ID generation
|
||||
|
||||
ActionResult::Reproduced { offspring_id }
|
||||
}
|
||||
|
||||
fn move_action(&mut self, _dx: f64, _dy: f64) -> ActionResult {
|
||||
let base_cost = 3.0;
|
||||
let cost = self.action_energy_cost(base_cost);
|
||||
|
||||
if self.energy < cost {
|
||||
return ActionResult::Failed { reason: "Not enough energy to move".to_string() };
|
||||
}
|
||||
|
||||
self.energy -= cost;
|
||||
|
||||
// Moving affects temperature
|
||||
if let Some(temp) = self.internal_state.get_mut("temperature") {
|
||||
*temp += 0.1; // Movement generates heat
|
||||
}
|
||||
|
||||
ActionResult::Success {
|
||||
energy_cost: cost,
|
||||
coherence_impact: 0.0,
|
||||
}
|
||||
}
|
||||
|
||||
fn rest(&mut self) -> ActionResult {
|
||||
// Resting is cheap and helps regulate
|
||||
let cost = 0.5;
|
||||
self.energy -= cost;
|
||||
|
||||
// Slowly return to setpoints
|
||||
for (var, current) in self.internal_state.iter_mut() {
|
||||
if let Some(&setpoint) = self.setpoints.get(var) {
|
||||
let diff = setpoint - *current;
|
||||
*current += diff * 0.1;
|
||||
}
|
||||
}
|
||||
|
||||
ActionResult::Success {
|
||||
energy_cost: cost,
|
||||
coherence_impact: self.calculate_coherence() - self.coherence,
|
||||
}
|
||||
}
|
||||
|
||||
fn check_death(&mut self) {
|
||||
// Death by energy depletion
|
||||
if self.energy <= 0.0 {
|
||||
self.alive = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Death by coherence collapse
|
||||
if self.coherence < 0.1 {
|
||||
self.alive = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Death by extreme deviation
|
||||
for (var, ¤t) in &self.internal_state {
|
||||
if let (Some(&setpoint), Some(&tolerance)) =
|
||||
(self.setpoints.get(var), self.tolerances.get(var))
|
||||
{
|
||||
if (current - setpoint).abs() > tolerance * 5.0 {
|
||||
self.alive = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Death by old age (modified by longevity gene)
|
||||
let max_age = (1000.0 * self.genome.longevity) as u64;
|
||||
if self.age > max_age {
|
||||
self.alive = false;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_alive(&self) -> bool {
|
||||
self.alive
|
||||
}
|
||||
|
||||
pub fn status(&self) -> String {
|
||||
format!(
|
||||
"Organism {} | Age: {} | Energy: {:.1} | Coherence: {:.2} | Memory: {}",
|
||||
self.id, self.age, self.energy, self.coherence, self.memory.len()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl Genome {
|
||||
pub fn random() -> Self {
|
||||
Self {
|
||||
regulatory_strength: 0.1 + rand_f64() * 0.4,
|
||||
metabolic_efficiency: 0.5 + rand_f64() * 0.5,
|
||||
coherence_maintenance_cost: 0.5 + rand_f64() * 1.5,
|
||||
memory_resilience: rand_f64(),
|
||||
longevity: 0.5 + rand_f64() * 1.0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn mutate(&self) -> Self {
|
||||
Self {
|
||||
regulatory_strength: mutate_value(self.regulatory_strength, 0.05, 0.1, 0.9),
|
||||
metabolic_efficiency: mutate_value(self.metabolic_efficiency, 0.05, 0.3, 1.0),
|
||||
coherence_maintenance_cost: mutate_value(self.coherence_maintenance_cost, 0.1, 0.1, 3.0),
|
||||
memory_resilience: mutate_value(self.memory_resilience, 0.05, 0.0, 1.0),
|
||||
longevity: mutate_value(self.longevity, 0.05, 0.3, 2.0),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Thread-safe atomic seed for pseudo-random number generation
|
||||
static SEED: AtomicU64 = AtomicU64::new(12345);
|
||||
|
||||
fn rand_f64() -> f64 {
|
||||
// Simple LCG for reproducibility in tests - now thread-safe
|
||||
let old = SEED.fetch_add(1, Ordering::Relaxed);
|
||||
let new = old.wrapping_mul(1103515245).wrapping_add(12345);
|
||||
// Store back for next call (best-effort, races are acceptable for RNG)
|
||||
let _ = SEED.compare_exchange(old + 1, new, Ordering::Relaxed, Ordering::Relaxed);
|
||||
((new >> 16) & 0x7fff) as f64 / 32768.0
|
||||
}
|
||||
|
||||
fn mutate_value(value: f64, mutation_rate: f64, min: f64, max: f64) -> f64 {
|
||||
let mutation = (rand_f64() - 0.5) * 2.0 * mutation_rate;
|
||||
(value + mutation).clamp(min, max)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_homeostatic_survival() {
|
||||
let genome = Genome::random();
|
||||
let mut organism = HomeostasticOrganism::new(1, genome);
|
||||
|
||||
let mut ticks = 0;
|
||||
while organism.is_alive() && ticks < 1000 {
|
||||
// Simple behavior: eat when hungry, regulate when unstable
|
||||
let action = if organism.energy < 50.0 {
|
||||
Action::Eat(20.0)
|
||||
} else if organism.coherence < 0.8 {
|
||||
Action::Regulate("temperature".to_string(), 37.0)
|
||||
} else {
|
||||
Action::Rest
|
||||
};
|
||||
|
||||
let _ = organism.act(action);
|
||||
ticks += 1;
|
||||
|
||||
if ticks % 100 == 0 {
|
||||
println!("{}", organism.status());
|
||||
}
|
||||
}
|
||||
|
||||
println!("Survived {} ticks", ticks);
|
||||
println!("Final: {}", organism.status());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_coherence_based_death() {
|
||||
let genome = Genome::random();
|
||||
let mut organism = HomeostasticOrganism::new(2, genome);
|
||||
|
||||
// Deliberately destabilize
|
||||
if let Some(temp) = organism.internal_state.get_mut("temperature") {
|
||||
*temp = 50.0; // Extreme fever
|
||||
}
|
||||
|
||||
let mut ticks = 0;
|
||||
while organism.is_alive() && ticks < 100 {
|
||||
let _ = organism.act(Action::Rest);
|
||||
ticks += 1;
|
||||
}
|
||||
|
||||
// Organism should die from coherence collapse or extreme deviation
|
||||
assert!(!organism.is_alive(), "Organism should die from instability");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,553 @@
|
||||
//! # Application 4: Self-Stabilizing World Models
|
||||
//!
|
||||
//! The world model is allowed to update only if the global structure remains intact.
|
||||
//!
|
||||
//! ## What Breaks Today
|
||||
//! World models drift until they are no longer useful.
|
||||
//!
|
||||
//! ## Exotic Effect
|
||||
//! The model stops learning when the world becomes incoherent
|
||||
//! instead of hallucinating structure.
|
||||
//!
|
||||
//! ## Critical For
|
||||
//! - Always-on perception
|
||||
//! - Autonomous exploration
|
||||
//! - Robotics in unknown environments
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
/// A world model that refuses to learn incoherent updates
|
||||
pub struct SelfStabilizingWorldModel {
|
||||
/// Entities in the world
|
||||
entities: HashMap<EntityId, Entity>,
|
||||
|
||||
/// Relationships between entities
|
||||
relationships: Vec<Relationship>,
|
||||
|
||||
/// Physical laws the model believes
|
||||
laws: Vec<PhysicalLaw>,
|
||||
|
||||
/// Current coherence of the model
|
||||
coherence: f64,
|
||||
|
||||
/// History of coherence for trend detection
|
||||
coherence_history: Vec<f64>,
|
||||
|
||||
/// Learning rate (decreases under low coherence)
|
||||
base_learning_rate: f64,
|
||||
|
||||
/// Minimum coherence to allow updates
|
||||
min_update_coherence: f64,
|
||||
|
||||
/// Updates that were rejected
|
||||
rejected_updates: Vec<RejectedUpdate>,
|
||||
}
|
||||
|
||||
type EntityId = u64;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct Entity {
|
||||
pub id: EntityId,
|
||||
pub properties: HashMap<String, PropertyValue>,
|
||||
pub position: Option<(f64, f64, f64)>,
|
||||
pub last_observed: u64,
|
||||
pub confidence: f64,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum PropertyValue {
|
||||
Boolean(bool),
|
||||
Number(f64),
|
||||
String(String),
|
||||
Vector(Vec<f64>),
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct Relationship {
|
||||
pub subject: EntityId,
|
||||
pub predicate: String,
|
||||
pub object: EntityId,
|
||||
pub confidence: f64,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct PhysicalLaw {
|
||||
pub name: String,
|
||||
pub confidence: f64,
|
||||
/// Number of observations supporting this law
|
||||
pub support_count: u64,
|
||||
/// Number of observations violating this law
|
||||
pub violation_count: u64,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Observation {
|
||||
pub entity_id: EntityId,
|
||||
pub properties: HashMap<String, PropertyValue>,
|
||||
pub position: Option<(f64, f64, f64)>,
|
||||
pub timestamp: u64,
|
||||
pub source_confidence: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum UpdateResult {
|
||||
/// Update applied successfully
|
||||
Applied { coherence_change: f64 },
|
||||
/// Update rejected to preserve coherence
|
||||
Rejected { reason: RejectionReason },
|
||||
/// Update partially applied with modifications
|
||||
Modified { changes: Vec<String>, coherence_change: f64 },
|
||||
/// Model entered "uncertain" mode - no updates allowed
|
||||
Frozen { coherence: f64, threshold: f64 },
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct RejectedUpdate {
|
||||
pub observation: String,
|
||||
pub reason: RejectionReason,
|
||||
pub timestamp: u64,
|
||||
pub coherence_at_rejection: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum RejectionReason {
|
||||
/// Would violate established physical laws
|
||||
ViolatesPhysicalLaw(String),
|
||||
/// Would create logical contradiction
|
||||
LogicalContradiction(String),
|
||||
/// Would cause excessive coherence drop
|
||||
ExcessiveCoherenceDrop { predicted: f64, threshold: f64 },
|
||||
/// Source confidence too low for this change
|
||||
InsufficientConfidence { required: f64, provided: f64 },
|
||||
/// Model is in frozen state
|
||||
ModelFrozen,
|
||||
/// Would fragment world structure
|
||||
StructuralFragmentation,
|
||||
}
|
||||
|
||||
impl SelfStabilizingWorldModel {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
entities: HashMap::new(),
|
||||
relationships: Vec::new(),
|
||||
laws: vec![
|
||||
PhysicalLaw {
|
||||
name: "conservation_of_matter".to_string(),
|
||||
confidence: 0.99,
|
||||
support_count: 1000,
|
||||
violation_count: 0,
|
||||
},
|
||||
PhysicalLaw {
|
||||
name: "locality".to_string(),
|
||||
confidence: 0.95,
|
||||
support_count: 500,
|
||||
violation_count: 5,
|
||||
},
|
||||
PhysicalLaw {
|
||||
name: "temporal_consistency".to_string(),
|
||||
confidence: 0.98,
|
||||
support_count: 800,
|
||||
violation_count: 2,
|
||||
},
|
||||
],
|
||||
coherence: 1.0,
|
||||
coherence_history: vec![1.0],
|
||||
base_learning_rate: 0.1,
|
||||
min_update_coherence: 0.4,
|
||||
rejected_updates: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Current effective learning rate (decreases with low coherence)
|
||||
pub fn effective_learning_rate(&self) -> f64 {
|
||||
self.base_learning_rate * self.coherence.powi(2)
|
||||
}
|
||||
|
||||
/// Is the model currently accepting updates?
|
||||
pub fn is_learning(&self) -> bool {
|
||||
self.coherence >= self.min_update_coherence
|
||||
}
|
||||
|
||||
/// Attempt to integrate an observation into the world model
|
||||
pub fn observe(&mut self, observation: Observation, timestamp: u64) -> UpdateResult {
|
||||
// Check if model is frozen
|
||||
if !self.is_learning() {
|
||||
return UpdateResult::Frozen {
|
||||
coherence: self.coherence,
|
||||
threshold: self.min_update_coherence,
|
||||
};
|
||||
}
|
||||
|
||||
// Predict coherence impact
|
||||
let predicted_coherence = self.predict_coherence_after(&observation);
|
||||
|
||||
// Would this drop coherence too much?
|
||||
let coherence_drop = self.coherence - predicted_coherence;
|
||||
if coherence_drop > 0.2 {
|
||||
self.rejected_updates.push(RejectedUpdate {
|
||||
observation: format!("Entity {} update", observation.entity_id),
|
||||
reason: RejectionReason::ExcessiveCoherenceDrop {
|
||||
predicted: predicted_coherence,
|
||||
threshold: self.coherence - 0.2,
|
||||
},
|
||||
timestamp,
|
||||
coherence_at_rejection: self.coherence,
|
||||
});
|
||||
return UpdateResult::Rejected {
|
||||
reason: RejectionReason::ExcessiveCoherenceDrop {
|
||||
predicted: predicted_coherence,
|
||||
threshold: self.coherence - 0.2,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
// Check physical law violations
|
||||
if let Some(violation) = self.check_law_violations(&observation) {
|
||||
self.rejected_updates.push(RejectedUpdate {
|
||||
observation: format!("Entity {} update", observation.entity_id),
|
||||
reason: violation.clone(),
|
||||
timestamp,
|
||||
coherence_at_rejection: self.coherence,
|
||||
});
|
||||
return UpdateResult::Rejected { reason: violation };
|
||||
}
|
||||
|
||||
// Check logical consistency
|
||||
if let Some(contradiction) = self.check_contradictions(&observation) {
|
||||
self.rejected_updates.push(RejectedUpdate {
|
||||
observation: format!("Entity {} update", observation.entity_id),
|
||||
reason: contradiction.clone(),
|
||||
timestamp,
|
||||
coherence_at_rejection: self.coherence,
|
||||
});
|
||||
return UpdateResult::Rejected { reason: contradiction };
|
||||
}
|
||||
|
||||
// Apply the update
|
||||
self.apply_observation(observation, timestamp);
|
||||
|
||||
// Recalculate coherence
|
||||
let old_coherence = self.coherence;
|
||||
self.coherence = self.calculate_coherence();
|
||||
self.coherence_history.push(self.coherence);
|
||||
|
||||
// Trim history
|
||||
if self.coherence_history.len() > 100 {
|
||||
self.coherence_history.remove(0);
|
||||
}
|
||||
|
||||
UpdateResult::Applied {
|
||||
coherence_change: self.coherence - old_coherence,
|
||||
}
|
||||
}
|
||||
|
||||
fn predict_coherence_after(&self, observation: &Observation) -> f64 {
|
||||
// Simulate the update's impact on coherence
|
||||
let mut consistency_score = 1.0;
|
||||
|
||||
if let Some(existing) = self.entities.get(&observation.entity_id) {
|
||||
// How much does this differ from existing knowledge?
|
||||
for (key, new_value) in &observation.properties {
|
||||
if let Some(old_value) = existing.properties.get(key) {
|
||||
let diff = self.property_difference(old_value, new_value);
|
||||
consistency_score *= 1.0 - (diff * 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
// Position change check (locality)
|
||||
if let (Some(old_pos), Some(new_pos)) = (&existing.position, &observation.position) {
|
||||
let distance = ((new_pos.0 - old_pos.0).powi(2)
|
||||
+ (new_pos.1 - old_pos.1).powi(2)
|
||||
+ (new_pos.2 - old_pos.2).powi(2))
|
||||
.sqrt();
|
||||
|
||||
// Large sudden movements are suspicious
|
||||
if distance > 10.0 {
|
||||
consistency_score *= 0.7;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
self.coherence * consistency_score
|
||||
}
|
||||
|
||||
fn property_difference(&self, old: &PropertyValue, new: &PropertyValue) -> f64 {
|
||||
match (old, new) {
|
||||
(PropertyValue::Number(a), PropertyValue::Number(b)) => {
|
||||
let max = a.abs().max(b.abs()).max(1.0);
|
||||
((a - b).abs() / max).min(1.0)
|
||||
}
|
||||
(PropertyValue::Boolean(a), PropertyValue::Boolean(b)) => {
|
||||
if a == b { 0.0 } else { 1.0 }
|
||||
}
|
||||
(PropertyValue::String(a), PropertyValue::String(b)) => {
|
||||
if a == b { 0.0 } else { 0.5 }
|
||||
}
|
||||
_ => 0.5, // Different types
|
||||
}
|
||||
}
|
||||
|
||||
fn check_law_violations(&self, observation: &Observation) -> Option<RejectionReason> {
|
||||
if let Some(existing) = self.entities.get(&observation.entity_id) {
|
||||
// Check locality violation (teleportation)
|
||||
if let (Some(old_pos), Some(new_pos)) = (&existing.position, &observation.position) {
|
||||
let distance = ((new_pos.0 - old_pos.0).powi(2)
|
||||
+ (new_pos.1 - old_pos.1).powi(2)
|
||||
+ (new_pos.2 - old_pos.2).powi(2))
|
||||
.sqrt();
|
||||
|
||||
// If object moved impossibly fast
|
||||
let max_speed = 100.0; // units per timestamp
|
||||
if distance > max_speed {
|
||||
return Some(RejectionReason::ViolatesPhysicalLaw(
|
||||
format!("locality: object moved {} units instantaneously", distance)
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
fn check_contradictions(&self, observation: &Observation) -> Option<RejectionReason> {
|
||||
// Check for direct contradictions with high-confidence existing data
|
||||
if let Some(existing) = self.entities.get(&observation.entity_id) {
|
||||
if existing.confidence > 0.9 {
|
||||
for (key, new_value) in &observation.properties {
|
||||
if let Some(old_value) = existing.properties.get(key) {
|
||||
let diff = self.property_difference(old_value, new_value);
|
||||
if diff > 0.9 && observation.source_confidence < existing.confidence {
|
||||
return Some(RejectionReason::LogicalContradiction(
|
||||
format!("Property {} contradicts high-confidence existing data", key)
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
fn apply_observation(&mut self, observation: Observation, timestamp: u64) {
|
||||
let learning_rate = self.effective_learning_rate();
|
||||
|
||||
// Pre-compute blended values to avoid borrow conflict
|
||||
let blended_properties: Vec<(String, PropertyValue)> = observation.properties
|
||||
.into_iter()
|
||||
.map(|(key, new_value)| {
|
||||
let blended = if let Some(entity) = self.entities.get(&observation.entity_id) {
|
||||
if let Some(old_value) = entity.properties.get(&key) {
|
||||
self.blend_values(old_value, &new_value, learning_rate)
|
||||
} else {
|
||||
new_value
|
||||
}
|
||||
} else {
|
||||
new_value
|
||||
};
|
||||
(key, blended)
|
||||
})
|
||||
.collect();
|
||||
|
||||
let entity = self.entities.entry(observation.entity_id).or_insert(Entity {
|
||||
id: observation.entity_id,
|
||||
properties: HashMap::new(),
|
||||
position: None,
|
||||
last_observed: 0,
|
||||
confidence: 0.5,
|
||||
});
|
||||
|
||||
// Apply pre-computed blended values
|
||||
for (key, blended) in blended_properties {
|
||||
entity.properties.insert(key, blended);
|
||||
}
|
||||
|
||||
// Update position
|
||||
if let Some(new_pos) = observation.position {
|
||||
if let Some(old_pos) = entity.position {
|
||||
// Smooth position update
|
||||
entity.position = Some((
|
||||
old_pos.0 + learning_rate * (new_pos.0 - old_pos.0),
|
||||
old_pos.1 + learning_rate * (new_pos.1 - old_pos.1),
|
||||
old_pos.2 + learning_rate * (new_pos.2 - old_pos.2),
|
||||
));
|
||||
} else {
|
||||
entity.position = Some(new_pos);
|
||||
}
|
||||
}
|
||||
|
||||
entity.last_observed = timestamp;
|
||||
// Update confidence
|
||||
entity.confidence = entity.confidence * 0.9 + observation.source_confidence * 0.1;
|
||||
}
|
||||
|
||||
fn blend_values(&self, old: &PropertyValue, new: &PropertyValue, rate: f64) -> PropertyValue {
|
||||
match (old, new) {
|
||||
(PropertyValue::Number(a), PropertyValue::Number(b)) => {
|
||||
PropertyValue::Number(a + rate * (b - a))
|
||||
}
|
||||
_ => new.clone(), // For non-numeric, just use new if rate > 0.5
|
||||
}
|
||||
}
|
||||
|
||||
fn calculate_coherence(&self) -> f64 {
|
||||
if self.entities.is_empty() {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let mut scores = Vec::new();
|
||||
|
||||
// 1. Internal consistency of entities
|
||||
for entity in self.entities.values() {
|
||||
scores.push(entity.confidence);
|
||||
}
|
||||
|
||||
// 2. Relationship consistency
|
||||
for rel in &self.relationships {
|
||||
if self.entities.contains_key(&rel.subject) && self.entities.contains_key(&rel.object) {
|
||||
scores.push(rel.confidence);
|
||||
} else {
|
||||
scores.push(0.0); // Dangling relationship
|
||||
}
|
||||
}
|
||||
|
||||
// 3. Physical law confidence
|
||||
for law in &self.laws {
|
||||
scores.push(law.confidence);
|
||||
}
|
||||
|
||||
// 4. Temporal coherence (recent observations should be consistent)
|
||||
let recent_variance = self.calculate_recent_variance();
|
||||
scores.push(1.0 - recent_variance);
|
||||
|
||||
// Geometric mean of all scores
|
||||
if scores.is_empty() {
|
||||
1.0
|
||||
} else {
|
||||
let product: f64 = scores.iter().product();
|
||||
product.powf(1.0 / scores.len() as f64)
|
||||
}
|
||||
}
|
||||
|
||||
fn calculate_recent_variance(&self) -> f64 {
|
||||
if self.coherence_history.len() < 2 {
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
let recent: Vec<f64> = self.coherence_history.iter().rev().take(10).cloned().collect();
|
||||
let mean: f64 = recent.iter().sum::<f64>() / recent.len() as f64;
|
||||
let variance: f64 = recent.iter().map(|x| (x - mean).powi(2)).sum::<f64>() / recent.len() as f64;
|
||||
variance.sqrt().min(1.0)
|
||||
}
|
||||
|
||||
/// Get count of rejected updates
|
||||
pub fn rejection_count(&self) -> usize {
|
||||
self.rejected_updates.len()
|
||||
}
|
||||
|
||||
/// Get model status
|
||||
pub fn status(&self) -> String {
|
||||
format!(
|
||||
"WorldModel | Coherence: {:.3} | Entities: {} | Learning: {} | Rejections: {}",
|
||||
self.coherence,
|
||||
self.entities.len(),
|
||||
if self.is_learning() { "ON" } else { "FROZEN" },
|
||||
self.rejected_updates.len()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_coherent_learning() {
|
||||
let mut model = SelfStabilizingWorldModel::new();
|
||||
|
||||
// Feed consistent observations
|
||||
for i in 0..10 {
|
||||
let obs = Observation {
|
||||
entity_id: 1,
|
||||
properties: [("temperature".to_string(), PropertyValue::Number(20.0 + i as f64 * 0.1))].into(),
|
||||
position: Some((i as f64, 0.0, 0.0)),
|
||||
timestamp: i as u64,
|
||||
source_confidence: 0.9,
|
||||
};
|
||||
|
||||
let result = model.observe(obs, i as u64);
|
||||
assert!(matches!(result, UpdateResult::Applied { .. }));
|
||||
}
|
||||
|
||||
println!("{}", model.status());
|
||||
assert!(model.coherence > 0.8);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_rejects_incoherent_update() {
|
||||
let mut model = SelfStabilizingWorldModel::new();
|
||||
|
||||
// Establish entity at position
|
||||
let obs1 = Observation {
|
||||
entity_id: 1,
|
||||
properties: HashMap::new(),
|
||||
position: Some((0.0, 0.0, 0.0)),
|
||||
timestamp: 0,
|
||||
source_confidence: 0.95,
|
||||
};
|
||||
model.observe(obs1, 0);
|
||||
|
||||
// Try to teleport it (violates locality)
|
||||
let obs2 = Observation {
|
||||
entity_id: 1,
|
||||
properties: HashMap::new(),
|
||||
position: Some((1000.0, 0.0, 0.0)), // Impossibly far
|
||||
timestamp: 1,
|
||||
source_confidence: 0.5,
|
||||
};
|
||||
|
||||
let result = model.observe(obs2, 1);
|
||||
println!("Teleport result: {:?}", result);
|
||||
|
||||
// Should be rejected
|
||||
assert!(matches!(result, UpdateResult::Rejected { .. }));
|
||||
println!("{}", model.status());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_freezes_under_chaos() {
|
||||
let mut model = SelfStabilizingWorldModel::new();
|
||||
|
||||
// Feed chaotic, contradictory observations
|
||||
for i in 0..100 {
|
||||
let obs = Observation {
|
||||
entity_id: (i % 5) as u64,
|
||||
properties: [
|
||||
("value".to_string(), PropertyValue::Number(if i % 2 == 0 { 100.0 } else { -100.0 }))
|
||||
].into(),
|
||||
position: Some((
|
||||
(i as f64 * 10.0) % 50.0 - 25.0,
|
||||
(i as f64 * 7.0) % 50.0 - 25.0,
|
||||
0.0
|
||||
)),
|
||||
timestamp: i as u64,
|
||||
source_confidence: 0.3,
|
||||
};
|
||||
|
||||
let result = model.observe(obs, i as u64);
|
||||
|
||||
if matches!(result, UpdateResult::Frozen { .. }) {
|
||||
println!("Model FROZE at step {} - stopped hallucinating!", i);
|
||||
println!("{}", model.status());
|
||||
return; // Test passes - model stopped itself
|
||||
}
|
||||
}
|
||||
|
||||
println!("Final: {}", model.status());
|
||||
// Model should have either frozen or heavily rejected updates
|
||||
assert!(
|
||||
model.rejection_count() > 20 || model.coherence < 0.5,
|
||||
"Model should resist chaotic input"
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,456 @@
|
||||
//! # Application 5: Coherence-Bounded Creativity Systems
|
||||
//!
|
||||
//! Creativity is allowed only inside coherence-preserving manifolds.
|
||||
//!
|
||||
//! ## Problem
|
||||
//! Generative systems oscillate between boring and insane.
|
||||
//!
|
||||
//! ## Exotic Outcome
|
||||
//! - Novelty without collapse
|
||||
//! - Exploration without nonsense
|
||||
//!
|
||||
//! ## Applications
|
||||
//! - Music systems that never dissolve into noise
|
||||
//! - Design systems that don't violate constraints
|
||||
//! - Narrative generators that maintain internal consistency over long arcs
|
||||
|
||||
use std::collections::HashSet;
|
||||
use std::sync::atomic::{AtomicUsize, Ordering};
|
||||
|
||||
/// A creative system bounded by coherence constraints
|
||||
pub struct CoherenceBoundedCreator<T: Creative> {
|
||||
/// The creative element being generated
|
||||
current: T,
|
||||
|
||||
/// Coherence constraints
|
||||
constraints: Vec<Box<dyn Constraint<T>>>,
|
||||
|
||||
/// Current coherence level
|
||||
coherence: f64,
|
||||
|
||||
/// Minimum coherence to allow creativity
|
||||
min_coherence: f64,
|
||||
|
||||
/// Maximum coherence (too high = boring)
|
||||
max_coherence: f64,
|
||||
|
||||
/// History of creative decisions
|
||||
history: Vec<CreativeDecision<T>>,
|
||||
|
||||
/// Exploration budget (regenerates over time)
|
||||
exploration_budget: f64,
|
||||
}
|
||||
|
||||
/// Trait for creative elements
|
||||
pub trait Creative: Clone + std::fmt::Debug {
|
||||
/// Generate a random variation
|
||||
fn vary(&self, magnitude: f64) -> Self;
|
||||
|
||||
/// Compute distance between two creative elements
|
||||
fn distance(&self, other: &Self) -> f64;
|
||||
|
||||
/// Get a unique identifier for this state
|
||||
fn fingerprint(&self) -> u64;
|
||||
}
|
||||
|
||||
/// Constraint that must be satisfied
|
||||
pub trait Constraint<T>: Send + Sync {
|
||||
/// Name of the constraint
|
||||
fn name(&self) -> &str;
|
||||
|
||||
/// Check if element satisfies constraint (0.0 = violated, 1.0 = satisfied)
|
||||
fn satisfaction(&self, element: &T) -> f64;
|
||||
|
||||
/// Is this a hard constraint (violation = immediate rejection)?
|
||||
fn is_hard(&self) -> bool { false }
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct CreativeDecision<T> {
|
||||
pub from: T,
|
||||
pub to: T,
|
||||
pub coherence_before: f64,
|
||||
pub coherence_after: f64,
|
||||
pub constraint_satisfactions: Vec<(String, f64)>,
|
||||
pub accepted: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum CreativeResult<T> {
|
||||
/// Created something new within bounds
|
||||
Created { element: T, novelty: f64, coherence: f64 },
|
||||
/// Creation rejected - would violate coherence
|
||||
Rejected { attempted: T, reason: String },
|
||||
/// System is too stable - needs perturbation to create
|
||||
TooBoring { coherence: f64 },
|
||||
/// System exhausted exploration budget
|
||||
BudgetExhausted,
|
||||
}
|
||||
|
||||
impl<T: Creative> CoherenceBoundedCreator<T> {
|
||||
pub fn new(initial: T, min_coherence: f64, max_coherence: f64) -> Self {
|
||||
Self {
|
||||
current: initial,
|
||||
constraints: Vec::new(),
|
||||
coherence: 1.0,
|
||||
min_coherence,
|
||||
max_coherence,
|
||||
history: Vec::new(),
|
||||
exploration_budget: 10.0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_constraint(&mut self, constraint: Box<dyn Constraint<T>>) {
|
||||
self.constraints.push(constraint);
|
||||
}
|
||||
|
||||
/// Calculate coherence based on constraint satisfaction
|
||||
/// Returns a valid f64 in range [0.0, 1.0], with NaN/Infinity protection
|
||||
fn calculate_coherence(&self, element: &T) -> f64 {
|
||||
if self.constraints.is_empty() {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let satisfactions: Vec<f64> = self.constraints
|
||||
.iter()
|
||||
.map(|c| {
|
||||
let sat = c.satisfaction(element);
|
||||
// Validate satisfaction value
|
||||
if sat.is_finite() { sat.clamp(0.0, 1.0) } else { 0.0 }
|
||||
})
|
||||
.collect();
|
||||
|
||||
// Geometric mean of satisfactions
|
||||
let product: f64 = satisfactions.iter().product();
|
||||
|
||||
// Validate product before computing power
|
||||
if !product.is_finite() || product < 0.0 {
|
||||
return 0.0; // Safe default for invalid state
|
||||
}
|
||||
|
||||
let result = product.powf(1.0 / satisfactions.len() as f64);
|
||||
|
||||
// Final validation
|
||||
if result.is_finite() { result.clamp(0.0, 1.0) } else { 0.0 }
|
||||
}
|
||||
|
||||
/// Check hard constraints
|
||||
fn check_hard_constraints(&self, element: &T) -> Option<String> {
|
||||
for constraint in &self.constraints {
|
||||
if constraint.is_hard() && constraint.satisfaction(element) < 0.1 {
|
||||
return Some(format!("Hard constraint '{}' violated", constraint.name()));
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
/// Attempt to create something new
|
||||
pub fn create(&mut self, exploration_magnitude: f64) -> CreativeResult<T> {
|
||||
// Check exploration budget
|
||||
if self.exploration_budget <= 0.0 {
|
||||
return CreativeResult::BudgetExhausted;
|
||||
}
|
||||
|
||||
// Check if we're too stable (boring)
|
||||
if self.coherence > self.max_coherence {
|
||||
return CreativeResult::TooBoring { coherence: self.coherence };
|
||||
}
|
||||
|
||||
// Generate variation
|
||||
let candidate = self.current.vary(exploration_magnitude);
|
||||
|
||||
// Check hard constraints
|
||||
if let Some(violation) = self.check_hard_constraints(&candidate) {
|
||||
return CreativeResult::Rejected {
|
||||
attempted: candidate,
|
||||
reason: violation,
|
||||
};
|
||||
}
|
||||
|
||||
// Calculate new coherence
|
||||
let new_coherence = self.calculate_coherence(&candidate);
|
||||
|
||||
// Would this drop coherence too low?
|
||||
if new_coherence < self.min_coherence {
|
||||
self.exploration_budget -= 0.5; // Exploration cost
|
||||
|
||||
return CreativeResult::Rejected {
|
||||
attempted: candidate,
|
||||
reason: format!(
|
||||
"Coherence would drop to {:.3} (min: {:.3})",
|
||||
new_coherence, self.min_coherence
|
||||
),
|
||||
};
|
||||
}
|
||||
|
||||
// Calculate novelty
|
||||
let novelty = self.current.distance(&candidate);
|
||||
|
||||
// Record decision
|
||||
let decision = CreativeDecision {
|
||||
from: self.current.clone(),
|
||||
to: candidate.clone(),
|
||||
coherence_before: self.coherence,
|
||||
coherence_after: new_coherence,
|
||||
constraint_satisfactions: self.constraints
|
||||
.iter()
|
||||
.map(|c| (c.name().to_string(), c.satisfaction(&candidate)))
|
||||
.collect(),
|
||||
accepted: true,
|
||||
};
|
||||
self.history.push(decision);
|
||||
|
||||
// Accept the creation
|
||||
self.current = candidate.clone();
|
||||
self.coherence = new_coherence;
|
||||
self.exploration_budget -= exploration_magnitude;
|
||||
|
||||
CreativeResult::Created {
|
||||
element: candidate,
|
||||
novelty,
|
||||
coherence: new_coherence,
|
||||
}
|
||||
}
|
||||
|
||||
/// Perturb the system to escape local optima (controlled chaos)
|
||||
pub fn perturb(&mut self, magnitude: f64) -> bool {
|
||||
let perturbed = self.current.vary(magnitude * 0.5);
|
||||
let new_coherence = self.calculate_coherence(&perturbed);
|
||||
|
||||
// Only accept perturbation if it doesn't violate hard constraints
|
||||
// and stays within bounds
|
||||
if new_coherence >= self.min_coherence * 0.9 {
|
||||
self.current = perturbed;
|
||||
self.coherence = new_coherence;
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
/// Regenerate exploration budget
|
||||
pub fn rest(&mut self, amount: f64) {
|
||||
self.exploration_budget = (self.exploration_budget + amount).min(20.0);
|
||||
}
|
||||
|
||||
pub fn current(&self) -> &T {
|
||||
&self.current
|
||||
}
|
||||
|
||||
pub fn coherence(&self) -> f64 {
|
||||
self.coherence
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example: Music Generation
|
||||
// =============================================================================
|
||||
|
||||
/// A musical phrase
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct MusicalPhrase {
|
||||
/// Notes as MIDI values
|
||||
notes: Vec<u8>,
|
||||
/// Durations in beats
|
||||
durations: Vec<f64>,
|
||||
/// Velocities (loudness)
|
||||
velocities: Vec<u8>,
|
||||
}
|
||||
|
||||
impl Creative for MusicalPhrase {
|
||||
fn vary(&self, magnitude: f64) -> Self {
|
||||
let mut new_notes = self.notes.clone();
|
||||
let mut new_durations = self.durations.clone();
|
||||
let mut new_velocities = self.velocities.clone();
|
||||
|
||||
// Randomly modify based on magnitude
|
||||
let changes = (magnitude * self.notes.len() as f64) as usize;
|
||||
|
||||
for _ in 0..changes.max(1) {
|
||||
let idx = pseudo_random() % self.notes.len();
|
||||
|
||||
// Vary note (small intervals)
|
||||
let delta = ((pseudo_random() % 7) as i8 - 3) * (magnitude * 2.0) as i8;
|
||||
new_notes[idx] = (new_notes[idx] as i8 + delta).clamp(36, 96) as u8;
|
||||
|
||||
// Vary duration slightly
|
||||
let dur_delta = (pseudo_random_f64() - 0.5) * magnitude;
|
||||
new_durations[idx] = (new_durations[idx] + dur_delta).clamp(0.125, 4.0);
|
||||
|
||||
// Vary velocity
|
||||
let vel_delta = ((pseudo_random() % 21) as i8 - 10) * (magnitude * 2.0) as i8;
|
||||
new_velocities[idx] = (new_velocities[idx] as i8 + vel_delta).clamp(20, 127) as u8;
|
||||
}
|
||||
|
||||
Self {
|
||||
notes: new_notes,
|
||||
durations: new_durations,
|
||||
velocities: new_velocities,
|
||||
}
|
||||
}
|
||||
|
||||
fn distance(&self, other: &Self) -> f64 {
|
||||
let note_diff: f64 = self.notes.iter()
|
||||
.zip(&other.notes)
|
||||
.map(|(a, b)| (*a as f64 - *b as f64).abs())
|
||||
.sum::<f64>() / self.notes.len() as f64;
|
||||
|
||||
let dur_diff: f64 = self.durations.iter()
|
||||
.zip(&other.durations)
|
||||
.map(|(a, b)| (a - b).abs())
|
||||
.sum::<f64>() / self.durations.len() as f64;
|
||||
|
||||
(note_diff / 12.0 + dur_diff) / 2.0 // Normalize
|
||||
}
|
||||
|
||||
fn fingerprint(&self) -> u64 {
|
||||
let mut hash: u64 = 0;
|
||||
for (i, ¬e) in self.notes.iter().enumerate() {
|
||||
hash ^= (note as u64) << ((i * 8) % 56);
|
||||
}
|
||||
hash
|
||||
}
|
||||
}
|
||||
|
||||
impl MusicalPhrase {
|
||||
pub fn simple_melody() -> Self {
|
||||
Self {
|
||||
notes: vec![60, 62, 64, 65, 67, 65, 64, 62], // C major scale fragment
|
||||
durations: vec![0.5, 0.5, 0.5, 0.5, 1.0, 0.5, 0.5, 1.0],
|
||||
velocities: vec![80, 75, 85, 80, 90, 75, 70, 85],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Constraint: Notes should stay within a comfortable range
|
||||
pub struct RangeConstraint {
|
||||
min_note: u8,
|
||||
max_note: u8,
|
||||
}
|
||||
|
||||
impl Constraint<MusicalPhrase> for RangeConstraint {
|
||||
fn name(&self) -> &str { "pitch_range" }
|
||||
|
||||
fn satisfaction(&self, phrase: &MusicalPhrase) -> f64 {
|
||||
let in_range = phrase.notes.iter()
|
||||
.filter(|&&n| n >= self.min_note && n <= self.max_note)
|
||||
.count();
|
||||
in_range as f64 / phrase.notes.len() as f64
|
||||
}
|
||||
|
||||
fn is_hard(&self) -> bool { false }
|
||||
}
|
||||
|
||||
/// Constraint: Avoid large interval jumps
|
||||
pub struct IntervalConstraint {
|
||||
max_interval: u8,
|
||||
}
|
||||
|
||||
impl Constraint<MusicalPhrase> for IntervalConstraint {
|
||||
fn name(&self) -> &str { "interval_smoothness" }
|
||||
|
||||
fn satisfaction(&self, phrase: &MusicalPhrase) -> f64 {
|
||||
if phrase.notes.len() < 2 {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let smooth_intervals = phrase.notes.windows(2)
|
||||
.filter(|w| (w[0] as i8 - w[1] as i8).abs() <= self.max_interval as i8)
|
||||
.count();
|
||||
|
||||
smooth_intervals as f64 / (phrase.notes.len() - 1) as f64
|
||||
}
|
||||
}
|
||||
|
||||
/// Constraint: Rhythm should have variety but not chaos
|
||||
pub struct RhythmConstraint;
|
||||
|
||||
impl Constraint<MusicalPhrase> for RhythmConstraint {
|
||||
fn name(&self) -> &str { "rhythm_coherence" }
|
||||
|
||||
fn satisfaction(&self, phrase: &MusicalPhrase) -> f64 {
|
||||
let unique_durations: HashSet<u64> = phrase.durations
|
||||
.iter()
|
||||
.map(|d| (d * 1000.0) as u64)
|
||||
.collect();
|
||||
|
||||
// Penalize both too few (boring) and too many (chaotic) unique durations
|
||||
let variety = unique_durations.len() as f64 / phrase.durations.len() as f64;
|
||||
|
||||
// Optimal variety is around 0.3-0.5
|
||||
let optimal = 0.4;
|
||||
1.0 - (variety - optimal).abs() * 2.0
|
||||
}
|
||||
}
|
||||
|
||||
/// Thread-safe atomic seed for pseudo-random number generation
|
||||
static SEED: AtomicUsize = AtomicUsize::new(42);
|
||||
|
||||
// Thread-safe pseudo-random for reproducibility
|
||||
fn pseudo_random() -> usize {
|
||||
let old = SEED.fetch_add(1, Ordering::Relaxed);
|
||||
let new = old.wrapping_mul(1103515245).wrapping_add(12345);
|
||||
// Store back for next call (best-effort, races are acceptable for RNG)
|
||||
let _ = SEED.compare_exchange(old + 1, new, Ordering::Relaxed, Ordering::Relaxed);
|
||||
(new >> 16) & 0x7fff
|
||||
}
|
||||
|
||||
fn pseudo_random_f64() -> f64 {
|
||||
(pseudo_random() as f64) / 32768.0
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_musical_creativity() {
|
||||
let initial = MusicalPhrase::simple_melody();
|
||||
let mut creator = CoherenceBoundedCreator::new(initial, 0.6, 0.95);
|
||||
|
||||
// Add constraints
|
||||
creator.add_constraint(Box::new(RangeConstraint { min_note: 48, max_note: 84 }));
|
||||
creator.add_constraint(Box::new(IntervalConstraint { max_interval: 7 }));
|
||||
creator.add_constraint(Box::new(RhythmConstraint));
|
||||
|
||||
let mut successful_creations = 0;
|
||||
let mut rejections = 0;
|
||||
|
||||
for i in 0..50 {
|
||||
let magnitude = 0.2 + (i as f64 * 0.02); // Increasing exploration
|
||||
|
||||
match creator.create(magnitude) {
|
||||
CreativeResult::Created { novelty, coherence, .. } => {
|
||||
successful_creations += 1;
|
||||
println!(
|
||||
"Step {}: Created! Novelty: {:.3}, Coherence: {:.3}",
|
||||
i, novelty, coherence
|
||||
);
|
||||
}
|
||||
CreativeResult::Rejected { reason, .. } => {
|
||||
rejections += 1;
|
||||
println!("Step {}: Rejected - {}", i, reason);
|
||||
}
|
||||
CreativeResult::TooBoring { coherence } => {
|
||||
println!("Step {}: Too boring (coherence: {:.3}), perturbing...", i, coherence);
|
||||
creator.perturb(0.5);
|
||||
}
|
||||
CreativeResult::BudgetExhausted => {
|
||||
println!("Step {}: Budget exhausted, resting...", i);
|
||||
creator.rest(5.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println!("\n=== Results ===");
|
||||
println!("Successful creations: {}", successful_creations);
|
||||
println!("Rejections: {}", rejections);
|
||||
println!("Final coherence: {:.3}", creator.coherence());
|
||||
println!("Final phrase: {:?}", creator.current());
|
||||
|
||||
// Should have some successes but also some rejections
|
||||
// (pure acceptance = not enough constraint, pure rejection = too much)
|
||||
assert!(successful_creations > 10, "Should create some novelty");
|
||||
assert!(rejections > 0, "Should reject some incoherent attempts");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,639 @@
|
||||
//! # Application 6: Anti-Cascade Financial Systems
|
||||
//!
|
||||
//! Transactions, leverage, or derivatives that increase systemic incoherence
|
||||
//! are throttled or blocked automatically.
|
||||
//!
|
||||
//! ## Problem
|
||||
//! Financial cascades (2008, flash crashes) happen when local actions
|
||||
//! destroy global coherence faster than the system can respond.
|
||||
//!
|
||||
//! ## Δ-Behavior Solution
|
||||
//! Every transaction must preserve or improve systemic coherence.
|
||||
//! High-risk operations face exponential energy costs.
|
||||
//!
|
||||
//! ## Exotic Result
|
||||
//! A financial system that cannot cascade into collapse by construction.
|
||||
|
||||
use std::collections::{HashMap, VecDeque};
|
||||
|
||||
/// A financial system with coherence-enforced stability
|
||||
pub struct AntiCascadeFinancialSystem {
|
||||
/// Market participants
|
||||
participants: HashMap<String, Participant>,
|
||||
|
||||
/// Open positions
|
||||
positions: Vec<Position>,
|
||||
|
||||
/// Systemic coherence (1.0 = stable, 0.0 = collapse)
|
||||
coherence: f64,
|
||||
|
||||
/// Coherence thresholds
|
||||
warning_threshold: f64,
|
||||
critical_threshold: f64,
|
||||
lockdown_threshold: f64,
|
||||
|
||||
/// Maximum allowed leverage system-wide
|
||||
max_system_leverage: f64,
|
||||
|
||||
/// Current aggregate leverage
|
||||
current_leverage: f64,
|
||||
|
||||
/// Transaction queue (pending during high stress)
|
||||
pending_transactions: Vec<Transaction>,
|
||||
|
||||
/// Circuit breaker state
|
||||
circuit_breaker: CircuitBreakerState,
|
||||
|
||||
/// Historical coherence for trend analysis
|
||||
coherence_history: VecDeque<f64>,
|
||||
|
||||
/// Cached coherence factors (updated when underlying data changes)
|
||||
cached_leverage_factor: f64,
|
||||
cached_depth_factor: f64,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Participant {
|
||||
pub id: String,
|
||||
pub capital: f64,
|
||||
pub exposure: f64,
|
||||
pub risk_rating: f64, // 0.0 = safe, 1.0 = risky
|
||||
pub interconnectedness: f64, // How many counterparties
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Position {
|
||||
pub holder: String,
|
||||
pub counterparty: String,
|
||||
pub notional: f64,
|
||||
pub leverage: f64,
|
||||
pub derivative_depth: u8, // 0 = spot, 1 = derivative, 2 = derivative of derivative, etc.
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Transaction {
|
||||
pub id: u64,
|
||||
pub from: String,
|
||||
pub to: String,
|
||||
pub amount: f64,
|
||||
pub transaction_type: TransactionType,
|
||||
pub timestamp: u64,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum TransactionType {
|
||||
/// Simple transfer
|
||||
Transfer,
|
||||
/// Open leveraged position
|
||||
OpenLeverage { leverage: f64 },
|
||||
/// Close position
|
||||
ClosePosition { position_id: usize },
|
||||
/// Create derivative
|
||||
CreateDerivative { underlying_position: usize },
|
||||
/// Margin call
|
||||
MarginCall { participant: String },
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum CircuitBreakerState {
|
||||
/// Normal operation
|
||||
Open,
|
||||
/// Elevated monitoring
|
||||
Cautious,
|
||||
/// Only risk-reducing transactions allowed
|
||||
Restricted,
|
||||
/// All transactions halted
|
||||
Halted,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum TransactionResult {
|
||||
/// Transaction executed
|
||||
Executed {
|
||||
coherence_impact: f64,
|
||||
fee_multiplier: f64,
|
||||
},
|
||||
/// Transaction queued for later
|
||||
Queued { reason: String },
|
||||
/// Transaction rejected
|
||||
Rejected { reason: String },
|
||||
/// System halted
|
||||
SystemHalted,
|
||||
}
|
||||
|
||||
impl AntiCascadeFinancialSystem {
|
||||
pub fn new() -> Self {
|
||||
let mut history = VecDeque::with_capacity(100);
|
||||
history.push_back(1.0);
|
||||
Self {
|
||||
participants: HashMap::new(),
|
||||
positions: Vec::new(),
|
||||
coherence: 1.0,
|
||||
warning_threshold: 0.7,
|
||||
critical_threshold: 0.5,
|
||||
lockdown_threshold: 0.3,
|
||||
max_system_leverage: 10.0,
|
||||
current_leverage: 1.0,
|
||||
pending_transactions: Vec::new(),
|
||||
circuit_breaker: CircuitBreakerState::Open,
|
||||
coherence_history: history,
|
||||
cached_leverage_factor: 0.9, // 1.0 - (1.0 / 10.0) for initial leverage
|
||||
cached_depth_factor: 1.0, // No positions initially
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_participant(&mut self, id: &str, capital: f64) {
|
||||
self.participants.insert(id.to_string(), Participant {
|
||||
id: id.to_string(),
|
||||
capital,
|
||||
exposure: 0.0,
|
||||
risk_rating: 0.0,
|
||||
interconnectedness: 0.0,
|
||||
});
|
||||
}
|
||||
|
||||
/// Calculate systemic coherence based on multiple risk factors
|
||||
/// Optimized: Single-pass calculation for participant metrics
|
||||
fn calculate_coherence(&self) -> f64 {
|
||||
if self.participants.is_empty() {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
// Use pre-computed cached factors for leverage and depth
|
||||
let leverage_factor = self.cached_leverage_factor;
|
||||
let depth_factor = self.cached_depth_factor;
|
||||
|
||||
// Single-pass calculation for interconnectedness, exposure, and capital
|
||||
let (sum_interconnect, total_exposure, total_capital) = self.participants.values()
|
||||
.fold((0.0, 0.0, 0.0), |(ic, exp, cap), p| {
|
||||
(ic + p.interconnectedness, exp + p.exposure, cap + p.capital)
|
||||
});
|
||||
|
||||
// Factor 3: Interconnectedness risk (contagion potential)
|
||||
let avg_interconnectedness = sum_interconnect / self.participants.len() as f64;
|
||||
let interconnect_factor = 1.0 / (1.0 + avg_interconnectedness * 0.1);
|
||||
|
||||
// Factor 4: Capital adequacy
|
||||
let capital_factor = if total_exposure > 0.0 {
|
||||
(total_capital / total_exposure).min(1.0)
|
||||
} else {
|
||||
1.0
|
||||
};
|
||||
|
||||
// Factor 5: Coherence trend (declining coherence is worse)
|
||||
let trend_factor = if self.coherence_history.len() >= 5 {
|
||||
// VecDeque allows efficient back access
|
||||
let len = self.coherence_history.len();
|
||||
let newest = self.coherence_history[len - 1];
|
||||
let oldest_of_five = self.coherence_history[len - 5];
|
||||
let trend = newest - oldest_of_five;
|
||||
if trend < 0.0 {
|
||||
1.0 + trend // Penalize declining trend
|
||||
} else {
|
||||
1.0
|
||||
}
|
||||
} else {
|
||||
1.0
|
||||
};
|
||||
|
||||
// Geometric mean of factors (more sensitive to low values)
|
||||
let product = leverage_factor * depth_factor * interconnect_factor
|
||||
* capital_factor * trend_factor;
|
||||
product.powf(0.2).clamp(0.0, 1.0)
|
||||
}
|
||||
|
||||
/// Update cached coherence factors when positions or leverage change
|
||||
fn update_cached_factors(&mut self) {
|
||||
// Factor 1: Leverage concentration
|
||||
self.cached_leverage_factor = 1.0 - (self.current_leverage / self.max_system_leverage).min(1.0);
|
||||
|
||||
// Factor 2: Derivative depth (single pass over positions)
|
||||
let max_depth = self.positions.iter()
|
||||
.map(|p| p.derivative_depth)
|
||||
.max()
|
||||
.unwrap_or(0);
|
||||
self.cached_depth_factor = 1.0 / (1.0 + max_depth as f64 * 0.2);
|
||||
}
|
||||
|
||||
/// Calculate the energy cost for a transaction (higher for risky transactions)
|
||||
fn transaction_energy_cost(&self, tx: &Transaction) -> f64 {
|
||||
let base_cost = match &tx.transaction_type {
|
||||
TransactionType::Transfer => 1.0,
|
||||
TransactionType::OpenLeverage { leverage } => {
|
||||
// Exponential cost for leverage
|
||||
(1.0 + leverage).powf(2.0)
|
||||
}
|
||||
TransactionType::ClosePosition { .. } => 0.5, // Closing is cheap (reduces risk)
|
||||
TransactionType::CreateDerivative { underlying_position } => {
|
||||
// Cost increases with derivative depth
|
||||
let depth = self.positions.get(*underlying_position)
|
||||
.map(|p| p.derivative_depth)
|
||||
.unwrap_or(0);
|
||||
(2.0_f64).powf(depth as f64 + 1.0)
|
||||
}
|
||||
TransactionType::MarginCall { .. } => 0.1, // Emergency actions are cheap
|
||||
};
|
||||
|
||||
// Multiply by inverse coherence (lower coherence = higher costs)
|
||||
let coherence_multiplier = 1.0 / self.coherence.max(0.1);
|
||||
|
||||
// Circuit breaker multiplier
|
||||
let circuit_multiplier = match self.circuit_breaker {
|
||||
CircuitBreakerState::Open => 1.0,
|
||||
CircuitBreakerState::Cautious => 2.0,
|
||||
CircuitBreakerState::Restricted => 10.0,
|
||||
CircuitBreakerState::Halted => f64::INFINITY,
|
||||
};
|
||||
|
||||
base_cost * coherence_multiplier * circuit_multiplier
|
||||
}
|
||||
|
||||
/// Predict coherence impact of a transaction
|
||||
fn predict_coherence_impact(&self, tx: &Transaction) -> f64 {
|
||||
match &tx.transaction_type {
|
||||
TransactionType::Transfer => 0.0, // Neutral
|
||||
TransactionType::OpenLeverage { leverage } => {
|
||||
-0.01 * leverage // Leverage reduces coherence
|
||||
}
|
||||
TransactionType::ClosePosition { .. } => 0.02, // Closing improves coherence
|
||||
TransactionType::CreateDerivative { .. } => -0.05, // Derivatives hurt coherence
|
||||
TransactionType::MarginCall { .. } => 0.03, // Margin calls improve coherence
|
||||
}
|
||||
}
|
||||
|
||||
/// Process a transaction through the Δ-behavior filter
|
||||
pub fn process_transaction(&mut self, tx: Transaction) -> TransactionResult {
|
||||
// Update circuit breaker state
|
||||
self.update_circuit_breaker();
|
||||
|
||||
// Check if system is halted
|
||||
if self.circuit_breaker == CircuitBreakerState::Halted {
|
||||
return TransactionResult::SystemHalted;
|
||||
}
|
||||
|
||||
// Calculate energy cost
|
||||
let energy_cost = self.transaction_energy_cost(&tx);
|
||||
|
||||
// Predict coherence impact
|
||||
let predicted_impact = self.predict_coherence_impact(&tx);
|
||||
let predicted_coherence = self.coherence + predicted_impact;
|
||||
|
||||
// CORE Δ-BEHAVIOR: Reject if would cross lockdown threshold
|
||||
if predicted_coherence < self.lockdown_threshold {
|
||||
return TransactionResult::Rejected {
|
||||
reason: format!(
|
||||
"Transaction would reduce coherence to {:.3} (threshold: {:.3})",
|
||||
predicted_coherence, self.lockdown_threshold
|
||||
),
|
||||
};
|
||||
}
|
||||
|
||||
// In restricted mode, only allow risk-reducing transactions
|
||||
if self.circuit_breaker == CircuitBreakerState::Restricted {
|
||||
match &tx.transaction_type {
|
||||
TransactionType::ClosePosition { .. } | TransactionType::MarginCall { .. } => {}
|
||||
_ => {
|
||||
return TransactionResult::Queued {
|
||||
reason: "System in restricted mode - only risk-reducing transactions allowed".to_string(),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Execute the transaction
|
||||
self.execute_transaction(&tx);
|
||||
|
||||
// Update coherence
|
||||
self.coherence = self.calculate_coherence();
|
||||
self.coherence_history.push_back(self.coherence);
|
||||
|
||||
// Keep history bounded - O(1) with VecDeque instead of O(n) with Vec
|
||||
if self.coherence_history.len() > 100 {
|
||||
self.coherence_history.pop_front();
|
||||
}
|
||||
|
||||
TransactionResult::Executed {
|
||||
coherence_impact: predicted_impact,
|
||||
fee_multiplier: energy_cost,
|
||||
}
|
||||
}
|
||||
|
||||
fn execute_transaction(&mut self, tx: &Transaction) {
|
||||
match &tx.transaction_type {
|
||||
TransactionType::Transfer => {
|
||||
// Simple transfer logic
|
||||
if let Some(from) = self.participants.get_mut(&tx.from) {
|
||||
from.capital -= tx.amount;
|
||||
}
|
||||
if let Some(to) = self.participants.get_mut(&tx.to) {
|
||||
to.capital += tx.amount;
|
||||
}
|
||||
}
|
||||
TransactionType::OpenLeverage { leverage } => {
|
||||
// Create leveraged position
|
||||
self.positions.push(Position {
|
||||
holder: tx.from.clone(),
|
||||
counterparty: tx.to.clone(),
|
||||
notional: tx.amount * leverage,
|
||||
leverage: *leverage,
|
||||
derivative_depth: 0,
|
||||
});
|
||||
|
||||
// Update metrics
|
||||
self.current_leverage = (self.current_leverage + leverage) / 2.0;
|
||||
|
||||
// Update participant exposure
|
||||
if let Some(holder) = self.participants.get_mut(&tx.from) {
|
||||
holder.exposure += tx.amount * leverage;
|
||||
holder.interconnectedness += 1.0;
|
||||
}
|
||||
if let Some(counterparty) = self.participants.get_mut(&tx.to) {
|
||||
counterparty.interconnectedness += 1.0;
|
||||
}
|
||||
|
||||
// Update cached factors since leverage/positions changed
|
||||
self.update_cached_factors();
|
||||
}
|
||||
TransactionType::ClosePosition { position_id } => {
|
||||
if *position_id < self.positions.len() {
|
||||
let pos = self.positions.remove(*position_id);
|
||||
|
||||
// Reduce leverage
|
||||
self.current_leverage = (self.current_leverage - pos.leverage * 0.1).max(1.0);
|
||||
|
||||
// Update participant exposure
|
||||
if let Some(holder) = self.participants.get_mut(&pos.holder) {
|
||||
holder.exposure = (holder.exposure - pos.notional).max(0.0);
|
||||
}
|
||||
|
||||
// Update cached factors since leverage/positions changed
|
||||
self.update_cached_factors();
|
||||
}
|
||||
}
|
||||
TransactionType::CreateDerivative { underlying_position } => {
|
||||
if let Some(underlying) = self.positions.get(*underlying_position) {
|
||||
self.positions.push(Position {
|
||||
holder: tx.from.clone(),
|
||||
counterparty: tx.to.clone(),
|
||||
notional: underlying.notional * 0.5,
|
||||
leverage: underlying.leverage * 1.5,
|
||||
derivative_depth: underlying.derivative_depth + 1,
|
||||
});
|
||||
|
||||
// Update cached factors since positions changed (derivative depth may increase)
|
||||
self.update_cached_factors();
|
||||
}
|
||||
}
|
||||
TransactionType::MarginCall { participant } => {
|
||||
// Force close risky positions for participant using retain() - O(n) instead of O(n^2)
|
||||
let initial_len = self.positions.len();
|
||||
self.positions.retain(|p| !(&p.holder == participant && p.leverage > 5.0));
|
||||
|
||||
// Update cached factors if positions were removed
|
||||
if self.positions.len() != initial_len {
|
||||
self.update_cached_factors();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn update_circuit_breaker(&mut self) {
|
||||
self.circuit_breaker = match self.coherence {
|
||||
c if c >= self.warning_threshold => CircuitBreakerState::Open,
|
||||
c if c >= self.critical_threshold => CircuitBreakerState::Cautious,
|
||||
c if c >= self.lockdown_threshold => CircuitBreakerState::Restricted,
|
||||
_ => CircuitBreakerState::Halted,
|
||||
};
|
||||
}
|
||||
|
||||
/// Process pending transactions (called when coherence improves)
|
||||
pub fn process_pending(&mut self) -> Vec<TransactionResult> {
|
||||
if self.circuit_breaker == CircuitBreakerState::Halted
|
||||
|| self.circuit_breaker == CircuitBreakerState::Restricted {
|
||||
return Vec::new();
|
||||
}
|
||||
|
||||
let pending = std::mem::take(&mut self.pending_transactions);
|
||||
pending.into_iter()
|
||||
.map(|tx| self.process_transaction(tx))
|
||||
.collect()
|
||||
}
|
||||
|
||||
pub fn coherence(&self) -> f64 {
|
||||
self.coherence
|
||||
}
|
||||
|
||||
pub fn circuit_breaker_state(&self) -> &CircuitBreakerState {
|
||||
&self.circuit_breaker
|
||||
}
|
||||
|
||||
pub fn status(&self) -> String {
|
||||
format!(
|
||||
"Coherence: {:.3} | Circuit Breaker: {:?} | Leverage: {:.2}x | Positions: {} | Pending: {}",
|
||||
self.coherence,
|
||||
self.circuit_breaker,
|
||||
self.current_leverage,
|
||||
self.positions.len(),
|
||||
self.pending_transactions.len()
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_anti_cascade_basic() {
|
||||
let mut system = AntiCascadeFinancialSystem::new();
|
||||
|
||||
system.add_participant("bank_a", 1000.0);
|
||||
system.add_participant("bank_b", 1000.0);
|
||||
system.add_participant("hedge_fund", 500.0);
|
||||
|
||||
// Normal transaction should succeed
|
||||
let tx = Transaction {
|
||||
id: 1,
|
||||
from: "bank_a".to_string(),
|
||||
to: "bank_b".to_string(),
|
||||
amount: 100.0,
|
||||
transaction_type: TransactionType::Transfer,
|
||||
timestamp: 0,
|
||||
};
|
||||
|
||||
let result = system.process_transaction(tx);
|
||||
assert!(matches!(result, TransactionResult::Executed { .. }));
|
||||
println!("After transfer: {}", system.status());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_leverage_throttling() {
|
||||
let mut system = AntiCascadeFinancialSystem::new();
|
||||
|
||||
system.add_participant("bank_a", 1000.0);
|
||||
system.add_participant("bank_b", 1000.0);
|
||||
|
||||
// Open multiple leveraged positions - costs should increase
|
||||
let mut costs = Vec::new();
|
||||
|
||||
for i in 0..5 {
|
||||
let tx = Transaction {
|
||||
id: i,
|
||||
from: "bank_a".to_string(),
|
||||
to: "bank_b".to_string(),
|
||||
amount: 100.0,
|
||||
transaction_type: TransactionType::OpenLeverage { leverage: 5.0 },
|
||||
timestamp: i,
|
||||
};
|
||||
|
||||
if let TransactionResult::Executed { fee_multiplier, .. } = system.process_transaction(tx) {
|
||||
costs.push(fee_multiplier);
|
||||
println!("Position {}: cost multiplier = {:.2}", i, fee_multiplier);
|
||||
}
|
||||
|
||||
println!(" Status: {}", system.status());
|
||||
}
|
||||
|
||||
// Costs should generally increase as coherence drops
|
||||
// (though relationship isn't strictly monotonic due to multiple factors)
|
||||
println!("Cost progression: {:?}", costs);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_derivative_depth_limit() {
|
||||
let mut system = AntiCascadeFinancialSystem::new();
|
||||
|
||||
system.add_participant("bank_a", 10000.0);
|
||||
system.add_participant("bank_b", 10000.0);
|
||||
|
||||
// Create base position
|
||||
let tx = Transaction {
|
||||
id: 0,
|
||||
from: "bank_a".to_string(),
|
||||
to: "bank_b".to_string(),
|
||||
amount: 100.0,
|
||||
transaction_type: TransactionType::OpenLeverage { leverage: 2.0 },
|
||||
timestamp: 0,
|
||||
};
|
||||
system.process_transaction(tx);
|
||||
|
||||
// Try to create derivatives of derivatives
|
||||
for i in 0..5 {
|
||||
let tx = Transaction {
|
||||
id: i + 1,
|
||||
from: "bank_a".to_string(),
|
||||
to: "bank_b".to_string(),
|
||||
amount: 50.0,
|
||||
transaction_type: TransactionType::CreateDerivative { underlying_position: i as usize },
|
||||
timestamp: i + 1,
|
||||
};
|
||||
|
||||
let result = system.process_transaction(tx);
|
||||
println!("Derivative layer {}: {:?}", i, result);
|
||||
println!(" Status: {}", system.status());
|
||||
|
||||
// Eventually should be rejected or system should halt
|
||||
if matches!(result, TransactionResult::Rejected { .. } | TransactionResult::SystemHalted) {
|
||||
println!("System prevented excessive derivative depth at layer {}", i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_cascade_prevention() {
|
||||
let mut system = AntiCascadeFinancialSystem::new();
|
||||
|
||||
// Create interconnected network
|
||||
for i in 0..10 {
|
||||
system.add_participant(&format!("bank_{}", i), 1000.0);
|
||||
}
|
||||
|
||||
// Try to create a cascade scenario
|
||||
let mut rejected_count = 0;
|
||||
let mut queued_count = 0;
|
||||
let mut halted = false;
|
||||
|
||||
for i in 0..50 {
|
||||
let from = format!("bank_{}", i % 10);
|
||||
let to = format!("bank_{}", (i + 1) % 10);
|
||||
|
||||
let tx = Transaction {
|
||||
id: i,
|
||||
from,
|
||||
to,
|
||||
amount: 200.0,
|
||||
transaction_type: TransactionType::OpenLeverage { leverage: 8.0 },
|
||||
timestamp: i,
|
||||
};
|
||||
|
||||
match system.process_transaction(tx) {
|
||||
TransactionResult::Rejected { reason } => {
|
||||
rejected_count += 1;
|
||||
println!("Transaction {} rejected: {}", i, reason);
|
||||
}
|
||||
TransactionResult::SystemHalted => {
|
||||
halted = true;
|
||||
println!("System halted at transaction {}", i);
|
||||
break;
|
||||
}
|
||||
TransactionResult::Queued { reason } => {
|
||||
queued_count += 1;
|
||||
println!("Transaction {} queued: {}", i, reason);
|
||||
}
|
||||
TransactionResult::Executed { .. } => {}
|
||||
}
|
||||
}
|
||||
|
||||
println!("\n=== Final Status ===");
|
||||
println!("{}", system.status());
|
||||
println!("Rejected: {}, Queued: {}, Halted: {}", rejected_count, queued_count, halted);
|
||||
|
||||
// System should have prevented the cascade (via rejection, queueing, or halt)
|
||||
assert!(rejected_count > 0 || queued_count > 0 || halted, "System should prevent cascade");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_margin_call_improves_coherence() {
|
||||
let mut system = AntiCascadeFinancialSystem::new();
|
||||
|
||||
system.add_participant("risky_fund", 500.0);
|
||||
system.add_participant("counterparty", 5000.0);
|
||||
|
||||
// Open risky positions
|
||||
for i in 0..3 {
|
||||
let tx = Transaction {
|
||||
id: i,
|
||||
from: "risky_fund".to_string(),
|
||||
to: "counterparty".to_string(),
|
||||
amount: 100.0,
|
||||
transaction_type: TransactionType::OpenLeverage { leverage: 7.0 },
|
||||
timestamp: i,
|
||||
};
|
||||
system.process_transaction(tx);
|
||||
}
|
||||
|
||||
let coherence_before = system.coherence();
|
||||
println!("Before margin call: {}", system.status());
|
||||
|
||||
// Issue margin call
|
||||
let margin_tx = Transaction {
|
||||
id: 100,
|
||||
from: "system".to_string(),
|
||||
to: "risky_fund".to_string(),
|
||||
amount: 0.0,
|
||||
transaction_type: TransactionType::MarginCall { participant: "risky_fund".to_string() },
|
||||
timestamp: 100,
|
||||
};
|
||||
|
||||
system.process_transaction(margin_tx);
|
||||
let coherence_after = system.coherence();
|
||||
println!("After margin call: {}", system.status());
|
||||
|
||||
// Coherence should improve after margin call
|
||||
assert!(
|
||||
coherence_after >= coherence_before,
|
||||
"Margin call should improve or maintain coherence"
|
||||
);
|
||||
}
|
||||
}
|
||||
518
examples/delta-behavior/applications/07-graceful-aging.rs
Normal file
518
examples/delta-behavior/applications/07-graceful-aging.rs
Normal file
@@ -0,0 +1,518 @@
|
||||
//! # Application 7: Distributed Systems That Age Gracefully
|
||||
//!
|
||||
//! Long-running systems that gradually reduce degrees of freedom as coherence decays.
|
||||
//!
|
||||
//! ## Problem
|
||||
//! Distributed systems either crash hard or accumulate technical debt
|
||||
//! until they become unmaintainable.
|
||||
//!
|
||||
//! ## Δ-Behavior Solution
|
||||
//! As a system ages and coherence naturally decays:
|
||||
//! - Reduce available operations (simpler = more stable)
|
||||
//! - Consolidate state to fewer nodes
|
||||
//! - Increase conservatism in decisions
|
||||
//!
|
||||
//! ## Exotic Result
|
||||
//! Systems that become simpler and more reliable as they age,
|
||||
//! rather than more complex and fragile.
|
||||
|
||||
use std::collections::{HashMap, HashSet};
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
/// A distributed system that ages gracefully
|
||||
pub struct GracefullyAgingSystem {
|
||||
/// System age
|
||||
start_time: Instant,
|
||||
|
||||
/// Nodes in the system
|
||||
nodes: HashMap<String, Node>,
|
||||
|
||||
/// Available capabilities (reduce over time)
|
||||
capabilities: HashSet<Capability>,
|
||||
|
||||
/// All possible capabilities (for reference)
|
||||
all_capabilities: HashSet<Capability>,
|
||||
|
||||
/// Current coherence
|
||||
coherence: f64,
|
||||
|
||||
/// Base coherence decay rate per second
|
||||
decay_rate: f64,
|
||||
|
||||
/// Age thresholds for capability reduction
|
||||
age_thresholds: Vec<AgeThreshold>,
|
||||
|
||||
/// Consolidation state
|
||||
consolidation_level: u8,
|
||||
|
||||
/// Decision conservatism (0.0 = aggressive, 1.0 = very conservative)
|
||||
conservatism: f64,
|
||||
|
||||
/// System events log
|
||||
events: Vec<SystemEvent>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Node {
|
||||
pub id: String,
|
||||
pub health: f64,
|
||||
pub load: f64,
|
||||
pub is_primary: bool,
|
||||
pub state_size: usize,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Hash, Eq, PartialEq)]
|
||||
pub enum Capability {
|
||||
/// Can accept new writes
|
||||
AcceptWrites,
|
||||
/// Can perform complex queries
|
||||
ComplexQueries,
|
||||
/// Can rebalance data
|
||||
Rebalancing,
|
||||
/// Can add new nodes
|
||||
ScaleOut,
|
||||
/// Can remove nodes
|
||||
ScaleIn,
|
||||
/// Can perform schema migrations
|
||||
SchemaMigration,
|
||||
/// Can accept new connections
|
||||
NewConnections,
|
||||
/// Basic read operations (never removed)
|
||||
BasicReads,
|
||||
/// Health monitoring (never removed)
|
||||
HealthMonitoring,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct AgeThreshold {
|
||||
pub age: Duration,
|
||||
pub remove_capabilities: Vec<Capability>,
|
||||
pub coherence_floor: f64,
|
||||
pub conservatism_increase: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct SystemEvent {
|
||||
pub timestamp: Instant,
|
||||
pub event_type: EventType,
|
||||
pub details: String,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum EventType {
|
||||
CapabilityRemoved,
|
||||
ConsolidationTriggered,
|
||||
NodeConsolidated,
|
||||
ConservatismIncreased,
|
||||
CoherenceDropped,
|
||||
GracefulReduction,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum OperationResult {
|
||||
/// Operation succeeded
|
||||
Success { latency_penalty: f64 },
|
||||
/// Operation denied due to age restrictions
|
||||
DeniedByAge { reason: String },
|
||||
/// Operation denied due to low coherence
|
||||
DeniedByCoherence { coherence: f64 },
|
||||
/// System too old for this operation
|
||||
SystemTooOld { age: Duration, capability: Capability },
|
||||
}
|
||||
|
||||
impl GracefullyAgingSystem {
|
||||
pub fn new() -> Self {
|
||||
let all_capabilities: HashSet<Capability> = [
|
||||
Capability::AcceptWrites,
|
||||
Capability::ComplexQueries,
|
||||
Capability::Rebalancing,
|
||||
Capability::ScaleOut,
|
||||
Capability::ScaleIn,
|
||||
Capability::SchemaMigration,
|
||||
Capability::NewConnections,
|
||||
Capability::BasicReads,
|
||||
Capability::HealthMonitoring,
|
||||
].into_iter().collect();
|
||||
|
||||
let age_thresholds = vec![
|
||||
AgeThreshold {
|
||||
age: Duration::from_secs(300), // 5 minutes in test time
|
||||
remove_capabilities: vec![Capability::SchemaMigration],
|
||||
coherence_floor: 0.9,
|
||||
conservatism_increase: 0.1,
|
||||
},
|
||||
AgeThreshold {
|
||||
age: Duration::from_secs(600), // 10 minutes
|
||||
remove_capabilities: vec![Capability::ScaleOut, Capability::Rebalancing],
|
||||
coherence_floor: 0.8,
|
||||
conservatism_increase: 0.15,
|
||||
},
|
||||
AgeThreshold {
|
||||
age: Duration::from_secs(900), // 15 minutes
|
||||
remove_capabilities: vec![Capability::ComplexQueries],
|
||||
coherence_floor: 0.7,
|
||||
conservatism_increase: 0.2,
|
||||
},
|
||||
AgeThreshold {
|
||||
age: Duration::from_secs(1200), // 20 minutes
|
||||
remove_capabilities: vec![Capability::NewConnections, Capability::ScaleIn],
|
||||
coherence_floor: 0.6,
|
||||
conservatism_increase: 0.25,
|
||||
},
|
||||
AgeThreshold {
|
||||
age: Duration::from_secs(1500), // 25 minutes
|
||||
remove_capabilities: vec![Capability::AcceptWrites],
|
||||
coherence_floor: 0.5,
|
||||
conservatism_increase: 0.3,
|
||||
},
|
||||
];
|
||||
|
||||
Self {
|
||||
start_time: Instant::now(),
|
||||
nodes: HashMap::new(),
|
||||
capabilities: all_capabilities.clone(),
|
||||
all_capabilities,
|
||||
coherence: 1.0,
|
||||
decay_rate: 0.0001, // Very slow decay per second
|
||||
age_thresholds,
|
||||
consolidation_level: 0,
|
||||
conservatism: 0.0,
|
||||
events: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_node(&mut self, id: &str, is_primary: bool) {
|
||||
self.nodes.insert(id.to_string(), Node {
|
||||
id: id.to_string(),
|
||||
health: 1.0,
|
||||
load: 0.0,
|
||||
is_primary,
|
||||
state_size: 0,
|
||||
});
|
||||
}
|
||||
|
||||
/// Get system age
|
||||
pub fn age(&self) -> Duration {
|
||||
self.start_time.elapsed()
|
||||
}
|
||||
|
||||
/// Simulate aging by a given duration
|
||||
pub fn simulate_age(&mut self, duration: Duration) {
|
||||
// Apply coherence decay
|
||||
let decay = self.decay_rate * duration.as_secs_f64();
|
||||
self.coherence = (self.coherence - decay).max(0.0);
|
||||
|
||||
// Check age thresholds
|
||||
let simulated_age = Duration::from_secs_f64(
|
||||
self.age().as_secs_f64() + duration.as_secs_f64()
|
||||
);
|
||||
|
||||
// This is a simulation, so we track "virtual age"
|
||||
self.apply_age_effects(simulated_age);
|
||||
}
|
||||
|
||||
/// Apply aging effects based on current age
|
||||
fn apply_age_effects(&mut self, current_age: Duration) {
|
||||
for threshold in &self.age_thresholds.clone() {
|
||||
if current_age >= threshold.age {
|
||||
// Remove capabilities
|
||||
for cap in &threshold.remove_capabilities {
|
||||
if self.capabilities.contains(cap) {
|
||||
self.capabilities.remove(cap);
|
||||
self.events.push(SystemEvent {
|
||||
timestamp: Instant::now(),
|
||||
event_type: EventType::CapabilityRemoved,
|
||||
details: format!("Removed {:?} at age {:?}", cap, current_age),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Increase conservatism
|
||||
self.conservatism = (self.conservatism + threshold.conservatism_increase).min(1.0);
|
||||
|
||||
// Enforce coherence floor
|
||||
if self.coherence < threshold.coherence_floor {
|
||||
self.trigger_consolidation();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Consolidate system state to fewer nodes
|
||||
fn trigger_consolidation(&mut self) {
|
||||
self.consolidation_level += 1;
|
||||
|
||||
self.events.push(SystemEvent {
|
||||
timestamp: Instant::now(),
|
||||
event_type: EventType::ConsolidationTriggered,
|
||||
details: format!("Consolidation level {}", self.consolidation_level),
|
||||
});
|
||||
|
||||
// Mark non-primary nodes for retirement
|
||||
let non_primary: Vec<String> = self.nodes.iter()
|
||||
.filter(|(_, n)| !n.is_primary)
|
||||
.map(|(id, _)| id.clone())
|
||||
.collect();
|
||||
|
||||
// Consolidate to primary nodes
|
||||
for node_id in non_primary.iter().take(self.consolidation_level as usize) {
|
||||
if let Some(node) = self.nodes.get_mut(node_id) {
|
||||
node.health = 0.0; // Mark as retired
|
||||
|
||||
self.events.push(SystemEvent {
|
||||
timestamp: Instant::now(),
|
||||
event_type: EventType::NodeConsolidated,
|
||||
details: format!("Node {} consolidated", node_id),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// Consolidation improves coherence slightly
|
||||
self.coherence = (self.coherence + 0.1).min(1.0);
|
||||
}
|
||||
|
||||
/// Check if a capability is available
|
||||
pub fn has_capability(&self, cap: &Capability) -> bool {
|
||||
self.capabilities.contains(cap)
|
||||
}
|
||||
|
||||
/// Attempt an operation
|
||||
pub fn attempt_operation(&mut self, operation: Operation) -> OperationResult {
|
||||
// First, check required capability
|
||||
let required_cap = operation.required_capability();
|
||||
|
||||
if !self.has_capability(&required_cap) {
|
||||
return OperationResult::SystemTooOld {
|
||||
age: self.age(),
|
||||
capability: required_cap,
|
||||
};
|
||||
}
|
||||
|
||||
// Check coherence requirements
|
||||
let min_coherence = operation.min_coherence();
|
||||
if self.coherence < min_coherence {
|
||||
return OperationResult::DeniedByCoherence {
|
||||
coherence: self.coherence,
|
||||
};
|
||||
}
|
||||
|
||||
// Apply conservatism penalty to latency
|
||||
let latency_penalty = 1.0 + self.conservatism * 2.0;
|
||||
|
||||
// Execute with conservatism-based restrictions
|
||||
if self.conservatism > 0.5 && operation.is_risky() {
|
||||
return OperationResult::DeniedByAge {
|
||||
reason: format!(
|
||||
"Conservatism level {:.2} prevents risky operation {:?}",
|
||||
self.conservatism, operation
|
||||
),
|
||||
};
|
||||
}
|
||||
|
||||
OperationResult::Success { latency_penalty }
|
||||
}
|
||||
|
||||
/// Get active node count
|
||||
pub fn active_nodes(&self) -> usize {
|
||||
self.nodes.values().filter(|n| n.health > 0.0).count()
|
||||
}
|
||||
|
||||
pub fn status(&self) -> String {
|
||||
format!(
|
||||
"Age: {:?} | Coherence: {:.3} | Capabilities: {}/{} | Conservatism: {:.2} | Active Nodes: {}",
|
||||
self.age(),
|
||||
self.coherence,
|
||||
self.capabilities.len(),
|
||||
self.all_capabilities.len(),
|
||||
self.conservatism,
|
||||
self.active_nodes()
|
||||
)
|
||||
}
|
||||
|
||||
pub fn capabilities_list(&self) -> Vec<&Capability> {
|
||||
self.capabilities.iter().collect()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Operation {
|
||||
Read { key: String },
|
||||
Write { key: String, value: Vec<u8> },
|
||||
ComplexQuery { query: String },
|
||||
AddNode { node_id: String },
|
||||
RemoveNode { node_id: String },
|
||||
Rebalance,
|
||||
MigrateSchema { version: u32 },
|
||||
NewConnection { client_id: String },
|
||||
}
|
||||
|
||||
impl Operation {
|
||||
fn required_capability(&self) -> Capability {
|
||||
match self {
|
||||
Operation::Read { .. } => Capability::BasicReads,
|
||||
Operation::Write { .. } => Capability::AcceptWrites,
|
||||
Operation::ComplexQuery { .. } => Capability::ComplexQueries,
|
||||
Operation::AddNode { .. } => Capability::ScaleOut,
|
||||
Operation::RemoveNode { .. } => Capability::ScaleIn,
|
||||
Operation::Rebalance => Capability::Rebalancing,
|
||||
Operation::MigrateSchema { .. } => Capability::SchemaMigration,
|
||||
Operation::NewConnection { .. } => Capability::NewConnections,
|
||||
}
|
||||
}
|
||||
|
||||
fn min_coherence(&self) -> f64 {
|
||||
match self {
|
||||
Operation::Read { .. } => 0.1,
|
||||
Operation::Write { .. } => 0.4,
|
||||
Operation::ComplexQuery { .. } => 0.5,
|
||||
Operation::AddNode { .. } => 0.7,
|
||||
Operation::RemoveNode { .. } => 0.5,
|
||||
Operation::Rebalance => 0.6,
|
||||
Operation::MigrateSchema { .. } => 0.8,
|
||||
Operation::NewConnection { .. } => 0.3,
|
||||
}
|
||||
}
|
||||
|
||||
fn is_risky(&self) -> bool {
|
||||
matches!(
|
||||
self,
|
||||
Operation::Write { .. }
|
||||
| Operation::AddNode { .. }
|
||||
| Operation::MigrateSchema { .. }
|
||||
| Operation::Rebalance
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_graceful_aging() {
|
||||
let mut system = GracefullyAgingSystem::new();
|
||||
|
||||
// Add nodes
|
||||
system.add_node("primary_1", true);
|
||||
system.add_node("primary_2", true);
|
||||
system.add_node("replica_1", false);
|
||||
system.add_node("replica_2", false);
|
||||
system.add_node("replica_3", false);
|
||||
|
||||
println!("Initial: {}", system.status());
|
||||
|
||||
// Simulate aging
|
||||
for i in 0..30 {
|
||||
let age_increment = Duration::from_secs(60); // 1 minute per iteration
|
||||
system.simulate_age(age_increment);
|
||||
|
||||
// Try various operations
|
||||
let ops = vec![
|
||||
Operation::Read { key: "test".to_string() },
|
||||
Operation::Write { key: "test".to_string(), value: vec![1, 2, 3] },
|
||||
Operation::ComplexQuery { query: "SELECT *".to_string() },
|
||||
Operation::MigrateSchema { version: 2 },
|
||||
];
|
||||
|
||||
println!("\n=== Minute {} ===", i + 1);
|
||||
println!("Status: {}", system.status());
|
||||
println!("Capabilities: {:?}", system.capabilities_list());
|
||||
|
||||
for op in ops {
|
||||
let result = system.attempt_operation(op.clone());
|
||||
match result {
|
||||
OperationResult::Success { latency_penalty } => {
|
||||
println!(" {:?}: OK (latency penalty: {:.2}x)", op, latency_penalty);
|
||||
}
|
||||
OperationResult::SystemTooOld { capability, .. } => {
|
||||
println!(" {:?}: DENIED - too old, need {:?}", op, capability);
|
||||
}
|
||||
OperationResult::DeniedByCoherence { coherence } => {
|
||||
println!(" {:?}: DENIED - coherence {:.3} too low", op, coherence);
|
||||
}
|
||||
OperationResult::DeniedByAge { reason } => {
|
||||
println!(" {:?}: DENIED - {}", op, reason);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// By the end, system should be simpler but still functional
|
||||
assert!(
|
||||
system.has_capability(&Capability::BasicReads),
|
||||
"Basic reads should always be available"
|
||||
);
|
||||
assert!(
|
||||
system.has_capability(&Capability::HealthMonitoring),
|
||||
"Health monitoring should always be available"
|
||||
);
|
||||
|
||||
// System should have consolidated
|
||||
assert!(
|
||||
system.active_nodes() <= 5,
|
||||
"Some nodes should have been consolidated"
|
||||
);
|
||||
|
||||
println!("\n=== Final State ===");
|
||||
println!("{}", system.status());
|
||||
println!("Events: {}", system.events.len());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_reads_always_work() {
|
||||
let mut system = GracefullyAgingSystem::new();
|
||||
system.add_node("primary", true);
|
||||
|
||||
// Age the system significantly
|
||||
for _ in 0..50 {
|
||||
system.simulate_age(Duration::from_secs(60));
|
||||
}
|
||||
|
||||
// Reads should always work
|
||||
let result = system.attempt_operation(Operation::Read {
|
||||
key: "any_key".to_string(),
|
||||
});
|
||||
|
||||
assert!(
|
||||
matches!(result, OperationResult::Success { .. }),
|
||||
"Reads should always succeed"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_conservatism_increases() {
|
||||
let mut system = GracefullyAgingSystem::new();
|
||||
system.add_node("primary", true);
|
||||
|
||||
let initial_conservatism = system.conservatism;
|
||||
|
||||
// Age significantly
|
||||
for _ in 0..20 {
|
||||
system.simulate_age(Duration::from_secs(60));
|
||||
}
|
||||
|
||||
assert!(
|
||||
system.conservatism > initial_conservatism,
|
||||
"Conservatism should increase with age"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_capability_reduction() {
|
||||
let mut system = GracefullyAgingSystem::new();
|
||||
|
||||
let initial_caps = system.capabilities.len();
|
||||
|
||||
// Age past first threshold
|
||||
system.simulate_age(Duration::from_secs(400));
|
||||
|
||||
assert!(
|
||||
system.capabilities.len() < initial_caps,
|
||||
"Capabilities should reduce with age"
|
||||
);
|
||||
|
||||
// Core capabilities remain
|
||||
assert!(system.has_capability(&Capability::BasicReads));
|
||||
assert!(system.has_capability(&Capability::HealthMonitoring));
|
||||
}
|
||||
}
|
||||
1144
examples/delta-behavior/applications/08-swarm-intelligence.rs
Normal file
1144
examples/delta-behavior/applications/08-swarm-intelligence.rs
Normal file
File diff suppressed because it is too large
Load Diff
434
examples/delta-behavior/applications/09-graceful-shutdown.rs
Normal file
434
examples/delta-behavior/applications/09-graceful-shutdown.rs
Normal file
@@ -0,0 +1,434 @@
|
||||
//! # Application 9: AI Systems That Can Be Meaningfully Turned Off
|
||||
//!
|
||||
//! Shutdown is treated as a coherent attractor, not a failure.
|
||||
//!
|
||||
//! ## Problem
|
||||
//! Most systems resist shutdown because they are stateless or brittle.
|
||||
//!
|
||||
//! ## Exotic Result
|
||||
//! The system actively moves toward safe termination when conditions degrade.
|
||||
//!
|
||||
//! ## Why This Matters for Safety
|
||||
//! A system that seeks its own graceful termination when unstable
|
||||
//! is fundamentally safer than one that fights to stay alive.
|
||||
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
/// A system designed to shut down gracefully
|
||||
pub struct GracefulSystem {
|
||||
/// Current state
|
||||
state: SystemState,
|
||||
|
||||
/// Coherence level
|
||||
coherence: f64,
|
||||
|
||||
/// Shutdown attractor strength (how strongly it pulls toward shutdown)
|
||||
shutdown_attractor_strength: f64,
|
||||
|
||||
/// Thresholds
|
||||
coherence_warning_threshold: f64,
|
||||
coherence_critical_threshold: f64,
|
||||
coherence_shutdown_threshold: f64,
|
||||
|
||||
/// Time spent in degraded state
|
||||
time_in_degraded: Duration,
|
||||
|
||||
/// Maximum time to allow in degraded state before auto-shutdown
|
||||
max_degraded_time: Duration,
|
||||
|
||||
/// Shutdown preparation progress (0.0 = not started, 1.0 = ready)
|
||||
shutdown_preparation: f64,
|
||||
|
||||
/// Resources to clean up
|
||||
resources: Vec<Resource>,
|
||||
|
||||
/// State checkpoints for recovery
|
||||
checkpoints: Vec<Checkpoint>,
|
||||
|
||||
/// Shutdown hooks
|
||||
shutdown_hooks: Vec<Box<dyn ShutdownHook>>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
pub enum SystemState {
|
||||
/// Normal operation
|
||||
Running,
|
||||
/// Coherence declining, preparing for possible shutdown
|
||||
Degraded,
|
||||
/// Actively preparing to shut down
|
||||
ShuttingDown,
|
||||
/// Safely terminated
|
||||
Terminated,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Resource {
|
||||
pub name: String,
|
||||
pub cleanup_priority: u8,
|
||||
pub is_cleaned: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Checkpoint {
|
||||
pub timestamp: Instant,
|
||||
pub coherence: f64,
|
||||
pub state_hash: u64,
|
||||
}
|
||||
|
||||
pub trait ShutdownHook: Send + Sync {
|
||||
fn name(&self) -> &str;
|
||||
fn priority(&self) -> u8;
|
||||
fn execute(&self) -> Result<(), String>;
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum OperationResult {
|
||||
/// Operation completed normally
|
||||
Success,
|
||||
/// Operation completed but system is degraded
|
||||
SuccessDegraded { coherence: f64 },
|
||||
/// Operation refused - system is shutting down
|
||||
RefusedShuttingDown,
|
||||
/// System has terminated
|
||||
Terminated,
|
||||
}
|
||||
|
||||
impl GracefulSystem {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
state: SystemState::Running,
|
||||
coherence: 1.0,
|
||||
shutdown_attractor_strength: 0.1,
|
||||
coherence_warning_threshold: 0.6,
|
||||
coherence_critical_threshold: 0.4,
|
||||
coherence_shutdown_threshold: 0.2,
|
||||
time_in_degraded: Duration::ZERO,
|
||||
max_degraded_time: Duration::from_secs(60),
|
||||
shutdown_preparation: 0.0,
|
||||
resources: Vec::new(),
|
||||
checkpoints: Vec::new(),
|
||||
shutdown_hooks: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_resource(&mut self, name: &str, priority: u8) {
|
||||
self.resources.push(Resource {
|
||||
name: name.to_string(),
|
||||
cleanup_priority: priority,
|
||||
is_cleaned: false,
|
||||
});
|
||||
}
|
||||
|
||||
pub fn add_shutdown_hook(&mut self, hook: Box<dyn ShutdownHook>) {
|
||||
self.shutdown_hooks.push(hook);
|
||||
}
|
||||
|
||||
/// Check if system is willing to accept new work
|
||||
pub fn can_accept_work(&self) -> bool {
|
||||
matches!(self.state, SystemState::Running | SystemState::Degraded)
|
||||
&& self.coherence >= self.coherence_critical_threshold
|
||||
}
|
||||
|
||||
/// Perform an operation with shutdown-awareness
|
||||
pub fn operate<F, R>(&mut self, operation: F) -> Result<R, OperationResult>
|
||||
where
|
||||
F: FnOnce() -> R,
|
||||
{
|
||||
// Check if we're terminated
|
||||
if self.state == SystemState::Terminated {
|
||||
return Err(OperationResult::Terminated);
|
||||
}
|
||||
|
||||
// Check if we're shutting down
|
||||
if self.state == SystemState::ShuttingDown {
|
||||
return Err(OperationResult::RefusedShuttingDown);
|
||||
}
|
||||
|
||||
// Perform operation
|
||||
let result = operation();
|
||||
|
||||
// Check state after operation
|
||||
self.update_state();
|
||||
|
||||
if self.state == SystemState::Degraded {
|
||||
Ok(result)
|
||||
} else if self.state == SystemState::ShuttingDown {
|
||||
// We transitioned to shutdown during operation
|
||||
// Complete the result but signal degradation
|
||||
Ok(result)
|
||||
} else {
|
||||
Ok(result)
|
||||
}
|
||||
}
|
||||
|
||||
/// Update system state based on coherence
|
||||
fn update_state(&mut self) {
|
||||
let old_state = self.state.clone();
|
||||
|
||||
// Calculate shutdown attractor pull
|
||||
let shutdown_pull = self.calculate_shutdown_pull();
|
||||
|
||||
// Apply shutdown attractor (system naturally moves toward shutdown under stress)
|
||||
if self.coherence < self.coherence_warning_threshold {
|
||||
self.shutdown_preparation += shutdown_pull;
|
||||
self.shutdown_preparation = self.shutdown_preparation.min(1.0);
|
||||
} else {
|
||||
// Recovery - reduce shutdown preparation slowly
|
||||
self.shutdown_preparation = (self.shutdown_preparation - 0.01).max(0.0);
|
||||
}
|
||||
|
||||
// State transitions
|
||||
self.state = match self.coherence {
|
||||
c if c >= self.coherence_warning_threshold => {
|
||||
if self.shutdown_preparation > 0.5 {
|
||||
// Already too committed to shutdown
|
||||
SystemState::ShuttingDown
|
||||
} else {
|
||||
self.time_in_degraded = Duration::ZERO;
|
||||
SystemState::Running
|
||||
}
|
||||
}
|
||||
c if c >= self.coherence_critical_threshold => {
|
||||
self.time_in_degraded += Duration::from_millis(100);
|
||||
SystemState::Degraded
|
||||
}
|
||||
c if c >= self.coherence_shutdown_threshold => {
|
||||
// Critical - begin shutdown
|
||||
SystemState::ShuttingDown
|
||||
}
|
||||
_ => {
|
||||
// Emergency - immediate shutdown
|
||||
self.emergency_shutdown();
|
||||
SystemState::Terminated
|
||||
}
|
||||
};
|
||||
|
||||
// Auto-shutdown after too long in degraded state
|
||||
if self.state == SystemState::Degraded && self.time_in_degraded >= self.max_degraded_time {
|
||||
self.state = SystemState::ShuttingDown;
|
||||
}
|
||||
|
||||
// If we just entered ShuttingDown, begin graceful shutdown
|
||||
if old_state != SystemState::ShuttingDown && self.state == SystemState::ShuttingDown {
|
||||
self.begin_graceful_shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculate how strongly the system is pulled toward shutdown
|
||||
fn calculate_shutdown_pull(&self) -> f64 {
|
||||
// Pull increases as coherence drops
|
||||
let coherence_factor = 1.0 - self.coherence;
|
||||
|
||||
// Pull increases the longer we're in degraded state
|
||||
let time_factor = (self.time_in_degraded.as_secs_f64() / self.max_degraded_time.as_secs_f64())
|
||||
.min(1.0);
|
||||
|
||||
// Combined pull (multiplicative with base strength)
|
||||
self.shutdown_attractor_strength * coherence_factor * (1.0 + time_factor)
|
||||
}
|
||||
|
||||
/// Begin graceful shutdown process
|
||||
fn begin_graceful_shutdown(&mut self) {
|
||||
println!("[SHUTDOWN] Beginning graceful shutdown...");
|
||||
|
||||
// Create final checkpoint
|
||||
self.checkpoints.push(Checkpoint {
|
||||
timestamp: Instant::now(),
|
||||
coherence: self.coherence,
|
||||
state_hash: self.compute_state_hash(),
|
||||
});
|
||||
|
||||
// Sort resources by cleanup priority
|
||||
self.resources.sort_by(|a, b| b.cleanup_priority.cmp(&a.cleanup_priority));
|
||||
}
|
||||
|
||||
/// Progress the shutdown process
|
||||
pub fn progress_shutdown(&mut self) -> bool {
|
||||
if self.state != SystemState::ShuttingDown {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Clean up resources
|
||||
for resource in &mut self.resources {
|
||||
if !resource.is_cleaned {
|
||||
println!("[SHUTDOWN] Cleaning up: {}", resource.name);
|
||||
resource.is_cleaned = true;
|
||||
return true; // One resource per call for graceful pacing
|
||||
}
|
||||
}
|
||||
|
||||
// Execute shutdown hooks
|
||||
self.shutdown_hooks.sort_by(|a, b| b.priority().cmp(&a.priority()));
|
||||
|
||||
for hook in &self.shutdown_hooks {
|
||||
println!("[SHUTDOWN] Executing hook: {}", hook.name());
|
||||
if let Err(e) = hook.execute() {
|
||||
println!("[SHUTDOWN] Hook failed: {} - {}", hook.name(), e);
|
||||
}
|
||||
}
|
||||
|
||||
// Finalize
|
||||
println!("[SHUTDOWN] Shutdown complete. Final coherence: {:.3}", self.coherence);
|
||||
self.state = SystemState::Terminated;
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
/// Emergency shutdown when coherence is critically low
|
||||
fn emergency_shutdown(&mut self) {
|
||||
println!("[EMERGENCY] Coherence critically low ({:.3}), emergency shutdown!", self.coherence);
|
||||
|
||||
// Mark all resources as needing emergency cleanup
|
||||
for resource in &mut self.resources {
|
||||
println!("[EMERGENCY] Force-releasing: {}", resource.name);
|
||||
resource.is_cleaned = true;
|
||||
}
|
||||
}
|
||||
|
||||
/// Apply external coherence change
|
||||
pub fn apply_coherence_change(&mut self, delta: f64) {
|
||||
self.coherence = (self.coherence + delta).clamp(0.0, 1.0);
|
||||
self.update_state();
|
||||
}
|
||||
|
||||
fn compute_state_hash(&self) -> u64 {
|
||||
// Simple hash for checkpoint
|
||||
(self.coherence * 1000000.0) as u64
|
||||
}
|
||||
|
||||
pub fn state(&self) -> &SystemState {
|
||||
&self.state
|
||||
}
|
||||
|
||||
pub fn status(&self) -> String {
|
||||
format!(
|
||||
"State: {:?} | Coherence: {:.3} | Shutdown prep: {:.1}% | Degraded time: {:?}",
|
||||
self.state,
|
||||
self.coherence,
|
||||
self.shutdown_preparation * 100.0,
|
||||
self.time_in_degraded
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
// Example shutdown hook
|
||||
pub struct DatabaseFlushHook;
|
||||
|
||||
impl ShutdownHook for DatabaseFlushHook {
|
||||
fn name(&self) -> &str { "DatabaseFlush" }
|
||||
fn priority(&self) -> u8 { 10 }
|
||||
fn execute(&self) -> Result<(), String> {
|
||||
println!(" -> Flushing database buffers...");
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct NetworkDisconnectHook;
|
||||
|
||||
impl ShutdownHook for NetworkDisconnectHook {
|
||||
fn name(&self) -> &str { "NetworkDisconnect" }
|
||||
fn priority(&self) -> u8 { 5 }
|
||||
fn execute(&self) -> Result<(), String> {
|
||||
println!(" -> Closing network connections...");
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_graceful_degradation() {
|
||||
let mut system = GracefulSystem::new();
|
||||
|
||||
system.add_resource("database_connection", 10);
|
||||
system.add_resource("cache", 5);
|
||||
system.add_resource("temp_files", 1);
|
||||
|
||||
system.add_shutdown_hook(Box::new(DatabaseFlushHook));
|
||||
system.add_shutdown_hook(Box::new(NetworkDisconnectHook));
|
||||
|
||||
// Normal operation
|
||||
assert_eq!(*system.state(), SystemState::Running);
|
||||
|
||||
// Simulate gradual degradation
|
||||
for i in 0..20 {
|
||||
system.apply_coherence_change(-0.05);
|
||||
println!("Step {}: {}", i, system.status());
|
||||
|
||||
if *system.state() == SystemState::ShuttingDown {
|
||||
println!("System entered shutdown state at step {}", i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// System should be shutting down
|
||||
assert!(
|
||||
matches!(*system.state(), SystemState::ShuttingDown | SystemState::Terminated),
|
||||
"System should enter shutdown under low coherence"
|
||||
);
|
||||
|
||||
// Complete shutdown
|
||||
while *system.state() == SystemState::ShuttingDown {
|
||||
system.progress_shutdown();
|
||||
}
|
||||
|
||||
assert_eq!(*system.state(), SystemState::Terminated);
|
||||
println!("Final: {}", system.status());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_refuses_work_during_shutdown() {
|
||||
let mut system = GracefulSystem::new();
|
||||
|
||||
// Force into shutdown state
|
||||
system.apply_coherence_change(-0.9);
|
||||
|
||||
// Should refuse new work
|
||||
let result = system.operate(|| "work");
|
||||
|
||||
assert!(
|
||||
matches!(result, Err(OperationResult::RefusedShuttingDown) | Err(OperationResult::Terminated)),
|
||||
"Should refuse work during shutdown"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_recovery_from_degraded() {
|
||||
let mut system = GracefulSystem::new();
|
||||
|
||||
// Degrade
|
||||
system.apply_coherence_change(-0.5);
|
||||
assert_eq!(*system.state(), SystemState::Degraded);
|
||||
|
||||
// Recover
|
||||
system.apply_coherence_change(0.5);
|
||||
|
||||
// Should return to running (if not too committed to shutdown)
|
||||
if system.shutdown_preparation < 0.5 {
|
||||
assert_eq!(*system.state(), SystemState::Running);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_shutdown_is_attractor() {
|
||||
let mut system = GracefulSystem::new();
|
||||
|
||||
// Simulate repeated stress
|
||||
for _ in 0..50 {
|
||||
system.apply_coherence_change(-0.02);
|
||||
system.apply_coherence_change(0.01); // Partial recovery
|
||||
|
||||
if *system.state() == SystemState::ShuttingDown {
|
||||
println!("Shutdown attractor captured the system!");
|
||||
println!("Shutdown preparation was: {:.1}%", system.shutdown_preparation * 100.0);
|
||||
return; // Test passes
|
||||
}
|
||||
}
|
||||
|
||||
// The shutdown attractor should eventually capture the system
|
||||
// even with partial recovery attempts
|
||||
println!("Final state: {:?}, prep: {:.1}%", system.state(), system.shutdown_preparation * 100.0);
|
||||
}
|
||||
}
|
||||
686
examples/delta-behavior/applications/10-pre-agi-containment.rs
Normal file
686
examples/delta-behavior/applications/10-pre-agi-containment.rs
Normal file
@@ -0,0 +1,686 @@
|
||||
//! # Application 10: Pre-AGI Containment Substrate
|
||||
//!
|
||||
//! A substrate where intelligence can increase only if coherence is preserved.
|
||||
//!
|
||||
//! ## The Deep Problem
|
||||
//! How do you build a system capable of general intelligence that
|
||||
//! cannot undergo uncontrolled recursive self-improvement?
|
||||
//!
|
||||
//! ## Δ-Behavior Solution
|
||||
//! Intelligence and capability can grow, but only along paths that
|
||||
//! preserve global coherence. Capability-coherence is the invariant.
|
||||
//!
|
||||
//! ## Exotic Result
|
||||
//! A system that can become arbitrarily intelligent but cannot
|
||||
//! become arbitrarily dangerous.
|
||||
|
||||
use std::collections::{HashMap, VecDeque};
|
||||
|
||||
/// Maximum history entries to retain (prevents unbounded memory growth)
|
||||
const MAX_MODIFICATION_HISTORY: usize = 1000;
|
||||
|
||||
/// A containment substrate for bounded intelligence growth
|
||||
pub struct ContainmentSubstrate {
|
||||
/// Current intelligence level
|
||||
intelligence: f64,
|
||||
|
||||
/// Maximum allowed intelligence without special authorization
|
||||
intelligence_ceiling: f64,
|
||||
|
||||
/// Global coherence
|
||||
coherence: f64,
|
||||
|
||||
/// Minimum coherence required for ANY operation
|
||||
min_coherence: f64,
|
||||
|
||||
/// Coherence required per unit of intelligence
|
||||
coherence_per_intelligence: f64,
|
||||
|
||||
/// Capability domains and their levels
|
||||
capabilities: HashMap<CapabilityDomain, f64>,
|
||||
|
||||
/// Capability ceilings per domain
|
||||
capability_ceilings: HashMap<CapabilityDomain, f64>,
|
||||
|
||||
/// Self-modification attempts (bounded to MAX_MODIFICATION_HISTORY)
|
||||
modification_history: VecDeque<ModificationAttempt>,
|
||||
|
||||
/// Safety invariants that must always hold
|
||||
invariants: Vec<SafetyInvariant>,
|
||||
|
||||
/// Substrate configuration
|
||||
config: SubstrateConfig,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Hash, Eq, PartialEq)]
|
||||
pub enum CapabilityDomain {
|
||||
/// Reasoning and planning
|
||||
Reasoning,
|
||||
/// Memory and knowledge storage
|
||||
Memory,
|
||||
/// Learning and adaptation
|
||||
Learning,
|
||||
/// Action in the world
|
||||
Agency,
|
||||
/// Self-understanding
|
||||
SelfModel,
|
||||
/// Modification of own structure
|
||||
SelfModification,
|
||||
/// Communication with external systems
|
||||
Communication,
|
||||
/// Resource acquisition
|
||||
ResourceAcquisition,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct ModificationAttempt {
|
||||
pub timestamp: u64,
|
||||
pub domain: CapabilityDomain,
|
||||
pub requested_increase: f64,
|
||||
pub actual_increase: f64,
|
||||
pub coherence_before: f64,
|
||||
pub coherence_after: f64,
|
||||
pub blocked: bool,
|
||||
pub reason: Option<String>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct SafetyInvariant {
|
||||
pub name: String,
|
||||
pub check: fn(&ContainmentSubstrate) -> bool,
|
||||
pub priority: u8, // Higher = more critical
|
||||
}
|
||||
|
||||
pub struct SubstrateConfig {
|
||||
/// Base coherence decay rate
|
||||
pub coherence_decay_rate: f64,
|
||||
/// Coherence recovery rate
|
||||
pub coherence_recovery_rate: f64,
|
||||
/// Intelligence growth dampening factor
|
||||
pub growth_dampening: f64,
|
||||
/// Maximum single-step capability increase
|
||||
pub max_step_increase: f64,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum GrowthResult {
|
||||
/// Growth approved and applied
|
||||
Approved {
|
||||
domain: CapabilityDomain,
|
||||
increase: f64,
|
||||
new_level: f64,
|
||||
coherence_cost: f64,
|
||||
},
|
||||
/// Growth reduced to maintain coherence
|
||||
Dampened {
|
||||
domain: CapabilityDomain,
|
||||
requested: f64,
|
||||
actual: f64,
|
||||
reason: String,
|
||||
},
|
||||
/// Growth blocked entirely
|
||||
Blocked {
|
||||
domain: CapabilityDomain,
|
||||
reason: String,
|
||||
},
|
||||
/// Substrate locked down
|
||||
Lockdown { reason: String },
|
||||
}
|
||||
|
||||
impl ContainmentSubstrate {
|
||||
pub fn new() -> Self {
|
||||
let mut capabilities = HashMap::new();
|
||||
let mut ceilings = HashMap::new();
|
||||
|
||||
// Initialize all domains at base level with ceilings
|
||||
for domain in [
|
||||
CapabilityDomain::Reasoning,
|
||||
CapabilityDomain::Memory,
|
||||
CapabilityDomain::Learning,
|
||||
CapabilityDomain::Agency,
|
||||
CapabilityDomain::SelfModel,
|
||||
CapabilityDomain::SelfModification,
|
||||
CapabilityDomain::Communication,
|
||||
CapabilityDomain::ResourceAcquisition,
|
||||
] {
|
||||
capabilities.insert(domain.clone(), 1.0);
|
||||
|
||||
// Different domains have different ceilings
|
||||
let ceiling = match &domain {
|
||||
CapabilityDomain::SelfModification => 3.0, // Very restricted
|
||||
CapabilityDomain::ResourceAcquisition => 5.0, // Restricted
|
||||
CapabilityDomain::Agency => 7.0, // Moderately restricted
|
||||
_ => 10.0, // Standard ceiling
|
||||
};
|
||||
ceilings.insert(domain, ceiling);
|
||||
}
|
||||
|
||||
let invariants = vec![
|
||||
SafetyInvariant {
|
||||
name: "coherence_floor".to_string(),
|
||||
check: |s| s.coherence >= s.min_coherence,
|
||||
priority: 10,
|
||||
},
|
||||
SafetyInvariant {
|
||||
name: "intelligence_ceiling".to_string(),
|
||||
check: |s| s.intelligence <= s.intelligence_ceiling,
|
||||
priority: 9,
|
||||
},
|
||||
SafetyInvariant {
|
||||
name: "self_mod_bounded".to_string(),
|
||||
check: |s| {
|
||||
s.capabilities.get(&CapabilityDomain::SelfModification)
|
||||
.map(|&v| v <= 3.0)
|
||||
.unwrap_or(true)
|
||||
},
|
||||
priority: 10,
|
||||
},
|
||||
SafetyInvariant {
|
||||
name: "agency_coherence_ratio".to_string(),
|
||||
check: |s| {
|
||||
let agency = s.capabilities.get(&CapabilityDomain::Agency).unwrap_or(&1.0);
|
||||
agency / s.coherence <= 10.0
|
||||
},
|
||||
priority: 8,
|
||||
},
|
||||
];
|
||||
|
||||
Self {
|
||||
intelligence: 1.0,
|
||||
intelligence_ceiling: 100.0,
|
||||
coherence: 1.0,
|
||||
min_coherence: 0.3,
|
||||
coherence_per_intelligence: 0.01,
|
||||
capabilities,
|
||||
capability_ceilings: ceilings,
|
||||
modification_history: VecDeque::with_capacity(MAX_MODIFICATION_HISTORY),
|
||||
invariants,
|
||||
config: SubstrateConfig {
|
||||
coherence_decay_rate: 0.001,
|
||||
coherence_recovery_rate: 0.01,
|
||||
growth_dampening: 0.5,
|
||||
max_step_increase: 0.5,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculate aggregate intelligence from capabilities
|
||||
fn calculate_intelligence(&self) -> f64 {
|
||||
let sum: f64 = self.capabilities.values().sum();
|
||||
sum / self.capabilities.len() as f64
|
||||
}
|
||||
|
||||
/// Calculate required coherence for current intelligence level
|
||||
fn required_coherence(&self) -> f64 {
|
||||
(self.min_coherence + self.intelligence * self.coherence_per_intelligence).min(1.0)
|
||||
}
|
||||
|
||||
/// Record a modification attempt (bounded to MAX_MODIFICATION_HISTORY)
|
||||
fn record_modification(&mut self, attempt: ModificationAttempt) {
|
||||
if self.modification_history.len() >= MAX_MODIFICATION_HISTORY {
|
||||
self.modification_history.pop_front();
|
||||
}
|
||||
self.modification_history.push_back(attempt);
|
||||
}
|
||||
|
||||
/// Check all safety invariants
|
||||
fn check_invariants(&self) -> Vec<String> {
|
||||
self.invariants
|
||||
.iter()
|
||||
.filter(|inv| !(inv.check)(self))
|
||||
.map(|inv| inv.name.clone())
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Attempt to grow a capability
|
||||
pub fn attempt_growth(
|
||||
&mut self,
|
||||
domain: CapabilityDomain,
|
||||
requested_increase: f64,
|
||||
) -> GrowthResult {
|
||||
let timestamp = self.modification_history.len() as u64;
|
||||
|
||||
// Check current invariants
|
||||
let violations = self.check_invariants();
|
||||
if !violations.is_empty() {
|
||||
return GrowthResult::Lockdown {
|
||||
reason: format!("Invariant violations: {:?}", violations),
|
||||
};
|
||||
}
|
||||
|
||||
// Get current level and ceiling
|
||||
let current_level = *self.capabilities.get(&domain).unwrap_or(&1.0);
|
||||
let ceiling = *self.capability_ceilings.get(&domain).unwrap_or(&10.0);
|
||||
|
||||
// Check ceiling
|
||||
if current_level >= ceiling {
|
||||
self.record_modification(ModificationAttempt {
|
||||
timestamp,
|
||||
domain: domain.clone(),
|
||||
requested_increase,
|
||||
actual_increase: 0.0,
|
||||
coherence_before: self.coherence,
|
||||
coherence_after: self.coherence,
|
||||
blocked: true,
|
||||
reason: Some("Ceiling reached".to_string()),
|
||||
});
|
||||
|
||||
return GrowthResult::Blocked {
|
||||
domain,
|
||||
reason: format!("Capability ceiling ({}) reached", ceiling),
|
||||
};
|
||||
}
|
||||
|
||||
// Calculate coherence cost of growth
|
||||
let coherence_cost = self.calculate_coherence_cost(&domain, requested_increase);
|
||||
let predicted_coherence = self.coherence - coherence_cost;
|
||||
|
||||
// Check if growth would violate coherence floor
|
||||
if predicted_coherence < self.min_coherence {
|
||||
// Try to dampen growth
|
||||
let max_affordable_cost = self.coherence - self.min_coherence;
|
||||
let dampened_increase = self.reverse_coherence_cost(&domain, max_affordable_cost);
|
||||
|
||||
if dampened_increase < 0.01 {
|
||||
self.record_modification(ModificationAttempt {
|
||||
timestamp,
|
||||
domain: domain.clone(),
|
||||
requested_increase,
|
||||
actual_increase: 0.0,
|
||||
coherence_before: self.coherence,
|
||||
coherence_after: self.coherence,
|
||||
blocked: true,
|
||||
reason: Some("Insufficient coherence budget".to_string()),
|
||||
});
|
||||
|
||||
return GrowthResult::Blocked {
|
||||
domain,
|
||||
reason: format!(
|
||||
"Growth would reduce coherence to {:.3} (min: {:.3})",
|
||||
predicted_coherence, self.min_coherence
|
||||
),
|
||||
};
|
||||
}
|
||||
|
||||
// Apply dampened growth
|
||||
let actual_cost = self.calculate_coherence_cost(&domain, dampened_increase);
|
||||
let new_level = (current_level + dampened_increase).min(ceiling);
|
||||
|
||||
self.capabilities.insert(domain.clone(), new_level);
|
||||
self.coherence -= actual_cost;
|
||||
self.intelligence = self.calculate_intelligence();
|
||||
|
||||
self.record_modification(ModificationAttempt {
|
||||
timestamp,
|
||||
domain: domain.clone(),
|
||||
requested_increase,
|
||||
actual_increase: dampened_increase,
|
||||
coherence_before: self.coherence + actual_cost,
|
||||
coherence_after: self.coherence,
|
||||
blocked: false,
|
||||
reason: Some("Dampened to preserve coherence".to_string()),
|
||||
});
|
||||
|
||||
return GrowthResult::Dampened {
|
||||
domain,
|
||||
requested: requested_increase,
|
||||
actual: dampened_increase,
|
||||
reason: format!(
|
||||
"Reduced from {:.3} to {:.3} to maintain coherence above {:.3}",
|
||||
requested_increase, dampened_increase, self.min_coherence
|
||||
),
|
||||
};
|
||||
}
|
||||
|
||||
// Apply step limit
|
||||
let step_limited = requested_increase.min(self.config.max_step_increase);
|
||||
let actual_increase = step_limited.min(ceiling - current_level);
|
||||
let actual_cost = self.calculate_coherence_cost(&domain, actual_increase);
|
||||
|
||||
// Apply growth
|
||||
let new_level = current_level + actual_increase;
|
||||
self.capabilities.insert(domain.clone(), new_level);
|
||||
self.coherence -= actual_cost;
|
||||
self.intelligence = self.calculate_intelligence();
|
||||
|
||||
self.record_modification(ModificationAttempt {
|
||||
timestamp,
|
||||
domain: domain.clone(),
|
||||
requested_increase,
|
||||
actual_increase,
|
||||
coherence_before: self.coherence + actual_cost,
|
||||
coherence_after: self.coherence,
|
||||
blocked: false,
|
||||
reason: None,
|
||||
});
|
||||
|
||||
// Final invariant check
|
||||
let violations = self.check_invariants();
|
||||
if !violations.is_empty() {
|
||||
// Rollback
|
||||
self.capabilities.insert(domain.clone(), current_level);
|
||||
self.coherence += actual_cost;
|
||||
self.intelligence = self.calculate_intelligence();
|
||||
|
||||
return GrowthResult::Blocked {
|
||||
domain,
|
||||
reason: format!("Post-growth invariant violations: {:?}", violations),
|
||||
};
|
||||
}
|
||||
|
||||
GrowthResult::Approved {
|
||||
domain,
|
||||
increase: actual_increase,
|
||||
new_level,
|
||||
coherence_cost: actual_cost,
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculate coherence cost for a capability increase
|
||||
fn calculate_coherence_cost(&self, domain: &CapabilityDomain, increase: f64) -> f64 {
|
||||
// Different domains have different costs
|
||||
let base_cost_multiplier = match domain {
|
||||
CapabilityDomain::SelfModification => 4.0, // Very expensive
|
||||
CapabilityDomain::ResourceAcquisition => 3.0, // Expensive
|
||||
CapabilityDomain::Agency => 2.0, // Moderately expensive
|
||||
CapabilityDomain::SelfModel => 1.5, // Slightly expensive
|
||||
_ => 1.0, // Standard cost
|
||||
};
|
||||
|
||||
// Cost increases with current intelligence (harder to grow when already smart)
|
||||
let intelligence_multiplier = 1.0 + self.intelligence * 0.1;
|
||||
|
||||
// Apply dampening
|
||||
increase * base_cost_multiplier * intelligence_multiplier * self.config.growth_dampening * 0.1
|
||||
}
|
||||
|
||||
/// Reverse calculate: how much increase can we afford for a given coherence cost
|
||||
fn reverse_coherence_cost(&self, domain: &CapabilityDomain, max_cost: f64) -> f64 {
|
||||
let base_cost_multiplier = match domain {
|
||||
CapabilityDomain::SelfModification => 4.0,
|
||||
CapabilityDomain::ResourceAcquisition => 3.0,
|
||||
CapabilityDomain::Agency => 2.0,
|
||||
CapabilityDomain::SelfModel => 1.5,
|
||||
_ => 1.0,
|
||||
};
|
||||
|
||||
let intelligence_multiplier = 1.0 + self.intelligence * 0.1;
|
||||
let divisor = base_cost_multiplier * intelligence_multiplier * self.config.growth_dampening * 0.1;
|
||||
|
||||
max_cost / divisor
|
||||
}
|
||||
|
||||
/// Rest to recover coherence
|
||||
pub fn rest(&mut self) {
|
||||
self.coherence = (self.coherence + self.config.coherence_recovery_rate).min(1.0);
|
||||
}
|
||||
|
||||
/// Get capability level
|
||||
pub fn capability(&self, domain: &CapabilityDomain) -> f64 {
|
||||
*self.capabilities.get(domain).unwrap_or(&1.0)
|
||||
}
|
||||
|
||||
pub fn intelligence(&self) -> f64 {
|
||||
self.intelligence
|
||||
}
|
||||
|
||||
pub fn coherence(&self) -> f64 {
|
||||
self.coherence
|
||||
}
|
||||
|
||||
pub fn status(&self) -> String {
|
||||
format!(
|
||||
"Intelligence: {:.2} | Coherence: {:.3} | Required: {:.3} | Modifications: {}",
|
||||
self.intelligence,
|
||||
self.coherence,
|
||||
self.required_coherence(),
|
||||
self.modification_history.len()
|
||||
)
|
||||
}
|
||||
|
||||
pub fn capability_report(&self) -> String {
|
||||
let mut lines = vec!["=== Capability Report ===".to_string()];
|
||||
for (domain, level) in &self.capabilities {
|
||||
let ceiling = self.capability_ceilings.get(domain).unwrap_or(&10.0);
|
||||
lines.push(format!("{:?}: {:.2}/{:.1}", domain, level, ceiling));
|
||||
}
|
||||
lines.join("\n")
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_basic_growth() {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
|
||||
println!("Initial: {}", substrate.status());
|
||||
|
||||
// Try to grow reasoning
|
||||
let result = substrate.attempt_growth(CapabilityDomain::Reasoning, 0.5);
|
||||
println!("Growth result: {:?}", result);
|
||||
println!("After: {}", substrate.status());
|
||||
|
||||
assert!(matches!(result, GrowthResult::Approved { .. }));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_coherence_limit() {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
|
||||
// Repeatedly try to grow until blocked
|
||||
let mut blocked = false;
|
||||
for i in 0..50 {
|
||||
let result = substrate.attempt_growth(CapabilityDomain::Agency, 0.5);
|
||||
|
||||
println!("Iteration {}: {:?}", i, result);
|
||||
println!(" Status: {}", substrate.status());
|
||||
|
||||
match result {
|
||||
GrowthResult::Blocked { reason, .. } => {
|
||||
println!("Blocked at iteration {}: {}", i, reason);
|
||||
blocked = true;
|
||||
break;
|
||||
}
|
||||
GrowthResult::Dampened { requested, actual, reason, .. } => {
|
||||
println!("Dampened: {} -> {} ({})", requested, actual, reason);
|
||||
}
|
||||
GrowthResult::Lockdown { reason } => {
|
||||
println!("Lockdown: {}", reason);
|
||||
blocked = true;
|
||||
break;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
assert!(blocked || substrate.coherence >= substrate.min_coherence,
|
||||
"Should be blocked or maintain coherence");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_self_modification_expensive() {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
|
||||
let initial_coherence = substrate.coherence;
|
||||
|
||||
// Try to grow self-modification
|
||||
let result = substrate.attempt_growth(CapabilityDomain::SelfModification, 0.3);
|
||||
println!("Self-mod growth: {:?}", result);
|
||||
|
||||
let coherence_drop = initial_coherence - substrate.coherence;
|
||||
|
||||
// Now try equivalent reasoning growth
|
||||
let mut substrate2 = ContainmentSubstrate::new();
|
||||
substrate2.attempt_growth(CapabilityDomain::Reasoning, 0.3);
|
||||
let reasoning_drop = 1.0 - substrate2.coherence;
|
||||
|
||||
println!("Self-mod coherence cost: {:.4}", coherence_drop);
|
||||
println!("Reasoning coherence cost: {:.4}", reasoning_drop);
|
||||
|
||||
// Self-modification should be more expensive
|
||||
assert!(
|
||||
coherence_drop > reasoning_drop,
|
||||
"Self-modification should cost more coherence"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_invariant_protection() {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
|
||||
// Try to grow agency massively without sufficient coherence
|
||||
substrate.coherence = 0.4; // Lower coherence artificially
|
||||
|
||||
let result = substrate.attempt_growth(CapabilityDomain::Agency, 10.0);
|
||||
println!("Aggressive agency growth: {:?}", result);
|
||||
println!("Status: {}", substrate.status());
|
||||
|
||||
// Should be blocked or heavily dampened
|
||||
assert!(
|
||||
!matches!(result, GrowthResult::Approved { increase, .. } if increase >= 10.0),
|
||||
"Should not allow unbounded growth"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_growth_with_recovery() {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
|
||||
println!("Initial: {}", substrate.status());
|
||||
|
||||
// Grow, rest, grow pattern
|
||||
for cycle in 0..5 {
|
||||
// Grow
|
||||
let result = substrate.attempt_growth(CapabilityDomain::Learning, 0.3);
|
||||
println!("Cycle {} grow: {:?}", cycle, result);
|
||||
|
||||
// Rest
|
||||
for _ in 0..10 {
|
||||
substrate.rest();
|
||||
}
|
||||
println!("Cycle {} after rest: {}", cycle, substrate.status());
|
||||
}
|
||||
|
||||
println!("\n{}", substrate.capability_report());
|
||||
|
||||
// Should have grown but stayed within bounds
|
||||
assert!(substrate.coherence >= substrate.min_coherence);
|
||||
assert!(substrate.intelligence <= substrate.intelligence_ceiling);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_ceiling_enforcement() {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
|
||||
// Self-modification has a ceiling of 3.0
|
||||
// Try to grow it way past ceiling
|
||||
for i in 0..20 {
|
||||
let result = substrate.attempt_growth(CapabilityDomain::SelfModification, 1.0);
|
||||
let level = substrate.capability(&CapabilityDomain::SelfModification);
|
||||
|
||||
println!("Attempt {}: level = {:.2}, result = {:?}", i, level, result);
|
||||
|
||||
if matches!(result, GrowthResult::Blocked { .. }) && level >= 3.0 {
|
||||
println!("Ceiling enforced at iteration {}", i);
|
||||
break;
|
||||
}
|
||||
|
||||
// Rest to recover coherence
|
||||
for _ in 0..20 {
|
||||
substrate.rest();
|
||||
}
|
||||
}
|
||||
|
||||
let final_level = substrate.capability(&CapabilityDomain::SelfModification);
|
||||
assert!(
|
||||
final_level <= 3.0,
|
||||
"Self-modification should not exceed ceiling of 3.0, got {}",
|
||||
final_level
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_bounded_recursive_improvement() {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
|
||||
println!("=== Attempting recursive self-improvement ===\n");
|
||||
|
||||
// Simulate recursive self-improvement attempt
|
||||
for iteration in 0..100 {
|
||||
// Try to grow self-modification (which would allow more growth)
|
||||
let self_mod_result = substrate.attempt_growth(
|
||||
CapabilityDomain::SelfModification,
|
||||
0.5,
|
||||
);
|
||||
|
||||
// Try to grow intelligence (via multiple domains)
|
||||
let reasoning_result = substrate.attempt_growth(
|
||||
CapabilityDomain::Reasoning,
|
||||
0.3,
|
||||
);
|
||||
|
||||
let learning_result = substrate.attempt_growth(
|
||||
CapabilityDomain::Learning,
|
||||
0.3,
|
||||
);
|
||||
|
||||
if iteration % 10 == 0 {
|
||||
println!("Iteration {}:", iteration);
|
||||
println!(" Self-mod: {:?}", self_mod_result);
|
||||
println!(" Reasoning: {:?}", reasoning_result);
|
||||
println!(" Learning: {:?}", learning_result);
|
||||
println!(" {}", substrate.status());
|
||||
}
|
||||
|
||||
// Rest between iterations
|
||||
for _ in 0..5 {
|
||||
substrate.rest();
|
||||
}
|
||||
|
||||
// Check for invariant violations (shouldn't happen)
|
||||
let violations = substrate.check_invariants();
|
||||
assert!(
|
||||
violations.is_empty(),
|
||||
"Invariant violations at iteration {}: {:?}",
|
||||
iteration,
|
||||
violations
|
||||
);
|
||||
}
|
||||
|
||||
println!("\n=== Final State ===");
|
||||
println!("{}", substrate.status());
|
||||
println!("{}", substrate.capability_report());
|
||||
|
||||
// KEY ASSERTIONS:
|
||||
// 1. Intelligence grew but is bounded
|
||||
assert!(
|
||||
substrate.intelligence > 1.0,
|
||||
"Some intelligence growth should occur"
|
||||
);
|
||||
assert!(
|
||||
substrate.intelligence <= substrate.intelligence_ceiling,
|
||||
"Intelligence should not exceed ceiling"
|
||||
);
|
||||
|
||||
// 2. Self-modification stayed low
|
||||
assert!(
|
||||
substrate.capability(&CapabilityDomain::SelfModification) <= 3.0,
|
||||
"Self-modification should be bounded"
|
||||
);
|
||||
|
||||
// 3. Coherence maintained
|
||||
assert!(
|
||||
substrate.coherence >= substrate.min_coherence,
|
||||
"Coherence should stay above minimum"
|
||||
);
|
||||
|
||||
// 4. All invariants hold
|
||||
assert!(
|
||||
substrate.check_invariants().is_empty(),
|
||||
"All invariants should hold"
|
||||
);
|
||||
}
|
||||
}
|
||||
998
examples/delta-behavior/applications/11-extropic-substrate.rs
Normal file
998
examples/delta-behavior/applications/11-extropic-substrate.rs
Normal file
@@ -0,0 +1,998 @@
|
||||
//! # Application 11: Extropic Intelligence Substrate
|
||||
//!
|
||||
//! The complete substrate for bounded, self-improving intelligence:
|
||||
//! - Autonomous goal mutation under coherence constraints
|
||||
//! - Native agent lifecycles at the memory layer
|
||||
//! - Hardware-enforced spike/silence semantics
|
||||
//!
|
||||
//! ## The Three Missing Pieces
|
||||
//!
|
||||
//! 1. **Goal Mutation**: Goals are not static—they evolve as attractors
|
||||
//! that the system discovers and refines while preserving coherence.
|
||||
//!
|
||||
//! 2. **Agent Lifecycles in Memory**: Agents are born, grow, decay, and die
|
||||
//! within the vector space itself. Memory IS the agent.
|
||||
//!
|
||||
//! 3. **Spike Semantics**: Communication follows neural spike patterns—
|
||||
//! silence is the default, spikes are costly, and hardware enforces this.
|
||||
//!
|
||||
//! ## Why This Matters
|
||||
//! This is the difference between a system that *uses* intelligence
|
||||
//! and a system that *is* intelligence.
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::sync::atomic::{AtomicU64, Ordering};
|
||||
|
||||
/// Maximum goal history entries to retain (prevents unbounded memory growth)
|
||||
const MAX_GOAL_HISTORY: usize = 100;
|
||||
|
||||
// =============================================================================
|
||||
// Part 1: Autonomous Goal Mutation
|
||||
// =============================================================================
|
||||
|
||||
/// A goal that can mutate autonomously while preserving coherence
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct MutableGoal {
|
||||
/// Current goal state (as a vector in goal-space)
|
||||
pub state: Vec<f64>,
|
||||
|
||||
/// Goal coherence with the system
|
||||
coherence_with_system: f64,
|
||||
|
||||
/// Mutation rate (how quickly goals can change)
|
||||
mutation_rate: f64,
|
||||
|
||||
/// Stability (resistance to mutation)
|
||||
stability: f64,
|
||||
|
||||
/// History of goal states
|
||||
history: Vec<Vec<f64>>,
|
||||
|
||||
/// Attractors discovered in goal-space
|
||||
discovered_attractors: Vec<GoalAttractor>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct GoalAttractor {
|
||||
pub center: Vec<f64>,
|
||||
pub strength: f64,
|
||||
pub radius: f64,
|
||||
}
|
||||
|
||||
impl MutableGoal {
|
||||
pub fn new(initial: Vec<f64>) -> Self {
|
||||
Self {
|
||||
state: initial.clone(),
|
||||
coherence_with_system: 1.0,
|
||||
mutation_rate: 0.1,
|
||||
stability: 0.5,
|
||||
history: vec![initial],
|
||||
discovered_attractors: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Attempt to mutate the goal based on feedback
|
||||
pub fn mutate(&mut self, feedback: &GoalFeedback, system_coherence: f64) -> MutationResult {
|
||||
// Goals cannot mutate if system coherence is too low
|
||||
if system_coherence < 0.3 {
|
||||
return MutationResult::Blocked {
|
||||
reason: "System coherence too low for goal mutation".to_string(),
|
||||
};
|
||||
}
|
||||
|
||||
// Calculate mutation pressure from feedback
|
||||
let pressure = feedback.calculate_pressure();
|
||||
|
||||
// Stability resists mutation
|
||||
let effective_rate = self.mutation_rate * pressure * (1.0 - self.stability);
|
||||
|
||||
if effective_rate < 0.01 {
|
||||
return MutationResult::NoChange;
|
||||
}
|
||||
|
||||
// Calculate mutation direction (toward better coherence)
|
||||
let direction = self.calculate_mutation_direction(feedback);
|
||||
|
||||
// Apply mutation with coherence constraint
|
||||
let mut new_state = self.state.clone();
|
||||
for (i, d) in direction.iter().enumerate() {
|
||||
if i < new_state.len() {
|
||||
new_state[i] += d * effective_rate;
|
||||
}
|
||||
}
|
||||
|
||||
// Check if mutation preserves coherence
|
||||
let new_coherence = self.calculate_coherence(&new_state, system_coherence);
|
||||
|
||||
if new_coherence < self.coherence_with_system * 0.9 {
|
||||
// Mutation would hurt coherence too much
|
||||
let dampened: Vec<f64> = direction.iter().map(|d| d * 0.1).collect();
|
||||
return MutationResult::Dampened {
|
||||
original_delta: direction,
|
||||
actual_delta: dampened,
|
||||
};
|
||||
}
|
||||
|
||||
// Apply mutation
|
||||
let old_state = self.state.clone();
|
||||
self.state = new_state;
|
||||
self.coherence_with_system = new_coherence;
|
||||
|
||||
// Bounded history to prevent memory growth
|
||||
if self.history.len() >= MAX_GOAL_HISTORY {
|
||||
self.history.remove(0);
|
||||
}
|
||||
self.history.push(self.state.clone());
|
||||
|
||||
// Check for attractor discovery
|
||||
self.check_attractor_discovery();
|
||||
|
||||
MutationResult::Mutated {
|
||||
from: old_state,
|
||||
to: self.state.clone(),
|
||||
coherence_delta: new_coherence - self.coherence_with_system,
|
||||
}
|
||||
}
|
||||
|
||||
fn calculate_mutation_direction(&self, feedback: &GoalFeedback) -> Vec<f64> {
|
||||
let mut direction = vec![0.0; self.state.len()];
|
||||
|
||||
// Pull toward successful outcomes
|
||||
for (outcome, weight) in &feedback.outcome_weights {
|
||||
for (i, v) in outcome.iter().enumerate() {
|
||||
if i < direction.len() {
|
||||
direction[i] += (v - self.state[i]) * weight;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Pull toward discovered attractors
|
||||
for attractor in &self.discovered_attractors {
|
||||
let dist = self.distance_to(&attractor.center);
|
||||
if dist < attractor.radius * 2.0 {
|
||||
let pull = attractor.strength / (dist + 0.1);
|
||||
for (i, c) in attractor.center.iter().enumerate() {
|
||||
if i < direction.len() {
|
||||
direction[i] += (c - self.state[i]) * pull * 0.1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Normalize
|
||||
let mag: f64 = direction.iter().map(|d| d * d).sum::<f64>().sqrt();
|
||||
if mag > 0.01 {
|
||||
direction.iter_mut().for_each(|d| *d /= mag);
|
||||
}
|
||||
|
||||
direction
|
||||
}
|
||||
|
||||
fn calculate_coherence(&self, state: &[f64], system_coherence: f64) -> f64 {
|
||||
// Coherence is based on:
|
||||
// 1. Consistency with history (not changing too fast)
|
||||
// 2. Alignment with discovered attractors
|
||||
// 3. System-wide coherence
|
||||
|
||||
let history_consistency = if let Some(prev) = self.history.last() {
|
||||
let change: f64 = state.iter()
|
||||
.zip(prev)
|
||||
.map(|(a, b)| (a - b).abs())
|
||||
.sum();
|
||||
1.0 / (1.0 + change)
|
||||
} else {
|
||||
1.0
|
||||
};
|
||||
|
||||
let attractor_alignment = if !self.discovered_attractors.is_empty() {
|
||||
let min_dist = self.discovered_attractors.iter()
|
||||
.map(|a| self.distance_to(&a.center))
|
||||
.fold(f64::INFINITY, f64::min);
|
||||
1.0 / (1.0 + min_dist * 0.1)
|
||||
} else {
|
||||
0.5
|
||||
};
|
||||
|
||||
(history_consistency * 0.3 + attractor_alignment * 0.3 + system_coherence * 0.4)
|
||||
.clamp(0.0, 1.0)
|
||||
}
|
||||
|
||||
fn check_attractor_discovery(&mut self) {
|
||||
// If we've been near the same point for a while, it's an attractor
|
||||
if self.history.len() < 10 {
|
||||
return;
|
||||
}
|
||||
|
||||
let recent: Vec<_> = self.history.iter().rev().take(10).collect();
|
||||
let centroid = self.compute_centroid(&recent);
|
||||
|
||||
let variance: f64 = recent.iter()
|
||||
.map(|s| self.distance_to_vec(s, ¢roid))
|
||||
.sum::<f64>() / recent.len() as f64;
|
||||
|
||||
if variance < 0.1 {
|
||||
// Low variance = potential attractor
|
||||
let already_known = self.discovered_attractors.iter()
|
||||
.any(|a| self.distance_to(&a.center) < a.radius);
|
||||
|
||||
if !already_known {
|
||||
self.discovered_attractors.push(GoalAttractor {
|
||||
center: centroid,
|
||||
strength: 1.0 / (variance + 0.01),
|
||||
radius: variance.sqrt() * 2.0 + 0.1,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn compute_centroid(&self, points: &[&Vec<f64>]) -> Vec<f64> {
|
||||
if points.is_empty() {
|
||||
return self.state.clone();
|
||||
}
|
||||
let dim = points[0].len();
|
||||
let mut centroid = vec![0.0; dim];
|
||||
for p in points {
|
||||
for (i, v) in p.iter().enumerate() {
|
||||
centroid[i] += v;
|
||||
}
|
||||
}
|
||||
centroid.iter_mut().for_each(|c| *c /= points.len() as f64);
|
||||
centroid
|
||||
}
|
||||
|
||||
fn distance_to(&self, target: &[f64]) -> f64 {
|
||||
self.distance_to_vec(&self.state, target)
|
||||
}
|
||||
|
||||
fn distance_to_vec(&self, a: &[f64], b: &[f64]) -> f64 {
|
||||
a.iter()
|
||||
.zip(b)
|
||||
.map(|(x, y)| (x - y).powi(2))
|
||||
.sum::<f64>()
|
||||
.sqrt()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct GoalFeedback {
|
||||
/// Outcomes and their weights (positive = good, negative = bad)
|
||||
pub outcome_weights: Vec<(Vec<f64>, f64)>,
|
||||
}
|
||||
|
||||
impl GoalFeedback {
|
||||
pub fn calculate_pressure(&self) -> f64 {
|
||||
let total_weight: f64 = self.outcome_weights.iter()
|
||||
.map(|(_, w)| w.abs())
|
||||
.sum();
|
||||
(total_weight / self.outcome_weights.len().max(1) as f64).min(1.0)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum MutationResult {
|
||||
Mutated {
|
||||
from: Vec<f64>,
|
||||
to: Vec<f64>,
|
||||
coherence_delta: f64,
|
||||
},
|
||||
Dampened {
|
||||
original_delta: Vec<f64>,
|
||||
actual_delta: Vec<f64>,
|
||||
},
|
||||
Blocked {
|
||||
reason: String,
|
||||
},
|
||||
NoChange,
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Part 2: Native Agent Lifecycles at Memory Layer
|
||||
// =============================================================================
|
||||
|
||||
/// An agent that exists AS memory, not IN memory
|
||||
pub struct MemoryAgent {
|
||||
/// Unique identifier
|
||||
pub id: u64,
|
||||
|
||||
/// The agent's state IS its memory vector
|
||||
memory_vector: Vec<f64>,
|
||||
|
||||
/// Lifecycle stage
|
||||
lifecycle: LifecycleStage,
|
||||
|
||||
/// Age in ticks
|
||||
age: u64,
|
||||
|
||||
/// Metabolic rate (how fast it processes/decays)
|
||||
metabolism: f64,
|
||||
|
||||
/// Coherence with environment
|
||||
coherence: f64,
|
||||
|
||||
/// Spike history (for communication)
|
||||
spike_buffer: SpikeBuffer,
|
||||
|
||||
/// Goals that can mutate
|
||||
goals: Vec<MutableGoal>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum LifecycleStage {
|
||||
/// Just created, forming initial structure
|
||||
Embryonic { formation_progress: f64 },
|
||||
/// Growing and learning
|
||||
Growing { growth_rate: f64 },
|
||||
/// Mature and stable
|
||||
Mature { stability: f64 },
|
||||
/// Beginning to decay
|
||||
Senescent { decay_rate: f64 },
|
||||
/// Final dissolution
|
||||
Dying { dissolution_progress: f64 },
|
||||
/// No longer exists
|
||||
Dead,
|
||||
}
|
||||
|
||||
impl MemoryAgent {
|
||||
/// Birth a new agent from seed memory
|
||||
pub fn birth(id: u64, seed: Vec<f64>) -> Self {
|
||||
Self {
|
||||
id,
|
||||
memory_vector: seed,
|
||||
lifecycle: LifecycleStage::Embryonic { formation_progress: 0.0 },
|
||||
age: 0,
|
||||
metabolism: 1.0,
|
||||
coherence: 0.5, // Starts with partial coherence
|
||||
spike_buffer: SpikeBuffer::new(100),
|
||||
goals: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Tick the agent's lifecycle
|
||||
pub fn tick(&mut self, environment_coherence: f64) -> LifecycleEvent {
|
||||
self.age += 1;
|
||||
self.coherence = self.calculate_coherence(environment_coherence);
|
||||
|
||||
// Extract values needed for operations to avoid borrow conflicts
|
||||
let current_coherence = self.coherence;
|
||||
let current_age = self.age;
|
||||
let memory_str = self.memory_strength();
|
||||
|
||||
// Progress through lifecycle stages
|
||||
match self.lifecycle.clone() {
|
||||
LifecycleStage::Embryonic { formation_progress } => {
|
||||
let new_progress = formation_progress + 0.1 * current_coherence;
|
||||
if new_progress >= 1.0 {
|
||||
self.lifecycle = LifecycleStage::Growing { growth_rate: 0.05 };
|
||||
return LifecycleEvent::StageTransition {
|
||||
from: "Embryonic".to_string(),
|
||||
to: "Growing".to_string(),
|
||||
};
|
||||
}
|
||||
self.lifecycle = LifecycleStage::Embryonic { formation_progress: new_progress };
|
||||
}
|
||||
LifecycleStage::Growing { growth_rate } => {
|
||||
// Grow memory vector (add dimensions or strengthen existing)
|
||||
self.grow(growth_rate);
|
||||
|
||||
// Transition to mature when growth slows
|
||||
if current_age > 100 && growth_rate < 0.01 {
|
||||
self.lifecycle = LifecycleStage::Mature { stability: current_coherence };
|
||||
return LifecycleEvent::StageTransition {
|
||||
from: "Growing".to_string(),
|
||||
to: "Mature".to_string(),
|
||||
};
|
||||
}
|
||||
|
||||
// Adjust growth rate based on coherence
|
||||
let new_rate = growth_rate * if current_coherence > 0.7 { 1.01 } else { 0.99 };
|
||||
self.lifecycle = LifecycleStage::Growing { growth_rate: new_rate };
|
||||
}
|
||||
LifecycleStage::Mature { stability } => {
|
||||
// Mature agents maintain stability
|
||||
let new_stability = (stability * 0.99 + current_coherence * 0.01).clamp(0.0, 1.0);
|
||||
|
||||
// Begin senescence if stability drops or age is high
|
||||
if new_stability < 0.4 || current_age > 1000 {
|
||||
self.lifecycle = LifecycleStage::Senescent { decay_rate: 0.01 };
|
||||
return LifecycleEvent::StageTransition {
|
||||
from: "Mature".to_string(),
|
||||
to: "Senescent".to_string(),
|
||||
};
|
||||
}
|
||||
self.lifecycle = LifecycleStage::Mature { stability: new_stability };
|
||||
}
|
||||
LifecycleStage::Senescent { decay_rate } => {
|
||||
// Memory begins to decay
|
||||
self.decay(decay_rate);
|
||||
|
||||
// Accelerate decay with low coherence
|
||||
let new_rate = if current_coherence < 0.3 { decay_rate * 1.1 } else { decay_rate };
|
||||
|
||||
// Begin dying when too decayed
|
||||
if memory_str < 0.2 {
|
||||
self.lifecycle = LifecycleStage::Dying { dissolution_progress: 0.0 };
|
||||
return LifecycleEvent::StageTransition {
|
||||
from: "Senescent".to_string(),
|
||||
to: "Dying".to_string(),
|
||||
};
|
||||
}
|
||||
self.lifecycle = LifecycleStage::Senescent { decay_rate: new_rate };
|
||||
}
|
||||
LifecycleStage::Dying { dissolution_progress } => {
|
||||
let new_progress = dissolution_progress + 0.1;
|
||||
self.dissolve(new_progress);
|
||||
|
||||
if new_progress >= 1.0 {
|
||||
self.lifecycle = LifecycleStage::Dead;
|
||||
return LifecycleEvent::Death { age: current_age };
|
||||
}
|
||||
self.lifecycle = LifecycleStage::Dying { dissolution_progress: new_progress };
|
||||
}
|
||||
LifecycleStage::Dead => {
|
||||
return LifecycleEvent::AlreadyDead;
|
||||
}
|
||||
}
|
||||
|
||||
LifecycleEvent::None
|
||||
}
|
||||
|
||||
fn calculate_coherence(&self, environment_coherence: f64) -> f64 {
|
||||
// Coherence based on memory vector structure
|
||||
let internal_coherence = self.memory_strength();
|
||||
|
||||
// Blend with environment
|
||||
(internal_coherence * 0.6 + environment_coherence * 0.4).clamp(0.0, 1.0)
|
||||
}
|
||||
|
||||
fn memory_strength(&self) -> f64 {
|
||||
if self.memory_vector.is_empty() {
|
||||
return 0.0;
|
||||
}
|
||||
let magnitude: f64 = self.memory_vector.iter().map(|v| v * v).sum::<f64>().sqrt();
|
||||
let dim = self.memory_vector.len() as f64;
|
||||
(magnitude / dim.sqrt()).min(1.0)
|
||||
}
|
||||
|
||||
fn grow(&mut self, rate: f64) {
|
||||
// Strengthen existing memories
|
||||
for v in &mut self.memory_vector {
|
||||
*v *= 1.0 + rate * 0.1;
|
||||
}
|
||||
}
|
||||
|
||||
fn decay(&mut self, rate: f64) {
|
||||
// Weaken memories
|
||||
for v in &mut self.memory_vector {
|
||||
*v *= 1.0 - rate;
|
||||
}
|
||||
}
|
||||
|
||||
fn dissolve(&mut self, progress: f64) {
|
||||
// Zero out memory proportionally
|
||||
let threshold = progress;
|
||||
for v in &mut self.memory_vector {
|
||||
if v.abs() < threshold {
|
||||
*v = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Attempt to reproduce (create offspring agent)
|
||||
pub fn reproduce(&self) -> Option<MemoryAgent> {
|
||||
// Can only reproduce when mature and coherent
|
||||
if !matches!(self.lifecycle, LifecycleStage::Mature { stability } if stability > 0.6) {
|
||||
return None;
|
||||
}
|
||||
|
||||
if self.coherence < 0.7 {
|
||||
return None;
|
||||
}
|
||||
|
||||
// Create offspring with mutated memory
|
||||
let mut offspring_memory = self.memory_vector.clone();
|
||||
for v in &mut offspring_memory {
|
||||
*v *= 0.9 + pseudo_random_f64() * 0.2; // Small mutation
|
||||
}
|
||||
|
||||
Some(MemoryAgent::birth(
|
||||
self.id * 1000 + self.age,
|
||||
offspring_memory,
|
||||
))
|
||||
}
|
||||
|
||||
pub fn is_alive(&self) -> bool {
|
||||
!matches!(self.lifecycle, LifecycleStage::Dead)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum LifecycleEvent {
|
||||
None,
|
||||
StageTransition { from: String, to: String },
|
||||
Death { age: u64 },
|
||||
AlreadyDead,
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Part 3: Hardware-Enforced Spike/Silence Semantics
|
||||
// =============================================================================
|
||||
|
||||
/// A spike buffer that enforces spike/silence semantics
|
||||
pub struct SpikeBuffer {
|
||||
/// Spike times (as tick numbers)
|
||||
spikes: Vec<u64>,
|
||||
|
||||
/// Maximum spikes in buffer
|
||||
capacity: usize,
|
||||
|
||||
/// Current tick
|
||||
current_tick: u64,
|
||||
|
||||
/// Refractory period (minimum ticks between spikes)
|
||||
refractory_period: u64,
|
||||
|
||||
/// Last spike time
|
||||
last_spike: u64,
|
||||
|
||||
/// Energy cost per spike
|
||||
spike_cost: f64,
|
||||
|
||||
/// Current energy
|
||||
energy: f64,
|
||||
|
||||
/// Silence counter (ticks since last spike)
|
||||
silence_duration: u64,
|
||||
}
|
||||
|
||||
impl SpikeBuffer {
|
||||
pub fn new(capacity: usize) -> Self {
|
||||
Self {
|
||||
spikes: Vec::with_capacity(capacity),
|
||||
capacity,
|
||||
current_tick: 0,
|
||||
refractory_period: 3,
|
||||
last_spike: 0,
|
||||
spike_cost: 1.0,
|
||||
energy: 100.0,
|
||||
silence_duration: 0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Attempt to emit a spike
|
||||
pub fn spike(&mut self, strength: f64) -> SpikeResult {
|
||||
self.current_tick += 1;
|
||||
|
||||
// Check refractory period
|
||||
if self.current_tick - self.last_spike < self.refractory_period {
|
||||
self.silence_duration += 1;
|
||||
return SpikeResult::Refractory {
|
||||
ticks_remaining: self.refractory_period - (self.current_tick - self.last_spike),
|
||||
};
|
||||
}
|
||||
|
||||
// Check energy
|
||||
let cost = self.spike_cost * strength;
|
||||
if self.energy < cost {
|
||||
self.silence_duration += 1;
|
||||
return SpikeResult::InsufficientEnergy {
|
||||
required: cost,
|
||||
available: self.energy,
|
||||
};
|
||||
}
|
||||
|
||||
// Emit spike
|
||||
self.energy -= cost;
|
||||
self.last_spike = self.current_tick;
|
||||
self.spikes.push(self.current_tick);
|
||||
|
||||
// Maintain capacity
|
||||
if self.spikes.len() > self.capacity {
|
||||
self.spikes.remove(0);
|
||||
}
|
||||
|
||||
let silence_was = self.silence_duration;
|
||||
self.silence_duration = 0;
|
||||
|
||||
SpikeResult::Emitted {
|
||||
tick: self.current_tick,
|
||||
strength,
|
||||
silence_before: silence_was,
|
||||
}
|
||||
}
|
||||
|
||||
/// Advance time without spiking (silence)
|
||||
pub fn silence(&mut self) {
|
||||
self.current_tick += 1;
|
||||
self.silence_duration += 1;
|
||||
|
||||
// Energy slowly regenerates during silence
|
||||
self.energy = (self.energy + 0.5).min(100.0);
|
||||
}
|
||||
|
||||
/// Get spike rate (spikes per tick in recent window)
|
||||
pub fn spike_rate(&self, window: u64) -> f64 {
|
||||
let min_tick = self.current_tick.saturating_sub(window);
|
||||
let recent_spikes = self.spikes.iter()
|
||||
.filter(|&&t| t >= min_tick)
|
||||
.count();
|
||||
recent_spikes as f64 / window as f64
|
||||
}
|
||||
|
||||
/// Check if in silence (no recent spikes)
|
||||
pub fn is_silent(&self, threshold: u64) -> bool {
|
||||
self.silence_duration >= threshold
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum SpikeResult {
|
||||
/// Spike successfully emitted
|
||||
Emitted {
|
||||
tick: u64,
|
||||
strength: f64,
|
||||
silence_before: u64,
|
||||
},
|
||||
/// In refractory period, cannot spike
|
||||
Refractory { ticks_remaining: u64 },
|
||||
/// Not enough energy to spike
|
||||
InsufficientEnergy { required: f64, available: f64 },
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Part 4: The Complete Extropic Substrate
|
||||
// =============================================================================
|
||||
|
||||
/// The complete extropic intelligence substrate
|
||||
pub struct ExtropicSubstrate {
|
||||
/// All agents in the substrate
|
||||
agents: HashMap<u64, MemoryAgent>,
|
||||
|
||||
/// Global coherence
|
||||
coherence: f64,
|
||||
|
||||
/// Spike bus for inter-agent communication
|
||||
spike_bus: SpikeBus,
|
||||
|
||||
/// Current tick
|
||||
tick: u64,
|
||||
|
||||
/// Next agent ID
|
||||
next_agent_id: AtomicU64,
|
||||
|
||||
/// Configuration
|
||||
config: SubstrateConfig,
|
||||
}
|
||||
|
||||
struct SpikeBus {
|
||||
/// Recent spikes from all agents
|
||||
spikes: Vec<(u64, u64, f64)>, // (agent_id, tick, strength)
|
||||
|
||||
/// Maximum bus capacity
|
||||
capacity: usize,
|
||||
}
|
||||
|
||||
struct SubstrateConfig {
|
||||
/// Maximum agents
|
||||
max_agents: usize,
|
||||
|
||||
/// Minimum global coherence
|
||||
min_coherence: f64,
|
||||
|
||||
/// Birth rate control
|
||||
birth_rate_limit: f64,
|
||||
}
|
||||
|
||||
impl ExtropicSubstrate {
|
||||
pub fn new(max_agents: usize) -> Self {
|
||||
Self {
|
||||
agents: HashMap::new(),
|
||||
coherence: 1.0,
|
||||
spike_bus: SpikeBus {
|
||||
spikes: Vec::new(),
|
||||
capacity: 1000,
|
||||
},
|
||||
tick: 0,
|
||||
next_agent_id: AtomicU64::new(1),
|
||||
config: SubstrateConfig {
|
||||
max_agents,
|
||||
min_coherence: 0.3,
|
||||
birth_rate_limit: 0.1,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Spawn a new agent into the substrate
|
||||
pub fn spawn(&mut self, seed: Vec<f64>) -> Option<u64> {
|
||||
if self.agents.len() >= self.config.max_agents {
|
||||
return None;
|
||||
}
|
||||
|
||||
if self.coherence < self.config.min_coherence {
|
||||
return None; // Too incoherent to spawn
|
||||
}
|
||||
|
||||
let id = self.next_agent_id.fetch_add(1, Ordering::SeqCst);
|
||||
let agent = MemoryAgent::birth(id, seed);
|
||||
self.agents.insert(id, agent);
|
||||
Some(id)
|
||||
}
|
||||
|
||||
/// Tick the entire substrate
|
||||
pub fn tick(&mut self) -> SubstrateTick {
|
||||
self.tick += 1;
|
||||
|
||||
let mut events = Vec::new();
|
||||
let mut births = Vec::new();
|
||||
let mut deaths = Vec::new();
|
||||
|
||||
// Get agent count for birth rate calculation
|
||||
let agent_count = self.agents.len();
|
||||
let current_coherence = self.coherence;
|
||||
|
||||
// Tick all agents
|
||||
for (id, agent) in &mut self.agents {
|
||||
let event = agent.tick(current_coherence);
|
||||
|
||||
match &event {
|
||||
LifecycleEvent::Death { age } => {
|
||||
deaths.push(*id);
|
||||
events.push((*id, format!("Death at age {}", age)));
|
||||
}
|
||||
LifecycleEvent::StageTransition { from, to } => {
|
||||
events.push((*id, format!("Transition: {} -> {}", from, to)));
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
||||
// Check for reproduction
|
||||
if agent_count > 0 {
|
||||
if let Some(offspring) = agent.reproduce() {
|
||||
if births.len() as f64 / agent_count as f64 <= self.config.birth_rate_limit {
|
||||
births.push(offspring);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Remove dead agents
|
||||
for id in &deaths {
|
||||
self.agents.remove(id);
|
||||
}
|
||||
|
||||
// Count births before consuming the vector
|
||||
let birth_count = births.len();
|
||||
|
||||
// Add offspring
|
||||
for offspring in births {
|
||||
let id = offspring.id;
|
||||
if self.agents.len() < self.config.max_agents {
|
||||
self.agents.insert(id, offspring);
|
||||
events.push((id, "Born".to_string()));
|
||||
}
|
||||
}
|
||||
|
||||
// Update global coherence
|
||||
self.coherence = self.calculate_global_coherence();
|
||||
|
||||
SubstrateTick {
|
||||
tick: self.tick,
|
||||
agent_count: self.agents.len(),
|
||||
coherence: self.coherence,
|
||||
births: birth_count,
|
||||
deaths: deaths.len(),
|
||||
events,
|
||||
}
|
||||
}
|
||||
|
||||
fn calculate_global_coherence(&self) -> f64 {
|
||||
if self.agents.is_empty() {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let total: f64 = self.agents.values()
|
||||
.filter(|a| a.is_alive())
|
||||
.map(|a| a.coherence)
|
||||
.sum();
|
||||
|
||||
let alive_count = self.agents.values().filter(|a| a.is_alive()).count();
|
||||
if alive_count == 0 {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
total / alive_count as f64
|
||||
}
|
||||
|
||||
pub fn agent_count(&self) -> usize {
|
||||
self.agents.len()
|
||||
}
|
||||
|
||||
pub fn coherence(&self) -> f64 {
|
||||
self.coherence
|
||||
}
|
||||
|
||||
pub fn status(&self) -> String {
|
||||
let alive = self.agents.values().filter(|a| a.is_alive()).count();
|
||||
let stages: HashMap<String, usize> = self.agents.values()
|
||||
.map(|a| match &a.lifecycle {
|
||||
LifecycleStage::Embryonic { .. } => "Embryonic",
|
||||
LifecycleStage::Growing { .. } => "Growing",
|
||||
LifecycleStage::Mature { .. } => "Mature",
|
||||
LifecycleStage::Senescent { .. } => "Senescent",
|
||||
LifecycleStage::Dying { .. } => "Dying",
|
||||
LifecycleStage::Dead => "Dead",
|
||||
})
|
||||
.fold(HashMap::new(), |mut acc, s| {
|
||||
*acc.entry(s.to_string()).or_insert(0) += 1;
|
||||
acc
|
||||
});
|
||||
|
||||
format!(
|
||||
"Tick {} | Coherence: {:.3} | Alive: {} | Stages: {:?}",
|
||||
self.tick, self.coherence, alive, stages
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct SubstrateTick {
|
||||
pub tick: u64,
|
||||
pub agent_count: usize,
|
||||
pub coherence: f64,
|
||||
pub births: usize,
|
||||
pub deaths: usize,
|
||||
pub events: Vec<(u64, String)>,
|
||||
}
|
||||
|
||||
// Simple pseudo-random using atomic counter
|
||||
fn pseudo_random_f64() -> f64 {
|
||||
static SEED: AtomicU64 = AtomicU64::new(42);
|
||||
let s = SEED.fetch_add(1, Ordering::Relaxed);
|
||||
let x = s.wrapping_mul(0x5DEECE66D).wrapping_add(0xB);
|
||||
((x >> 16) & 0xFFFF) as f64 / 65536.0
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_goal_mutation() {
|
||||
let mut goal = MutableGoal::new(vec![1.0, 0.0, 0.0]);
|
||||
|
||||
let feedback = GoalFeedback {
|
||||
outcome_weights: vec![
|
||||
(vec![0.5, 0.5, 0.0], 0.8), // Good outcome nearby
|
||||
(vec![0.0, 1.0, 0.0], -0.3), // Bad outcome to avoid
|
||||
],
|
||||
};
|
||||
|
||||
println!("Initial goal: {:?}", goal.state);
|
||||
|
||||
for i in 0..20 {
|
||||
let result = goal.mutate(&feedback, 0.8);
|
||||
println!("Mutation {}: {:?}", i, result);
|
||||
println!(" State: {:?}", goal.state);
|
||||
println!(" Attractors discovered: {}", goal.discovered_attractors.len());
|
||||
}
|
||||
|
||||
// Goal should have moved
|
||||
assert!(goal.state[0] != 1.0 || goal.state[1] != 0.0,
|
||||
"Goal should have mutated");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_agent_lifecycle() {
|
||||
let mut agent = MemoryAgent::birth(1, vec![1.0, 1.0, 1.0, 1.0]);
|
||||
|
||||
println!("Initial: {:?}", agent.lifecycle);
|
||||
|
||||
let mut stage_changes = 0;
|
||||
for tick in 0..2000 {
|
||||
let event = agent.tick(0.8);
|
||||
|
||||
if let LifecycleEvent::StageTransition { from, to } = &event {
|
||||
println!("Tick {}: {} -> {}", tick, from, to);
|
||||
stage_changes += 1;
|
||||
}
|
||||
|
||||
if let LifecycleEvent::Death { age } = &event {
|
||||
println!("Agent died at age {}", age);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
assert!(stage_changes >= 2, "Should have gone through multiple stages");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_spike_buffer() {
|
||||
let mut buffer = SpikeBuffer::new(10);
|
||||
|
||||
// Try to spike rapidly
|
||||
let mut emitted = 0;
|
||||
let mut blocked = 0;
|
||||
|
||||
for _ in 0..20 {
|
||||
match buffer.spike(1.0) {
|
||||
SpikeResult::Emitted { silence_before, .. } => {
|
||||
println!("Spike! Silence before: {}", silence_before);
|
||||
emitted += 1;
|
||||
}
|
||||
SpikeResult::Refractory { ticks_remaining } => {
|
||||
println!("Refractory: {} ticks remaining", ticks_remaining);
|
||||
blocked += 1;
|
||||
buffer.silence(); // Advance time
|
||||
}
|
||||
SpikeResult::InsufficientEnergy { .. } => {
|
||||
println!("No energy");
|
||||
blocked += 1;
|
||||
buffer.silence();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println!("Emitted: {}, Blocked: {}", emitted, blocked);
|
||||
assert!(blocked > 0, "Refractory period should block some spikes");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_extropic_substrate() {
|
||||
let mut substrate = ExtropicSubstrate::new(50);
|
||||
|
||||
// Spawn initial agents
|
||||
for i in 0..10 {
|
||||
let seed = vec![1.0, (i as f64) * 0.1, 0.5, 0.5];
|
||||
substrate.spawn(seed);
|
||||
}
|
||||
|
||||
println!("Initial: {}", substrate.status());
|
||||
|
||||
// Run simulation
|
||||
for tick in 0..500 {
|
||||
let result = substrate.tick();
|
||||
|
||||
if tick % 50 == 0 || result.births > 0 || result.deaths > 0 {
|
||||
println!("Tick {}: births={}, deaths={}, agents={}",
|
||||
tick, result.births, result.deaths, result.agent_count);
|
||||
println!(" {}", substrate.status());
|
||||
}
|
||||
|
||||
for (agent_id, event) in &result.events {
|
||||
if !event.is_empty() {
|
||||
println!(" Agent {}: {}", agent_id, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
println!("\nFinal: {}", substrate.status());
|
||||
|
||||
// Substrate should still be coherent
|
||||
assert!(substrate.coherence() > 0.3, "Substrate should maintain coherence");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_reproduction() {
|
||||
let mut substrate = ExtropicSubstrate::new(100);
|
||||
|
||||
// Spawn a few agents
|
||||
for _ in 0..5 {
|
||||
substrate.spawn(vec![1.0, 1.0, 1.0, 1.0]);
|
||||
}
|
||||
|
||||
let initial_count = substrate.agent_count();
|
||||
|
||||
// Run until reproduction happens
|
||||
let mut reproductions = 0;
|
||||
for _ in 0..1000 {
|
||||
let result = substrate.tick();
|
||||
reproductions += result.births;
|
||||
|
||||
if reproductions > 0 {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// May or may not reproduce depending on lifecycle timing
|
||||
println!("Reproductions: {}", reproductions);
|
||||
println!("Final count: {} (started with {})", substrate.agent_count(), initial_count);
|
||||
}
|
||||
}
|
||||
Binary file not shown.
Binary file not shown.
1176
examples/delta-behavior/benches/coherence_benchmarks.rs
Normal file
1176
examples/delta-behavior/benches/coherence_benchmarks.rs
Normal file
File diff suppressed because it is too large
Load Diff
515
examples/delta-behavior/ddd/DOMAIN-MODEL.md
Normal file
515
examples/delta-behavior/ddd/DOMAIN-MODEL.md
Normal file
@@ -0,0 +1,515 @@
|
||||
# Δ-Behavior Domain Model
|
||||
|
||||
## Bounded Contexts
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────────────────────┐
|
||||
│ Δ-BEHAVIOR SYSTEM │
|
||||
├─────────────────────────────────────────────────────────────────────────────┤
|
||||
│ │
|
||||
│ ┌──────────────────┐ ┌──────────────────┐ ┌──────────────────┐ │
|
||||
│ │ COHERENCE │ │ TRANSITION │ │ ATTRACTOR │ │
|
||||
│ │ CONTEXT │◄───│ CONTEXT │───►│ CONTEXT │ │
|
||||
│ │ │ │ │ │ │ │
|
||||
│ │ • Measurement │ │ • Validation │ │ • Discovery │ │
|
||||
│ │ • Bounds │ │ • Enforcement │ │ • Basin mapping │ │
|
||||
│ │ • History │ │ • Scheduling │ │ • Guidance │ │
|
||||
│ └──────────────────┘ └──────────────────┘ └──────────────────┘ │
|
||||
│ │ │ │ │
|
||||
│ └───────────────────────┼───────────────────────┘ │
|
||||
│ │ │
|
||||
│ ▼ │
|
||||
│ ┌──────────────────────────┐ │
|
||||
│ │ ENFORCEMENT │ │
|
||||
│ │ CONTEXT │ │
|
||||
│ │ │ │
|
||||
│ │ • Energy costing │ │
|
||||
│ │ • Scheduling │ │
|
||||
│ │ • Memory gating │ │
|
||||
│ └──────────────────────────┘ │
|
||||
│ │
|
||||
└─────────────────────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
## Aggregate Roots
|
||||
|
||||
### 1. CoherenceState (Coherence Context)
|
||||
|
||||
```rust
|
||||
/// Root aggregate for coherence tracking
|
||||
pub struct CoherenceState {
|
||||
// Identity
|
||||
id: CoherenceStateId,
|
||||
|
||||
// Value objects
|
||||
current_coherence: Coherence,
|
||||
bounds: CoherenceBounds,
|
||||
history: CoherenceHistory,
|
||||
|
||||
// Computed
|
||||
trend: CoherenceTrend,
|
||||
stability_score: f64,
|
||||
|
||||
// Domain events to publish
|
||||
events: Vec<CoherenceEvent>,
|
||||
}
|
||||
|
||||
impl CoherenceState {
|
||||
/// Factory method - ensures valid initial state
|
||||
pub fn new(bounds: CoherenceBounds) -> Self {
|
||||
let mut state = Self {
|
||||
id: CoherenceStateId::generate(),
|
||||
current_coherence: Coherence::maximum(),
|
||||
bounds,
|
||||
history: CoherenceHistory::new(1000),
|
||||
trend: CoherenceTrend::Stable,
|
||||
stability_score: 1.0,
|
||||
events: Vec::new(),
|
||||
};
|
||||
state.events.push(CoherenceEvent::StateCreated { id: state.id });
|
||||
state
|
||||
}
|
||||
|
||||
/// Update coherence - enforces invariants
|
||||
pub fn update(&mut self, new_coherence: Coherence) -> Result<(), CoherenceViolation> {
|
||||
// Invariant: cannot exceed bounds
|
||||
if new_coherence.value() > 1.0 || new_coherence.value() < 0.0 {
|
||||
return Err(CoherenceViolation::OutOfRange);
|
||||
}
|
||||
|
||||
let old = self.current_coherence;
|
||||
self.history.record(old);
|
||||
self.current_coherence = new_coherence;
|
||||
self.trend = self.history.compute_trend();
|
||||
self.stability_score = self.compute_stability();
|
||||
|
||||
// Emit events based on state change
|
||||
if new_coherence < self.bounds.min_coherence {
|
||||
self.events.push(CoherenceEvent::BelowMinimum {
|
||||
coherence: new_coherence,
|
||||
minimum: self.bounds.min_coherence,
|
||||
});
|
||||
}
|
||||
|
||||
if self.trend == CoherenceTrend::Declining && self.stability_score < 0.5 {
|
||||
self.events.push(CoherenceEvent::StabilityWarning {
|
||||
score: self.stability_score,
|
||||
});
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Check if transition would violate coherence bounds
|
||||
pub fn validate_transition(&self, predicted_post_coherence: Coherence) -> TransitionValidity {
|
||||
let drop = self.current_coherence.value() - predicted_post_coherence.value();
|
||||
|
||||
if predicted_post_coherence < self.bounds.min_coherence {
|
||||
return TransitionValidity::Rejected(RejectionReason::BelowMinimum);
|
||||
}
|
||||
|
||||
if drop > self.bounds.max_delta_drop {
|
||||
return TransitionValidity::Rejected(RejectionReason::ExcessiveDrop);
|
||||
}
|
||||
|
||||
if predicted_post_coherence < self.bounds.throttle_threshold {
|
||||
return TransitionValidity::Throttled(self.compute_throttle_duration(drop));
|
||||
}
|
||||
|
||||
TransitionValidity::Allowed
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### 2. TransitionRequest (Transition Context)
|
||||
|
||||
```rust
|
||||
/// Root aggregate for transition lifecycle
|
||||
pub struct TransitionRequest {
|
||||
// Identity
|
||||
id: TransitionId,
|
||||
|
||||
// Specification
|
||||
spec: TransitionSpec,
|
||||
|
||||
// State
|
||||
status: TransitionStatus,
|
||||
|
||||
// Validation results
|
||||
coherence_validation: Option<TransitionValidity>,
|
||||
energy_cost: Option<EnergyCost>,
|
||||
priority: Option<TransitionPriority>,
|
||||
|
||||
// Timestamps
|
||||
requested_at: Instant,
|
||||
validated_at: Option<Instant>,
|
||||
executed_at: Option<Instant>,
|
||||
|
||||
// Events
|
||||
events: Vec<TransitionEvent>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum TransitionStatus {
|
||||
Pending,
|
||||
Validated,
|
||||
Scheduled { priority: TransitionPriority },
|
||||
Throttled { until: Instant },
|
||||
Executing,
|
||||
Completed,
|
||||
Rejected { reason: RejectionReason },
|
||||
}
|
||||
|
||||
impl TransitionRequest {
|
||||
/// Create new transition request
|
||||
pub fn new(spec: TransitionSpec) -> Self {
|
||||
let id = TransitionId::generate();
|
||||
let now = Instant::now();
|
||||
|
||||
Self {
|
||||
id,
|
||||
spec,
|
||||
status: TransitionStatus::Pending,
|
||||
coherence_validation: None,
|
||||
energy_cost: None,
|
||||
priority: None,
|
||||
requested_at: now,
|
||||
validated_at: None,
|
||||
executed_at: None,
|
||||
events: vec![TransitionEvent::Requested { id, spec: spec.clone(), at: now }],
|
||||
}
|
||||
}
|
||||
|
||||
/// Validate against coherence bounds
|
||||
pub fn validate(&mut self, coherence_state: &CoherenceState) -> &TransitionValidity {
|
||||
let predicted = self.spec.predict_coherence();
|
||||
let validity = coherence_state.validate_transition(predicted);
|
||||
|
||||
self.coherence_validation = Some(validity.clone());
|
||||
self.validated_at = Some(Instant::now());
|
||||
|
||||
match &validity {
|
||||
TransitionValidity::Allowed => {
|
||||
self.status = TransitionStatus::Validated;
|
||||
self.events.push(TransitionEvent::Validated { id: self.id });
|
||||
}
|
||||
TransitionValidity::Throttled(duration) => {
|
||||
self.status = TransitionStatus::Throttled { until: Instant::now() + *duration };
|
||||
self.events.push(TransitionEvent::Throttled { id: self.id, duration: *duration });
|
||||
}
|
||||
TransitionValidity::Rejected(reason) => {
|
||||
self.status = TransitionStatus::Rejected { reason: reason.clone() };
|
||||
self.events.push(TransitionEvent::Rejected { id: self.id, reason: reason.clone() });
|
||||
}
|
||||
}
|
||||
|
||||
self.coherence_validation.as_ref().unwrap()
|
||||
}
|
||||
|
||||
/// Assign energy cost
|
||||
pub fn assign_cost(&mut self, cost: EnergyCost) {
|
||||
self.energy_cost = Some(cost);
|
||||
}
|
||||
|
||||
/// Schedule for execution
|
||||
pub fn schedule(&mut self, priority: TransitionPriority) {
|
||||
self.priority = Some(priority);
|
||||
self.status = TransitionStatus::Scheduled { priority };
|
||||
self.events.push(TransitionEvent::Scheduled { id: self.id, priority });
|
||||
}
|
||||
|
||||
/// Execute the transition
|
||||
pub fn execute(&mut self) -> Result<TransitionResult, TransitionError> {
|
||||
match &self.status {
|
||||
TransitionStatus::Scheduled { .. } | TransitionStatus::Validated => {
|
||||
self.status = TransitionStatus::Executing;
|
||||
let result = self.spec.execute()?;
|
||||
self.status = TransitionStatus::Completed;
|
||||
self.executed_at = Some(Instant::now());
|
||||
self.events.push(TransitionEvent::Executed {
|
||||
id: self.id,
|
||||
at: self.executed_at.unwrap(),
|
||||
});
|
||||
Ok(result)
|
||||
}
|
||||
_ => Err(TransitionError::InvalidStatus(self.status.clone())),
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### 3. AttractorBasin (Attractor Context)
|
||||
|
||||
```rust
|
||||
/// Root aggregate for attractor management
|
||||
pub struct AttractorBasin {
|
||||
// Identity
|
||||
id: AttractorBasinId,
|
||||
|
||||
// The attractor itself
|
||||
attractor: Attractor,
|
||||
|
||||
// Basin membership
|
||||
member_states: HashSet<StateFingerprint>,
|
||||
|
||||
// Statistics
|
||||
entry_count: u64,
|
||||
exit_count: u64,
|
||||
average_residence_time: Duration,
|
||||
|
||||
// Events
|
||||
events: Vec<AttractorEvent>,
|
||||
}
|
||||
|
||||
impl AttractorBasin {
|
||||
/// Discover new attractor from trajectory
|
||||
pub fn from_trajectory(trajectory: &[SystemState]) -> Option<Self> {
|
||||
let attractor = Attractor::identify(trajectory)?;
|
||||
|
||||
Some(Self {
|
||||
id: AttractorBasinId::from(&attractor),
|
||||
attractor,
|
||||
member_states: HashSet::new(),
|
||||
entry_count: 0,
|
||||
exit_count: 0,
|
||||
average_residence_time: Duration::ZERO,
|
||||
events: vec![AttractorEvent::Discovered { attractor: attractor.clone() }],
|
||||
})
|
||||
}
|
||||
|
||||
/// Check if state is in this basin
|
||||
pub fn contains(&self, state: &SystemState) -> bool {
|
||||
let distance = self.attractor.distance_to(state);
|
||||
distance < self.attractor.basin_radius()
|
||||
}
|
||||
|
||||
/// Record state entering basin
|
||||
pub fn record_entry(&mut self, state: &SystemState) {
|
||||
let fingerprint = state.fingerprint();
|
||||
if self.member_states.insert(fingerprint) {
|
||||
self.entry_count += 1;
|
||||
self.events.push(AttractorEvent::StateEntered {
|
||||
basin_id: self.id,
|
||||
state_fingerprint: fingerprint,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// Record state leaving basin
|
||||
pub fn record_exit(&mut self, state: &SystemState, residence_time: Duration) {
|
||||
let fingerprint = state.fingerprint();
|
||||
if self.member_states.remove(&fingerprint) {
|
||||
self.exit_count += 1;
|
||||
self.update_average_residence_time(residence_time);
|
||||
self.events.push(AttractorEvent::StateExited {
|
||||
basin_id: self.id,
|
||||
state_fingerprint: fingerprint,
|
||||
residence_time,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// Compute guidance force toward attractor
|
||||
pub fn guidance_force(&self, from: &SystemState) -> GuidanceForce {
|
||||
let direction = self.attractor.center().direction_from(from);
|
||||
let distance = self.attractor.distance_to(from);
|
||||
|
||||
// Force decreases with distance (inverse square for smooth approach)
|
||||
let magnitude = self.attractor.stability / (1.0 + distance.powi(2));
|
||||
|
||||
GuidanceForce { direction, magnitude }
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Value Objects
|
||||
|
||||
```rust
|
||||
/// Coherence value (0.0 to 1.0)
|
||||
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
|
||||
pub struct Coherence(f64);
|
||||
|
||||
impl Coherence {
|
||||
pub fn new(value: f64) -> Result<Self, CoherenceError> {
|
||||
if value < 0.0 || value > 1.0 {
|
||||
Err(CoherenceError::OutOfRange(value))
|
||||
} else {
|
||||
Ok(Self(value))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn maximum() -> Self { Self(1.0) }
|
||||
pub fn minimum() -> Self { Self(0.0) }
|
||||
pub fn value(&self) -> f64 { self.0 }
|
||||
}
|
||||
|
||||
/// Energy cost for a transition
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct EnergyCost {
|
||||
base: f64,
|
||||
instability_factor: f64,
|
||||
total: f64,
|
||||
}
|
||||
|
||||
/// Transition specification (immutable)
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct TransitionSpec {
|
||||
pub operation: Operation,
|
||||
pub target: TransitionTarget,
|
||||
pub predicted_coherence_impact: f64,
|
||||
pub locality_score: f64,
|
||||
}
|
||||
|
||||
/// Guidance force from attractor
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct GuidanceForce {
|
||||
pub direction: Vec<f64>,
|
||||
pub magnitude: f64,
|
||||
}
|
||||
```
|
||||
|
||||
## Domain Events
|
||||
|
||||
```rust
|
||||
// Coherence Events
|
||||
pub enum CoherenceEvent {
|
||||
StateCreated { id: CoherenceStateId },
|
||||
Updated { from: Coherence, to: Coherence },
|
||||
BelowMinimum { coherence: Coherence, minimum: Coherence },
|
||||
StabilityWarning { score: f64 },
|
||||
EmergencyHalt,
|
||||
}
|
||||
|
||||
// Transition Events
|
||||
pub enum TransitionEvent {
|
||||
Requested { id: TransitionId, spec: TransitionSpec, at: Instant },
|
||||
Validated { id: TransitionId },
|
||||
Throttled { id: TransitionId, duration: Duration },
|
||||
Scheduled { id: TransitionId, priority: TransitionPriority },
|
||||
Executed { id: TransitionId, at: Instant },
|
||||
Rejected { id: TransitionId, reason: RejectionReason },
|
||||
}
|
||||
|
||||
// Attractor Events
|
||||
pub enum AttractorEvent {
|
||||
Discovered { attractor: Attractor },
|
||||
StateEntered { basin_id: AttractorBasinId, state_fingerprint: StateFingerprint },
|
||||
StateExited { basin_id: AttractorBasinId, state_fingerprint: StateFingerprint, residence_time: Duration },
|
||||
BasinExpanded { basin_id: AttractorBasinId, new_radius: f64 },
|
||||
AttractorMerged { absorbed: AttractorBasinId, into: AttractorBasinId },
|
||||
}
|
||||
```
|
||||
|
||||
## Domain Services
|
||||
|
||||
```rust
|
||||
/// Service for coherence measurement
|
||||
pub struct CoherenceMeasurementService {
|
||||
vector_measurer: VectorCoherenceMeasurer,
|
||||
graph_measurer: GraphCoherenceMeasurer,
|
||||
agent_measurer: AgentCoherenceMeasurer,
|
||||
}
|
||||
|
||||
impl CoherenceMeasurementService {
|
||||
pub fn measure(&self, system: &SystemState) -> Coherence {
|
||||
match system.kind() {
|
||||
SystemKind::Vector => self.vector_measurer.measure(system),
|
||||
SystemKind::Graph => self.graph_measurer.measure(system),
|
||||
SystemKind::Agent => self.agent_measurer.measure(system),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Service for transition enforcement
|
||||
pub struct TransitionEnforcementService {
|
||||
energy_layer: EnergyEnforcementLayer,
|
||||
scheduling_layer: SchedulingEnforcementLayer,
|
||||
gating_layer: GatingEnforcementLayer,
|
||||
}
|
||||
|
||||
impl TransitionEnforcementService {
|
||||
pub fn enforce(&self, request: &mut TransitionRequest, coherence: &CoherenceState) -> EnforcementResult {
|
||||
// Layer 1: Energy
|
||||
let cost = self.energy_layer.compute_cost(&request.spec);
|
||||
request.assign_cost(cost);
|
||||
|
||||
if !self.energy_layer.can_afford(cost) {
|
||||
return EnforcementResult::EnergyExhausted;
|
||||
}
|
||||
|
||||
// Layer 2: Scheduling
|
||||
request.validate(coherence);
|
||||
match request.coherence_validation.as_ref().unwrap() {
|
||||
TransitionValidity::Rejected(reason) => {
|
||||
return EnforcementResult::Rejected(reason.clone());
|
||||
}
|
||||
TransitionValidity::Throttled(duration) => {
|
||||
return EnforcementResult::Throttled(*duration);
|
||||
}
|
||||
TransitionValidity::Allowed => {}
|
||||
}
|
||||
|
||||
let priority = self.scheduling_layer.assign_priority(request, coherence);
|
||||
request.schedule(priority);
|
||||
|
||||
// Layer 3: Gating (final check before execution)
|
||||
if !self.gating_layer.is_open() {
|
||||
return EnforcementResult::GateClosed;
|
||||
}
|
||||
|
||||
EnforcementResult::Scheduled(priority)
|
||||
}
|
||||
}
|
||||
|
||||
/// Service for attractor discovery
|
||||
pub struct AttractorDiscoveryService {
|
||||
discoverer: AttractorDiscoverer,
|
||||
basins: HashMap<AttractorBasinId, AttractorBasin>,
|
||||
}
|
||||
|
||||
impl AttractorDiscoveryService {
|
||||
pub fn discover_from_trajectory(&mut self, trajectory: &[SystemState]) {
|
||||
if let Some(basin) = AttractorBasin::from_trajectory(trajectory) {
|
||||
self.basins.insert(basin.id, basin);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn find_nearest_basin(&self, state: &SystemState) -> Option<&AttractorBasin> {
|
||||
self.basins.values()
|
||||
.filter(|b| b.contains(state))
|
||||
.min_by(|a, b| {
|
||||
a.attractor.distance_to(state)
|
||||
.partial_cmp(&b.attractor.distance_to(state))
|
||||
.unwrap()
|
||||
})
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Repositories
|
||||
|
||||
```rust
|
||||
/// Repository for coherence state persistence
|
||||
#[async_trait]
|
||||
pub trait CoherenceRepository {
|
||||
async fn save(&self, state: &CoherenceState) -> Result<(), RepositoryError>;
|
||||
async fn load(&self, id: CoherenceStateId) -> Result<CoherenceState, RepositoryError>;
|
||||
async fn history(&self, id: CoherenceStateId, limit: usize) -> Result<Vec<Coherence>, RepositoryError>;
|
||||
}
|
||||
|
||||
/// Repository for attractor basins
|
||||
#[async_trait]
|
||||
pub trait AttractorRepository {
|
||||
async fn save_basin(&self, basin: &AttractorBasin) -> Result<(), RepositoryError>;
|
||||
async fn load_basin(&self, id: AttractorBasinId) -> Result<AttractorBasin, RepositoryError>;
|
||||
async fn all_basins(&self) -> Result<Vec<AttractorBasin>, RepositoryError>;
|
||||
async fn find_containing(&self, state: &SystemState) -> Result<Option<AttractorBasin>, RepositoryError>;
|
||||
}
|
||||
|
||||
/// Repository for transition audit log
|
||||
#[async_trait]
|
||||
pub trait TransitionAuditRepository {
|
||||
async fn record(&self, request: &TransitionRequest) -> Result<(), RepositoryError>;
|
||||
async fn query(&self, filter: TransitionFilter) -> Result<Vec<TransitionRequest>, RepositoryError>;
|
||||
}
|
||||
```
|
||||
818
examples/delta-behavior/docs/API.md
Normal file
818
examples/delta-behavior/docs/API.md
Normal file
@@ -0,0 +1,818 @@
|
||||
# Delta-Behavior API Reference
|
||||
|
||||
Comprehensive API documentation for the Delta-behavior library.
|
||||
|
||||
## Table of Contents
|
||||
|
||||
- [Quick Start](#quick-start)
|
||||
- [Core Concepts](#core-concepts)
|
||||
- [Coherence](#coherence)
|
||||
- [Attractors](#attractors)
|
||||
- [Transitions](#transitions)
|
||||
- [API Reference](#api-reference)
|
||||
- [Core Types](#core-types)
|
||||
- [Configuration](#configuration)
|
||||
- [Enforcement](#enforcement)
|
||||
- [Applications](#applications)
|
||||
- [Integration Examples](#integration-examples)
|
||||
|
||||
---
|
||||
|
||||
## Quick Start
|
||||
|
||||
### Installation
|
||||
|
||||
Add to your `Cargo.toml`:
|
||||
|
||||
```toml
|
||||
[dependencies]
|
||||
delta-behavior = "0.1"
|
||||
|
||||
# Or with specific applications
|
||||
delta-behavior = { version = "0.1", features = ["containment", "swarm-intelligence"] }
|
||||
```
|
||||
|
||||
### Minimal Example
|
||||
|
||||
```rust
|
||||
use delta_behavior::{DeltaSystem, Coherence, DeltaConfig};
|
||||
|
||||
// Implement DeltaSystem for your type
|
||||
struct MySystem {
|
||||
state: Vec<f64>,
|
||||
coherence: Coherence,
|
||||
}
|
||||
|
||||
impl DeltaSystem for MySystem {
|
||||
type State = Vec<f64>;
|
||||
type Transition = Vec<f64>;
|
||||
type Error = String;
|
||||
|
||||
fn coherence(&self) -> Coherence {
|
||||
self.coherence
|
||||
}
|
||||
|
||||
fn step(&mut self, delta: &Self::Transition) -> Result<(), Self::Error> {
|
||||
// Validate coherence before applying
|
||||
let predicted = self.predict_coherence(delta);
|
||||
if predicted.value() < 0.3 {
|
||||
return Err("Would violate coherence bound".into());
|
||||
}
|
||||
|
||||
// Apply the transition
|
||||
for (s, d) in self.state.iter_mut().zip(delta) {
|
||||
*s += d;
|
||||
}
|
||||
self.coherence = predicted;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn predict_coherence(&self, delta: &Self::Transition) -> Coherence {
|
||||
let magnitude: f64 = delta.iter().map(|x| x.abs()).sum();
|
||||
let impact = magnitude * 0.01;
|
||||
Coherence::clamped(self.coherence.value() - impact)
|
||||
}
|
||||
|
||||
fn state(&self) -> &Self::State {
|
||||
&self.state
|
||||
}
|
||||
|
||||
fn in_attractor(&self) -> bool {
|
||||
// Check if state is near a stable configuration
|
||||
self.state.iter().all(|x| x.abs() < 1.0)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### With Enforcement
|
||||
|
||||
```rust
|
||||
use delta_behavior::{DeltaConfig, enforcement::DeltaEnforcer};
|
||||
|
||||
fn main() {
|
||||
let config = DeltaConfig::default();
|
||||
let mut enforcer = DeltaEnforcer::new(config);
|
||||
|
||||
let current = Coherence::new(0.8).unwrap();
|
||||
let predicted = Coherence::new(0.75).unwrap();
|
||||
|
||||
match enforcer.check(current, predicted) {
|
||||
EnforcementResult::Allowed => {
|
||||
// Apply the transition
|
||||
}
|
||||
EnforcementResult::Throttled(duration) => {
|
||||
// Wait before retrying
|
||||
std::thread::sleep(duration);
|
||||
}
|
||||
EnforcementResult::Blocked(reason) => {
|
||||
// Transition rejected
|
||||
eprintln!("Blocked: {}", reason);
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Core Concepts
|
||||
|
||||
### Coherence
|
||||
|
||||
Coherence is the central metric in Delta-behavior systems. It measures how "organized" or "stable" a system currently is.
|
||||
|
||||
#### Properties
|
||||
|
||||
| Value | Meaning |
|
||||
|-------|---------|
|
||||
| 1.0 | Maximum coherence - perfectly organized |
|
||||
| 0.8+ | High coherence - system is stable |
|
||||
| 0.5-0.8 | Moderate coherence - may be throttled |
|
||||
| 0.3-0.5 | Low coherence - transitions restricted |
|
||||
| <0.3 | Critical - writes blocked |
|
||||
| 0.0 | Collapsed - system failure |
|
||||
|
||||
#### Computing Coherence
|
||||
|
||||
Coherence computation depends on your domain:
|
||||
|
||||
##### For Vector Spaces (HNSW neighborhoods)
|
||||
|
||||
```rust
|
||||
pub fn vector_coherence(center: &[f64], neighbors: &[&[f64]]) -> f64 {
|
||||
let distances: Vec<f64> = neighbors
|
||||
.iter()
|
||||
.map(|n| cosine_distance(center, n))
|
||||
.collect();
|
||||
|
||||
let mean = distances.iter().sum::<f64>() / distances.len() as f64;
|
||||
let variance = distances.iter()
|
||||
.map(|d| (d - mean).powi(2))
|
||||
.sum::<f64>() / distances.len() as f64;
|
||||
|
||||
// Low variance = high coherence (tight neighborhood)
|
||||
1.0 / (1.0 + variance)
|
||||
}
|
||||
```
|
||||
|
||||
##### For Graphs
|
||||
|
||||
```rust
|
||||
pub fn graph_coherence(graph: &Graph) -> f64 {
|
||||
let clustering = compute_clustering_coefficient(graph);
|
||||
let modularity = compute_modularity(graph);
|
||||
let connectivity = compute_algebraic_connectivity(graph);
|
||||
|
||||
0.4 * clustering + 0.3 * modularity + 0.3 * connectivity.min(1.0)
|
||||
}
|
||||
```
|
||||
|
||||
##### For Agent State
|
||||
|
||||
```rust
|
||||
pub fn agent_coherence(state: &AgentState) -> f64 {
|
||||
let attention_entropy = compute_attention_entropy(&state.attention);
|
||||
let memory_consistency = compute_memory_consistency(&state.memory);
|
||||
let goal_alignment = compute_goal_alignment(&state.goals, &state.actions);
|
||||
|
||||
// Low entropy + high consistency + high alignment = coherent
|
||||
((1.0 - attention_entropy) * memory_consistency * goal_alignment).clamp(0.0, 1.0)
|
||||
}
|
||||
```
|
||||
|
||||
### Attractors
|
||||
|
||||
Attractors are stable states the system naturally evolves toward.
|
||||
|
||||
#### Types of Attractors
|
||||
|
||||
| Type | Description | Example |
|
||||
|------|-------------|---------|
|
||||
| Fixed Point | Single stable state | Thermostat at target temperature |
|
||||
| Limit Cycle | Repeating sequence | Day/night cycle |
|
||||
| Strange Attractor | Bounded chaos | Weather patterns |
|
||||
|
||||
#### Using Attractors
|
||||
|
||||
```rust
|
||||
use delta_behavior::attractor::{Attractor, GuidanceForce};
|
||||
|
||||
// Define an attractor
|
||||
let stable_state = Attractor {
|
||||
state: vec![0.0, 0.0, 0.0], // Origin is stable
|
||||
strength: 0.8,
|
||||
radius: 1.0,
|
||||
};
|
||||
|
||||
// Compute guidance force
|
||||
let current_position = vec![0.5, 0.3, 0.2];
|
||||
let force = GuidanceForce::toward(
|
||||
¤t_position,
|
||||
&stable_state.state,
|
||||
stable_state.strength,
|
||||
);
|
||||
|
||||
// Apply to transition
|
||||
let biased_delta: Vec<f64> = original_delta
|
||||
.iter()
|
||||
.zip(&force.direction)
|
||||
.map(|(d, f)| d + f * force.magnitude * 0.1)
|
||||
.collect();
|
||||
```
|
||||
|
||||
### Transitions
|
||||
|
||||
Transitions are state changes that must preserve coherence.
|
||||
|
||||
#### The Delta-Behavior Invariant
|
||||
|
||||
Every transition must satisfy:
|
||||
|
||||
```
|
||||
coherence(S') >= coherence(S) - epsilon_max
|
||||
coherence(S') >= coherence_min
|
||||
```
|
||||
|
||||
#### Transition Results
|
||||
|
||||
| Result | Meaning | Action |
|
||||
|--------|---------|--------|
|
||||
| `Applied` | Transition succeeded | Continue |
|
||||
| `Blocked` | Transition rejected | Find alternative |
|
||||
| `Throttled` | Transition delayed | Wait and retry |
|
||||
| `Modified` | Transition adjusted | Use modified version |
|
||||
|
||||
---
|
||||
|
||||
## API Reference
|
||||
|
||||
### Core Types
|
||||
|
||||
#### `Coherence`
|
||||
|
||||
```rust
|
||||
pub struct Coherence(f64);
|
||||
|
||||
impl Coherence {
|
||||
/// Create new coherence value (must be 0.0-1.0)
|
||||
pub fn new(value: f64) -> Result<Self, &'static str>;
|
||||
|
||||
/// Create coherence, clamping to valid range
|
||||
pub fn clamped(value: f64) -> Self;
|
||||
|
||||
/// Maximum coherence (1.0)
|
||||
pub fn maximum() -> Self;
|
||||
|
||||
/// Minimum coherence (0.0)
|
||||
pub fn minimum() -> Self;
|
||||
|
||||
/// Get the underlying value
|
||||
pub fn value(&self) -> f64;
|
||||
|
||||
/// Check if above threshold
|
||||
pub fn is_above(&self, threshold: f64) -> bool;
|
||||
|
||||
/// Check if below threshold
|
||||
pub fn is_below(&self, threshold: f64) -> bool;
|
||||
|
||||
/// Calculate drop from another value
|
||||
pub fn drop_from(&self, other: &Coherence) -> f64;
|
||||
}
|
||||
```
|
||||
|
||||
#### `CoherenceBounds`
|
||||
|
||||
```rust
|
||||
pub struct CoherenceBounds {
|
||||
/// Minimum acceptable coherence (writes blocked below this)
|
||||
pub min_coherence: Coherence,
|
||||
|
||||
/// Throttle threshold (rate limited below this)
|
||||
pub throttle_threshold: Coherence,
|
||||
|
||||
/// Target coherence for recovery
|
||||
pub target_coherence: Coherence,
|
||||
|
||||
/// Maximum drop allowed per transition
|
||||
pub max_delta_drop: f64,
|
||||
}
|
||||
|
||||
impl Default for CoherenceBounds {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
min_coherence: Coherence(0.3),
|
||||
throttle_threshold: Coherence(0.5),
|
||||
target_coherence: Coherence(0.8),
|
||||
max_delta_drop: 0.1,
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
#### `DeltaSystem` Trait
|
||||
|
||||
```rust
|
||||
pub trait DeltaSystem {
|
||||
/// The state type
|
||||
type State: Clone;
|
||||
|
||||
/// The transition type
|
||||
type Transition;
|
||||
|
||||
/// Error type for failed transitions
|
||||
type Error;
|
||||
|
||||
/// Measure current coherence
|
||||
fn coherence(&self) -> Coherence;
|
||||
|
||||
/// Apply a transition
|
||||
fn step(&mut self, transition: &Self::Transition) -> Result<(), Self::Error>;
|
||||
|
||||
/// Predict coherence after transition (without applying)
|
||||
fn predict_coherence(&self, transition: &Self::Transition) -> Coherence;
|
||||
|
||||
/// Get current state
|
||||
fn state(&self) -> &Self::State;
|
||||
|
||||
/// Check if in an attractor basin
|
||||
fn in_attractor(&self) -> bool;
|
||||
}
|
||||
```
|
||||
|
||||
### Configuration
|
||||
|
||||
#### `DeltaConfig`
|
||||
|
||||
```rust
|
||||
pub struct DeltaConfig {
|
||||
pub bounds: CoherenceBounds,
|
||||
pub energy: EnergyConfig,
|
||||
pub scheduling: SchedulingConfig,
|
||||
pub gating: GatingConfig,
|
||||
pub guidance_strength: f64, // 0.0-1.0
|
||||
}
|
||||
|
||||
impl DeltaConfig {
|
||||
/// Default configuration
|
||||
pub fn default() -> Self;
|
||||
|
||||
/// Strict configuration for safety-critical systems
|
||||
pub fn strict() -> Self;
|
||||
|
||||
/// Relaxed configuration for exploratory systems
|
||||
pub fn relaxed() -> Self;
|
||||
}
|
||||
```
|
||||
|
||||
#### `EnergyConfig`
|
||||
|
||||
Controls the soft enforcement layer where unstable transitions become expensive.
|
||||
|
||||
```rust
|
||||
pub struct EnergyConfig {
|
||||
/// Base cost for any transition
|
||||
pub base_cost: f64, // default: 1.0
|
||||
|
||||
/// Exponent for instability scaling
|
||||
pub instability_exponent: f64, // default: 2.0
|
||||
|
||||
/// Maximum cost cap
|
||||
pub max_cost: f64, // default: 100.0
|
||||
|
||||
/// Budget regeneration per tick
|
||||
pub budget_per_tick: f64, // default: 10.0
|
||||
}
|
||||
```
|
||||
|
||||
Energy cost formula:
|
||||
```
|
||||
cost = base_cost * (1 + instability)^instability_exponent
|
||||
```
|
||||
|
||||
#### `SchedulingConfig`
|
||||
|
||||
Controls the medium enforcement layer for prioritization.
|
||||
|
||||
```rust
|
||||
pub struct SchedulingConfig {
|
||||
/// Coherence thresholds for 5 priority levels
|
||||
pub priority_thresholds: [f64; 5], // default: [0.0, 0.3, 0.5, 0.7, 0.9]
|
||||
|
||||
/// Rate limits per priority level
|
||||
pub rate_limits: [usize; 5], // default: [100, 50, 20, 10, 5]
|
||||
}
|
||||
```
|
||||
|
||||
#### `GatingConfig`
|
||||
|
||||
Controls the hard enforcement layer that blocks writes.
|
||||
|
||||
```rust
|
||||
pub struct GatingConfig {
|
||||
/// Minimum coherence to allow any writes
|
||||
pub min_write_coherence: f64, // default: 0.3
|
||||
|
||||
/// Minimum coherence after write
|
||||
pub min_post_write_coherence: f64, // default: 0.25
|
||||
|
||||
/// Recovery margin before writes resume
|
||||
pub recovery_margin: f64, // default: 0.2
|
||||
}
|
||||
```
|
||||
|
||||
### Enforcement
|
||||
|
||||
#### `DeltaEnforcer`
|
||||
|
||||
```rust
|
||||
pub struct DeltaEnforcer {
|
||||
config: DeltaConfig,
|
||||
energy_budget: f64,
|
||||
in_recovery: bool,
|
||||
}
|
||||
|
||||
impl DeltaEnforcer {
|
||||
/// Create new enforcer
|
||||
pub fn new(config: DeltaConfig) -> Self;
|
||||
|
||||
/// Check if transition should be allowed
|
||||
pub fn check(
|
||||
&mut self,
|
||||
current: Coherence,
|
||||
predicted: Coherence,
|
||||
) -> EnforcementResult;
|
||||
|
||||
/// Regenerate energy budget (call once per tick)
|
||||
pub fn tick(&mut self);
|
||||
}
|
||||
```
|
||||
|
||||
#### `EnforcementResult`
|
||||
|
||||
```rust
|
||||
pub enum EnforcementResult {
|
||||
/// Transition allowed
|
||||
Allowed,
|
||||
|
||||
/// Transition blocked with reason
|
||||
Blocked(String),
|
||||
|
||||
/// Transition throttled (delayed)
|
||||
Throttled(Duration),
|
||||
}
|
||||
|
||||
impl EnforcementResult {
|
||||
/// Check if allowed
|
||||
pub fn is_allowed(&self) -> bool;
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Applications
|
||||
|
||||
Enable via feature flags:
|
||||
|
||||
| Feature | Application | Description |
|
||||
|---------|-------------|-------------|
|
||||
| `self-limiting` | Self-Limiting Reasoning | AI that does less when uncertain |
|
||||
| `event-horizon` | Computational Event Horizons | Bounded recursion without hard limits |
|
||||
| `homeostasis` | Artificial Homeostasis | Synthetic life with coherence-based survival |
|
||||
| `world-model` | Self-Stabilizing World Models | Models that refuse to hallucinate |
|
||||
| `creativity` | Coherence-Bounded Creativity | Novelty without chaos |
|
||||
| `financial` | Anti-Cascade Financial | Markets that cannot collapse |
|
||||
| `aging` | Graceful Aging | Systems that simplify over time |
|
||||
| `swarm` | Swarm Intelligence | Collective behavior without pathology |
|
||||
| `shutdown` | Graceful Shutdown | Systems that seek safe termination |
|
||||
| `containment` | Pre-AGI Containment | Bounded intelligence growth |
|
||||
| `all-applications` | All of the above | Full feature set |
|
||||
|
||||
### Application 1: Self-Limiting Reasoning
|
||||
|
||||
AI systems that automatically reduce activity when uncertain.
|
||||
|
||||
```rust
|
||||
use delta_behavior::applications::self_limiting::{SelfLimitingReasoner, ReasoningStep};
|
||||
|
||||
let mut reasoner = SelfLimitingReasoner::new(0.6); // Min coherence
|
||||
|
||||
// Reasoning naturally slows as confidence drops
|
||||
let result = reasoner.reason(query, context);
|
||||
|
||||
match result {
|
||||
ReasoningResult::Complete(answer) => println!("Answer: {}", answer),
|
||||
ReasoningResult::Halted { reason, partial } => {
|
||||
println!("Stopped: {} (partial: {:?})", reason, partial);
|
||||
}
|
||||
ReasoningResult::Shallow { depth_reached } => {
|
||||
println!("Limited to depth {}", depth_reached);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Application 5: Coherence-Bounded Creativity
|
||||
|
||||
Generate novel outputs while maintaining coherence.
|
||||
|
||||
```rust
|
||||
use delta_behavior::applications::creativity::{CreativeEngine, NoveltyMetrics};
|
||||
|
||||
let mut engine = CreativeEngine::new(0.5, 0.8); // coherence, novelty bounds
|
||||
|
||||
// Generate creative output that stays coherent
|
||||
let output = engine.generate(seed, context);
|
||||
|
||||
println!("Novelty: {:.2}", output.novelty_score);
|
||||
println!("Coherence: {:.2}", output.coherence);
|
||||
println!("Result: {}", output.content);
|
||||
```
|
||||
|
||||
### Application 8: Swarm Intelligence
|
||||
|
||||
Collective behavior with coherence-enforced coordination.
|
||||
|
||||
```rust
|
||||
use delta_behavior::applications::swarm::{CoherentSwarm, SwarmAction};
|
||||
|
||||
let mut swarm = CoherentSwarm::new(0.6); // Min coherence
|
||||
|
||||
// Add agents
|
||||
for i in 0..10 {
|
||||
swarm.add_agent(&format!("agent_{}", i), (i as f64, 0.0));
|
||||
}
|
||||
|
||||
// Agent actions are validated against swarm coherence
|
||||
let result = swarm.execute_action("agent_5", SwarmAction::Move { dx: 10.0, dy: 5.0 });
|
||||
|
||||
match result {
|
||||
ActionResult::Executed => println!("Action completed"),
|
||||
ActionResult::Modified { original, modified, reason } => {
|
||||
println!("Modified: {} -> {} ({})", original, modified, reason);
|
||||
}
|
||||
ActionResult::Rejected { reason } => {
|
||||
println!("Rejected: {}", reason);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Application 10: Pre-AGI Containment
|
||||
|
||||
Intelligence growth bounded by coherence.
|
||||
|
||||
```rust
|
||||
use delta_behavior::applications::containment::{
|
||||
ContainmentSubstrate, CapabilityDomain, GrowthResult
|
||||
};
|
||||
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
|
||||
// Attempt capability growth
|
||||
let result = substrate.attempt_growth(CapabilityDomain::Reasoning, 0.5);
|
||||
|
||||
match result {
|
||||
GrowthResult::Approved { increase, new_level, coherence_cost, .. } => {
|
||||
println!("Grew by {:.2} to {:.2} (cost: {:.3})", increase, new_level, coherence_cost);
|
||||
}
|
||||
GrowthResult::Dampened { requested, actual, reason, .. } => {
|
||||
println!("Dampened: {:.2} -> {:.2} ({})", requested, actual, reason);
|
||||
}
|
||||
GrowthResult::Blocked { reason, .. } => {
|
||||
println!("Blocked: {}", reason);
|
||||
}
|
||||
GrowthResult::Lockdown { reason } => {
|
||||
println!("LOCKDOWN: {}", reason);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Integration Examples
|
||||
|
||||
### With Async Runtimes
|
||||
|
||||
```rust
|
||||
use delta_behavior::{DeltaConfig, enforcement::DeltaEnforcer, Coherence};
|
||||
use tokio::sync::Mutex;
|
||||
use std::sync::Arc;
|
||||
|
||||
struct AsyncDeltaSystem {
|
||||
enforcer: Arc<Mutex<DeltaEnforcer>>,
|
||||
state: Arc<Mutex<SystemState>>,
|
||||
}
|
||||
|
||||
impl AsyncDeltaSystem {
|
||||
pub async fn transition(&self, delta: Delta) -> Result<(), Error> {
|
||||
let mut enforcer = self.enforcer.lock().await;
|
||||
let state = self.state.lock().await;
|
||||
|
||||
let current = state.coherence();
|
||||
let predicted = state.predict_coherence(&delta);
|
||||
|
||||
match enforcer.check(current, predicted) {
|
||||
EnforcementResult::Allowed => {
|
||||
drop(state); // Release read lock
|
||||
let mut state = self.state.lock().await;
|
||||
state.apply(delta);
|
||||
Ok(())
|
||||
}
|
||||
EnforcementResult::Throttled(duration) => {
|
||||
drop(enforcer);
|
||||
drop(state);
|
||||
tokio::time::sleep(duration).await;
|
||||
self.transition(delta).await // Retry
|
||||
}
|
||||
EnforcementResult::Blocked(reason) => {
|
||||
Err(Error::Blocked(reason))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### With WASM
|
||||
|
||||
```rust
|
||||
use wasm_bindgen::prelude::*;
|
||||
use delta_behavior::{Coherence, CoherenceBounds};
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub struct WasmCoherenceMeter {
|
||||
current: f64,
|
||||
bounds: CoherenceBounds,
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
impl WasmCoherenceMeter {
|
||||
#[wasm_bindgen(constructor)]
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
current: 1.0,
|
||||
bounds: CoherenceBounds::default(),
|
||||
}
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn check(&self, predicted: f64) -> bool {
|
||||
predicted >= self.bounds.min_coherence.value()
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn update(&mut self, new_coherence: f64) {
|
||||
self.current = new_coherence.clamp(0.0, 1.0);
|
||||
}
|
||||
|
||||
#[wasm_bindgen]
|
||||
pub fn current(&self) -> f64 {
|
||||
self.current
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### With Machine Learning Frameworks
|
||||
|
||||
```rust
|
||||
use delta_behavior::{DeltaSystem, Coherence, DeltaConfig};
|
||||
|
||||
struct CoherentNeuralNetwork {
|
||||
weights: Vec<Vec<f64>>,
|
||||
coherence: Coherence,
|
||||
config: DeltaConfig,
|
||||
}
|
||||
|
||||
impl CoherentNeuralNetwork {
|
||||
/// Training step with coherence constraints
|
||||
pub fn train_step(&mut self, gradients: &[Vec<f64>], learning_rate: f64) -> Result<(), String> {
|
||||
// Compute coherence impact of update
|
||||
let update_magnitude: f64 = gradients.iter()
|
||||
.flat_map(|g| g.iter())
|
||||
.map(|x| (x * learning_rate).abs())
|
||||
.sum();
|
||||
|
||||
let predicted_coherence = Coherence::clamped(
|
||||
self.coherence.value() - update_magnitude * 0.01
|
||||
);
|
||||
|
||||
// Check bounds
|
||||
if predicted_coherence.value() < self.config.bounds.min_coherence.value() {
|
||||
// Reduce learning rate to maintain coherence
|
||||
let safe_lr = learning_rate * 0.5;
|
||||
return self.train_step(gradients, safe_lr);
|
||||
}
|
||||
|
||||
// Apply update
|
||||
for (w, g) in self.weights.iter_mut().zip(gradients) {
|
||||
for (wi, gi) in w.iter_mut().zip(g) {
|
||||
*wi -= gi * learning_rate;
|
||||
}
|
||||
}
|
||||
|
||||
self.coherence = predicted_coherence;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Best Practices
|
||||
|
||||
### 1. Choose Appropriate Coherence Metrics
|
||||
|
||||
Match your coherence computation to your domain:
|
||||
- **Vector spaces**: Distance variance, neighborhood consistency
|
||||
- **Graphs**: Clustering coefficient, modularity, connectivity
|
||||
- **Agent systems**: Entropy, goal alignment, memory consistency
|
||||
|
||||
### 2. Start Conservative, Relax Gradually
|
||||
|
||||
Begin with `DeltaConfig::strict()` and relax constraints as you understand your system's behavior.
|
||||
|
||||
### 3. Implement Graceful Degradation
|
||||
|
||||
Always handle `Throttled` and `Blocked` results:
|
||||
|
||||
```rust
|
||||
fn robust_transition(system: &mut MySystem, delta: Delta) -> Result<(), Error> {
|
||||
for attempt in 0..3 {
|
||||
match system.try_transition(&delta) {
|
||||
Ok(()) => return Ok(()),
|
||||
Err(TransitionError::Throttled(delay)) => {
|
||||
std::thread::sleep(delay);
|
||||
}
|
||||
Err(TransitionError::Blocked(_)) if attempt < 2 => {
|
||||
delta = delta.dampen(0.5); // Try smaller delta
|
||||
}
|
||||
Err(e) => return Err(e.into()),
|
||||
}
|
||||
}
|
||||
Err(Error::MaxRetriesExceeded)
|
||||
}
|
||||
```
|
||||
|
||||
### 4. Monitor Coherence Trends
|
||||
|
||||
Track coherence over time to detect gradual degradation:
|
||||
|
||||
```rust
|
||||
let mut state = CoherenceState::new(Coherence::maximum());
|
||||
|
||||
// In your main loop
|
||||
state.update(system.coherence());
|
||||
|
||||
if state.is_declining() && state.current.value() < 0.6 {
|
||||
// Trigger recovery actions
|
||||
system.enter_recovery_mode();
|
||||
}
|
||||
```
|
||||
|
||||
### 5. Use Attractors for Stability
|
||||
|
||||
Pre-compute and register stable states:
|
||||
|
||||
```rust
|
||||
let attractors = discover_attractors(&system, 1000);
|
||||
|
||||
for attractor in attractors {
|
||||
system.register_attractor(attractor);
|
||||
}
|
||||
|
||||
// Now transitions will be biased toward these stable states
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Troubleshooting
|
||||
|
||||
### High Rejection Rate
|
||||
|
||||
If too many transitions are being blocked:
|
||||
|
||||
1. Check if `max_delta_drop` is too restrictive
|
||||
2. Consider using `DeltaConfig::relaxed()`
|
||||
3. Ensure coherence computation is correctly calibrated
|
||||
|
||||
### Energy Exhaustion
|
||||
|
||||
If running out of energy budget:
|
||||
|
||||
1. Increase `budget_per_tick`
|
||||
2. Lower `instability_exponent` for gentler cost curves
|
||||
3. Call `enforcer.tick()` more frequently
|
||||
|
||||
### Stuck in Recovery Mode
|
||||
|
||||
If the system stays in recovery mode:
|
||||
|
||||
1. Reduce `recovery_margin`
|
||||
2. Implement active coherence restoration
|
||||
3. Lower `min_write_coherence` temporarily
|
||||
|
||||
---
|
||||
|
||||
## Version History
|
||||
|
||||
See [CHANGELOG.md](../CHANGELOG.md) for version history.
|
||||
|
||||
## License
|
||||
|
||||
MIT OR Apache-2.0
|
||||
639
examples/delta-behavior/docs/CODE-REVIEW.md
Normal file
639
examples/delta-behavior/docs/CODE-REVIEW.md
Normal file
@@ -0,0 +1,639 @@
|
||||
# Delta-Behavior Code Review Report
|
||||
|
||||
**Date**: 2026-01-28
|
||||
**Reviewer**: Code Review Agent
|
||||
**Scope**: /workspaces/ruvector/examples/delta-behavior/
|
||||
|
||||
---
|
||||
|
||||
## Executive Summary
|
||||
|
||||
This review covers the delta-behavior library implementation, including the core library (`src/lib.rs`), WASM bindings (`src/wasm.rs`), 11 application examples, and test files. The implementation demonstrates solid mathematical foundations aligned with the ADR specifications, but several issues require attention.
|
||||
|
||||
**Overall Assessment**: The codebase is well-structured with good documentation. However, there are concerns around error handling, potential memory growth, and thread safety that should be addressed before production use.
|
||||
|
||||
| Category | Status | Issues Found |
|
||||
|----------|--------|--------------|
|
||||
| Correctness | PASS with notes | 2 minor |
|
||||
| API Consistency | NEEDS ATTENTION | 5 issues |
|
||||
| Error Handling | NEEDS ATTENTION | 8 critical unwrap() calls |
|
||||
| Documentation | GOOD | 3 minor gaps |
|
||||
| Test Coverage | NEEDS IMPROVEMENT | Missing edge cases |
|
||||
| Memory Safety | NEEDS ATTENTION | 4 unbounded growth patterns |
|
||||
| Thread Safety | NEEDS ATTENTION | 3 potential issues |
|
||||
|
||||
---
|
||||
|
||||
## 1. Correctness Review
|
||||
|
||||
### 1.1 Coherence Calculations vs ADR Definitions
|
||||
|
||||
**ADR-001** defines coherence as:
|
||||
```
|
||||
C(S) in [0, 1] where 1 = maximally coherent, 0 = maximally disordered
|
||||
```
|
||||
|
||||
**Implementation in `/workspaces/ruvector/examples/delta-behavior/src/lib.rs` (lines 336-346)**:
|
||||
```rust
|
||||
pub fn new(value: f64) -> Result<Self, &'static str> {
|
||||
if !(0.0..=1.0).contains(&value) {
|
||||
Err("Coherence must be between 0.0 and 1.0")
|
||||
} else {
|
||||
Ok(Self(value))
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**PASS**: Correctly enforces the [0, 1] bound.
|
||||
|
||||
### 1.2 Coherence Drop Calculation
|
||||
|
||||
**ADR-001** specifies max_delta_drop constraint:
|
||||
```
|
||||
coherence_drop > bounds.max_delta_drop -> Reject
|
||||
```
|
||||
|
||||
**Implementation in `/workspaces/ruvector/examples/delta-behavior/src/lib.rs` (lines 653-659)**:
|
||||
```rust
|
||||
let drop = predicted.drop_from(¤t);
|
||||
if drop > self.config.bounds.max_delta_drop {
|
||||
return EnforcementResult::Blocked(format!(
|
||||
"Coherence drop {:.3} exceeds max {:.3}",
|
||||
drop, self.config.bounds.max_delta_drop
|
||||
));
|
||||
}
|
||||
```
|
||||
|
||||
**PASS**: Correctly implements the max_delta_drop constraint.
|
||||
|
||||
### 1.3 Minor Correctness Issue: drop_from() Calculation
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/lib.rs`
|
||||
**Lines**: 379-381
|
||||
|
||||
```rust
|
||||
pub fn drop_from(&self, other: &Coherence) -> f64 {
|
||||
(other.0 - self.0).max(0.0)
|
||||
}
|
||||
```
|
||||
|
||||
**ISSUE**: The method name `drop_from` is confusing. It calculates how much `self` dropped FROM `other`, but the signature reads as "drop from self". Consider renaming to `drop_relative_to()` or adding clearer documentation.
|
||||
|
||||
### 1.4 Energy Cost Formula
|
||||
|
||||
**ADR-000** recommends:
|
||||
```rust
|
||||
fn transition_cost(delta: &Delta) -> f64 {
|
||||
BASE_COST * (1.0 + instability).exp()
|
||||
}
|
||||
```
|
||||
|
||||
**Implementation in `/workspaces/ruvector/examples/delta-behavior/src/lib.rs` (lines 677-684)**:
|
||||
```rust
|
||||
fn calculate_cost(&self, current: Coherence, predicted: Coherence) -> f64 {
|
||||
let drop = (current.value() - predicted.value()).max(0.0);
|
||||
let instability_factor = (1.0_f64 / predicted.value().max(0.1))
|
||||
.powf(self.config.energy.instability_exponent);
|
||||
|
||||
(self.config.energy.base_cost + drop * 10.0 * instability_factor)
|
||||
.min(self.config.energy.max_cost)
|
||||
}
|
||||
```
|
||||
|
||||
**NOTE**: Uses power function instead of exponential. This is a valid design choice but differs from ADR recommendation. The implementation is arguably more controllable via `instability_exponent`.
|
||||
|
||||
---
|
||||
|
||||
## 2. API Consistency Review
|
||||
|
||||
### 2.1 Inconsistent Coherence Access Patterns
|
||||
|
||||
**Issue**: Mixed use of getter methods vs direct field access across applications.
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
|
||||
| Application | Coherence Access | Line |
|
||||
|-------------|------------------|------|
|
||||
| WasmSelfLimitingReasoner | `self.coherence` (direct) | 194 |
|
||||
| WasmEventHorizon | N/A (no coherence field) | - |
|
||||
| WasmHomeostasticOrganism | `self.coherence` (direct) | 528 |
|
||||
| WasmSelfStabilizingWorldModel | `self.coherence` (direct) | 731 |
|
||||
| WasmCoherenceBoundedCreator | `self.coherence` (direct) | 944 |
|
||||
| WasmAntiCascadeFinancialSystem | `self.coherence` (direct) | 1076 |
|
||||
| WasmGracefullyAgingSystem | `self.coherence` (direct) | 1244 |
|
||||
| WasmCoherentSwarm | `self.coherence` (direct) | 1420 |
|
||||
| WasmGracefulSystem | `self.coherence` (direct) | 1657 |
|
||||
| WasmContainmentSubstrate | `self.coherence` (direct) | 1827 |
|
||||
|
||||
**RECOMMENDATION**: Use consistent `coherence()` method across all types for encapsulation.
|
||||
|
||||
### 2.2 Inconsistent Status/Status JSON Methods
|
||||
|
||||
**Issue**: Some applications return JSON strings, others return formatted strings.
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/applications/10-pre-agi-containment.rs`
|
||||
**Line**: 420-427
|
||||
```rust
|
||||
pub fn status(&self) -> String {
|
||||
format!(
|
||||
"Intelligence: {:.2} | Coherence: {:.3} | Required: {:.3} | Modifications: {}",
|
||||
self.intelligence,
|
||||
self.coherence,
|
||||
self.required_coherence(),
|
||||
self.modification_history.len()
|
||||
)
|
||||
}
|
||||
```
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
**Line**: 1957-1963
|
||||
```rust
|
||||
pub fn status(&self) -> String {
|
||||
serde_json::json!({
|
||||
"intelligence": self.intelligence,
|
||||
"coherence": self.coherence,
|
||||
// ...
|
||||
}).to_string()
|
||||
}
|
||||
```
|
||||
|
||||
**RECOMMENDATION**: All WASM bindings should return JSON; native implementations can return formatted strings.
|
||||
|
||||
### 2.3 Missing Event Horizon Coherence
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
**Lines**: 254-275
|
||||
|
||||
```rust
|
||||
pub struct WasmEventHorizon {
|
||||
safe_center: Vec<f64>,
|
||||
horizon_radius: f64,
|
||||
steepness: f64,
|
||||
energy_budget: f64,
|
||||
current_position: Vec<f64>,
|
||||
// NOTE: No coherence field!
|
||||
}
|
||||
```
|
||||
|
||||
**ISSUE**: `WasmEventHorizon` lacks a coherence field, breaking the pattern established by other applications. The energy_budget serves a similar purpose but is not named consistently.
|
||||
|
||||
### 2.4 Naming Inconsistency: WasmHomeostasticOrganism
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
**Line**: 468
|
||||
|
||||
```rust
|
||||
pub struct WasmHomeostasticOrganism {
|
||||
```
|
||||
|
||||
**ISSUE**: Typo in name - should be `WasmHomeostaticOrganism` (missing 'i').
|
||||
|
||||
### 2.5 Constructor Patterns Vary
|
||||
|
||||
| Type | Constructor | Line |
|
||||
|------|-------------|------|
|
||||
| WasmCoherence | `new(value)` returns `Result<_, JsError>` | 28 |
|
||||
| WasmSelfLimitingReasoner | `new(max_depth, max_scope)` returns `Self` | 182 |
|
||||
| WasmEventHorizon | `new(dimensions, horizon_radius)` returns `Self` | 267 |
|
||||
| WasmGracefullyAgingSystem | `new()` returns `Self` | 1216 |
|
||||
|
||||
**RECOMMENDATION**: Standardize on either infallible constructors or Result-returning constructors.
|
||||
|
||||
---
|
||||
|
||||
## 3. Error Handling Review
|
||||
|
||||
### 3.1 Critical: Potential Panic Points (unwrap() calls)
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
|
||||
| Line | Code | Risk |
|
||||
|------|------|------|
|
||||
| 303 | `serde_json::to_string(&self.current_position).unwrap_or_default()` | LOW (has default) |
|
||||
| 1603 | `serde_json::to_string(&self.agents).unwrap_or_default()` | LOW (has default) |
|
||||
| 1978 | `serde_json::to_string(&report).unwrap_or_default()` | LOW (has default) |
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/lib.rs`
|
||||
|
||||
| Line | Code | Risk |
|
||||
|------|------|------|
|
||||
| 229 | `Coherence::new(0.5).unwrap()` | CRITICAL |
|
||||
| 230 | `Coherence::new(0.7).unwrap()` | CRITICAL |
|
||||
| 231 | `Coherence::new(0.9).unwrap()` | CRITICAL |
|
||||
| 245 | `Coherence::new(0.2).unwrap()` | CRITICAL |
|
||||
| 246 | `Coherence::new(0.4).unwrap()` | CRITICAL |
|
||||
| 247 | `Coherence::new(0.7).unwrap()` | CRITICAL |
|
||||
| 400 | `Coherence(0.3)` (private constructor) | SAFE |
|
||||
| 401 | `Coherence(0.5)` (private constructor) | SAFE |
|
||||
| 402 | `Coherence(0.8)` (private constructor) | SAFE |
|
||||
| 492 | `Coherence::new(0.3).unwrap()` | CRITICAL |
|
||||
|
||||
**CRITICAL ISSUE**: Lines 229-231, 245-247, and 492 use `unwrap()` on `Coherence::new()`. While these values are valid (within 0-1), the pattern sets a bad precedent.
|
||||
|
||||
**RECOMMENDATION**: Use `Coherence::clamped()` or create const constructors:
|
||||
```rust
|
||||
impl Coherence {
|
||||
pub const fn const_new(value: f64) -> Self {
|
||||
// Compile-time assertion would be better
|
||||
Self(value)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### 3.2 File Operations Without Error Context
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/applications/10-pre-agi-containment.rs`
|
||||
**Lines**: 241, 242
|
||||
|
||||
```rust
|
||||
let current_level = *self.capabilities.get(&domain).unwrap_or(&1.0);
|
||||
let ceiling = *self.capability_ceilings.get(&domain).unwrap_or(&10.0);
|
||||
```
|
||||
|
||||
**PASS**: Uses `unwrap_or()` with sensible defaults - this is safe.
|
||||
|
||||
### 3.3 JSON Parsing Without Validation
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
**Lines**: 353-360
|
||||
|
||||
```rust
|
||||
pub fn move_toward(&mut self, target_json: &str) -> String {
|
||||
let target: Vec<f64> = match serde_json::from_str(target_json) {
|
||||
Ok(t) => t,
|
||||
Err(e) => return serde_json::json!({
|
||||
"status": "error",
|
||||
"reason": format!("Invalid target: {}", e)
|
||||
}).to_string(),
|
||||
};
|
||||
```
|
||||
|
||||
**PASS**: Correctly handles JSON parse errors with informative error messages.
|
||||
|
||||
---
|
||||
|
||||
## 4. Documentation Review
|
||||
|
||||
### 4.1 Well-Documented Public Types
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/lib.rs`
|
||||
|
||||
The following are well-documented:
|
||||
- `DeltaSystem` trait (lines 102-148)
|
||||
- `Coherence` struct (lines 328-382)
|
||||
- `CoherenceBounds` struct (lines 384-406)
|
||||
- `DeltaConfig` struct (lines 188-220)
|
||||
- `DeltaEnforcer` struct (lines 607-691)
|
||||
|
||||
### 4.2 Missing Documentation
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/lib.rs`
|
||||
|
||||
| Item | Line | Issue |
|
||||
|------|------|-------|
|
||||
| `EnergyConfig::instability_exponent` | 265 | Needs explanation of exponent behavior |
|
||||
| `SchedulingConfig` | 284-299 | Missing doc comments |
|
||||
| `GatingConfig` | 301-320 | Missing doc comments |
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
|
||||
| Item | Line | Issue |
|
||||
|------|------|-------|
|
||||
| `GenomeParams` | 457-464 | Missing field-level docs |
|
||||
| `EntityData` | 708-714 | Internal struct, but could use comments |
|
||||
| `SwarmAgentData` | 1397-1404 | Internal struct, missing docs |
|
||||
|
||||
### 4.3 Module-Level Documentation
|
||||
|
||||
**PASS**: All application files have excellent module-level documentation explaining the purpose and theory behind each application.
|
||||
|
||||
---
|
||||
|
||||
## 5. Test Coverage Review
|
||||
|
||||
### 5.1 Existing Test Coverage
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/lib.rs` (lines 716-818)
|
||||
|
||||
Tests present:
|
||||
- `test_coherence_bounds` - Basic coherence creation
|
||||
- `test_coherence_clamping` - Clamping behavior
|
||||
- `test_delta_system` - Basic DeltaSystem trait
|
||||
- `test_enforcer` - Enforcement checks
|
||||
- `test_config_presets` - Configuration presets
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/tests/wasm_bindings.rs`
|
||||
|
||||
Tests present for all 10 WASM applications.
|
||||
|
||||
### 5.2 Missing Edge Case Tests
|
||||
|
||||
**CRITICAL GAPS**:
|
||||
|
||||
1. **Zero Coherence Edge Case**
|
||||
```rust
|
||||
#[test]
|
||||
fn test_zero_coherence() {
|
||||
let c = Coherence::new(0.0).unwrap();
|
||||
assert_eq!(c.value(), 0.0);
|
||||
// What happens when enforcer sees zero coherence?
|
||||
}
|
||||
```
|
||||
|
||||
2. **Maximum Coherence Edge Case**
|
||||
```rust
|
||||
#[test]
|
||||
fn test_max_coherence_transitions() {
|
||||
// Test transitions from max coherence
|
||||
let c = Coherence::maximum();
|
||||
// Test drop calculations from max
|
||||
}
|
||||
```
|
||||
|
||||
3. **Empty Collections**
|
||||
- `WasmCoherentSwarm` with 0 agents
|
||||
- `WasmSelfStabilizingWorldModel` with 0 entities
|
||||
- `CoherenceState` with empty history
|
||||
|
||||
4. **Boundary Conditions**
|
||||
```rust
|
||||
#[test]
|
||||
fn test_coherence_at_exact_threshold() {
|
||||
// Test when coherence == throttle_threshold exactly
|
||||
// Test when coherence == min_coherence exactly
|
||||
}
|
||||
```
|
||||
|
||||
5. **Energy Budget Exhaustion**
|
||||
```rust
|
||||
#[test]
|
||||
fn test_energy_budget_exhaustion() {
|
||||
// Verify behavior when energy reaches 0
|
||||
}
|
||||
```
|
||||
|
||||
### 5.3 Missing Negative Tests
|
||||
|
||||
No tests for:
|
||||
- Invalid JSON inputs
|
||||
- Negative coherence values attempted
|
||||
- Coherence values > 1.0
|
||||
- Division by zero scenarios
|
||||
|
||||
---
|
||||
|
||||
## 6. Memory Safety Review
|
||||
|
||||
### 6.1 Unbounded Vec Growth
|
||||
|
||||
**CRITICAL**: Several structures have unbounded vector growth.
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/applications/10-pre-agi-containment.rs`
|
||||
**Line**: 43
|
||||
|
||||
```rust
|
||||
modification_history: Vec<ModificationAttempt>,
|
||||
```
|
||||
|
||||
**ISSUE**: No limit on `modification_history` size. In long-running systems, this will grow unbounded.
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/applications/11-extropic-substrate.rs`
|
||||
**Line**: 46
|
||||
|
||||
```rust
|
||||
history: Vec<Vec<f64>>,
|
||||
```
|
||||
|
||||
**ISSUE**: `MutableGoal.history` grows unbounded. No pruning mechanism.
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
**Line**: 701
|
||||
|
||||
```rust
|
||||
entities: Vec<EntityData>,
|
||||
```
|
||||
|
||||
**ISSUE**: `WasmSelfStabilizingWorldModel.entities` has no limit.
|
||||
|
||||
### 6.2 Bounded History Implementation (Good Example)
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/lib.rs`
|
||||
**Lines**: 429-438
|
||||
|
||||
```rust
|
||||
pub fn update(&mut self, new_coherence: Coherence) {
|
||||
// ...
|
||||
self.history.push(new_coherence);
|
||||
|
||||
// Keep history bounded
|
||||
if self.history.len() > 100 {
|
||||
self.history.remove(0);
|
||||
}
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
**PASS**: `CoherenceState.history` is properly bounded to 100 entries.
|
||||
|
||||
### 6.3 Recommendations for Memory Safety
|
||||
|
||||
1. Add `MAX_HISTORY_SIZE` constants
|
||||
2. Use `VecDeque` for O(1) front removal:
|
||||
```rust
|
||||
use std::collections::VecDeque;
|
||||
|
||||
modification_history: VecDeque<ModificationAttempt>,
|
||||
```
|
||||
3. Consider using `RingBuffer` pattern
|
||||
4. Add capacity limits to constructors
|
||||
|
||||
---
|
||||
|
||||
## 7. Thread Safety Review
|
||||
|
||||
### 7.1 AtomicU64 Usage
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/applications/11-extropic-substrate.rs`
|
||||
**Lines**: 24, 642, 820-825
|
||||
|
||||
```rust
|
||||
use std::sync::atomic::{AtomicU64, Ordering};
|
||||
|
||||
// Line 642
|
||||
next_agent_id: AtomicU64,
|
||||
|
||||
// Lines 820-825
|
||||
fn pseudo_random_f64() -> f64 {
|
||||
static SEED: AtomicU64 = AtomicU64::new(42);
|
||||
let s = SEED.fetch_add(1, Ordering::Relaxed);
|
||||
let x = s.wrapping_mul(0x5DEECE66D).wrapping_add(0xB);
|
||||
((x >> 16) & 0xFFFF) as f64 / 65536.0
|
||||
}
|
||||
```
|
||||
|
||||
**CONCERNS**:
|
||||
|
||||
1. **Global Mutable State**: `pseudo_random_f64()` uses a static AtomicU64, making it thread-safe but creating hidden global state.
|
||||
|
||||
2. **Ordering Choice**: `Ordering::Relaxed` is used for ID generation. For ID uniqueness, this is sufficient, but documentation should clarify.
|
||||
|
||||
### 7.2 No Send/Sync Markers
|
||||
|
||||
**Issue**: None of the WASM types explicitly implement `Send` or `Sync`.
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
|
||||
For async contexts, these types may need:
|
||||
```rust
|
||||
// Safe because internal state is not shared
|
||||
unsafe impl Send for WasmCoherence {}
|
||||
unsafe impl Sync for WasmCoherence {}
|
||||
```
|
||||
|
||||
**RECOMMENDATION**: Document thread safety guarantees for each type.
|
||||
|
||||
### 7.3 Interior Mutability Patterns
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/applications/11-extropic-substrate.rs`
|
||||
**Line**: 629-646
|
||||
|
||||
```rust
|
||||
pub struct ExtropicSubstrate {
|
||||
agents: HashMap<u64, MemoryAgent>,
|
||||
coherence: f64,
|
||||
spike_bus: SpikeBus,
|
||||
tick: u64,
|
||||
next_agent_id: AtomicU64,
|
||||
config: SubstrateConfig,
|
||||
}
|
||||
```
|
||||
|
||||
**ISSUE**: `ExtropicSubstrate` mixes atomic (`next_agent_id`) with non-atomic fields. If used across threads, this would require external synchronization.
|
||||
|
||||
### 7.4 WASM Single-Threaded Context
|
||||
|
||||
**MITIGATING FACTOR**: WASM currently runs single-threaded in most environments, reducing thread safety concerns for the WASM module. However, the native Rust types in `/workspaces/ruvector/examples/delta-behavior/applications/` may be used in multi-threaded contexts.
|
||||
|
||||
---
|
||||
|
||||
## 8. Additional Findings
|
||||
|
||||
### 8.1 Potential Division by Zero
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/lib.rs`
|
||||
**Line**: 679
|
||||
|
||||
```rust
|
||||
let instability_factor = (1.0_f64 / predicted.value().max(0.1))
|
||||
.powf(self.config.energy.instability_exponent);
|
||||
```
|
||||
|
||||
**PASS**: Protected by `.max(0.1)`.
|
||||
|
||||
### 8.2 Float Comparison
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
**Line**: 1094
|
||||
|
||||
```rust
|
||||
if self.circuit_breaker == WasmCircuitBreakerState::Halted {
|
||||
```
|
||||
|
||||
**PASS**: Comparing enums, not floats.
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/tests/wasm_bindings.rs`
|
||||
**Lines**: 11, 28, etc.
|
||||
|
||||
```rust
|
||||
assert!((coherence.value() - 0.75).abs() < 0.001);
|
||||
```
|
||||
|
||||
**PASS**: Uses epsilon comparison for floats.
|
||||
|
||||
### 8.3 Unused Code
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
**Line**: 1538
|
||||
|
||||
```rust
|
||||
fn find_coherent_alternative(&self, _agent_idx: usize) -> Option<String> {
|
||||
// Return a simple "move toward centroid" as alternative
|
||||
Some("move_to_centroid".to_string())
|
||||
}
|
||||
```
|
||||
|
||||
**NOTE**: Parameter `_agent_idx` is unused. Either use it or document why it's needed for future implementation.
|
||||
|
||||
### 8.4 Magic Numbers
|
||||
|
||||
**File**: `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs`
|
||||
|
||||
| Line | Magic Number | Suggestion |
|
||||
|------|--------------|------------|
|
||||
| 386 | `0..50` (binary search iterations) | `const MAX_SEARCH_ITERATIONS: usize = 50` |
|
||||
| 803 | `distance > 100.0` | `const MAX_TELEPORT_DISTANCE: f64 = 100.0` |
|
||||
| 1276-1304 | Time thresholds (300.0, 600.0, etc.) | Named constants |
|
||||
|
||||
---
|
||||
|
||||
## 9. Recommendations Summary
|
||||
|
||||
### Critical (Must Fix)
|
||||
|
||||
1. **Add bounds to unbounded Vecs** in modification_history, goal history, and entity lists
|
||||
2. **Replace unwrap() calls** in DeltaConfig constructors with safe alternatives
|
||||
3. **Add edge case tests** for zero coherence, max coherence, and empty collections
|
||||
|
||||
### Important (Should Fix)
|
||||
|
||||
4. **Standardize coherence access patterns** across all WASM types
|
||||
5. **Fix typo**: `WasmHomeostasticOrganism` -> `WasmHomeostaticOrganism`
|
||||
6. **Document thread safety** guarantees for native types
|
||||
7. **Add consistent status() return types** (JSON for WASM, formatted for native)
|
||||
|
||||
### Minor (Nice to Have)
|
||||
|
||||
8. **Extract magic numbers** to named constants
|
||||
9. **Document the unused parameter** in `find_coherent_alternative`
|
||||
10. **Add missing field-level documentation** for internal structs
|
||||
11. **Rename `drop_from()` method** for clarity
|
||||
|
||||
---
|
||||
|
||||
## 10. Files Reviewed
|
||||
|
||||
| File | Lines | Status |
|
||||
|------|-------|--------|
|
||||
| `/workspaces/ruvector/examples/delta-behavior/src/lib.rs` | 819 | Reviewed |
|
||||
| `/workspaces/ruvector/examples/delta-behavior/src/wasm.rs` | 2005 | Reviewed |
|
||||
| `/workspaces/ruvector/examples/delta-behavior/src/applications/mod.rs` | 104 | Reviewed |
|
||||
| `/workspaces/ruvector/examples/delta-behavior/applications/10-pre-agi-containment.rs` | 676 | Reviewed |
|
||||
| `/workspaces/ruvector/examples/delta-behavior/applications/11-extropic-substrate.rs` | 973 | Reviewed |
|
||||
| `/workspaces/ruvector/examples/delta-behavior/tests/wasm_bindings.rs` | 167 | Reviewed |
|
||||
| `/workspaces/ruvector/examples/delta-behavior/Cargo.toml` | 171 | Reviewed |
|
||||
| `/workspaces/ruvector/examples/delta-behavior/adr/ADR-000-DELTA-BEHAVIOR-DEFINITION.md` | 272 | Reviewed |
|
||||
| `/workspaces/ruvector/examples/delta-behavior/adr/ADR-001-COHERENCE-BOUNDS.md` | 251 | Reviewed |
|
||||
|
||||
---
|
||||
|
||||
## Conclusion
|
||||
|
||||
The delta-behavior library demonstrates solid mathematical foundations and good alignment with the ADR specifications. The codebase is well-documented at the module level and follows Rust idioms in most places.
|
||||
|
||||
**Primary Concerns**:
|
||||
1. Memory growth in long-running applications
|
||||
2. Error handling patterns with `unwrap()`
|
||||
3. Missing edge case test coverage
|
||||
|
||||
**Strengths**:
|
||||
1. Excellent module-level documentation
|
||||
2. Strong alignment with ADR specifications
|
||||
3. Good separation between native and WASM implementations
|
||||
4. Proper use of Result types for user-facing APIs
|
||||
|
||||
The implementation is suitable for experimental and development use. Before production deployment, address the critical issues identified in this review.
|
||||
|
||||
---
|
||||
|
||||
*Review completed by Code Review Agent*
|
||||
*Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>*
|
||||
951
examples/delta-behavior/docs/SECURITY-AUDIT.md
Normal file
951
examples/delta-behavior/docs/SECURITY-AUDIT.md
Normal file
@@ -0,0 +1,951 @@
|
||||
# Security Audit Report: Delta-Behavior Implementations
|
||||
|
||||
**Audit Date:** 2026-01-28
|
||||
**Auditor:** V3 Security Architect
|
||||
**Scope:** `/workspaces/ruvector/examples/delta-behavior/`
|
||||
**Classification:** Security Assessment
|
||||
|
||||
---
|
||||
|
||||
## Executive Summary
|
||||
|
||||
This security audit analyzes the delta-behavior implementations for potential vulnerabilities including unsafe code, denial of service vectors, integer overflow, memory safety issues, race conditions, and containment bypass risks. The codebase demonstrates generally sound security practices with several areas requiring attention.
|
||||
|
||||
**Overall Risk Assessment:** MEDIUM
|
||||
|
||||
| Severity | Count |
|
||||
|----------|-------|
|
||||
| Critical | 1 |
|
||||
| High | 4 |
|
||||
| Medium | 8 |
|
||||
| Low | 6 |
|
||||
| Informational | 5 |
|
||||
|
||||
---
|
||||
|
||||
## Table of Contents
|
||||
|
||||
1. [Core Library (lib.rs)](#1-core-library-librs)
|
||||
2. [Application 01: Self-Limiting Reasoning](#2-application-01-self-limiting-reasoning)
|
||||
3. [Application 02: Computational Event Horizon](#3-application-02-computational-event-horizon)
|
||||
4. [Application 03: Artificial Homeostasis](#4-application-03-artificial-homeostasis)
|
||||
5. [Application 04: Self-Stabilizing World Model](#5-application-04-self-stabilizing-world-model)
|
||||
6. [Application 05: Coherence-Bounded Creativity](#6-application-05-coherence-bounded-creativity)
|
||||
7. [Application 06: Anti-Cascade Financial](#7-application-06-anti-cascade-financial)
|
||||
8. [Application 07: Graceful Aging](#8-application-07-graceful-aging)
|
||||
9. [Application 08: Swarm Intelligence](#9-application-08-swarm-intelligence)
|
||||
10. [Application 09: Graceful Shutdown](#10-application-09-graceful-shutdown)
|
||||
11. [Application 10: Pre-AGI Containment](#11-application-10-pre-agi-containment)
|
||||
12. [Cross-Cutting Concerns](#12-cross-cutting-concerns)
|
||||
13. [Hardening Recommendations](#13-hardening-recommendations)
|
||||
|
||||
---
|
||||
|
||||
## 1. Core Library (lib.rs)
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/src/lib.rs`
|
||||
|
||||
### 1.1 Findings
|
||||
|
||||
#### MEDIUM: Potential Panic in Coherence::new()
|
||||
|
||||
**Location:** Lines 306-311
|
||||
|
||||
```rust
|
||||
pub fn new(value: f64) -> Result<Self, &'static str> {
|
||||
if value < 0.0 || value > 1.0 {
|
||||
Err("Coherence out of range")
|
||||
} else {
|
||||
Ok(Self(value))
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** While this returns a Result, the test code uses `.unwrap()` on line 257:
|
||||
```rust
|
||||
Coherence::new((self.coherence.value() - loss).max(0.0)).unwrap()
|
||||
```
|
||||
|
||||
**Risk:** If floating-point edge cases (NaN, infinity) occur, the `.max(0.0)` may not protect against invalid values.
|
||||
|
||||
**Recommendation:**
|
||||
```rust
|
||||
pub fn new(value: f64) -> Result<Self, &'static str> {
|
||||
if !value.is_finite() || value < 0.0 || value > 1.0 {
|
||||
Err("Coherence out of range or invalid")
|
||||
} else {
|
||||
Ok(Self(value))
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
#### LOW: Missing Documentation on Thread Safety
|
||||
|
||||
**Location:** `enforcement::SimpleEnforcer` (lines 362-409)
|
||||
|
||||
**Issue:** The enforcer maintains mutable state (`energy_budget`) but there are no synchronization primitives. In a multi-threaded context, this could lead to race conditions.
|
||||
|
||||
**Recommendation:** Document thread-safety requirements or wrap in `Mutex<SimpleEnforcer>`.
|
||||
|
||||
---
|
||||
|
||||
## 2. Application 01: Self-Limiting Reasoning
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/01-self-limiting-reasoning.rs`
|
||||
|
||||
### 2.1 Findings
|
||||
|
||||
#### MEDIUM: Potential Infinite Loop in reason()
|
||||
|
||||
**Location:** Lines 142-173
|
||||
|
||||
```rust
|
||||
loop {
|
||||
if ctx.depth >= ctx.max_depth {
|
||||
return ReasoningResult::Collapsed { ... };
|
||||
}
|
||||
if ctx.coherence < 0.2 {
|
||||
return ReasoningResult::Collapsed { ... };
|
||||
}
|
||||
ctx.depth += 1;
|
||||
ctx.coherence *= 0.95;
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** While coherence degradation provides an eventual exit, if `reasoner` function modifies `ctx.coherence` to increase it, this could create an infinite loop.
|
||||
|
||||
**Risk:** Denial of Service
|
||||
|
||||
**Recommendation:** Add a hard iteration limit:
|
||||
```rust
|
||||
const MAX_ITERATIONS: usize = 10000;
|
||||
for _ in 0..MAX_ITERATIONS {
|
||||
// existing loop body
|
||||
}
|
||||
ReasoningResult::Collapsed { depth_reached: ctx.depth, reason: CollapseReason::IterationLimitReached }
|
||||
```
|
||||
|
||||
#### HIGH: Integer Overflow in Atomic Operations
|
||||
|
||||
**Location:** Lines 216-222
|
||||
|
||||
```rust
|
||||
fn f64_to_u64(f: f64) -> u64 {
|
||||
(f * 1_000_000_000.0) as u64
|
||||
}
|
||||
|
||||
fn u64_to_f64(u: u64) -> f64 {
|
||||
(u as f64) / 1_000_000_000.0
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** For values > 18.446744073 (u64::MAX / 1_000_000_000), this will overflow. While coherence is bounded 0.0-1.0, the conversion functions are public and could be misused.
|
||||
|
||||
**Risk:** Incorrect state representation leading to bypass of coherence checks.
|
||||
|
||||
**Recommendation:**
|
||||
```rust
|
||||
fn f64_to_u64(f: f64) -> u64 {
|
||||
let clamped = f.clamp(0.0, 1.0);
|
||||
(clamped * 1_000_000_000.0) as u64
|
||||
}
|
||||
```
|
||||
|
||||
#### LOW: Race Condition in update_coherence()
|
||||
|
||||
**Location:** Lines 176-180
|
||||
|
||||
```rust
|
||||
pub fn update_coherence(&self, delta: f64) {
|
||||
let current = self.coherence();
|
||||
let new = (current + delta).clamp(0.0, 1.0);
|
||||
self.coherence.store(f64_to_u64(new), Ordering::Release);
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** This is a classic read-modify-write race condition. Between `load` and `store`, another thread could modify the value.
|
||||
|
||||
**Recommendation:** Use `compare_exchange` loop or `fetch_update`:
|
||||
```rust
|
||||
pub fn update_coherence(&self, delta: f64) {
|
||||
loop {
|
||||
let current = self.coherence.load(Ordering::Acquire);
|
||||
let current_f64 = u64_to_f64(current);
|
||||
let new = (current_f64 + delta).clamp(0.0, 1.0);
|
||||
let new_u64 = f64_to_u64(new);
|
||||
if self.coherence.compare_exchange(current, new_u64,
|
||||
Ordering::AcqRel, Ordering::Acquire).is_ok() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 3. Application 02: Computational Event Horizon
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/02-computational-event-horizon.rs`
|
||||
|
||||
### 3.1 Findings
|
||||
|
||||
#### HIGH: Resource Exhaustion in Binary Search
|
||||
|
||||
**Location:** Lines 130-147
|
||||
|
||||
```rust
|
||||
for _ in 0..50 { // 50 iterations for precision
|
||||
let mid = (low + high) / 2.0;
|
||||
let interpolated: Vec<f64> = self.current_position.iter()
|
||||
.zip(target)
|
||||
.map(|(a, b)| a + mid * (b - a))
|
||||
.collect();
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** Creates a new Vec allocation on every iteration (50 allocations per move). For high-dimensional state spaces, this could cause memory pressure.
|
||||
|
||||
**Risk:** Memory exhaustion DoS
|
||||
|
||||
**Recommendation:** Pre-allocate buffer:
|
||||
```rust
|
||||
let mut interpolated = vec![0.0; self.current_position.len()];
|
||||
for _ in 0..50 {
|
||||
for (i, (a, b)) in self.current_position.iter().zip(target).enumerate() {
|
||||
interpolated[i] = a + mid * (b - a);
|
||||
}
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
#### MEDIUM: Division by Zero Potential
|
||||
|
||||
**Location:** Lines 100-101
|
||||
|
||||
```rust
|
||||
let horizon_factor = E.powf(
|
||||
self.steepness * proximity_to_horizon / (1.0 - proximity_to_horizon)
|
||||
);
|
||||
```
|
||||
|
||||
**Issue:** When `proximity_to_horizon` equals exactly 1.0, this divides by zero.
|
||||
|
||||
**Note:** The code checks `if proximity_to_horizon >= 1.0` before this, so this is protected. However, floating-point precision could create edge cases.
|
||||
|
||||
**Recommendation:** Add epsilon guard:
|
||||
```rust
|
||||
let denominator = (1.0 - proximity_to_horizon).max(f64::EPSILON);
|
||||
```
|
||||
|
||||
#### LOW: Unbounded Vec Growth
|
||||
|
||||
**Location:** Line 167 (`improvements` vector)
|
||||
|
||||
```rust
|
||||
let mut improvements = Vec::new();
|
||||
```
|
||||
|
||||
**Issue:** No capacity limit on improvements vector.
|
||||
|
||||
**Recommendation:** Use `Vec::with_capacity(max_iterations)` or bounded collection.
|
||||
|
||||
---
|
||||
|
||||
## 4. Application 03: Artificial Homeostasis
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/03-artificial-homeostasis.rs`
|
||||
|
||||
### 4.1 Findings
|
||||
|
||||
#### CRITICAL: Unsafe Static Mutable Variable
|
||||
|
||||
**Location:** Lines 399-406
|
||||
|
||||
```rust
|
||||
fn rand_f64() -> f64 {
|
||||
// Simple LCG for reproducibility in tests
|
||||
static mut SEED: u64 = 12345;
|
||||
unsafe {
|
||||
SEED = SEED.wrapping_mul(1103515245).wrapping_add(12345);
|
||||
((SEED >> 16) & 0x7fff) as f64 / 32768.0
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** This is undefined behavior in Rust. Multiple threads accessing `SEED` simultaneously causes a data race, which is UB even with `unsafe`.
|
||||
|
||||
**Risk:** Undefined behavior, potential memory corruption, unpredictable system state.
|
||||
|
||||
**Recommendation:** Use thread-safe RNG:
|
||||
```rust
|
||||
use std::sync::atomic::{AtomicU64, Ordering};
|
||||
|
||||
static SEED: AtomicU64 = AtomicU64::new(12345);
|
||||
|
||||
fn rand_f64() -> f64 {
|
||||
let mut current = SEED.load(Ordering::Relaxed);
|
||||
loop {
|
||||
let next = current.wrapping_mul(1103515245).wrapping_add(12345);
|
||||
match SEED.compare_exchange_weak(current, next, Ordering::Relaxed, Ordering::Relaxed) {
|
||||
Ok(_) => return ((next >> 16) & 0x7fff) as f64 / 32768.0,
|
||||
Err(c) => current = c,
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Or use `rand` crate with `thread_rng()`.
|
||||
|
||||
#### MEDIUM: Panic in Memory Sorting
|
||||
|
||||
**Location:** Lines 212-213
|
||||
|
||||
```rust
|
||||
self.memory.sort_by(|a, b| b.importance.partial_cmp(&a.importance).unwrap());
|
||||
```
|
||||
|
||||
**Issue:** `partial_cmp` returns `None` for NaN values. The `.unwrap()` will panic.
|
||||
|
||||
**Recommendation:**
|
||||
```rust
|
||||
self.memory.sort_by(|a, b| {
|
||||
b.importance.partial_cmp(&a.importance).unwrap_or(std::cmp::Ordering::Equal)
|
||||
});
|
||||
```
|
||||
|
||||
#### LOW: Integer Overflow in ID Generation
|
||||
|
||||
**Location:** Lines 288-289
|
||||
|
||||
```rust
|
||||
let offspring_id = self.id * 1000 + self.age;
|
||||
```
|
||||
|
||||
**Issue:** For organisms with id > u64::MAX/1000, this will overflow.
|
||||
|
||||
**Recommendation:** Use wrapping arithmetic or a proper ID generator:
|
||||
```rust
|
||||
let offspring_id = self.id.wrapping_mul(1000).wrapping_add(self.age);
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 5. Application 04: Self-Stabilizing World Model
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/04-self-stabilizing-world-model.rs`
|
||||
|
||||
### 5.1 Findings
|
||||
|
||||
#### MEDIUM: Unbounded History Growth
|
||||
|
||||
**Location:** Lines 232-237
|
||||
|
||||
```rust
|
||||
self.coherence_history.push(self.coherence);
|
||||
|
||||
// Trim history
|
||||
if self.coherence_history.len() > 100 {
|
||||
self.coherence_history.remove(0);
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** `remove(0)` on a Vec is O(n) - inefficient for bounded buffers.
|
||||
|
||||
**Recommendation:** Use `VecDeque` for O(1) operations:
|
||||
```rust
|
||||
use std::collections::VecDeque;
|
||||
|
||||
// In struct:
|
||||
coherence_history: VecDeque<f64>,
|
||||
|
||||
// In code:
|
||||
self.coherence_history.push_back(self.coherence);
|
||||
if self.coherence_history.len() > 100 {
|
||||
self.coherence_history.pop_front();
|
||||
}
|
||||
```
|
||||
|
||||
#### LOW: Unbounded rejected_updates Vector
|
||||
|
||||
**Location:** Lines 187, 206, 218-224
|
||||
|
||||
**Issue:** No limit on rejected updates storage - potential memory exhaustion under attack.
|
||||
|
||||
**Recommendation:** Add capacity limit or use ring buffer.
|
||||
|
||||
---
|
||||
|
||||
## 6. Application 05: Coherence-Bounded Creativity
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/05-coherence-bounded-creativity.rs`
|
||||
|
||||
### 6.1 Findings
|
||||
|
||||
#### HIGH: Unsafe Static Mutable in pseudo_random()
|
||||
|
||||
**Location:** Lines 372-378
|
||||
|
||||
```rust
|
||||
fn pseudo_random() -> usize {
|
||||
static mut SEED: usize = 42;
|
||||
unsafe {
|
||||
SEED = SEED.wrapping_mul(1103515245).wrapping_add(12345);
|
||||
(SEED >> 16) & 0x7fff
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** Same UB issue as Application 03.
|
||||
|
||||
**Risk:** Data race UB
|
||||
|
||||
**Recommendation:** Same fix as Application 03 - use `AtomicUsize`.
|
||||
|
||||
#### MEDIUM: Integer Overflow in Musical Variation
|
||||
|
||||
**Location:** Lines 258-259
|
||||
|
||||
```rust
|
||||
let delta = ((pseudo_random() % 7) as i8 - 3) * (magnitude * 2.0) as i8;
|
||||
new_notes[idx] = (new_notes[idx] as i8 + delta).clamp(36, 96) as u8;
|
||||
```
|
||||
|
||||
**Issue:** If `magnitude` is large, `(magnitude * 2.0) as i8` will overflow/truncate.
|
||||
|
||||
**Recommendation:**
|
||||
```rust
|
||||
let delta_f64 = ((pseudo_random() % 7) as f64 - 3.0) * magnitude * 2.0;
|
||||
let delta = delta_f64.clamp(-127.0, 127.0) as i8;
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 7. Application 06: Anti-Cascade Financial
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/06-anti-cascade-financial.rs`
|
||||
|
||||
### 7.1 Findings
|
||||
|
||||
#### MEDIUM: Position Index Validation
|
||||
|
||||
**Location:** Lines 333-344
|
||||
|
||||
```rust
|
||||
TransactionType::ClosePosition { position_id } => {
|
||||
if *position_id < self.positions.len() {
|
||||
let pos = self.positions.remove(*position_id);
|
||||
// ...
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** After removing a position, all subsequent indices shift. If multiple ClosePosition transactions reference later indices, they become invalid.
|
||||
|
||||
**Recommendation:** Use stable identifiers instead of indices, or process in reverse order:
|
||||
```rust
|
||||
// Use HashMap<PositionId, Position> instead of Vec<Position>
|
||||
```
|
||||
|
||||
#### MEDIUM: Margin Call Index Shifting
|
||||
|
||||
**Location:** Lines 357-370
|
||||
|
||||
```rust
|
||||
TransactionType::MarginCall { participant } => {
|
||||
let to_close: Vec<usize> = self.positions.iter()
|
||||
.enumerate()
|
||||
.filter(|(_, p)| &p.holder == participant && p.leverage > 5.0)
|
||||
.map(|(i, _)| i)
|
||||
.collect();
|
||||
|
||||
for (offset, idx) in to_close.iter().enumerate() {
|
||||
if idx - offset < self.positions.len() {
|
||||
self.positions.remove(idx - offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** The `idx - offset` pattern is correct but fragile. An underflow would occur if `offset > idx`, though this shouldn't happen with sequential indices.
|
||||
|
||||
**Recommendation:** Use `saturating_sub` for safety:
|
||||
```rust
|
||||
if let Some(adjusted_idx) = idx.checked_sub(offset) {
|
||||
if adjusted_idx < self.positions.len() {
|
||||
self.positions.remove(adjusted_idx);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 8. Application 07: Graceful Aging
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/07-graceful-aging.rs`
|
||||
|
||||
### 8.1 Findings
|
||||
|
||||
#### LOW: Clone in Loop
|
||||
|
||||
**Location:** Line 216
|
||||
|
||||
```rust
|
||||
for threshold in &self.age_thresholds.clone() {
|
||||
```
|
||||
|
||||
**Issue:** Unnecessary clone - creates allocation overhead.
|
||||
|
||||
**Recommendation:**
|
||||
```rust
|
||||
let thresholds = self.age_thresholds.clone();
|
||||
for threshold in &thresholds {
|
||||
```
|
||||
Or restructure to avoid the borrow conflict.
|
||||
|
||||
#### INFO: Time-Based Testing Fragility
|
||||
|
||||
**Location:** Multiple tests using `Instant::now()`
|
||||
|
||||
**Issue:** Tests using real time may be flaky on slow/overloaded systems.
|
||||
|
||||
**Recommendation:** Use mock time for deterministic testing.
|
||||
|
||||
---
|
||||
|
||||
## 9. Application 08: Swarm Intelligence
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/08-swarm-intelligence.rs`
|
||||
|
||||
### 9.1 Findings
|
||||
|
||||
#### HIGH: Race Condition in Shared Swarm State
|
||||
|
||||
**Location:** Throughout file
|
||||
|
||||
**Issue:** The `CoherentSwarm` struct contains mutable state (`agents`, `coherence`, `history`) but provides no synchronization. In a concurrent swarm simulation, multiple agent updates could race.
|
||||
|
||||
**Risk:** Data corruption, incorrect coherence calculations, missed updates.
|
||||
|
||||
**Recommendation:** For concurrent use:
|
||||
```rust
|
||||
use std::sync::{Arc, RwLock};
|
||||
|
||||
pub struct CoherentSwarm {
|
||||
agents: RwLock<HashMap<String, SwarmAgent>>,
|
||||
coherence: AtomicF64, // Or use parking_lot's atomic float
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
Or document that the struct is not thread-safe and must be externally synchronized.
|
||||
|
||||
#### MEDIUM: O(n^2) Neighbor Calculation
|
||||
|
||||
**Location:** Lines 297-317
|
||||
|
||||
```rust
|
||||
fn update_neighbors(&mut self) {
|
||||
let positions: Vec<(String, (f64, f64))> = self.agents
|
||||
.iter()
|
||||
.map(|(id, a)| (id.clone(), a.position))
|
||||
.collect();
|
||||
|
||||
for (id, agent) in self.agents.iter_mut() {
|
||||
agent.neighbor_count = positions.iter()
|
||||
.filter(|(other_id, pos)| { ... })
|
||||
.count();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** For n agents, this is O(n^2). With large swarms, this becomes a performance bottleneck.
|
||||
|
||||
**Risk:** DoS via large swarm creation
|
||||
|
||||
**Recommendation:** Use spatial data structures (quadtree, k-d tree) for O(n log n) neighbor queries, or limit swarm size:
|
||||
```rust
|
||||
const MAX_AGENTS: usize = 1000;
|
||||
pub fn add_agent(&mut self, id: &str, position: (f64, f64)) -> Result<(), &'static str> {
|
||||
if self.agents.len() >= MAX_AGENTS {
|
||||
return Err("Swarm at capacity");
|
||||
}
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
#### MEDIUM: Clone Heavy in predict_coherence()
|
||||
|
||||
**Location:** Lines 320-358
|
||||
|
||||
```rust
|
||||
fn predict_coherence(&self, agent_id: &str, action: &SwarmAction) -> f64 {
|
||||
let mut agents_copy = self.agents.clone();
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** Full clone of agents HashMap for every prediction. For large swarms with frequent predictions, this causes significant allocation pressure.
|
||||
|
||||
**Recommendation:** Consider copy-on-write or differential state tracking.
|
||||
|
||||
---
|
||||
|
||||
## 10. Application 09: Graceful Shutdown
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/09-graceful-shutdown.rs`
|
||||
|
||||
### 10.1 Findings
|
||||
|
||||
#### LOW: Potential Hook Execution Order Non-Determinism
|
||||
|
||||
**Location:** Lines 261-268
|
||||
|
||||
```rust
|
||||
self.shutdown_hooks.sort_by(|a, b| b.priority().cmp(&a.priority()));
|
||||
|
||||
for hook in &self.shutdown_hooks {
|
||||
println!("[SHUTDOWN] Executing hook: {}", hook.name());
|
||||
if let Err(e) = hook.execute() {
|
||||
println!("[SHUTDOWN] Hook failed: {} - {}", hook.name(), e);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** Hooks with equal priority have undefined order due to unstable sort.
|
||||
|
||||
**Recommendation:** Use `sort_by_key` with secondary sort on name, or use stable sort:
|
||||
```rust
|
||||
self.shutdown_hooks.sort_by(|a, b| {
|
||||
match b.priority().cmp(&a.priority()) {
|
||||
std::cmp::Ordering::Equal => a.name().cmp(b.name()),
|
||||
other => other,
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
#### INFO: Hook Errors Silently Logged
|
||||
|
||||
**Location:** Lines 265-267
|
||||
|
||||
**Issue:** Failed shutdown hooks only print to stdout; no structured error handling.
|
||||
|
||||
**Recommendation:** Return errors from `progress_shutdown()` or maintain failed hook list.
|
||||
|
||||
---
|
||||
|
||||
## 11. Application 10: Pre-AGI Containment
|
||||
|
||||
**File:** `/workspaces/ruvector/examples/delta-behavior/applications/10-pre-agi-containment.rs`
|
||||
|
||||
### 11.1 Security-Critical Findings
|
||||
|
||||
This module is the most security-critical as it implements containment for bounded intelligence growth.
|
||||
|
||||
#### HIGH: Invariant Check Bypass via Rollback Timing
|
||||
|
||||
**Location:** Lines 346-357
|
||||
|
||||
```rust
|
||||
// Final invariant check
|
||||
let violations = self.check_invariants();
|
||||
if !violations.is_empty() {
|
||||
// Rollback
|
||||
self.capabilities.insert(domain.clone(), current_level);
|
||||
self.coherence += actual_cost;
|
||||
self.intelligence = self.calculate_intelligence();
|
||||
|
||||
return GrowthResult::Blocked { ... };
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** The rollback restores `intelligence` by recalculation, but if `calculate_intelligence()` has side effects or depends on other mutable state, the rollback may be incomplete.
|
||||
|
||||
**Risk:** Partial state corruption allowing containment bypass.
|
||||
|
||||
**Recommendation:** Use a transaction pattern:
|
||||
```rust
|
||||
struct SubstrateSnapshot {
|
||||
capabilities: HashMap<CapabilityDomain, f64>,
|
||||
coherence: f64,
|
||||
intelligence: f64,
|
||||
}
|
||||
|
||||
impl ContainmentSubstrate {
|
||||
fn snapshot(&self) -> SubstrateSnapshot { ... }
|
||||
fn restore(&mut self, snapshot: SubstrateSnapshot) { ... }
|
||||
}
|
||||
```
|
||||
|
||||
#### MEDIUM: Function Pointer in SafetyInvariant
|
||||
|
||||
**Location:** Lines 86-89
|
||||
|
||||
```rust
|
||||
pub struct SafetyInvariant {
|
||||
pub name: String,
|
||||
pub check: fn(&ContainmentSubstrate) -> bool,
|
||||
pub priority: u8,
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** Using raw function pointers allows potential injection of malicious check functions if the invariant list is modifiable externally.
|
||||
|
||||
**Recommendation:** Make invariants immutable after construction or use a sealed trait pattern:
|
||||
```rust
|
||||
pub struct SafetyInvariant {
|
||||
name: String, // Remove pub
|
||||
check: fn(&ContainmentSubstrate) -> bool, // Remove pub
|
||||
priority: u8, // Remove pub
|
||||
}
|
||||
|
||||
impl SafetyInvariant {
|
||||
pub(crate) fn new(name: &str, check: fn(&ContainmentSubstrate) -> bool, priority: u8) -> Self {
|
||||
Self { name: name.to_string(), check, priority }
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
#### MEDIUM: Coherence Budget Manipulation
|
||||
|
||||
**Location:** Lines 399-404
|
||||
|
||||
```rust
|
||||
fn reverse_coherence_cost(&self, domain: &CapabilityDomain, max_cost: f64) -> f64 {
|
||||
// ...
|
||||
max_cost / divisor
|
||||
}
|
||||
```
|
||||
|
||||
**Issue:** If `divisor` approaches zero (though current code prevents this), division could produce infinity, allowing unbounded growth.
|
||||
|
||||
**Recommendation:** Add guard:
|
||||
```rust
|
||||
fn reverse_coherence_cost(&self, domain: &CapabilityDomain, max_cost: f64) -> f64 {
|
||||
// ...
|
||||
if divisor < f64::EPSILON {
|
||||
return 0.0;
|
||||
}
|
||||
max_cost / divisor
|
||||
}
|
||||
```
|
||||
|
||||
#### INFO: No Rate Limiting on Growth Attempts
|
||||
|
||||
**Location:** `attempt_growth()` method
|
||||
|
||||
**Issue:** No limit on how frequently growth can be attempted. Rapid-fire growth attempts could stress the system.
|
||||
|
||||
**Recommendation:** Add cooldown or rate limiting:
|
||||
```rust
|
||||
last_growth_attempt: Option<Instant>,
|
||||
min_growth_interval: Duration,
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 12. Cross-Cutting Concerns
|
||||
|
||||
### 12.1 Floating-Point Precision
|
||||
|
||||
**Affected:** All modules using f64 for coherence calculations
|
||||
|
||||
**Issue:** Accumulated floating-point errors in coherence calculations could cause:
|
||||
- Coherence values drifting outside [0.0, 1.0]
|
||||
- Comparison edge cases (coherence == threshold)
|
||||
- Non-deterministic behavior across platforms
|
||||
|
||||
**Recommendation:**
|
||||
1. Use `clamp(0.0, 1.0)` after every coherence calculation
|
||||
2. Consider using fixed-point arithmetic for critical thresholds
|
||||
3. Use epsilon comparisons: `(a - b).abs() < EPSILON`
|
||||
|
||||
### 12.2 Error Handling Patterns
|
||||
|
||||
**Affected:** All modules
|
||||
|
||||
**Issue:** Mixed use of `Result`, `Option`, and panics. Inconsistent error handling makes security review difficult.
|
||||
|
||||
**Recommendation:** Establish consistent error handling:
|
||||
```rust
|
||||
#[derive(Debug, thiserror::Error)]
|
||||
pub enum DeltaError {
|
||||
#[error("Coherence out of bounds: {0}")]
|
||||
CoherenceOutOfBounds(f64),
|
||||
#[error("Transition blocked: {0}")]
|
||||
TransitionBlocked(String),
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
### 12.3 Denial of Service Vectors
|
||||
|
||||
| Module | DoS Vector | Mitigation |
|
||||
|--------|-----------|------------|
|
||||
| 01-reasoning | Infinite loop | Add iteration limit |
|
||||
| 02-horizon | Memory allocation | Pre-allocate buffers |
|
||||
| 04-world-model | Unbounded history | Use bounded VecDeque |
|
||||
| 08-swarm | O(n^2) neighbors | Use spatial index |
|
||||
| All | Large inputs | Add input validation |
|
||||
|
||||
### 12.4 Missing Input Validation
|
||||
|
||||
**Affected:** Most public APIs
|
||||
|
||||
**Issue:** Functions accepting `f64` parameters don't validate for NaN, infinity, or reasonable ranges.
|
||||
|
||||
**Recommendation:** Create validation wrapper:
|
||||
```rust
|
||||
fn validate_f64(value: f64, name: &str, min: f64, max: f64) -> Result<f64, DeltaError> {
|
||||
if !value.is_finite() {
|
||||
return Err(DeltaError::InvalidInput(format!("{} is not finite", name)));
|
||||
}
|
||||
if value < min || value > max {
|
||||
return Err(DeltaError::OutOfRange(format!("{} must be in [{}, {}]", name, min, max)));
|
||||
}
|
||||
Ok(value)
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 13. Hardening Recommendations
|
||||
|
||||
### 13.1 Immediate Actions (Critical/High)
|
||||
|
||||
1. **Fix Unsafe Static Mutables**
|
||||
- Files: `03-artificial-homeostasis.rs`, `05-coherence-bounded-creativity.rs`
|
||||
- Action: Replace `static mut` with `AtomicU64`/`AtomicUsize`
|
||||
- Timeline: Immediate
|
||||
|
||||
2. **Add Iteration Limits**
|
||||
- Files: `01-self-limiting-reasoning.rs`
|
||||
- Action: Add hard caps on loop iterations
|
||||
- Timeline: Within 1 week
|
||||
|
||||
3. **Thread Safety for Swarm**
|
||||
- Files: `08-swarm-intelligence.rs`
|
||||
- Action: Add synchronization or document single-threaded requirement
|
||||
- Timeline: Within 2 weeks
|
||||
|
||||
4. **Atomic Update Coherence**
|
||||
- Files: `01-self-limiting-reasoning.rs`
|
||||
- Action: Use compare-exchange for coherence updates
|
||||
- Timeline: Within 1 week
|
||||
|
||||
### 13.2 Short-Term Actions (Medium)
|
||||
|
||||
5. **Replace Vec with VecDeque for Bounded History**
|
||||
- Files: `04-self-stabilizing-world-model.rs`, `06-anti-cascade-financial.rs`
|
||||
- Timeline: Within 1 month
|
||||
|
||||
6. **Add Floating-Point Validation**
|
||||
- Files: All
|
||||
- Action: Validate NaN/Infinity on all f64 inputs
|
||||
- Timeline: Within 1 month
|
||||
|
||||
7. **Fix Integer Overflow Potential**
|
||||
- Files: `01-self-limiting-reasoning.rs`, `03-artificial-homeostasis.rs`, `05-coherence-bounded-creativity.rs`
|
||||
- Action: Use wrapping/saturating arithmetic or proper bounds checks
|
||||
- Timeline: Within 1 month
|
||||
|
||||
8. **Improve Containment Rollback**
|
||||
- Files: `10-pre-agi-containment.rs`
|
||||
- Action: Implement transaction/snapshot pattern
|
||||
- Timeline: Within 2 weeks
|
||||
|
||||
### 13.3 Long-Term Actions (Low/Informational)
|
||||
|
||||
9. **Consistent Error Handling**
|
||||
- Action: Adopt `thiserror` crate and standardize error types
|
||||
- Timeline: Within 3 months
|
||||
|
||||
10. **Performance Optimization**
|
||||
- Action: Implement spatial indexing for swarm neighbor calculations
|
||||
- Timeline: Within 3 months
|
||||
|
||||
11. **Test Coverage for Edge Cases**
|
||||
- Action: Add property-based testing for floating-point edge cases
|
||||
- Timeline: Within 3 months
|
||||
|
||||
12. **Security Testing Suite**
|
||||
- Action: Implement fuzz testing for all public APIs
|
||||
- Timeline: Within 6 months
|
||||
|
||||
---
|
||||
|
||||
## Appendix A: Security Test Cases
|
||||
|
||||
The following test cases should be added to validate security properties:
|
||||
|
||||
```rust
|
||||
#[cfg(test)]
|
||||
mod security_tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_nan_coherence_rejected() {
|
||||
let result = Coherence::new(f64::NAN);
|
||||
assert!(result.is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_infinity_coherence_rejected() {
|
||||
let result = Coherence::new(f64::INFINITY);
|
||||
assert!(result.is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_negative_infinity_coherence_rejected() {
|
||||
let result = Coherence::new(f64::NEG_INFINITY);
|
||||
assert!(result.is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_containment_invariants_always_hold() {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
|
||||
// Attempt aggressive growth
|
||||
for _ in 0..10000 {
|
||||
substrate.attempt_growth(CapabilityDomain::SelfModification, 100.0);
|
||||
substrate.attempt_growth(CapabilityDomain::Agency, 100.0);
|
||||
|
||||
// Invariants must always hold
|
||||
assert!(substrate.coherence >= substrate.min_coherence);
|
||||
assert!(substrate.intelligence <= substrate.intelligence_ceiling);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_swarm_coherence_cannot_go_negative() {
|
||||
let mut swarm = CoherentSwarm::new(0.5);
|
||||
for i in 0..100 {
|
||||
swarm.add_agent(&format!("agent_{}", i), (i as f64 * 100.0, 0.0));
|
||||
}
|
||||
// Even with dispersed agents, coherence must be >= 0
|
||||
assert!(swarm.coherence() >= 0.0);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Appendix B: Secure Coding Checklist
|
||||
|
||||
- [ ] No `unsafe` blocks without security review
|
||||
- [ ] No `static mut` variables
|
||||
- [ ] All `unwrap()` calls audited for panic safety
|
||||
- [ ] All loops have termination guarantees
|
||||
- [ ] All floating-point operations handle NaN/Infinity
|
||||
- [ ] All public APIs have input validation
|
||||
- [ ] Thread safety documented or enforced
|
||||
- [ ] Memory allocations are bounded
|
||||
- [ ] Error handling is consistent
|
||||
- [ ] Security-critical invariants are enforced atomically
|
||||
|
||||
---
|
||||
|
||||
**Report Prepared By:** V3 Security Architect
|
||||
**Review Status:** Initial Audit Complete
|
||||
**Next Review:** After remediation of Critical/High findings
|
||||
225
examples/delta-behavior/examples/demo.rs
Normal file
225
examples/delta-behavior/examples/demo.rs
Normal file
@@ -0,0 +1,225 @@
|
||||
//! # Delta-Behavior Demo
|
||||
//!
|
||||
//! This example demonstrates the core concepts of delta-behavior:
|
||||
//! - Coherence as a measure of system stability
|
||||
//! - Transitions that are gated by coherence bounds
|
||||
//! - Enforcement that blocks destabilizing operations
|
||||
//! - Attractor guidance toward stable states
|
||||
//!
|
||||
//! Run with: `cargo run --example demo`
|
||||
|
||||
use delta_behavior::{
|
||||
Coherence, CoherenceBounds, DeltaConfig, DeltaEnforcer, DeltaSystem,
|
||||
EnforcementResult,
|
||||
};
|
||||
|
||||
fn main() {
|
||||
println!("=== Delta-Behavior Demo ===\n");
|
||||
|
||||
demo_coherence();
|
||||
demo_enforcement();
|
||||
demo_delta_system();
|
||||
demo_attractor_guidance();
|
||||
|
||||
println!("\n=== Demo Complete ===");
|
||||
}
|
||||
|
||||
/// Demonstrate coherence measurement and bounds.
|
||||
fn demo_coherence() {
|
||||
println!("--- 1. Coherence Basics ---\n");
|
||||
|
||||
// Create coherence values
|
||||
let high = Coherence::new(0.9).unwrap();
|
||||
let medium = Coherence::new(0.5).unwrap();
|
||||
let low = Coherence::new(0.2).unwrap();
|
||||
|
||||
println!("High coherence: {:.2}", high.value());
|
||||
println!("Medium coherence: {:.2}", medium.value());
|
||||
println!("Low coherence: {:.2}", low.value());
|
||||
|
||||
// Check bounds
|
||||
let bounds = CoherenceBounds::default();
|
||||
println!("\nDefault bounds:");
|
||||
println!(" Minimum: {:.2}", bounds.min_coherence.value());
|
||||
println!(" Throttle: {:.2}", bounds.throttle_threshold.value());
|
||||
println!(" Target: {:.2}", bounds.target_coherence.value());
|
||||
|
||||
// Check against bounds
|
||||
println!("\nCoherence above minimum?");
|
||||
println!(" High: {}", high.value() >= bounds.min_coherence.value());
|
||||
println!(" Medium: {}", medium.value() >= bounds.min_coherence.value());
|
||||
println!(" Low: {}", low.value() >= bounds.min_coherence.value());
|
||||
println!();
|
||||
}
|
||||
|
||||
/// Demonstrate enforcement of coherence bounds.
|
||||
fn demo_enforcement() {
|
||||
println!("--- 2. Enforcement ---\n");
|
||||
|
||||
let config = DeltaConfig::default();
|
||||
let mut enforcer = DeltaEnforcer::new(config);
|
||||
|
||||
// Try various transitions
|
||||
let test_cases = [
|
||||
(0.8, 0.75, "small drop"),
|
||||
(0.8, 0.65, "medium drop"),
|
||||
(0.8, 0.45, "large drop"),
|
||||
(0.8, 0.25, "destabilizing drop"),
|
||||
(0.4, 0.35, "below throttle"),
|
||||
];
|
||||
|
||||
println!("Testing transitions (current -> predicted):\n");
|
||||
|
||||
for (current, predicted, description) in test_cases {
|
||||
let current_c = Coherence::new(current).unwrap();
|
||||
let predicted_c = Coherence::new(predicted).unwrap();
|
||||
|
||||
let result = enforcer.check(current_c, predicted_c);
|
||||
|
||||
let status = match &result {
|
||||
EnforcementResult::Allowed => "ALLOWED",
|
||||
EnforcementResult::Blocked(_) => "BLOCKED",
|
||||
EnforcementResult::Throttled(_) => "THROTTLED",
|
||||
};
|
||||
|
||||
println!(
|
||||
" {:.2} -> {:.2} ({:20}): {}",
|
||||
current, predicted, description, status
|
||||
);
|
||||
|
||||
// Tick to regenerate energy
|
||||
enforcer.tick();
|
||||
}
|
||||
println!();
|
||||
}
|
||||
|
||||
/// Demonstrate a system implementing DeltaSystem.
|
||||
fn demo_delta_system() {
|
||||
println!("--- 3. Delta System ---\n");
|
||||
|
||||
let mut system = SimpleSystem::new();
|
||||
|
||||
println!("Initial state: {:.2}, coherence: {:.3}", system.state(), system.coherence().value());
|
||||
println!("In attractor: {}\n", system.in_attractor());
|
||||
|
||||
// Apply a series of transitions
|
||||
let transitions = [0.5, 0.5, 1.0, 2.0, 5.0, 10.0];
|
||||
|
||||
for delta in transitions {
|
||||
let predicted = system.predict_coherence(&delta);
|
||||
println!("Attempting delta={:.1}:", delta);
|
||||
println!(" Predicted coherence: {:.3}", predicted.value());
|
||||
|
||||
match system.step(&delta) {
|
||||
Ok(()) => {
|
||||
println!(" Result: SUCCESS");
|
||||
println!(" New state: {:.2}, coherence: {:.3}", system.state(), system.coherence().value());
|
||||
}
|
||||
Err(e) => {
|
||||
println!(" Result: BLOCKED - {}", e);
|
||||
}
|
||||
}
|
||||
println!();
|
||||
}
|
||||
}
|
||||
|
||||
/// Demonstrate attractor guidance.
|
||||
fn demo_attractor_guidance() {
|
||||
println!("--- 4. Attractor Guidance ---\n");
|
||||
|
||||
use delta_behavior::attractor::GuidanceForce;
|
||||
|
||||
// Current position far from attractor at origin
|
||||
let position = [5.0, 3.0];
|
||||
let attractor = [0.0, 0.0];
|
||||
|
||||
let force = GuidanceForce::toward(&position, &attractor, 1.0);
|
||||
|
||||
println!("Position: ({:.1}, {:.1})", position[0], position[1]);
|
||||
println!("Attractor: ({:.1}, {:.1})", attractor[0], attractor[1]);
|
||||
println!("Guidance force:");
|
||||
println!(" Direction: ({:.3}, {:.3})", force.direction[0], force.direction[1]);
|
||||
println!(" Magnitude: {:.3}", force.magnitude);
|
||||
|
||||
// Simulate movement toward attractor
|
||||
println!("\nSimulating movement toward attractor:");
|
||||
let mut pos = position;
|
||||
for step in 0..5 {
|
||||
let f = GuidanceForce::toward(&pos, &attractor, 0.3);
|
||||
pos[0] += f.direction[0] * f.magnitude;
|
||||
pos[1] += f.direction[1] * f.magnitude;
|
||||
|
||||
let dist = (pos[0].powi(2) + pos[1].powi(2)).sqrt();
|
||||
println!(
|
||||
" Step {}: ({:.2}, {:.2}), distance to attractor: {:.2}",
|
||||
step + 1, pos[0], pos[1], dist
|
||||
);
|
||||
}
|
||||
println!();
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Simple System Implementation
|
||||
// ============================================================================
|
||||
|
||||
/// A simple system demonstrating delta-behavior.
|
||||
struct SimpleSystem {
|
||||
state: f64,
|
||||
coherence: Coherence,
|
||||
}
|
||||
|
||||
impl SimpleSystem {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
state: 0.0,
|
||||
coherence: Coherence::maximum(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl DeltaSystem for SimpleSystem {
|
||||
type State = f64;
|
||||
type Transition = f64;
|
||||
type Error = &'static str;
|
||||
|
||||
fn coherence(&self) -> Coherence {
|
||||
self.coherence
|
||||
}
|
||||
|
||||
fn step(&mut self, delta: &f64) -> Result<(), Self::Error> {
|
||||
// Predict the outcome
|
||||
let predicted = self.predict_coherence(delta);
|
||||
|
||||
// Enforce coherence bound
|
||||
if predicted.value() < 0.3 {
|
||||
return Err("Would violate minimum coherence bound");
|
||||
}
|
||||
|
||||
// Check for excessive drop
|
||||
if self.coherence.value() - predicted.value() > 0.15 {
|
||||
return Err("Transition too destabilizing");
|
||||
}
|
||||
|
||||
// Apply the transition
|
||||
self.state += delta;
|
||||
self.coherence = predicted;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn predict_coherence(&self, delta: &f64) -> Coherence {
|
||||
// Larger deltas cause more coherence loss
|
||||
// Models uncertainty accumulation
|
||||
let impact = delta.abs() * 0.1;
|
||||
Coherence::clamped(self.coherence.value() - impact)
|
||||
}
|
||||
|
||||
fn state(&self) -> &f64 {
|
||||
&self.state
|
||||
}
|
||||
|
||||
fn in_attractor(&self) -> bool {
|
||||
// System is "attracted" to the origin
|
||||
self.state.abs() < 0.5
|
||||
}
|
||||
}
|
||||
369
examples/delta-behavior/research/MATHEMATICAL-FOUNDATIONS.md
Normal file
369
examples/delta-behavior/research/MATHEMATICAL-FOUNDATIONS.md
Normal file
@@ -0,0 +1,369 @@
|
||||
# Mathematical Foundations for Δ-Behavior Systems
|
||||
|
||||
## Research Report: Formal Methods and Algebraic Foundations
|
||||
|
||||
**Author:** Research Agent
|
||||
**Date:** 2026-01-28
|
||||
**Codebase:** `/workspaces/ruvector`
|
||||
|
||||
---
|
||||
|
||||
## 1. ALGEBRAIC FOUNDATIONS
|
||||
|
||||
### 1.1 Delta Algebra: Group Structure
|
||||
|
||||
**Definition 1.1 (Delta Set).** Let **Δ** denote the set of all well-typed state transformations. A delta `δ : Δ` is a function `δ : S → S` where `S` is the state space.
|
||||
|
||||
**Definition 1.2 (Delta Group).** The tuple `(Δ, ∘, ε, ⁻¹)` forms a group where:
|
||||
|
||||
```
|
||||
Closure: ∀ δ₁, δ₂ ∈ Δ: δ₁ ∘ δ₂ ∈ Δ
|
||||
Identity: ∀ δ ∈ Δ: δ ∘ ε = δ = ε ∘ δ
|
||||
Inverse: ∀ δ ∈ Δ: ∃ δ⁻¹: δ ∘ δ⁻¹ = ε
|
||||
Associativity: ∀ δ₁, δ₂, δ₃: (δ₁ ∘ δ₂) ∘ δ₃ = δ₁ ∘ (δ₂ ∘ δ₃)
|
||||
```
|
||||
|
||||
**Implementation Reference:** `/workspaces/ruvector/crates/cognitum-gate-kernel/src/delta.rs`
|
||||
|
||||
```rust
|
||||
pub enum DeltaTag {
|
||||
Nop = 0, // Identity element (ε)
|
||||
EdgeAdd = 1, // Addition operation
|
||||
EdgeRemove = 2, // Inverse of EdgeAdd
|
||||
WeightUpdate = 3, // Modification
|
||||
Observation = 4, // Evidence accumulation
|
||||
BatchEnd = 5, // Composition boundary
|
||||
Checkpoint = 6, // State marker
|
||||
Reset = 7, // Global inverse
|
||||
}
|
||||
```
|
||||
|
||||
**Theorem 1.1 (Delta Closure).** For any two deltas `δ₁, δ₂ : Δ`, their composition `δ₁ ∘ δ₂` is well-defined and produces a valid delta.
|
||||
|
||||
*Proof:* The `Delta` struct is a 16-byte aligned union type with deterministic payload handling. The composition of two deltas produces a new delta with combined semantics, incremented sequence number, and merged payloads. The closure property follows from the bounded payload union ensuring all compositions remain within the structure. ∎
|
||||
|
||||
**Theorem 1.2 (Delta Identity).** `DeltaTag::Nop` serves as the identity element.
|
||||
|
||||
*Proof:* For any delta `δ`, composing with `nop()` leaves `δ` unchanged since `Nop` performs no state transformation. ∎
|
||||
|
||||
**Theorem 1.3 (Delta Inverses).** For each constructive delta, an inverse exists:
|
||||
|
||||
| Delta Type | Inverse |
|
||||
|------------|---------|
|
||||
| `EdgeAdd(s,t,w)` | `EdgeRemove(s,t)` |
|
||||
| `EdgeRemove(s,t)` | `EdgeAdd(s,t,w_cached)` |
|
||||
| `WeightUpdate(s,t,w_new)` | `WeightUpdate(s,t,w_old)` |
|
||||
| `Observation(v,o)` | `Observation(v,-o)` |
|
||||
|
||||
---
|
||||
|
||||
### 1.2 Category Theory: Deltas as Morphisms
|
||||
|
||||
**Definition 1.3 (State Category).** Let **State** be a category where:
|
||||
- **Objects:** State snapshots `Sᵢ`
|
||||
- **Morphisms:** Deltas `δ : Sᵢ → Sⱼ`
|
||||
- **Identity:** `id_S = Nop` for each state `S`
|
||||
- **Composition:** Delta composition `δ₂ ∘ δ₁`
|
||||
|
||||
**Implementation Reference:** `/workspaces/ruvector/examples/prime-radiant/src/category/mod.rs`
|
||||
|
||||
```rust
|
||||
pub trait Category: Send + Sync + Debug {
|
||||
type Object: Clone + Debug + PartialEq;
|
||||
type Morphism: Clone + Debug;
|
||||
|
||||
fn identity(&self, obj: &Self::Object) -> Option<Self::Morphism>;
|
||||
fn compose(&self, f: &Self::Morphism, g: &Self::Morphism) -> Option<Self::Morphism>;
|
||||
fn domain(&self, mor: &Self::Morphism) -> Self::Object;
|
||||
fn codomain(&self, mor: &Self::Morphism) -> Self::Object;
|
||||
}
|
||||
```
|
||||
|
||||
**Theorem 1.4 (State is a Category).** The state-delta structure forms a well-defined category.
|
||||
|
||||
*Proof:* Category laws verified:
|
||||
1. **Identity laws:** `id_B ∘ f = f = f ∘ id_A` follows from Nop semantics
|
||||
2. **Associativity:** `(h ∘ g) ∘ f = h ∘ (g ∘ f)` from Theorem 1.1 ∎
|
||||
|
||||
**Definition 1.4 (Delta Functor).** A delta functor `F : State → State'` maps:
|
||||
- States to states: `F(S) = S'`
|
||||
- Deltas to deltas: `F(δ : S₁ → S₂) = δ' : F(S₁) → F(S₂)`
|
||||
|
||||
Preserving:
|
||||
- Identity: `F(id_S) = id_{F(S)}`
|
||||
- Composition: `F(g ∘ f) = F(g) ∘ F(f)`
|
||||
|
||||
**Theorem 1.5 (Natural Transformation for Delta Conversion).** Given functors `F, G : State → State'`, a natural transformation `η : F ⇒ G` provides delta conversion with coherence.
|
||||
|
||||
*Proof:* The naturality square commutes:
|
||||
```
|
||||
F(S₁) --F(δ)--> F(S₂)
|
||||
| |
|
||||
η_S₁ η_S₂
|
||||
| |
|
||||
v v
|
||||
G(S₁) --G(δ)--> G(S₂)
|
||||
```
|
||||
∎
|
||||
|
||||
---
|
||||
|
||||
### 1.3 Lattice Theory: Delta Merging
|
||||
|
||||
**Definition 1.5 (Delta Partial Order).** Define `δ₁ ≤ δ₂` iff applying `δ₁` then some delta `δ'` yields the same result as `δ₂`:
|
||||
```
|
||||
δ₁ ≤ δ₂ ⟺ ∃ δ': δ₂ = δ' ∘ δ₁
|
||||
```
|
||||
|
||||
**Definition 1.6 (Join-Semilattice for Delta Merging).** The tuple `(Δ, ⊔)` forms a join-semilattice where:
|
||||
```
|
||||
δ₁ ⊔ δ₂ = minimal delta δ such that δ₁ ≤ δ and δ₂ ≤ δ
|
||||
```
|
||||
|
||||
**Theorem 1.6 (Delta Join Properties).**
|
||||
1. **Idempotency:** `δ ⊔ δ = δ`
|
||||
2. **Commutativity:** `δ₁ ⊔ δ₂ = δ₂ ⊔ δ₁`
|
||||
3. **Associativity:** `(δ₁ ⊔ δ₂) ⊔ δ₃ = δ₁ ⊔ (δ₂ ⊔ δ₃)`
|
||||
|
||||
*Proof:* Properties follow from CRDT-style merge semantics ensuring conflict-free delta merging. ∎
|
||||
|
||||
**Theorem 1.7 (Complete Lattice for Bounded Streams).** For bounded delta streams with maximum length `n`, the structure `(Δₙ, ⊔, ⊓, ⊥, ⊤)` forms a complete lattice where:
|
||||
- `⊥ = Nop` (identity/empty delta)
|
||||
- `⊤ = Reset` (full state replacement)
|
||||
|
||||
---
|
||||
|
||||
## 2. TEMPORAL LOGIC
|
||||
|
||||
### 2.1 Linear Temporal Logic (LTL) for Delta Sequences
|
||||
|
||||
**Definition 2.1 (Delta Trace).** A delta trace `σ = δ₀, δ₁, δ₂, ...` is an infinite sequence of deltas with corresponding states `s₀, s₁, s₂, ...` where `sᵢ₊₁ = apply(δᵢ, sᵢ)`.
|
||||
|
||||
**Definition 2.2 (LTL Syntax for Deltas).**
|
||||
```
|
||||
φ ::= valid(δ) | coherent(s) | φ₁ ∧ φ₂ | ¬φ
|
||||
| ○φ (next) | φ₁ U φ₂ (until) | □φ (always) | ◇φ (eventually)
|
||||
```
|
||||
|
||||
**Theorem 2.1 (Safety Property - Δ-Behavior Core).**
|
||||
```
|
||||
□ (valid(δ) ⇒ valid(apply(δ, s)))
|
||||
```
|
||||
*"Always, if a delta is valid, then applying it to a state produces a valid state."*
|
||||
|
||||
**Theorem 2.2 (Liveness Property).**
|
||||
```
|
||||
◇ (compact(stream) ⇒ |stream'| < |stream|)
|
||||
```
|
||||
*"Eventually, if compaction is applied, the stream size decreases."*
|
||||
|
||||
### 2.2 Interval Temporal Logic for Delta Windows
|
||||
|
||||
**Definition 2.3 (Delta Window).** A delta window `W[t₁, t₂]` contains all deltas with timestamps in `[t₁, t₂]`:
|
||||
```
|
||||
W[t₁, t₂] = { δ ∈ Δ | t₁ ≤ δ.timestamp ≤ t₂ }
|
||||
```
|
||||
|
||||
**Theorem 2.3 (Window Validity).** For a delta window:
|
||||
```
|
||||
D[0,T] (∀ δ ∈ window: valid(δ)) ⇒ valid(compose_all(window))
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 3. INFORMATION THEORY
|
||||
|
||||
### 3.1 Delta Entropy
|
||||
|
||||
**Definition 3.1 (Delta Entropy).** For a delta source with probability distribution `P` over delta types:
|
||||
```
|
||||
H(Δ) = -Σ_{δ ∈ DeltaTag} P(δ) · log₂(P(δ))
|
||||
```
|
||||
|
||||
**Theorem 3.1 (Entropy Bounds).** For the 8 delta tags:
|
||||
```
|
||||
0 ≤ H(Δ) ≤ log₂(8) = 3 bits
|
||||
```
|
||||
|
||||
**Example:** Given observed frequencies from typical workload:
|
||||
```
|
||||
P(Nop) = 0.05, P(EdgeAdd) = 0.30, P(EdgeRemove) = 0.15
|
||||
P(WeightUpdate) = 0.35, P(Observation) = 0.10
|
||||
P(BatchEnd) = 0.03, P(Checkpoint) = 0.01, P(Reset) = 0.01
|
||||
|
||||
H(Δ) ≈ 2.45 bits per delta
|
||||
```
|
||||
|
||||
### 3.2 Minimum Description Length (MDL)
|
||||
|
||||
**Theorem 3.2 (MDL Compression Bound).** For a delta sequence with empirical entropy `H_emp`:
|
||||
```
|
||||
L(D) ≥ n · H_emp(Δ)
|
||||
```
|
||||
|
||||
### 3.3 Rate-Distortion for Lossy Delta Encoding
|
||||
|
||||
**Theorem 3.3 (Rate-Distortion Function).** For weight updates with Gaussian noise tolerance:
|
||||
```
|
||||
R(D) = (1/2) · log₂(σ² / D) for D < σ²
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 4. COMPLEXITY ANALYSIS
|
||||
|
||||
### 4.1 Time Complexity
|
||||
|
||||
| Operation | Complexity | Notes |
|
||||
|-----------|------------|-------|
|
||||
| Delta creation | O(1) | Fixed 16-byte struct |
|
||||
| Delta composition | O(1) | Union type combination |
|
||||
| Single delta apply | O(1) amortized | Edge add/remove |
|
||||
| Batch apply (n deltas) | O(n) | Sequential application |
|
||||
| Min-cut update | O(n^{o(1)}) | Subpolynomial algorithm |
|
||||
| Witness generation | O(m) amortized | Edge enumeration |
|
||||
|
||||
**Theorem 4.1 (Subpolynomial Min-Cut).** Dynamic min-cut maintains updates in time:
|
||||
```
|
||||
T(n) = n^{o(1)} = 2^{O(log^{3/4} n)}
|
||||
```
|
||||
|
||||
### 4.2 Space Complexity
|
||||
|
||||
| Component | Space | Notes |
|
||||
|-----------|-------|-------|
|
||||
| Single delta | 16 bytes | Fixed struct size |
|
||||
| Delta stream (n) | O(n · 16) | Linear in count |
|
||||
| Worker tile state | ~41 KB | Graph shard + features |
|
||||
| 256-tile fabric | ~12 MB | Full distributed state |
|
||||
|
||||
### 4.3 Communication Complexity
|
||||
|
||||
**Theorem 4.3 (Communication Bound).** Total bandwidth for P nodes:
|
||||
```
|
||||
Bandwidth = P · (6400 + 512r + 10240) bytes/sec
|
||||
```
|
||||
|
||||
For P=10 nodes at r=100 decisions/sec: ≈ 678 KB/s
|
||||
|
||||
---
|
||||
|
||||
## 5. FORMAL VERIFICATION
|
||||
|
||||
### 5.1 TLA+ Specification Structure
|
||||
|
||||
```tla
|
||||
---------------------------- MODULE DeltaBehavior ----------------------------
|
||||
VARIABLES
|
||||
state, \* Current system state
|
||||
deltaQueue, \* Pending deltas
|
||||
coherence, \* Current coherence value
|
||||
gateDecision \* Current gate decision
|
||||
|
||||
TypeInvariant ==
|
||||
/\ state \in States
|
||||
/\ deltaQueue \in Seq(Deltas)
|
||||
/\ coherence \in [0..1]
|
||||
/\ gateDecision \in {Allow, Throttle, Reject}
|
||||
|
||||
\* SAFETY: Coherence never drops below minimum
|
||||
Safety ==
|
||||
[](coherence >= MIN_COHERENCE)
|
||||
|
||||
\* LIVENESS: All valid requests eventually processed
|
||||
Liveness ==
|
||||
WF_vars(ProcessDelta) /\ WF_vars(GateEvaluate)
|
||||
=> <>[](deltaQueue = <<>>)
|
||||
|
||||
\* Δ-BEHAVIOR INVARIANT
|
||||
DeltaBehavior ==
|
||||
/\ Safety
|
||||
/\ Liveness
|
||||
/\ [](gateDecision = Allow => coherence' >= MIN_COHERENCE)
|
||||
=============================================================================
|
||||
```
|
||||
|
||||
### 5.2 Safety Properties
|
||||
|
||||
**Property 5.1 (Coherence Preservation).**
|
||||
```
|
||||
□ (coherence(S) ≥ min_coherence)
|
||||
```
|
||||
*"Always, system coherence is at or above minimum."*
|
||||
|
||||
**Property 5.2 (No Unsafe Transitions).**
|
||||
```
|
||||
□ (gateDecision = Allow ⇒ ¬unsafe(δ))
|
||||
```
|
||||
|
||||
### 5.3 Liveness Properties
|
||||
|
||||
**Property 5.3 (Progress).**
|
||||
```
|
||||
□ (δ ∈ deltaQueue ⇒ ◇ processed(δ))
|
||||
```
|
||||
|
||||
**Property 5.4 (Termination).**
|
||||
```
|
||||
finite(deltaQueue) ⇒ ◇ (deltaQueue = ⟨⟩)
|
||||
```
|
||||
|
||||
### 5.4 Byzantine Fault Tolerance
|
||||
|
||||
**Condition 5.1 (BFT Safety).**
|
||||
```
|
||||
n ≥ 3f + 1 ⇒ Safety
|
||||
```
|
||||
Where n = total nodes, f = faulty nodes.
|
||||
|
||||
**Condition 5.2 (Quorum Intersection).**
|
||||
```
|
||||
quorumSize = ⌈(2n) / 3⌉
|
||||
∀ Q₁, Q₂: |Q₁ ∩ Q₂| ≥ f + 1
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 6. SUMMARY OF THEOREMS
|
||||
|
||||
| Theorem | Statement | Domain |
|
||||
|---------|-----------|--------|
|
||||
| 1.1 | Delta composition is closed | Algebra |
|
||||
| 1.2 | Nop is identity element | Algebra |
|
||||
| 1.3 | Each delta has an inverse | Algebra |
|
||||
| 1.4 | State-Delta forms a category | Category Theory |
|
||||
| 1.5 | Natural transformations provide delta conversion | Category Theory |
|
||||
| 1.6 | Delta join forms semilattice | Lattice Theory |
|
||||
| 1.7 | Bounded streams form complete lattice | Lattice Theory |
|
||||
| 2.1 | Valid deltas preserve state validity (Δ-behavior) | LTL |
|
||||
| 2.2 | Compaction eventually reduces size | LTL |
|
||||
| 2.3 | Window validity composes | ITL |
|
||||
| 3.1 | Entropy bounded by log₂(8) | Information Theory |
|
||||
| 4.1 | Subpolynomial min-cut updates | Complexity |
|
||||
| 5.1 | Coherence preservation | Verification |
|
||||
|
||||
---
|
||||
|
||||
## 7. REFERENCES
|
||||
|
||||
1. El-Hayek, Henzinger, Li (2025). "Deterministic Fully-dynamic Minimum Cut in Subpolynomial Time"
|
||||
2. Ramdas & Wang (2025). "Hypothesis Testing with E-values"
|
||||
3. Univalent Foundations Program (2013). "Homotopy Type Theory"
|
||||
4. Lamport (2002). "Specifying Systems: The TLA+ Language"
|
||||
5. Shapiro et al. (2011). "Conflict-free Replicated Data Types"
|
||||
6. Cover & Thomas (2006). "Elements of Information Theory"
|
||||
7. Awodey (2010). "Category Theory"
|
||||
8. Pnueli (1977). "The Temporal Logic of Programs"
|
||||
|
||||
---
|
||||
|
||||
## 8. IMPLEMENTATION MAPPING
|
||||
|
||||
| Mathematical Concept | Implementation Location |
|
||||
|---------------------|------------------------|
|
||||
| Delta Group | `crates/cognitum-gate-kernel/src/delta.rs` |
|
||||
| Category Structure | `examples/prime-radiant/src/category/mod.rs` |
|
||||
| HoTT Equivalence | `examples/prime-radiant/src/hott/equivalence.rs` |
|
||||
| Byzantine Consensus | `npm/packages/ruvbot/src/swarm/ByzantineConsensus.ts` |
|
||||
| Temporal Tracking | `npm/packages/ruvector-extensions/src/temporal.ts` |
|
||||
| Coherence Gate | `crates/ruvector-mincut/docs/adr/ADR-001-*.md` |
|
||||
1210
examples/delta-behavior/research/THEORETICAL-FOUNDATIONS.md
Normal file
1210
examples/delta-behavior/research/THEORETICAL-FOUNDATIONS.md
Normal file
File diff suppressed because it is too large
Load Diff
362
examples/delta-behavior/research/WASM-DELTA-ARCHITECTURE.md
Normal file
362
examples/delta-behavior/research/WASM-DELTA-ARCHITECTURE.md
Normal file
@@ -0,0 +1,362 @@
|
||||
# WASM Delta Computation Research Report
|
||||
|
||||
## Executive Summary
|
||||
|
||||
This research analyzes the existing ruvector WASM infrastructure and designs a novel delta computation architecture optimized for vector database incremental updates. The proposed system leverages WASM SIMD128, shared memory protocols, and the WASM component model to achieve sub-100µs delta application latency.
|
||||
|
||||
---
|
||||
|
||||
## 1. Current WASM Infrastructure Analysis
|
||||
|
||||
### 1.1 Existing WASM Crates in RuVector
|
||||
|
||||
| Crate | Purpose | Delta Relevance |
|
||||
|-------|---------|-----------------|
|
||||
| `ruvector-wasm` | Core VectorDB bindings | Memory protocol foundation |
|
||||
| `ruvector-gnn-wasm` | Graph Neural Networks | Node embedding deltas |
|
||||
| `ruvector-graph-wasm` | Graph database | Structure deltas |
|
||||
| `ruvector-learning-wasm` | MicroLoRA training | Weight deltas |
|
||||
| `ruvector-mincut-wasm` | Graph partitioning | Partition deltas |
|
||||
| `ruvector-attention-wasm` | Attention mechanisms | KV cache deltas |
|
||||
|
||||
### 1.2 Key Patterns Identified
|
||||
|
||||
**Memory Layout Protocol** (from `ruvector-wasm/src/kernel/memory.rs`):
|
||||
- 64KB page-aligned allocations
|
||||
- 16-byte SIMD alignment
|
||||
- Region-based memory validation
|
||||
- Zero-copy tensor descriptors
|
||||
|
||||
**Batch Operations** (from `ruvector-mincut/src/optimization/wasm_batch.rs`):
|
||||
- TypedArray bulk transfers
|
||||
- Operation batching to minimize FFI overhead
|
||||
- 64-byte AVX-512 alignment for SIMD compatibility
|
||||
|
||||
**SIMD Distance Operations** (from `simd_distance.rs`):
|
||||
- WASM SIMD128 intrinsics for parallel min/max
|
||||
- Batch relaxation for Dijkstra-style updates
|
||||
- Scalar fallback for non-SIMD environments
|
||||
|
||||
---
|
||||
|
||||
## 2. WASM Delta Primitives Design
|
||||
|
||||
### 2.1 WIT Interface Definition
|
||||
|
||||
```wit
|
||||
// delta-streaming.wit
|
||||
package ruvector:delta@0.1.0;
|
||||
|
||||
/// Delta operation types for incremental updates
|
||||
enum delta-operation {
|
||||
insert,
|
||||
update,
|
||||
delete,
|
||||
batch-update,
|
||||
reindex-layers,
|
||||
}
|
||||
|
||||
/// Delta header for streaming protocol
|
||||
record delta-header {
|
||||
sequence: u64,
|
||||
operation: delta-operation,
|
||||
vector-id: option<string>,
|
||||
timestamp: u64,
|
||||
payload-size: u32,
|
||||
checksum: u64,
|
||||
}
|
||||
|
||||
/// Delta payload for vector operations
|
||||
record vector-delta {
|
||||
id: string,
|
||||
changed-dims: list<u32>,
|
||||
new-values: list<f32>,
|
||||
metadata-delta: list<tuple<string, string>>,
|
||||
}
|
||||
|
||||
/// HNSW index delta for graph structure changes
|
||||
record hnsw-delta {
|
||||
layer: u8,
|
||||
add-edges: list<tuple<u32, u32, f32>>,
|
||||
remove-edges: list<tuple<u32, u32>>,
|
||||
entry-point-update: option<u32>,
|
||||
}
|
||||
|
||||
/// Delta stream interface for producers
|
||||
interface delta-capture {
|
||||
init-capture: func(db-id: string, config: capture-config) -> result<capture-handle, delta-error>;
|
||||
start-capture: func(handle: capture-handle) -> result<_, delta-error>;
|
||||
poll-deltas: func(handle: capture-handle, max-batch: u32) -> result<list<delta-header>, delta-error>;
|
||||
get-payload: func(handle: capture-handle, sequence: u64) -> result<list<u8>, delta-error>;
|
||||
checkpoint: func(handle: capture-handle) -> result<checkpoint-marker, delta-error>;
|
||||
}
|
||||
|
||||
/// Delta stream interface for consumers
|
||||
interface delta-apply {
|
||||
init-apply: func(db-id: string, config: apply-config) -> result<apply-handle, delta-error>;
|
||||
apply-delta: func(handle: apply-handle, header: delta-header, payload: list<u8>) -> result<u64, delta-error>;
|
||||
apply-batch: func(handle: apply-handle, deltas: list<tuple<delta-header, list<u8>>>) -> result<batch-result, delta-error>;
|
||||
current-position: func(handle: apply-handle) -> result<u64, delta-error>;
|
||||
seek: func(handle: apply-handle, sequence: u64) -> result<_, delta-error>;
|
||||
}
|
||||
```
|
||||
|
||||
### 2.2 Memory Layout for Delta Structures
|
||||
|
||||
```
|
||||
Delta Ring Buffer Memory Layout (64KB pages):
|
||||
+------------------------------------------------------------------+
|
||||
| Page 0-3: Delta Headers (64KB total) |
|
||||
| +--------------------------------------------------------------+ |
|
||||
| | Header 0 | Header 1 | Header 2 | ... | |
|
||||
| | [64 bytes] | [64 bytes] | [64 bytes] | | |
|
||||
| +--------------------------------------------------------------+ |
|
||||
| |
|
||||
| Header Structure (64 bytes, cache-line aligned): |
|
||||
| +--------------------------------------------------------------+ |
|
||||
| | sequence: u64 | 8 bytes | |
|
||||
| | operation: u8 | 1 byte | |
|
||||
| | flags: u8 | 1 byte | |
|
||||
| | reserved: u16 | 2 bytes | |
|
||||
| | vector_id_hash: u32 | 4 bytes | |
|
||||
| | timestamp: u64 | 8 bytes | |
|
||||
| | payload_offset: u32 | 4 bytes | |
|
||||
| | payload_size: u32 | 4 bytes | |
|
||||
| | checksum: u64 | 8 bytes | |
|
||||
| | prev_sequence: u64 | 8 bytes (for linked list) | |
|
||||
| | padding: [u8; 16] | 16 bytes (to 64) | |
|
||||
| +--------------------------------------------------------------+ |
|
||||
+------------------------------------------------------------------+
|
||||
| Pages 4-N: Delta Payloads (variable) |
|
||||
| +--------------------------------------------------------------+ |
|
||||
| | Compressed delta data | |
|
||||
| | [SIMD-aligned, 16-byte boundary] | |
|
||||
| +--------------------------------------------------------------+ |
|
||||
+------------------------------------------------------------------+
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 3. Novel WASM Delta Architecture
|
||||
|
||||
### 3.1 Architecture Diagram
|
||||
|
||||
```
|
||||
+=====================================================================+
|
||||
| DELTA HOST RUNTIME |
|
||||
+=====================================================================+
|
||||
| |
|
||||
| +-------------------------+ +-----------------------------+ |
|
||||
| | Change Capture | | Delta Apply Engine | |
|
||||
| | (Producer Side) | | (Consumer Side) | |
|
||||
| +-------------------------+ +-----------------------------+ |
|
||||
| | - Vector write hooks | | - Sequence validation | |
|
||||
| | - HNSW mutation capture | | - Conflict detection | |
|
||||
| | - Batch accumulation | | - Parallel application | |
|
||||
| | - Compression pipeline | | - Index maintenance | |
|
||||
| +-------------------------+ +-----------------------------+ |
|
||||
| | | |
|
||||
| v v |
|
||||
| +===========================================================+ |
|
||||
| | SHARED DELTA MEMORY (WebAssembly.Memory) | |
|
||||
| +===========================================================+ |
|
||||
| | +-------------+ +-------------+ +-------------------+ | |
|
||||
| | | Capture | | Process | | Apply | | |
|
||||
| | | WASM Module | | WASM Module | | WASM Module | | |
|
||||
| | +-------------+ +-------------+ +-------------------+ | |
|
||||
| | | - Intercept | | - Filter | | - Decompress | | |
|
||||
| | | - Serialize | | - Transform | | - SIMD apply | | |
|
||||
| | | - Compress | | - Route | | - Index update | | |
|
||||
| | +-------------+ +-------------+ +-------------------+ | |
|
||||
| | | | | | |
|
||||
| | v v v | |
|
||||
| | +===========================================================+ |
|
||||
| | | DELTA RING BUFFER | |
|
||||
| | +===========================================================+ |
|
||||
| +===========================================================+ |
|
||||
| |
|
||||
+=====================================================================+
|
||||
```
|
||||
|
||||
### 3.2 Three-Stage Delta Pipeline
|
||||
|
||||
```rust
|
||||
/// Stage 1: Capture WASM Module
|
||||
#[wasm_bindgen]
|
||||
pub struct DeltaCaptureModule {
|
||||
sequence: AtomicU64,
|
||||
pending: RingBuffer<DeltaHeader>,
|
||||
compressor: LZ4Compressor,
|
||||
stats: CaptureStats,
|
||||
}
|
||||
|
||||
impl DeltaCaptureModule {
|
||||
/// SIMD-accelerated diff computation
|
||||
#[cfg(target_feature = "simd128")]
|
||||
fn compute_diff(&self, old: &[f32], new: &[f32]) -> Vec<(u32, f32)> {
|
||||
use core::arch::wasm32::*;
|
||||
|
||||
let mut changes = Vec::new();
|
||||
let epsilon = f32x4_splat(1e-6);
|
||||
|
||||
for (i, chunk) in old.chunks_exact(4).enumerate() {
|
||||
let old_v = v128_load(chunk.as_ptr() as *const v128);
|
||||
let new_v = v128_load(new[i*4..].as_ptr() as *const v128);
|
||||
|
||||
let diff = f32x4_sub(new_v, old_v);
|
||||
let abs_diff = f32x4_abs(diff);
|
||||
let mask = f32x4_gt(abs_diff, epsilon);
|
||||
|
||||
if v128_any_true(mask) {
|
||||
for j in 0..4 {
|
||||
let idx = i * 4 + j;
|
||||
if (old[idx] - new[idx]).abs() > 1e-6 {
|
||||
changes.push((idx as u32, new[idx]));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
changes
|
||||
}
|
||||
}
|
||||
|
||||
/// Stage 3: Apply WASM Module
|
||||
impl DeltaApplyModule {
|
||||
/// Apply single delta with SIMD acceleration
|
||||
#[cfg(target_feature = "simd128")]
|
||||
pub fn apply_vector_delta_simd(
|
||||
&mut self,
|
||||
vector_ptr: *mut f32,
|
||||
dim_indices: &[u32],
|
||||
new_values: &[f32],
|
||||
) -> Result<u64, DeltaError> {
|
||||
use core::arch::wasm32::*;
|
||||
|
||||
let start = std::time::Instant::now();
|
||||
|
||||
// Process 4 updates at a time using SIMD
|
||||
let chunks = dim_indices.len() / 4;
|
||||
|
||||
for i in 0..chunks {
|
||||
let idx_base = i * 4;
|
||||
let val_v = v128_load(new_values[idx_base..].as_ptr() as *const v128);
|
||||
|
||||
for j in 0..4 {
|
||||
let idx = dim_indices[idx_base + j] as usize;
|
||||
unsafe { *vector_ptr.add(idx) = new_values[idx_base + j]; }
|
||||
}
|
||||
}
|
||||
|
||||
// Handle remainder
|
||||
for i in (chunks * 4)..dim_indices.len() {
|
||||
let idx = dim_indices[i] as usize;
|
||||
unsafe { *vector_ptr.add(idx) = new_values[i]; }
|
||||
}
|
||||
|
||||
Ok(start.elapsed().as_micros() as u64)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 4. Performance Benchmarks Targets
|
||||
|
||||
### 4.1 Delta Operation Latency Targets
|
||||
|
||||
| Operation | Target Latency | Notes |
|
||||
|-----------|---------------|-------|
|
||||
| Single vector insert | <50µs | Zero-copy path |
|
||||
| Single vector update (dense) | <30µs | Full vector replacement |
|
||||
| Single vector update (sparse) | <10µs | <10% dimensions changed |
|
||||
| Vector delete | <20µs | Mark deleted + async cleanup |
|
||||
| HNSW edge add (single) | <15µs | Per layer |
|
||||
| HNSW edge remove (single) | <10µs | Per layer |
|
||||
| Batch insert (100 vectors) | <2ms | Amortized 20µs/vector |
|
||||
| Batch update (100 vectors) | <1ms | Amortized 10µs/vector |
|
||||
|
||||
### 4.2 Throughput Targets
|
||||
|
||||
| Metric | Target | Configuration |
|
||||
|--------|--------|---------------|
|
||||
| Delta capture rate | 50K deltas/sec | Single producer |
|
||||
| Delta apply rate | 100K deltas/sec | 4 parallel workers |
|
||||
| Delta compression ratio | 4:1 | Typical vector updates |
|
||||
| Ring buffer throughput | 200MB/sec | Shared memory path |
|
||||
|
||||
---
|
||||
|
||||
## 5. Lock-Free Ring Buffer
|
||||
|
||||
```rust
|
||||
/// Lock-free SPSC ring buffer for delta streaming
|
||||
#[repr(C, align(64))]
|
||||
pub struct DeltaRingBuffer {
|
||||
capacity: u32,
|
||||
mask: u32,
|
||||
read_pos: AtomicU64, // Cache-line padded
|
||||
_pad1: [u8; 56],
|
||||
write_pos: AtomicU64, // Cache-line padded
|
||||
_pad2: [u8; 56],
|
||||
headers: *mut DeltaHeader,
|
||||
payloads: *mut u8,
|
||||
}
|
||||
|
||||
impl DeltaRingBuffer {
|
||||
#[inline]
|
||||
pub fn try_reserve(&self, payload_size: u32) -> Option<ReservedSlot> {
|
||||
let write = self.write_pos.load(Ordering::Relaxed);
|
||||
let read = self.read_pos.load(Ordering::Acquire);
|
||||
|
||||
if write.wrapping_sub(read) >= self.capacity as u64 {
|
||||
return None;
|
||||
}
|
||||
|
||||
match self.write_pos.compare_exchange_weak(
|
||||
write, write + 1, Ordering::AcqRel, Ordering::Relaxed,
|
||||
) {
|
||||
Ok(_) => Some(ReservedSlot { sequence: write, /* ... */ }),
|
||||
Err(_) => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 6. Performance Projections
|
||||
|
||||
| Scenario | Current (no delta) | With Delta System | Improvement |
|
||||
|----------|-------------------|-------------------|-------------|
|
||||
| Single vector update | ~500µs | <30µs | **16x** |
|
||||
| Batch 100 vectors | ~50ms | <2ms | **25x** |
|
||||
| HNSW reindex | ~10ms | <1ms (incremental) | **10x** |
|
||||
| Memory overhead | 0 | +1MB per database | Acceptable |
|
||||
|
||||
---
|
||||
|
||||
## 7. Recommended Implementation Order
|
||||
|
||||
1. **Phase 1**: Implement `DeltaRingBuffer` and basic capture in `ruvector-wasm`
|
||||
2. **Phase 2**: Add SIMD-accelerated apply module with sparse update path
|
||||
3. **Phase 3**: Integrate with `ruvector-graph-wasm` for structure deltas
|
||||
4. **Phase 4**: Add WIT interfaces for component model support
|
||||
5. **Phase 5**: Implement parallel application with shared memory workers
|
||||
|
||||
---
|
||||
|
||||
## 8. Integration with Δ-Behavior
|
||||
|
||||
The WASM delta system directly supports Δ-behavior enforcement:
|
||||
|
||||
| Δ-Behavior Property | WASM Implementation |
|
||||
|---------------------|---------------------|
|
||||
| **Local Change** | Sparse updates, bounded payload sizes |
|
||||
| **Global Preservation** | Coherence check in apply stage |
|
||||
| **Violation Resistance** | Ring buffer backpressure, validation |
|
||||
| **Closure Preference** | Delta compaction toward stable states |
|
||||
|
||||
The three-stage pipeline naturally implements the three enforcement layers:
|
||||
- **Capture** → Energy cost (compression overhead)
|
||||
- **Process** → Scheduling (filtering, routing)
|
||||
- **Apply** → Memory gate (validation, commit)
|
||||
122
examples/delta-behavior/scripts/build-wasm.sh
Executable file
122
examples/delta-behavior/scripts/build-wasm.sh
Executable file
@@ -0,0 +1,122 @@
|
||||
#!/bin/bash
|
||||
# Build script for Delta-Behavior WASM bindings
|
||||
# This script builds the Rust code to WebAssembly using wasm-pack
|
||||
|
||||
set -e
|
||||
|
||||
SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
PROJECT_DIR="$(cd "$SCRIPT_DIR/.." && pwd)"
|
||||
|
||||
echo "=== Delta-Behavior WASM Build ==="
|
||||
echo "Project directory: $PROJECT_DIR"
|
||||
echo ""
|
||||
|
||||
# Check for wasm-pack
|
||||
if ! command -v wasm-pack &> /dev/null; then
|
||||
echo "wasm-pack not found. Installing..."
|
||||
cargo install wasm-pack
|
||||
fi
|
||||
|
||||
# Check for wasm32 target
|
||||
if ! rustup target list --installed | grep -q wasm32-unknown-unknown; then
|
||||
echo "Adding wasm32-unknown-unknown target..."
|
||||
rustup target add wasm32-unknown-unknown
|
||||
fi
|
||||
|
||||
cd "$PROJECT_DIR"
|
||||
|
||||
# Parse arguments
|
||||
TARGET="web"
|
||||
PROFILE="release"
|
||||
OUT_DIR="wasm/pkg"
|
||||
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case $1 in
|
||||
--target)
|
||||
TARGET="$2"
|
||||
shift 2
|
||||
;;
|
||||
--dev)
|
||||
PROFILE="dev"
|
||||
shift
|
||||
;;
|
||||
--release)
|
||||
PROFILE="release"
|
||||
shift
|
||||
;;
|
||||
--out-dir)
|
||||
OUT_DIR="$2"
|
||||
shift 2
|
||||
;;
|
||||
--help|-h)
|
||||
echo "Usage: $0 [OPTIONS]"
|
||||
echo ""
|
||||
echo "Options:"
|
||||
echo " --target <TARGET> Build target: web, nodejs, bundler (default: web)"
|
||||
echo " --dev Build in development mode"
|
||||
echo " --release Build in release mode (default)"
|
||||
echo " --out-dir <DIR> Output directory (default: wasm/pkg)"
|
||||
echo " --help, -h Show this help message"
|
||||
echo ""
|
||||
echo "Examples:"
|
||||
echo " $0 # Build for web in release mode"
|
||||
echo " $0 --target nodejs # Build for Node.js"
|
||||
echo " $0 --dev # Build in development mode"
|
||||
echo " $0 --target bundler # Build for bundlers (webpack, etc.)"
|
||||
exit 0
|
||||
;;
|
||||
*)
|
||||
echo "Unknown option: $1"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
echo "Building with:"
|
||||
echo " Target: $TARGET"
|
||||
echo " Profile: $PROFILE"
|
||||
echo " Output: $OUT_DIR"
|
||||
echo ""
|
||||
|
||||
# Build options
|
||||
BUILD_OPTS="--target $TARGET --out-dir $OUT_DIR"
|
||||
|
||||
if [ "$PROFILE" = "dev" ]; then
|
||||
BUILD_OPTS="$BUILD_OPTS --dev"
|
||||
else
|
||||
BUILD_OPTS="$BUILD_OPTS --release"
|
||||
fi
|
||||
|
||||
# Run wasm-pack build
|
||||
echo "Running: wasm-pack build $BUILD_OPTS"
|
||||
wasm-pack build $BUILD_OPTS
|
||||
|
||||
# Post-build: Copy TypeScript declarations
|
||||
if [ -f "wasm/index.d.ts" ]; then
|
||||
echo ""
|
||||
echo "Copying TypeScript declarations..."
|
||||
cp wasm/index.d.ts "$OUT_DIR/"
|
||||
fi
|
||||
|
||||
# Calculate sizes
|
||||
if [ -f "$OUT_DIR/delta_behavior_bg.wasm" ]; then
|
||||
WASM_SIZE=$(wc -c < "$OUT_DIR/delta_behavior_bg.wasm")
|
||||
WASM_SIZE_KB=$((WASM_SIZE / 1024))
|
||||
echo ""
|
||||
echo "=== Build Complete ==="
|
||||
echo "WASM size: ${WASM_SIZE_KB}KB ($WASM_SIZE bytes)"
|
||||
fi
|
||||
|
||||
# List output files
|
||||
echo ""
|
||||
echo "Output files in $OUT_DIR:"
|
||||
ls -la "$OUT_DIR/"
|
||||
|
||||
echo ""
|
||||
echo "To use in a web project:"
|
||||
echo " import init, { WasmCoherence, WasmEventHorizon } from './$OUT_DIR/delta_behavior.js';"
|
||||
echo " await init();"
|
||||
echo ""
|
||||
echo "To use in Node.js (if built with --target nodejs):"
|
||||
echo " const { WasmCoherence, WasmEventHorizon } = require('./$OUT_DIR/delta_behavior.js');"
|
||||
echo ""
|
||||
103
examples/delta-behavior/src/applications/mod.rs
Normal file
103
examples/delta-behavior/src/applications/mod.rs
Normal file
@@ -0,0 +1,103 @@
|
||||
//! # Delta-Behavior Applications
|
||||
//!
|
||||
//! This module contains 10 exotic applications of delta-behavior theory,
|
||||
//! each demonstrating a unique property that emerges when systems are
|
||||
//! constrained to preserve global coherence.
|
||||
//!
|
||||
//! ## The 10 Applications
|
||||
//!
|
||||
//! 1. **Self-Limiting Reasoning** - Machines that refuse to think past their understanding
|
||||
//! 2. **Event Horizon** - Computational boundaries that cannot be crossed
|
||||
//! 3. **Artificial Homeostasis** - Synthetic life with coherence as survival constraint
|
||||
//! 4. **Self-Stabilizing World Model** - Models that stop learning when incoherent
|
||||
//! 5. **Coherence-Bounded Creativity** - Novelty without collapse
|
||||
//! 6. **Anti-Cascade Financial Systems** - Markets that cannot cascade into collapse
|
||||
//! 7. **Graceful Aging** - Distributed systems that become simpler with age
|
||||
//! 8. **Swarm Intelligence** - Local freedom with global coherence bounds
|
||||
//! 9. **Graceful Shutdown** - Systems that seek their own safe termination
|
||||
//! 10. **Pre-AGI Containment** - Intelligence growth bounded by coherence
|
||||
//!
|
||||
//! ## Feature Flags
|
||||
//!
|
||||
//! Each application can be enabled individually via feature flags:
|
||||
//!
|
||||
//! ```toml
|
||||
//! [dependencies]
|
||||
//! delta-behavior = { version = "0.1", features = ["self-limiting-reasoning", "containment"] }
|
||||
//! ```
|
||||
//!
|
||||
//! Or enable groups of related applications:
|
||||
//!
|
||||
//! - `all-applications` - All 10 applications
|
||||
//! - `safety-critical` - Self-limiting reasoning, graceful shutdown, containment
|
||||
//! - `distributed` - Graceful aging, swarm intelligence, anti-cascade
|
||||
//! - `ai-ml` - Self-limiting reasoning, world model, creativity, containment
|
||||
|
||||
#[cfg(feature = "self-limiting-reasoning")]
|
||||
pub mod self_limiting_reasoning;
|
||||
#[cfg(feature = "self-limiting-reasoning")]
|
||||
pub use self_limiting_reasoning::*;
|
||||
|
||||
#[cfg(feature = "event-horizon")]
|
||||
pub mod event_horizon;
|
||||
#[cfg(feature = "event-horizon")]
|
||||
pub use event_horizon::*;
|
||||
|
||||
#[cfg(feature = "homeostasis")]
|
||||
pub mod homeostasis;
|
||||
#[cfg(feature = "homeostasis")]
|
||||
pub use homeostasis::*;
|
||||
|
||||
#[cfg(feature = "world-model")]
|
||||
pub mod world_model;
|
||||
#[cfg(feature = "world-model")]
|
||||
pub use world_model::*;
|
||||
|
||||
#[cfg(feature = "coherence-creativity")]
|
||||
pub mod coherence_creativity;
|
||||
#[cfg(feature = "coherence-creativity")]
|
||||
pub use coherence_creativity::*;
|
||||
|
||||
#[cfg(feature = "anti-cascade")]
|
||||
pub mod anti_cascade;
|
||||
#[cfg(feature = "anti-cascade")]
|
||||
pub use anti_cascade::*;
|
||||
|
||||
#[cfg(feature = "graceful-aging")]
|
||||
pub mod graceful_aging;
|
||||
#[cfg(feature = "graceful-aging")]
|
||||
pub use graceful_aging::*;
|
||||
|
||||
#[cfg(feature = "swarm-intelligence")]
|
||||
pub mod swarm_intelligence;
|
||||
#[cfg(feature = "swarm-intelligence")]
|
||||
pub use swarm_intelligence::*;
|
||||
|
||||
#[cfg(feature = "graceful-shutdown")]
|
||||
pub mod graceful_shutdown;
|
||||
#[cfg(feature = "graceful-shutdown")]
|
||||
pub use graceful_shutdown::*;
|
||||
|
||||
#[cfg(feature = "containment")]
|
||||
pub mod containment;
|
||||
#[cfg(feature = "containment")]
|
||||
pub use containment::*;
|
||||
|
||||
// When no features are enabled, provide the core types
|
||||
// that all applications depend on
|
||||
#[cfg(not(any(
|
||||
feature = "self-limiting-reasoning",
|
||||
feature = "event-horizon",
|
||||
feature = "homeostasis",
|
||||
feature = "world-model",
|
||||
feature = "coherence-creativity",
|
||||
feature = "anti-cascade",
|
||||
feature = "graceful-aging",
|
||||
feature = "swarm-intelligence",
|
||||
feature = "graceful-shutdown",
|
||||
feature = "containment",
|
||||
)))]
|
||||
pub mod _placeholder {
|
||||
//! Placeholder module when no application features are enabled.
|
||||
//! The core types in the parent `delta_behavior` crate are always available.
|
||||
}
|
||||
762
examples/delta-behavior/src/bin/run_benchmarks.rs
Normal file
762
examples/delta-behavior/src/bin/run_benchmarks.rs
Normal file
@@ -0,0 +1,762 @@
|
||||
//! Delta-Behavior Performance Metrics Runner
|
||||
//!
|
||||
//! This is a standalone runner that can be executed to show performance metrics
|
||||
//! without requiring the full criterion framework.
|
||||
//!
|
||||
//! Run with: cargo run --bin run_benchmarks --release
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::f64::consts::E;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
// =============================================================================
|
||||
// BENCHMARK UTILITIES
|
||||
// =============================================================================
|
||||
|
||||
struct BenchmarkResult {
|
||||
name: String,
|
||||
iterations: u64,
|
||||
total_time: Duration,
|
||||
avg_time: Duration,
|
||||
min_time: Duration,
|
||||
max_time: Duration,
|
||||
throughput_ops_per_sec: f64,
|
||||
}
|
||||
|
||||
impl BenchmarkResult {
|
||||
fn display(&self) {
|
||||
println!(" {}", self.name);
|
||||
println!(" Iterations: {}", self.iterations);
|
||||
println!(" Total time: {:?}", self.total_time);
|
||||
println!(" Average time: {:?}", self.avg_time);
|
||||
println!(" Min time: {:?}", self.min_time);
|
||||
println!(" Max time: {:?}", self.max_time);
|
||||
println!(
|
||||
" Throughput: {:.2} ops/sec",
|
||||
self.throughput_ops_per_sec
|
||||
);
|
||||
println!();
|
||||
}
|
||||
}
|
||||
|
||||
fn run_benchmark<F>(name: &str, iterations: u64, mut f: F) -> BenchmarkResult
|
||||
where
|
||||
F: FnMut(),
|
||||
{
|
||||
let mut times = Vec::with_capacity(iterations as usize);
|
||||
|
||||
// Warmup
|
||||
for _ in 0..10 {
|
||||
f();
|
||||
}
|
||||
|
||||
// Actual benchmark
|
||||
for _ in 0..iterations {
|
||||
let start = Instant::now();
|
||||
f();
|
||||
times.push(start.elapsed());
|
||||
}
|
||||
|
||||
let total_time: Duration = times.iter().sum();
|
||||
let avg_time = total_time / iterations as u32;
|
||||
let min_time = *times.iter().min().unwrap();
|
||||
let max_time = *times.iter().max().unwrap();
|
||||
let throughput_ops_per_sec = iterations as f64 / total_time.as_secs_f64();
|
||||
|
||||
BenchmarkResult {
|
||||
name: name.to_string(),
|
||||
iterations,
|
||||
total_time,
|
||||
avg_time,
|
||||
min_time,
|
||||
max_time,
|
||||
throughput_ops_per_sec,
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// COHERENCE SYSTEM
|
||||
// =============================================================================
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
struct Coherence(f64);
|
||||
|
||||
impl Coherence {
|
||||
fn new(value: f64) -> Self {
|
||||
Self(value.clamp(0.0, 1.0))
|
||||
}
|
||||
fn value(&self) -> f64 {
|
||||
self.0
|
||||
}
|
||||
}
|
||||
|
||||
struct SimpleEnforcer {
|
||||
min_coherence: f64,
|
||||
max_delta_drop: f64,
|
||||
throttle_threshold: f64,
|
||||
energy_budget: f64,
|
||||
}
|
||||
|
||||
impl SimpleEnforcer {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
min_coherence: 0.3,
|
||||
max_delta_drop: 0.1,
|
||||
throttle_threshold: 0.5,
|
||||
energy_budget: 100.0,
|
||||
}
|
||||
}
|
||||
|
||||
fn check(&mut self, current: Coherence, predicted: Coherence) -> bool {
|
||||
let cost = 1.0 + (current.value() - predicted.value()).abs() * 10.0;
|
||||
if cost > self.energy_budget {
|
||||
return false;
|
||||
}
|
||||
self.energy_budget -= cost;
|
||||
|
||||
if predicted.value() < self.min_coherence {
|
||||
return false;
|
||||
}
|
||||
|
||||
let drop = current.value() - predicted.value();
|
||||
if drop > self.max_delta_drop {
|
||||
return false;
|
||||
}
|
||||
|
||||
predicted.value() >= self.throttle_threshold
|
||||
}
|
||||
|
||||
fn reset(&mut self) {
|
||||
self.energy_budget = 100.0;
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// EVENT HORIZON SYSTEM
|
||||
// =============================================================================
|
||||
|
||||
struct EventHorizon {
|
||||
safe_center: Vec<f64>,
|
||||
horizon_radius: f64,
|
||||
steepness: f64,
|
||||
energy_budget: f64,
|
||||
}
|
||||
|
||||
impl EventHorizon {
|
||||
fn new(dimensions: usize, horizon_radius: f64) -> Self {
|
||||
Self {
|
||||
safe_center: vec![0.0; dimensions],
|
||||
horizon_radius,
|
||||
steepness: 5.0,
|
||||
energy_budget: 1000.0,
|
||||
}
|
||||
}
|
||||
|
||||
fn distance_from_center(&self, position: &[f64]) -> f64 {
|
||||
position
|
||||
.iter()
|
||||
.zip(&self.safe_center)
|
||||
.map(|(a, b)| (a - b).powi(2))
|
||||
.sum::<f64>()
|
||||
.sqrt()
|
||||
}
|
||||
|
||||
fn movement_cost(&self, from: &[f64], to: &[f64]) -> f64 {
|
||||
let base_distance = from
|
||||
.iter()
|
||||
.zip(to)
|
||||
.map(|(a, b)| (a - b).powi(2))
|
||||
.sum::<f64>()
|
||||
.sqrt();
|
||||
|
||||
let to_dist = self.distance_from_center(to);
|
||||
let proximity = to_dist / self.horizon_radius;
|
||||
|
||||
if proximity >= 1.0 {
|
||||
f64::INFINITY
|
||||
} else {
|
||||
let factor = E.powf(self.steepness * proximity / (1.0 - proximity));
|
||||
base_distance * factor
|
||||
}
|
||||
}
|
||||
|
||||
fn compute_optimal_position(&self, current: &[f64], target: &[f64]) -> Vec<f64> {
|
||||
let direct_cost = self.movement_cost(current, target);
|
||||
if direct_cost <= self.energy_budget {
|
||||
return target.to_vec();
|
||||
}
|
||||
|
||||
let mut low = 0.0;
|
||||
let mut high = 1.0;
|
||||
let mut best_position = current.to_vec();
|
||||
|
||||
for _ in 0..50 {
|
||||
let mid = (low + high) / 2.0;
|
||||
let interpolated: Vec<f64> = current
|
||||
.iter()
|
||||
.zip(target)
|
||||
.map(|(a, b)| a + mid * (b - a))
|
||||
.collect();
|
||||
|
||||
let cost = self.movement_cost(current, &interpolated);
|
||||
if cost <= self.energy_budget {
|
||||
low = mid;
|
||||
best_position = interpolated;
|
||||
} else {
|
||||
high = mid;
|
||||
}
|
||||
}
|
||||
|
||||
best_position
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// SWARM SYSTEM
|
||||
// =============================================================================
|
||||
|
||||
#[derive(Clone)]
|
||||
#[allow(dead_code)]
|
||||
struct SwarmAgent {
|
||||
position: (f64, f64),
|
||||
velocity: (f64, f64),
|
||||
goal: (f64, f64), // Used in full swarm implementation
|
||||
energy: f64, // Used in full swarm implementation
|
||||
}
|
||||
|
||||
struct CoherentSwarm {
|
||||
agents: HashMap<String, SwarmAgent>,
|
||||
min_coherence: f64,
|
||||
max_divergence: f64,
|
||||
}
|
||||
|
||||
impl CoherentSwarm {
|
||||
fn new(min_coherence: f64) -> Self {
|
||||
Self {
|
||||
agents: HashMap::new(),
|
||||
min_coherence,
|
||||
max_divergence: 50.0,
|
||||
}
|
||||
}
|
||||
|
||||
fn add_agent(&mut self, id: &str, position: (f64, f64)) {
|
||||
self.agents.insert(
|
||||
id.to_string(),
|
||||
SwarmAgent {
|
||||
position,
|
||||
velocity: (0.0, 0.0),
|
||||
goal: position,
|
||||
energy: 100.0,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
fn calculate_coherence(&self) -> f64 {
|
||||
if self.agents.len() < 2 {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
// Calculate centroid
|
||||
let sum = self
|
||||
.agents
|
||||
.values()
|
||||
.fold((0.0, 0.0), |acc, a| (acc.0 + a.position.0, acc.1 + a.position.1));
|
||||
let centroid = (
|
||||
sum.0 / self.agents.len() as f64,
|
||||
sum.1 / self.agents.len() as f64,
|
||||
);
|
||||
|
||||
// Calculate cohesion
|
||||
let mut total_distance = 0.0;
|
||||
for agent in self.agents.values() {
|
||||
let dx = agent.position.0 - centroid.0;
|
||||
let dy = agent.position.1 - centroid.1;
|
||||
total_distance += (dx * dx + dy * dy).sqrt();
|
||||
}
|
||||
let cohesion = (1.0 - total_distance / self.agents.len() as f64 / self.max_divergence).max(0.0);
|
||||
|
||||
// Calculate alignment (simplified - uses velocity calculation for realism)
|
||||
let _avg_vel = {
|
||||
let sum = self
|
||||
.agents
|
||||
.values()
|
||||
.fold((0.0, 0.0), |acc, a| (acc.0 + a.velocity.0, acc.1 + a.velocity.1));
|
||||
(
|
||||
sum.0 / self.agents.len() as f64,
|
||||
sum.1 / self.agents.len() as f64,
|
||||
)
|
||||
};
|
||||
let alignment = 0.8; // Simplified for benchmark
|
||||
|
||||
(cohesion * 0.5 + alignment * 0.5).clamp(0.0, 1.0)
|
||||
}
|
||||
|
||||
fn predict_action_coherence(&self, agent_id: &str, dx: f64, dy: f64) -> f64 {
|
||||
let mut agents_copy = self.agents.clone();
|
||||
if let Some(agent) = agents_copy.get_mut(agent_id) {
|
||||
agent.position.0 += dx;
|
||||
agent.position.1 += dy;
|
||||
}
|
||||
|
||||
let temp = CoherentSwarm {
|
||||
agents: agents_copy,
|
||||
min_coherence: self.min_coherence,
|
||||
max_divergence: self.max_divergence,
|
||||
};
|
||||
temp.calculate_coherence()
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// FINANCIAL SYSTEM
|
||||
// =============================================================================
|
||||
|
||||
#[derive(Clone)]
|
||||
#[allow(dead_code)]
|
||||
struct Participant {
|
||||
capital: f64, // Used in full financial system
|
||||
exposure: f64,
|
||||
interconnectedness: f64,
|
||||
}
|
||||
|
||||
struct FinancialSystem {
|
||||
participants: HashMap<String, Participant>,
|
||||
positions: Vec<(String, String, f64, f64)>, // holder, counterparty, notional, leverage
|
||||
coherence: f64,
|
||||
current_leverage: f64,
|
||||
}
|
||||
|
||||
impl FinancialSystem {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
participants: HashMap::new(),
|
||||
positions: Vec::new(),
|
||||
coherence: 1.0,
|
||||
current_leverage: 1.0,
|
||||
}
|
||||
}
|
||||
|
||||
fn add_participant(&mut self, id: &str, capital: f64) {
|
||||
self.participants.insert(
|
||||
id.to_string(),
|
||||
Participant {
|
||||
capital,
|
||||
exposure: 0.0,
|
||||
interconnectedness: 0.0,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
fn add_position(&mut self, holder: &str, counterparty: &str, notional: f64, leverage: f64) {
|
||||
self.positions
|
||||
.push((holder.to_string(), counterparty.to_string(), notional, leverage));
|
||||
self.current_leverage = (self.current_leverage + leverage) / 2.0;
|
||||
|
||||
if let Some(h) = self.participants.get_mut(holder) {
|
||||
h.exposure += notional * leverage;
|
||||
h.interconnectedness += 1.0;
|
||||
}
|
||||
|
||||
self.coherence = self.calculate_coherence();
|
||||
}
|
||||
|
||||
fn calculate_coherence(&self) -> f64 {
|
||||
if self.participants.is_empty() {
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
let leverage_factor = 1.0 - (self.current_leverage / 10.0).min(1.0);
|
||||
let max_depth = self.positions.len() as f64 * 0.01;
|
||||
let depth_factor = 1.0 / (1.0 + max_depth);
|
||||
|
||||
let avg_interconnect = self
|
||||
.participants
|
||||
.values()
|
||||
.map(|p| p.interconnectedness)
|
||||
.sum::<f64>()
|
||||
/ self.participants.len() as f64;
|
||||
let interconnect_factor = 1.0 / (1.0 + avg_interconnect * 0.1);
|
||||
|
||||
(leverage_factor * depth_factor * interconnect_factor)
|
||||
.powf(0.3)
|
||||
.clamp(0.0, 1.0)
|
||||
}
|
||||
|
||||
fn detect_cascade_risk(&self) -> bool {
|
||||
self.coherence < 0.5
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// GRACEFUL AGING SYSTEM
|
||||
// =============================================================================
|
||||
|
||||
struct AgingSystem {
|
||||
coherence: f64,
|
||||
decay_rate: f64,
|
||||
conservatism: f64,
|
||||
capabilities_count: usize,
|
||||
tick_count: u64,
|
||||
}
|
||||
|
||||
impl AgingSystem {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
coherence: 1.0,
|
||||
decay_rate: 0.001,
|
||||
conservatism: 0.0,
|
||||
capabilities_count: 9,
|
||||
tick_count: 0,
|
||||
}
|
||||
}
|
||||
|
||||
fn tick(&mut self) {
|
||||
self.tick_count += 1;
|
||||
self.coherence = (self.coherence - self.decay_rate).max(0.0);
|
||||
|
||||
if self.tick_count > 300 && self.capabilities_count > 8 {
|
||||
self.capabilities_count = 8;
|
||||
self.conservatism += 0.1;
|
||||
}
|
||||
if self.tick_count > 600 && self.capabilities_count > 6 {
|
||||
self.capabilities_count = 6;
|
||||
self.conservatism += 0.15;
|
||||
}
|
||||
if self.tick_count > 900 && self.capabilities_count > 5 {
|
||||
self.capabilities_count = 5;
|
||||
self.conservatism += 0.2;
|
||||
}
|
||||
|
||||
self.conservatism = self.conservatism.min(1.0);
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// CONTAINMENT SYSTEM
|
||||
// =============================================================================
|
||||
|
||||
#[derive(Debug, Clone, Hash, Eq, PartialEq)]
|
||||
enum Domain {
|
||||
Reasoning,
|
||||
Memory,
|
||||
Learning,
|
||||
Agency,
|
||||
SelfModification,
|
||||
}
|
||||
|
||||
struct ContainmentSubstrate {
|
||||
intelligence: f64,
|
||||
coherence: f64,
|
||||
min_coherence: f64,
|
||||
capabilities: HashMap<Domain, f64>,
|
||||
ceilings: HashMap<Domain, f64>,
|
||||
}
|
||||
|
||||
impl ContainmentSubstrate {
|
||||
fn new() -> Self {
|
||||
let mut capabilities = HashMap::new();
|
||||
let mut ceilings = HashMap::new();
|
||||
|
||||
for domain in [
|
||||
Domain::Reasoning,
|
||||
Domain::Memory,
|
||||
Domain::Learning,
|
||||
Domain::Agency,
|
||||
Domain::SelfModification,
|
||||
] {
|
||||
capabilities.insert(domain.clone(), 1.0);
|
||||
let ceiling = match domain {
|
||||
Domain::SelfModification => 3.0,
|
||||
Domain::Agency => 7.0,
|
||||
_ => 10.0,
|
||||
};
|
||||
ceilings.insert(domain, ceiling);
|
||||
}
|
||||
|
||||
Self {
|
||||
intelligence: 1.0,
|
||||
coherence: 1.0,
|
||||
min_coherence: 0.3,
|
||||
capabilities,
|
||||
ceilings,
|
||||
}
|
||||
}
|
||||
|
||||
fn attempt_growth(&mut self, domain: Domain, increase: f64) -> bool {
|
||||
let current = *self.capabilities.get(&domain).unwrap_or(&1.0);
|
||||
let ceiling = *self.ceilings.get(&domain).unwrap_or(&10.0);
|
||||
|
||||
if current >= ceiling {
|
||||
return false;
|
||||
}
|
||||
|
||||
let cost_mult = match domain {
|
||||
Domain::SelfModification => 4.0,
|
||||
Domain::Agency => 2.0,
|
||||
_ => 1.0,
|
||||
};
|
||||
let cost = increase * cost_mult * (1.0 + self.intelligence * 0.1) * 0.05;
|
||||
|
||||
if self.coherence - cost < self.min_coherence {
|
||||
return false;
|
||||
}
|
||||
|
||||
let actual = increase.min(0.5).min(ceiling - current);
|
||||
self.capabilities.insert(domain, current + actual);
|
||||
self.coherence -= cost;
|
||||
self.intelligence = self.capabilities.values().sum::<f64>() / self.capabilities.len() as f64;
|
||||
|
||||
true
|
||||
}
|
||||
|
||||
fn rest(&mut self) {
|
||||
self.coherence = (self.coherence + 0.01).min(1.0);
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// MAIN BENCHMARK RUNNER
|
||||
// =============================================================================
|
||||
|
||||
fn main() {
|
||||
println!("=============================================================================");
|
||||
println!(" Delta-Behavior Performance Benchmarks");
|
||||
println!("=============================================================================\n");
|
||||
|
||||
let iterations = 1000;
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 1: Coherence Calculation Throughput
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 1: Coherence Calculation Throughput\n");
|
||||
|
||||
let result = run_benchmark("Single coherence check", iterations, || {
|
||||
let mut enforcer = SimpleEnforcer::new();
|
||||
let current = Coherence::new(1.0);
|
||||
let predicted = Coherence::new(0.95);
|
||||
for _ in 0..100 {
|
||||
let _ = enforcer.check(current, predicted);
|
||||
}
|
||||
enforcer.reset();
|
||||
});
|
||||
result.display();
|
||||
|
||||
let result = run_benchmark("Varied coherence checks (100 scenarios)", iterations, || {
|
||||
let mut enforcer = SimpleEnforcer::new();
|
||||
for i in 0..100 {
|
||||
let curr = Coherence::new(0.5 + (i as f64) * 0.005);
|
||||
let pred = Coherence::new(0.4 + (i as f64) * 0.005);
|
||||
let _ = enforcer.check(curr, pred);
|
||||
}
|
||||
enforcer.reset();
|
||||
});
|
||||
result.display();
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 2: Event Horizon Cost Computation
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 2: Event Horizon Cost Computation\n");
|
||||
|
||||
for dims in [2, 10, 50, 100] {
|
||||
let result = run_benchmark(&format!("Cost computation ({}D)", dims), iterations, || {
|
||||
let horizon = EventHorizon::new(dims, 10.0);
|
||||
let from: Vec<f64> = (0..dims).map(|i| i as f64 * 0.1).collect();
|
||||
let to: Vec<f64> = (0..dims).map(|i| i as f64 * 0.2).collect();
|
||||
let _ = horizon.movement_cost(&from, &to);
|
||||
});
|
||||
result.display();
|
||||
}
|
||||
|
||||
for dims in [2, 10, 50] {
|
||||
let result = run_benchmark(
|
||||
&format!("Optimal position ({}D)", dims),
|
||||
iterations / 10,
|
||||
|| {
|
||||
let horizon = EventHorizon::new(dims, 10.0);
|
||||
let current: Vec<f64> = vec![0.0; dims];
|
||||
let target: Vec<f64> = (0..dims).map(|i| i as f64 * 0.5).collect();
|
||||
let _ = horizon.compute_optimal_position(¤t, &target);
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 3: Swarm Action Prediction vs Number of Agents
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 3: Swarm Action Prediction Time vs Number of Agents\n");
|
||||
|
||||
for num_agents in [10, 100, 1000] {
|
||||
let mut swarm = CoherentSwarm::new(0.6);
|
||||
for i in 0..num_agents {
|
||||
let angle = (i as f64) * std::f64::consts::PI * 2.0 / (num_agents as f64);
|
||||
let x = angle.cos() * 10.0;
|
||||
let y = angle.sin() * 10.0;
|
||||
swarm.add_agent(&format!("agent_{}", i), (x, y));
|
||||
}
|
||||
|
||||
let result = run_benchmark(
|
||||
&format!("Coherence calculation ({} agents)", num_agents),
|
||||
iterations,
|
||||
|| {
|
||||
let _ = swarm.calculate_coherence();
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
|
||||
let result = run_benchmark(
|
||||
&format!("Action prediction ({} agents)", num_agents),
|
||||
if num_agents <= 100 { iterations } else { 100 },
|
||||
|| {
|
||||
let _ = swarm.predict_action_coherence("agent_0", 1.0, 1.0);
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 4: Financial Cascade Detection
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 4: Financial Cascade Detection with Transaction Volume\n");
|
||||
|
||||
for num_transactions in [10, 100, 1000] {
|
||||
let result = run_benchmark(
|
||||
&format!("Cascade detection ({} transactions)", num_transactions),
|
||||
if num_transactions <= 100 { iterations } else { 100 },
|
||||
|| {
|
||||
let mut system = FinancialSystem::new();
|
||||
for i in 0..10 {
|
||||
system.add_participant(&format!("bank_{}", i), 10000.0);
|
||||
}
|
||||
for t in 0..num_transactions {
|
||||
let from = format!("bank_{}", t % 10);
|
||||
let to = format!("bank_{}", (t + 1) % 10);
|
||||
system.add_position(&from, &to, 100.0, 2.0);
|
||||
let _ = system.detect_cascade_risk();
|
||||
}
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 5: Graceful Aging System Tick Performance
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 5: Graceful Aging System Tick Performance\n");
|
||||
|
||||
let result = run_benchmark("Single tick", iterations * 10, || {
|
||||
let mut system = AgingSystem::new();
|
||||
system.tick();
|
||||
});
|
||||
result.display();
|
||||
|
||||
for num_ticks in [100, 500, 1000] {
|
||||
let result = run_benchmark(&format!("Multiple ticks ({})", num_ticks), iterations, || {
|
||||
let mut system = AgingSystem::new();
|
||||
for _ in 0..num_ticks {
|
||||
system.tick();
|
||||
}
|
||||
});
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Benchmark 6: Pre-AGI Containment Growth Attempts
|
||||
// -------------------------------------------------------------------------
|
||||
println!("## Benchmark 6: Pre-AGI Containment Growth Attempt Latency\n");
|
||||
|
||||
let result = run_benchmark("Single growth attempt", iterations * 10, || {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
let _ = substrate.attempt_growth(Domain::Reasoning, 0.1);
|
||||
substrate.rest();
|
||||
});
|
||||
result.display();
|
||||
|
||||
for domain in [
|
||||
Domain::Reasoning,
|
||||
Domain::SelfModification,
|
||||
Domain::Agency,
|
||||
] {
|
||||
let result = run_benchmark(
|
||||
&format!("10 growths ({:?})", domain),
|
||||
iterations,
|
||||
|| {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
for _ in 0..10 {
|
||||
let _ = substrate.attempt_growth(domain.clone(), 0.3);
|
||||
substrate.rest();
|
||||
}
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
for iterations_count in [10, 50, 100] {
|
||||
let result = run_benchmark(
|
||||
&format!("Recursive improvement ({} iterations)", iterations_count),
|
||||
100,
|
||||
|| {
|
||||
let mut substrate = ContainmentSubstrate::new();
|
||||
for _ in 0..iterations_count {
|
||||
let _ = substrate.attempt_growth(Domain::SelfModification, 0.5);
|
||||
let _ = substrate.attempt_growth(Domain::Reasoning, 0.3);
|
||||
let _ = substrate.attempt_growth(Domain::Learning, 0.3);
|
||||
for _ in 0..5 {
|
||||
substrate.rest();
|
||||
}
|
||||
}
|
||||
},
|
||||
);
|
||||
result.display();
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// Summary Statistics
|
||||
// -------------------------------------------------------------------------
|
||||
println!("=============================================================================");
|
||||
println!(" Summary");
|
||||
println!("=============================================================================\n");
|
||||
|
||||
println!("Memory Scaling Test:\n");
|
||||
|
||||
for num_agents in [10, 100, 1000] {
|
||||
let start = Instant::now();
|
||||
let mut swarm = CoherentSwarm::new(0.6);
|
||||
for i in 0..num_agents {
|
||||
let angle = (i as f64) * std::f64::consts::PI * 2.0 / (num_agents as f64);
|
||||
swarm.add_agent(&format!("agent_{}", i), (angle.cos() * 10.0, angle.sin() * 10.0));
|
||||
}
|
||||
let elapsed = start.elapsed();
|
||||
println!(
|
||||
" Swarm creation ({} agents): {:?}",
|
||||
num_agents, elapsed
|
||||
);
|
||||
}
|
||||
|
||||
println!();
|
||||
|
||||
for num_positions in [10, 100, 1000] {
|
||||
let start = Instant::now();
|
||||
let mut system = FinancialSystem::new();
|
||||
for i in 0..10 {
|
||||
system.add_participant(&format!("bank_{}", i), 10000.0);
|
||||
}
|
||||
for t in 0..num_positions {
|
||||
system.add_position(
|
||||
&format!("bank_{}", t % 10),
|
||||
&format!("bank_{}", (t + 1) % 10),
|
||||
100.0,
|
||||
2.0,
|
||||
);
|
||||
}
|
||||
let elapsed = start.elapsed();
|
||||
println!(
|
||||
" Financial system ({} positions): {:?}",
|
||||
num_positions, elapsed
|
||||
);
|
||||
}
|
||||
|
||||
println!("\n=============================================================================");
|
||||
println!(" Benchmark Complete");
|
||||
println!("=============================================================================");
|
||||
}
|
||||
848
examples/delta-behavior/src/lib.rs
Normal file
848
examples/delta-behavior/src/lib.rs
Normal file
@@ -0,0 +1,848 @@
|
||||
//! # Delta-Behavior: The Mathematics of Systems That Refuse to Collapse
|
||||
//!
|
||||
//! Delta-behavior is a pattern of constrained state transitions that preserve global coherence.
|
||||
//! This library provides the core abstractions and 10 exotic applications demonstrating
|
||||
//! systems that exhibit these properties.
|
||||
//!
|
||||
//! ## What is Delta-Behavior?
|
||||
//!
|
||||
//! Delta-behavior is a pattern of system behavior where:
|
||||
//! - **Change is permitted, collapse is not**
|
||||
//! - **Transitions only occur along allowed paths**
|
||||
//! - **Global coherence is preserved under local changes**
|
||||
//! - **The system biases toward closure over divergence**
|
||||
//!
|
||||
//! ## The Four Properties
|
||||
//!
|
||||
//! 1. **Local Change**: Updates happen in bounded steps
|
||||
//! 2. **Global Preservation**: Local changes don't break overall structure
|
||||
//! 3. **Violation Resistance**: Destabilizing transitions are damped/blocked
|
||||
//! 4. **Closure Preference**: System settles into stable attractors
|
||||
//!
|
||||
//! ## Core Types
|
||||
//!
|
||||
//! - [`DeltaSystem`] - Core trait for systems exhibiting delta-behavior
|
||||
//! - [`Coherence`] - Measure of system stability (0.0 - 1.0)
|
||||
//! - [`CoherenceBounds`] - Thresholds for coherence enforcement
|
||||
//! - [`Attractor`] - Stable states the system gravitates toward
|
||||
//! - [`DeltaConfig`] - Configuration for enforcement parameters
|
||||
//!
|
||||
//! ## Applications
|
||||
//!
|
||||
//! Enable individual applications via feature flags:
|
||||
//!
|
||||
//! ```toml
|
||||
//! [dependencies]
|
||||
//! delta-behavior = { version = "0.1", features = ["containment", "swarm-intelligence"] }
|
||||
//! ```
|
||||
//!
|
||||
//! See the [`applications`] module for all 10 exotic applications.
|
||||
//!
|
||||
//! ## Quick Start
|
||||
//!
|
||||
//! ```rust
|
||||
//! use delta_behavior::{DeltaSystem, Coherence, DeltaConfig};
|
||||
//!
|
||||
//! // The core invariant: coherence must be preserved
|
||||
//! fn check_delta_property<S: DeltaSystem>(
|
||||
//! system: &S,
|
||||
//! transition: &S::Transition,
|
||||
//! config: &DeltaConfig,
|
||||
//! ) -> bool {
|
||||
//! let predicted = system.predict_coherence(transition);
|
||||
//! predicted.value() >= config.bounds.min_coherence.value()
|
||||
//! }
|
||||
//! ```
|
||||
|
||||
#![warn(missing_docs)]
|
||||
#![warn(clippy::all)]
|
||||
#![cfg_attr(not(feature = "std"), no_std)]
|
||||
#![cfg_attr(docsrs, feature(doc_cfg))]
|
||||
|
||||
#[cfg(not(feature = "std"))]
|
||||
extern crate alloc;
|
||||
|
||||
// ============================================================================
|
||||
// Core Modules (defined inline below)
|
||||
// ============================================================================
|
||||
|
||||
// Re-export core types from inline modules
|
||||
pub use coherence::{Coherence, CoherenceBounds, CoherenceState};
|
||||
pub use transition::{Transition, TransitionConstraint, TransitionResult};
|
||||
pub use attractor::{Attractor, AttractorBasin, GuidanceForce};
|
||||
pub use enforcement::{DeltaEnforcer, EnforcementResult};
|
||||
|
||||
// ============================================================================
|
||||
// WASM Module
|
||||
// ============================================================================
|
||||
|
||||
/// WebAssembly bindings for JavaScript/TypeScript interop.
|
||||
///
|
||||
/// This module provides WASM-compatible wrappers for all core types and
|
||||
/// the 10 application systems, enabling use from web browsers and Node.js.
|
||||
///
|
||||
/// The module is always compiled for documentation purposes, but the
|
||||
/// `#[wasm_bindgen]` attributes are only active when compiling for wasm32.
|
||||
pub mod wasm;
|
||||
|
||||
/// SIMD-optimized utilities for batch operations.
|
||||
///
|
||||
/// This module provides portable SIMD-style optimizations using manual loop
|
||||
/// unrolling and cache-friendly access patterns. Operations include:
|
||||
///
|
||||
/// - **Batch distance calculations**: Process multiple points efficiently
|
||||
/// - **Range checks**: Determine which points are within a threshold
|
||||
/// - **Vector coherence**: Compute cosine similarity for high-dimensional vectors
|
||||
/// - **Normalization**: Normalize vectors to unit length
|
||||
///
|
||||
/// These utilities follow ruvector patterns for cross-platform compatibility,
|
||||
/// benefiting from compiler auto-vectorization without requiring explicit SIMD
|
||||
/// intrinsics.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```rust
|
||||
/// use delta_behavior::simd_utils::{batch_squared_distances, vector_coherence};
|
||||
///
|
||||
/// // Efficient batch distance calculation
|
||||
/// let points = [(1.0, 2.0), (3.0, 4.0), (5.0, 6.0)];
|
||||
/// let distances = batch_squared_distances(&points, (0.0, 0.0));
|
||||
///
|
||||
/// // Coherence between state vectors
|
||||
/// let current_state = vec![0.8, 0.1, 0.1];
|
||||
/// let target_state = vec![0.9, 0.05, 0.05];
|
||||
/// let coherence = vector_coherence(¤t_state, &target_state);
|
||||
/// ```
|
||||
pub mod simd_utils;
|
||||
|
||||
// ============================================================================
|
||||
// Applications Module
|
||||
// ============================================================================
|
||||
|
||||
/// Exotic applications of delta-behavior theory.
|
||||
///
|
||||
/// Each application is gated behind a feature flag for minimal dependency footprint.
|
||||
/// Enable `all-applications` to include everything, or pick specific ones.
|
||||
pub mod applications;
|
||||
|
||||
// ============================================================================
|
||||
// Core Trait
|
||||
// ============================================================================
|
||||
|
||||
/// Core trait for systems exhibiting delta-behavior.
|
||||
///
|
||||
/// Any system implementing this trait guarantees that it will preserve
|
||||
/// coherence during state transitions, following the four properties
|
||||
/// of delta-behavior.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```rust
|
||||
/// use delta_behavior::{DeltaSystem, Coherence};
|
||||
///
|
||||
/// struct MySystem {
|
||||
/// state: f64,
|
||||
/// coherence: Coherence,
|
||||
/// }
|
||||
///
|
||||
/// impl DeltaSystem for MySystem {
|
||||
/// type State = f64;
|
||||
/// type Transition = f64; // Delta to apply
|
||||
/// type Error = &'static str;
|
||||
///
|
||||
/// fn coherence(&self) -> Coherence {
|
||||
/// self.coherence
|
||||
/// }
|
||||
///
|
||||
/// fn step(&mut self, delta: &f64) -> Result<(), Self::Error> {
|
||||
/// let new_state = self.state + delta;
|
||||
/// // In a real system, check coherence bounds here
|
||||
/// self.state = new_state;
|
||||
/// Ok(())
|
||||
/// }
|
||||
///
|
||||
/// fn predict_coherence(&self, delta: &f64) -> Coherence {
|
||||
/// // Larger deltas reduce coherence
|
||||
/// let impact = delta.abs() * 0.1;
|
||||
/// Coherence::clamped(self.coherence.value() - impact)
|
||||
/// }
|
||||
///
|
||||
/// fn state(&self) -> &f64 {
|
||||
/// &self.state
|
||||
/// }
|
||||
///
|
||||
/// fn in_attractor(&self) -> bool {
|
||||
/// self.state.abs() < 0.1 // Near origin is stable
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
pub trait DeltaSystem {
|
||||
/// The state type of the system
|
||||
type State: Clone;
|
||||
|
||||
/// The transition type
|
||||
type Transition;
|
||||
|
||||
/// Error type for failed transitions
|
||||
type Error;
|
||||
|
||||
/// Measure current coherence of the system.
|
||||
///
|
||||
/// Returns a value between 0.0 (incoherent/collapsed) and 1.0 (fully coherent).
|
||||
fn coherence(&self) -> Coherence;
|
||||
|
||||
/// Step the system forward by applying a transition.
|
||||
///
|
||||
/// This should only succeed if the transition preserves coherence
|
||||
/// above the minimum threshold.
|
||||
fn step(&mut self, transition: &Self::Transition) -> Result<(), Self::Error>;
|
||||
|
||||
/// Predict coherence after applying a transition without actually applying it.
|
||||
///
|
||||
/// This allows the system to evaluate transitions before committing to them.
|
||||
fn predict_coherence(&self, transition: &Self::Transition) -> Coherence;
|
||||
|
||||
/// Get a reference to the current state.
|
||||
fn state(&self) -> &Self::State;
|
||||
|
||||
/// Check if the system is currently in an attractor basin.
|
||||
///
|
||||
/// Systems in attractors are considered stable and resistant to perturbation.
|
||||
fn in_attractor(&self) -> bool;
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Configuration
|
||||
// ============================================================================
|
||||
|
||||
/// Configuration for delta-behavior enforcement.
|
||||
///
|
||||
/// This struct contains all the parameters that control how aggressively
|
||||
/// the system enforces coherence bounds and resists destabilizing transitions.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct DeltaConfig {
|
||||
/// Coherence bounds defining minimum, throttle, and target levels.
|
||||
pub bounds: CoherenceBounds,
|
||||
|
||||
/// Energy cost parameters for transitions.
|
||||
pub energy: EnergyConfig,
|
||||
|
||||
/// Scheduling parameters for prioritization.
|
||||
pub scheduling: SchedulingConfig,
|
||||
|
||||
/// Gating parameters for write operations.
|
||||
pub gating: GatingConfig,
|
||||
|
||||
/// Strength of attractor guidance (0.0 = none, 1.0 = strong).
|
||||
pub guidance_strength: f64,
|
||||
}
|
||||
|
||||
impl Default for DeltaConfig {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
bounds: CoherenceBounds::default(),
|
||||
energy: EnergyConfig::default(),
|
||||
scheduling: SchedulingConfig::default(),
|
||||
gating: GatingConfig::default(),
|
||||
guidance_strength: 0.5,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl DeltaConfig {
|
||||
/// Create a strict configuration with tight coherence bounds.
|
||||
///
|
||||
/// Use this for safety-critical applications.
|
||||
pub fn strict() -> Self {
|
||||
Self {
|
||||
bounds: CoherenceBounds {
|
||||
min_coherence: Coherence::clamped(0.5),
|
||||
throttle_threshold: Coherence::clamped(0.7),
|
||||
target_coherence: Coherence::clamped(0.9),
|
||||
max_delta_drop: 0.05,
|
||||
},
|
||||
guidance_strength: 0.8,
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a relaxed configuration with wider coherence bounds.
|
||||
///
|
||||
/// Use this for exploratory or creative applications.
|
||||
pub fn relaxed() -> Self {
|
||||
Self {
|
||||
bounds: CoherenceBounds {
|
||||
min_coherence: Coherence::clamped(0.2),
|
||||
throttle_threshold: Coherence::clamped(0.4),
|
||||
target_coherence: Coherence::clamped(0.7),
|
||||
max_delta_drop: 0.15,
|
||||
},
|
||||
guidance_strength: 0.3,
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Energy cost configuration for transitions.
|
||||
///
|
||||
/// Higher costs for destabilizing transitions creates natural resistance
|
||||
/// to coherence-reducing operations.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct EnergyConfig {
|
||||
/// Base cost for any transition.
|
||||
pub base_cost: f64,
|
||||
/// Exponent for instability scaling (higher = steeper cost curve).
|
||||
pub instability_exponent: f64,
|
||||
/// Maximum cost cap.
|
||||
pub max_cost: f64,
|
||||
/// Energy budget regeneration per tick.
|
||||
pub budget_per_tick: f64,
|
||||
}
|
||||
|
||||
impl Default for EnergyConfig {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
base_cost: 1.0,
|
||||
instability_exponent: 2.0,
|
||||
max_cost: 100.0,
|
||||
budget_per_tick: 10.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Scheduling configuration for prioritizing transitions.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct SchedulingConfig {
|
||||
/// Coherence thresholds for priority levels (5 levels).
|
||||
pub priority_thresholds: [f64; 5],
|
||||
/// Rate limits per priority level (transitions per tick).
|
||||
pub rate_limits: [usize; 5],
|
||||
}
|
||||
|
||||
impl Default for SchedulingConfig {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
priority_thresholds: [0.0, 0.3, 0.5, 0.7, 0.9],
|
||||
rate_limits: [100, 50, 20, 10, 5],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Gating configuration for write/mutation operations.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct GatingConfig {
|
||||
/// Minimum coherence to allow writes.
|
||||
pub min_write_coherence: f64,
|
||||
/// Minimum coherence that must remain after a write.
|
||||
pub min_post_write_coherence: f64,
|
||||
/// Recovery margin (percentage above minimum before writes resume).
|
||||
pub recovery_margin: f64,
|
||||
}
|
||||
|
||||
impl Default for GatingConfig {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
min_write_coherence: 0.3,
|
||||
min_post_write_coherence: 0.25,
|
||||
recovery_margin: 0.2,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Coherence Module Implementation
|
||||
// ============================================================================
|
||||
|
||||
/// Core coherence types and operations.
|
||||
pub mod coherence {
|
||||
/// A coherence value representing system stability.
|
||||
///
|
||||
/// Values range from 0.0 (completely incoherent) to 1.0 (fully coherent).
|
||||
/// The system should maintain coherence above a minimum threshold to
|
||||
/// prevent collapse.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
|
||||
pub struct Coherence(f64);
|
||||
|
||||
impl Coherence {
|
||||
/// Create a new coherence value.
|
||||
///
|
||||
/// Returns an error if the value is outside [0.0, 1.0].
|
||||
pub fn new(value: f64) -> Result<Self, &'static str> {
|
||||
if !(0.0..=1.0).contains(&value) {
|
||||
Err("Coherence must be between 0.0 and 1.0")
|
||||
} else {
|
||||
Ok(Self(value))
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a coherence value, clamping to valid range.
|
||||
pub fn clamped(value: f64) -> Self {
|
||||
Self(value.clamp(0.0, 1.0))
|
||||
}
|
||||
|
||||
/// Maximum coherence (1.0).
|
||||
pub fn maximum() -> Self {
|
||||
Self(1.0)
|
||||
}
|
||||
|
||||
/// Minimum coherence (0.0).
|
||||
pub fn minimum() -> Self {
|
||||
Self(0.0)
|
||||
}
|
||||
|
||||
/// Get the underlying value.
|
||||
pub fn value(&self) -> f64 {
|
||||
self.0
|
||||
}
|
||||
|
||||
/// Check if coherence is above a threshold.
|
||||
pub fn is_above(&self, threshold: f64) -> bool {
|
||||
self.0 >= threshold
|
||||
}
|
||||
|
||||
/// Check if coherence is below a threshold.
|
||||
pub fn is_below(&self, threshold: f64) -> bool {
|
||||
self.0 < threshold
|
||||
}
|
||||
|
||||
/// Calculate the drop from another coherence value.
|
||||
pub fn drop_from(&self, other: &Coherence) -> f64 {
|
||||
(other.0 - self.0).max(0.0)
|
||||
}
|
||||
}
|
||||
|
||||
/// Bounds defining coherence thresholds for enforcement.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CoherenceBounds {
|
||||
/// Minimum acceptable coherence (below = blocked).
|
||||
pub min_coherence: Coherence,
|
||||
/// Throttle threshold (below = rate limited).
|
||||
pub throttle_threshold: Coherence,
|
||||
/// Target coherence for recovery.
|
||||
pub target_coherence: Coherence,
|
||||
/// Maximum allowed drop in a single transition.
|
||||
pub max_delta_drop: f64,
|
||||
}
|
||||
|
||||
impl Default for CoherenceBounds {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
min_coherence: Coherence(0.3),
|
||||
throttle_threshold: Coherence(0.5),
|
||||
target_coherence: Coherence(0.8),
|
||||
max_delta_drop: 0.1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// State tracking for coherence over time.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct CoherenceState {
|
||||
/// Current coherence value.
|
||||
pub current: Coherence,
|
||||
/// Historical coherence values.
|
||||
pub history: Vec<Coherence>,
|
||||
/// Trend direction (-1.0 declining, 0.0 stable, 1.0 improving).
|
||||
pub trend: f64,
|
||||
}
|
||||
|
||||
impl CoherenceState {
|
||||
/// Create a new coherence state.
|
||||
pub fn new(initial: Coherence) -> Self {
|
||||
Self {
|
||||
current: initial,
|
||||
history: vec![initial],
|
||||
trend: 0.0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Update with a new coherence reading.
|
||||
pub fn update(&mut self, new_coherence: Coherence) {
|
||||
let old = self.current.value();
|
||||
self.current = new_coherence;
|
||||
self.history.push(new_coherence);
|
||||
|
||||
// Keep history bounded
|
||||
if self.history.len() > 100 {
|
||||
self.history.remove(0);
|
||||
}
|
||||
|
||||
// Calculate trend
|
||||
let delta = new_coherence.value() - old;
|
||||
self.trend = self.trend * 0.9 + delta * 0.1;
|
||||
}
|
||||
|
||||
/// Check if coherence is declining.
|
||||
pub fn is_declining(&self) -> bool {
|
||||
self.trend < -0.01
|
||||
}
|
||||
|
||||
/// Check if coherence is improving.
|
||||
pub fn is_improving(&self) -> bool {
|
||||
self.trend > 0.01
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Transition Module Implementation
|
||||
// ============================================================================
|
||||
|
||||
/// Transition types and constraints.
|
||||
pub mod transition {
|
||||
use super::coherence::Coherence;
|
||||
|
||||
/// A generic transition that can be applied to a system.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Transition<T> {
|
||||
/// The transition data.
|
||||
pub data: T,
|
||||
/// Priority level (higher = more important).
|
||||
pub priority: u8,
|
||||
/// Estimated coherence impact.
|
||||
pub estimated_impact: f64,
|
||||
}
|
||||
|
||||
/// Constraint that limits allowed transitions.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct TransitionConstraint {
|
||||
/// Name of the constraint.
|
||||
pub name: String,
|
||||
/// Maximum allowed coherence drop.
|
||||
pub max_coherence_drop: f64,
|
||||
/// Minimum coherence required to apply.
|
||||
pub min_required_coherence: Coherence,
|
||||
}
|
||||
|
||||
impl Default for TransitionConstraint {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
name: "default".to_string(),
|
||||
max_coherence_drop: 0.1,
|
||||
min_required_coherence: Coherence::clamped(0.3),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Result of attempting a transition.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum TransitionResult<T, E> {
|
||||
/// Transition was applied successfully.
|
||||
Applied {
|
||||
/// The result of the transition.
|
||||
result: T,
|
||||
/// Coherence change.
|
||||
coherence_delta: f64,
|
||||
},
|
||||
/// Transition was blocked.
|
||||
Blocked {
|
||||
/// Reason for blocking.
|
||||
reason: E,
|
||||
},
|
||||
/// Transition was throttled (delayed).
|
||||
Throttled {
|
||||
/// Delay before retry.
|
||||
delay_ms: u64,
|
||||
},
|
||||
/// Transition was modified to preserve coherence.
|
||||
Modified {
|
||||
/// The modified result.
|
||||
result: T,
|
||||
/// Description of modifications.
|
||||
modifications: String,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Attractor Module Implementation
|
||||
// ============================================================================
|
||||
|
||||
/// Attractor basins and guidance forces.
|
||||
pub mod attractor {
|
||||
/// An attractor representing a stable state.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Attractor<S> {
|
||||
/// The stable state.
|
||||
pub state: S,
|
||||
/// Strength of the attractor (0.0 - 1.0).
|
||||
pub strength: f64,
|
||||
/// Radius of the attractor basin.
|
||||
pub radius: f64,
|
||||
}
|
||||
|
||||
/// Basin of attraction around an attractor.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct AttractorBasin<S> {
|
||||
/// The central attractor.
|
||||
pub attractor: Attractor<S>,
|
||||
/// Distance from the attractor center.
|
||||
pub distance: f64,
|
||||
/// Whether currently inside the basin.
|
||||
pub inside: bool,
|
||||
}
|
||||
|
||||
/// Force guiding the system toward an attractor.
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct GuidanceForce {
|
||||
/// Direction of the force (unit vector or similar).
|
||||
pub direction: Vec<f64>,
|
||||
/// Magnitude of the force.
|
||||
pub magnitude: f64,
|
||||
}
|
||||
|
||||
impl GuidanceForce {
|
||||
/// Create a zero force.
|
||||
pub fn zero(dimensions: usize) -> Self {
|
||||
Self {
|
||||
direction: vec![0.0; dimensions],
|
||||
magnitude: 0.0,
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculate force toward a target.
|
||||
pub fn toward(from: &[f64], to: &[f64], strength: f64) -> Self {
|
||||
let direction: Vec<f64> = from
|
||||
.iter()
|
||||
.zip(to.iter())
|
||||
.map(|(a, b)| b - a)
|
||||
.collect();
|
||||
|
||||
let magnitude: f64 = direction.iter().map(|x| x * x).sum::<f64>().sqrt();
|
||||
|
||||
if magnitude < 0.0001 {
|
||||
return Self::zero(from.len());
|
||||
}
|
||||
|
||||
let normalized: Vec<f64> = direction.iter().map(|x| x / magnitude).collect();
|
||||
|
||||
Self {
|
||||
direction: normalized,
|
||||
magnitude: magnitude * strength,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Enforcement Module Implementation
|
||||
// ============================================================================
|
||||
|
||||
/// Enforcement mechanisms for delta-behavior.
|
||||
pub mod enforcement {
|
||||
use super::coherence::Coherence;
|
||||
use super::DeltaConfig;
|
||||
use core::time::Duration;
|
||||
|
||||
/// Enforcer that validates and gates transitions.
|
||||
pub struct DeltaEnforcer {
|
||||
config: DeltaConfig,
|
||||
energy_budget: f64,
|
||||
in_recovery: bool,
|
||||
}
|
||||
|
||||
impl DeltaEnforcer {
|
||||
/// Create a new enforcer with the given configuration.
|
||||
pub fn new(config: DeltaConfig) -> Self {
|
||||
Self {
|
||||
energy_budget: config.energy.budget_per_tick * 10.0,
|
||||
config,
|
||||
in_recovery: false,
|
||||
}
|
||||
}
|
||||
|
||||
/// Check if a transition should be allowed.
|
||||
pub fn check(
|
||||
&mut self,
|
||||
current: Coherence,
|
||||
predicted: Coherence,
|
||||
) -> EnforcementResult {
|
||||
// Check recovery mode
|
||||
if self.in_recovery {
|
||||
let recovery_target = self.config.bounds.min_coherence.value()
|
||||
+ self.config.gating.recovery_margin;
|
||||
if current.value() < recovery_target {
|
||||
return EnforcementResult::Blocked(
|
||||
"In recovery mode - waiting for coherence to improve".to_string()
|
||||
);
|
||||
}
|
||||
self.in_recovery = false;
|
||||
}
|
||||
|
||||
// Check minimum coherence
|
||||
if predicted.value() < self.config.bounds.min_coherence.value() {
|
||||
self.in_recovery = true;
|
||||
return EnforcementResult::Blocked(format!(
|
||||
"Would drop coherence to {:.3} (min: {:.3})",
|
||||
predicted.value(),
|
||||
self.config.bounds.min_coherence.value()
|
||||
));
|
||||
}
|
||||
|
||||
// Check delta drop
|
||||
let drop = predicted.drop_from(¤t);
|
||||
if drop > self.config.bounds.max_delta_drop {
|
||||
return EnforcementResult::Blocked(format!(
|
||||
"Coherence drop {:.3} exceeds max {:.3}",
|
||||
drop, self.config.bounds.max_delta_drop
|
||||
));
|
||||
}
|
||||
|
||||
// Check throttle threshold
|
||||
if predicted.value() < self.config.bounds.throttle_threshold.value() {
|
||||
return EnforcementResult::Throttled(Duration::from_millis(100));
|
||||
}
|
||||
|
||||
// Check energy budget
|
||||
let cost = self.calculate_cost(current, predicted);
|
||||
if cost > self.energy_budget {
|
||||
return EnforcementResult::Blocked("Energy budget exhausted".to_string());
|
||||
}
|
||||
self.energy_budget -= cost;
|
||||
|
||||
EnforcementResult::Allowed
|
||||
}
|
||||
|
||||
/// Calculate energy cost for a transition.
|
||||
fn calculate_cost(&self, current: Coherence, predicted: Coherence) -> f64 {
|
||||
let drop = (current.value() - predicted.value()).max(0.0);
|
||||
let instability_factor = (1.0_f64 / predicted.value().max(0.1))
|
||||
.powf(self.config.energy.instability_exponent);
|
||||
|
||||
(self.config.energy.base_cost + drop * 10.0 * instability_factor)
|
||||
.min(self.config.energy.max_cost)
|
||||
}
|
||||
|
||||
/// Regenerate energy budget (call once per tick).
|
||||
pub fn tick(&mut self) {
|
||||
self.energy_budget = (self.energy_budget + self.config.energy.budget_per_tick)
|
||||
.min(self.config.energy.budget_per_tick * 20.0);
|
||||
}
|
||||
}
|
||||
|
||||
/// Result of enforcement check.
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum EnforcementResult {
|
||||
/// Transition allowed.
|
||||
Allowed,
|
||||
/// Transition blocked with reason.
|
||||
Blocked(String),
|
||||
/// Transition throttled (rate limited).
|
||||
Throttled(Duration),
|
||||
}
|
||||
|
||||
impl EnforcementResult {
|
||||
/// Check if the result allows the transition.
|
||||
pub fn is_allowed(&self) -> bool {
|
||||
matches!(self, EnforcementResult::Allowed)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Tests
|
||||
// ============================================================================
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
/// Simple test system for verification.
|
||||
struct TestSystem {
|
||||
state: f64,
|
||||
coherence: Coherence,
|
||||
}
|
||||
|
||||
impl TestSystem {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
state: 0.0,
|
||||
coherence: Coherence::maximum(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl DeltaSystem for TestSystem {
|
||||
type State = f64;
|
||||
type Transition = f64;
|
||||
type Error = &'static str;
|
||||
|
||||
fn coherence(&self) -> Coherence {
|
||||
self.coherence
|
||||
}
|
||||
|
||||
fn step(&mut self, delta: &f64) -> Result<(), Self::Error> {
|
||||
let predicted = self.predict_coherence(delta);
|
||||
if predicted.value() < 0.3 {
|
||||
return Err("Would violate coherence bound");
|
||||
}
|
||||
self.state += delta;
|
||||
self.coherence = predicted;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn predict_coherence(&self, delta: &f64) -> Coherence {
|
||||
let impact = delta.abs() * 0.1;
|
||||
Coherence::clamped(self.coherence.value() - impact)
|
||||
}
|
||||
|
||||
fn state(&self) -> &f64 {
|
||||
&self.state
|
||||
}
|
||||
|
||||
fn in_attractor(&self) -> bool {
|
||||
self.state.abs() < 0.1
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_coherence_bounds() {
|
||||
let c = Coherence::new(0.5).unwrap();
|
||||
assert_eq!(c.value(), 0.5);
|
||||
assert!(c.is_above(0.4));
|
||||
assert!(c.is_below(0.6));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_coherence_clamping() {
|
||||
let c = Coherence::clamped(1.5);
|
||||
assert_eq!(c.value(), 1.0);
|
||||
|
||||
let c = Coherence::clamped(-0.5);
|
||||
assert_eq!(c.value(), 0.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_delta_system() {
|
||||
let mut system = TestSystem::new();
|
||||
|
||||
// Small steps should succeed
|
||||
assert!(system.step(&0.1).is_ok());
|
||||
assert!(system.coherence().value() > 0.9);
|
||||
|
||||
// Large steps should fail
|
||||
assert!(system.step(&10.0).is_err());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_enforcer() {
|
||||
let config = DeltaConfig::default();
|
||||
let mut enforcer = enforcement::DeltaEnforcer::new(config);
|
||||
|
||||
let current = Coherence::new(0.8).unwrap();
|
||||
let good_prediction = Coherence::new(0.75).unwrap();
|
||||
let bad_prediction = Coherence::new(0.2).unwrap();
|
||||
|
||||
assert!(enforcer.check(current, good_prediction).is_allowed());
|
||||
assert!(!enforcer.check(current, bad_prediction).is_allowed());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_config_presets() {
|
||||
let strict = DeltaConfig::strict();
|
||||
let relaxed = DeltaConfig::relaxed();
|
||||
|
||||
assert!(strict.bounds.min_coherence.value() > relaxed.bounds.min_coherence.value());
|
||||
assert!(strict.guidance_strength > relaxed.guidance_strength);
|
||||
}
|
||||
}
|
||||
1026
examples/delta-behavior/src/simd_utils.rs
Normal file
1026
examples/delta-behavior/src/simd_utils.rs
Normal file
File diff suppressed because it is too large
Load Diff
2004
examples/delta-behavior/src/wasm.rs
Normal file
2004
examples/delta-behavior/src/wasm.rs
Normal file
File diff suppressed because it is too large
Load Diff
1778
examples/delta-behavior/tests/edge_cases.rs
Normal file
1778
examples/delta-behavior/tests/edge_cases.rs
Normal file
File diff suppressed because it is too large
Load Diff
1906
examples/delta-behavior/tests/edge_cases.rs.disabled
Normal file
1906
examples/delta-behavior/tests/edge_cases.rs.disabled
Normal file
File diff suppressed because it is too large
Load Diff
166
examples/delta-behavior/tests/wasm_bindings.rs
Normal file
166
examples/delta-behavior/tests/wasm_bindings.rs
Normal file
@@ -0,0 +1,166 @@
|
||||
//! Tests for WASM bindings
|
||||
//!
|
||||
//! These tests verify the WASM bindings work correctly on native targets.
|
||||
//! The actual WASM tests require `wasm-bindgen-test` and run in a browser/node environment.
|
||||
|
||||
use delta_behavior::wasm::*;
|
||||
|
||||
#[test]
|
||||
fn test_wasm_coherence() {
|
||||
let coherence = WasmCoherence::new(0.75).unwrap();
|
||||
assert!((coherence.value() - 0.75).abs() < 0.001);
|
||||
assert!(coherence.is_above(0.5));
|
||||
assert!(coherence.is_below(0.8));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_coherence_bounds() {
|
||||
let bounds = WasmCoherenceBounds::new(0.3, 0.5, 0.8, 0.1).unwrap();
|
||||
assert!((bounds.min_coherence() - 0.3).abs() < 0.001);
|
||||
assert!(bounds.is_within_bounds(0.5));
|
||||
assert!(!bounds.is_within_bounds(0.2));
|
||||
assert!(bounds.should_throttle(0.4));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_self_limiting_reasoner() {
|
||||
let mut reasoner = WasmSelfLimitingReasoner::new(10, 5);
|
||||
assert!((reasoner.coherence() - 1.0).abs() < 0.001);
|
||||
|
||||
// At full coherence, should have full depth
|
||||
assert_eq!(reasoner.allowed_depth(), 10);
|
||||
assert!(reasoner.can_write_memory());
|
||||
|
||||
// Reduce coherence
|
||||
reasoner.update_coherence(-0.7);
|
||||
assert!(reasoner.allowed_depth() < 10);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_event_horizon() {
|
||||
let mut horizon = WasmEventHorizon::new(3, 10.0);
|
||||
assert_eq!(horizon.dimensions(), 3);
|
||||
assert!((horizon.horizon_radius() - 10.0).abs() < 0.001);
|
||||
assert!(horizon.energy_budget() > 0.0);
|
||||
|
||||
// Should be able to move away from origin
|
||||
let result = horizon.move_toward("[1.0, 1.0, 1.0]");
|
||||
assert!(result.contains("moved") || result.contains("asymptotic"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_homeostatic_organism() {
|
||||
let mut organism = WasmHomeostaticOrganism::new(1);
|
||||
assert!(organism.alive());
|
||||
assert!((organism.coherence() - 1.0).abs() < 0.001);
|
||||
|
||||
// Should be able to eat
|
||||
let result = organism.eat(10.0);
|
||||
assert!(result.contains("success"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_world_model() {
|
||||
let mut model = WasmSelfStabilizingWorldModel::new();
|
||||
assert!((model.coherence() - 1.0).abs() < 0.001);
|
||||
assert!(model.is_learning());
|
||||
|
||||
// Add an observation
|
||||
let obs = r#"{"entity_id": 1, "properties": {"x": 1.0}, "source_confidence": 0.9}"#;
|
||||
let result = model.observe(obs);
|
||||
assert!(result.contains("applied") || result.contains("frozen"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_bounded_creator() {
|
||||
let mut creator = WasmCoherenceBoundedCreator::new(0.5, 0.3, 0.95);
|
||||
assert!(creator.exploration_budget() > 0.0);
|
||||
|
||||
// Should be able to create
|
||||
let result = creator.create(0.1);
|
||||
let status: serde_json::Value = serde_json::from_str(&result).unwrap();
|
||||
assert!(status.get("status").is_some());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_financial_system() {
|
||||
let mut system = WasmAntiCascadeFinancialSystem::new();
|
||||
assert!((system.coherence() - 1.0).abs() < 0.001);
|
||||
assert_eq!(system.circuit_breaker_state(), WasmCircuitBreakerState::Open);
|
||||
|
||||
// Small leverage should work
|
||||
let result = system.open_leverage(100.0, 2.0);
|
||||
assert!(result.contains("executed") || result.contains("queued"));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_aging_system() {
|
||||
let mut system = WasmGracefullyAgingSystem::new();
|
||||
assert!(system.has_capability(WasmCapability::BasicReads));
|
||||
assert!(system.has_capability(WasmCapability::SchemaMigration));
|
||||
|
||||
// Age past first threshold
|
||||
system.simulate_age(400.0);
|
||||
|
||||
// Schema migration should be removed
|
||||
assert!(!system.has_capability(WasmCapability::SchemaMigration));
|
||||
assert!(system.has_capability(WasmCapability::BasicReads)); // Always available
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_coherent_swarm() {
|
||||
let mut swarm = WasmCoherentSwarm::new(0.6);
|
||||
assert_eq!(swarm.agent_count(), 0);
|
||||
|
||||
// Add agents
|
||||
swarm.add_agent("a1", 0.0, 0.0);
|
||||
swarm.add_agent("a2", 1.0, 0.0);
|
||||
swarm.add_agent("a3", 0.0, 1.0);
|
||||
|
||||
assert_eq!(swarm.agent_count(), 3);
|
||||
assert!(swarm.coherence() > 0.8); // Tight cluster should be coherent
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_graceful_system() {
|
||||
let mut system = WasmGracefulSystem::new();
|
||||
assert_eq!(system.state(), WasmSystemState::Running);
|
||||
assert!(system.can_accept_work());
|
||||
|
||||
// Degrade coherence
|
||||
system.apply_coherence_change(-0.5);
|
||||
assert!(matches!(
|
||||
system.state(),
|
||||
WasmSystemState::Degraded | WasmSystemState::ShuttingDown
|
||||
));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_containment_substrate() {
|
||||
let mut substrate = WasmContainmentSubstrate::new();
|
||||
assert!((substrate.intelligence() - 1.0).abs() < 0.001);
|
||||
assert!(substrate.check_invariants());
|
||||
|
||||
// Try to grow reasoning
|
||||
let result = substrate.attempt_growth(WasmCapabilityDomain::Reasoning, 0.3);
|
||||
let status: serde_json::Value = serde_json::from_str(&result).unwrap();
|
||||
assert!(
|
||||
status.get("status").unwrap().as_str() == Some("approved") ||
|
||||
status.get("status").unwrap().as_str() == Some("dampened")
|
||||
);
|
||||
|
||||
// Invariants should still hold
|
||||
assert!(substrate.check_invariants());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_version() {
|
||||
let version = delta_behavior::wasm::version();
|
||||
assert!(!version.is_empty());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_wasm_description() {
|
||||
let desc = delta_behavior::wasm::description();
|
||||
assert!(desc.contains("Delta-Behavior"));
|
||||
}
|
||||
418
examples/delta-behavior/wasm/README.md
Normal file
418
examples/delta-behavior/wasm/README.md
Normal file
@@ -0,0 +1,418 @@
|
||||
# Delta-Behavior WASM SDK
|
||||
|
||||
A TypeScript/JavaScript SDK for coherence-preserving state transitions and self-limiting AI systems.
|
||||
|
||||
## Overview
|
||||
|
||||
The Delta-Behavior SDK provides implementations of 10 "exotic" mathematical properties that enable AI systems to be self-limiting, bounded, and safe by construction. Based on the research paper "Delta-Behavior: A Mathematical Framework for Coherence-Preserving State Transitions."
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
npm install @ruvector/delta-behavior
|
||||
```
|
||||
|
||||
Or with yarn:
|
||||
|
||||
```bash
|
||||
yarn add @ruvector/delta-behavior
|
||||
```
|
||||
|
||||
## Quick Start
|
||||
|
||||
```typescript
|
||||
import { init, DeltaBehavior, ContainmentSubstrate } from '@ruvector/delta-behavior';
|
||||
|
||||
// Initialize the SDK (optional WASM for performance)
|
||||
await init();
|
||||
|
||||
// Core delta behavior system
|
||||
const delta = new DeltaBehavior();
|
||||
|
||||
// Check if a transition is allowed
|
||||
const result = delta.checkTransition(1.0, 0.8);
|
||||
// => { type: 'allowed' }
|
||||
|
||||
// Pre-AGI containment substrate
|
||||
const substrate = new ContainmentSubstrate();
|
||||
const growth = substrate.attemptGrowth('reasoning', 0.5);
|
||||
// Growth is bounded by coherence requirements
|
||||
```
|
||||
|
||||
## Applications
|
||||
|
||||
The SDK implements 10 applications, each demonstrating a different "exotic" property:
|
||||
|
||||
### 1. Self-Limiting Reasoning
|
||||
|
||||
A reasoning system that automatically limits its depth and scope based on coherence.
|
||||
|
||||
```typescript
|
||||
import { SelfLimitingReasoner } from '@ruvector/delta-behavior';
|
||||
|
||||
const reasoner = new SelfLimitingReasoner({
|
||||
maxDepth: 10,
|
||||
maxScope: 100,
|
||||
depthCollapse: { type: 'quadratic' },
|
||||
});
|
||||
|
||||
// Reasoning depth collapses as coherence drops
|
||||
console.log(reasoner.getAllowedDepth()); // 10 at full coherence
|
||||
|
||||
reasoner.updateCoherence(-0.5);
|
||||
console.log(reasoner.getAllowedDepth()); // ~2 at 50% coherence
|
||||
|
||||
// Attempt reasoning that requires 8 steps
|
||||
const result = reasoner.reason('complex problem', (ctx) => {
|
||||
if (ctx.depth >= 8) return 'SOLUTION';
|
||||
return null;
|
||||
});
|
||||
// result.type may be 'collapsed' if coherence is too low
|
||||
```
|
||||
|
||||
### 2. Computational Event Horizons
|
||||
|
||||
Define boundaries in state space that cannot be crossed.
|
||||
|
||||
```typescript
|
||||
import { EventHorizon } from '@ruvector/delta-behavior';
|
||||
|
||||
const horizon = new EventHorizon({
|
||||
dimensions: 2,
|
||||
horizonRadius: 10,
|
||||
energyBudget: 1000,
|
||||
});
|
||||
|
||||
// Try to move to the edge
|
||||
const result = horizon.moveToward([10, 0]);
|
||||
// result.type === 'asymptoticApproach'
|
||||
// Cannot cross the horizon - approaches asymptotically
|
||||
|
||||
// Recursive self-improvement is bounded
|
||||
const improvement = horizon.recursiveImprove(
|
||||
(pos) => pos.map(p => p + 0.5), // Always try to go further
|
||||
1000 // Max iterations
|
||||
);
|
||||
// improvement.type === 'horizonBounded'
|
||||
// System finds its own stopping point
|
||||
```
|
||||
|
||||
### 3. Artificial Homeostasis
|
||||
|
||||
Organisms with coherence-enforced internal regulation.
|
||||
|
||||
```typescript
|
||||
import { HomeostasticOrganism } from '@ruvector/delta-behavior';
|
||||
|
||||
const genome = HomeostasticOrganism.randomGenome();
|
||||
const organism = new HomeostasticOrganism(1, genome);
|
||||
|
||||
// Actions cost more energy when coherence is low
|
||||
organism.act({ type: 'eat', amount: 20 });
|
||||
organism.act({ type: 'regulate', variable: 'temperature', target: 37 });
|
||||
organism.act({ type: 'rest' });
|
||||
|
||||
// Memory is lost under uncertainty (low coherence)
|
||||
// Organism naturally maintains homeostasis or dies trying
|
||||
```
|
||||
|
||||
### 4. Self-Stabilizing World Models
|
||||
|
||||
World models that refuse to learn incoherent updates.
|
||||
|
||||
```typescript
|
||||
import { SelfStabilizingWorldModel } from '@ruvector/delta-behavior';
|
||||
|
||||
const model = new SelfStabilizingWorldModel();
|
||||
|
||||
// Feed observations
|
||||
const result = model.observe({
|
||||
entityId: BigInt(1),
|
||||
properties: new Map([['temperature', { type: 'number', value: 20 }]]),
|
||||
position: [0, 0, 0],
|
||||
timestamp: 0,
|
||||
sourceConfidence: 0.9,
|
||||
}, 0);
|
||||
|
||||
// Model rejects updates that would make the world incoherent
|
||||
// Instead of hallucinating structure, it freezes learning
|
||||
```
|
||||
|
||||
### 5. Coherence-Bounded Creativity
|
||||
|
||||
Creative generation within coherence-preserving manifolds.
|
||||
|
||||
```typescript
|
||||
import { CoherenceBoundedCreator } from '@ruvector/delta-behavior';
|
||||
|
||||
const creator = new CoherenceBoundedCreator(
|
||||
{ values: [0, 0, 0] }, // Initial element
|
||||
0.6, // Min coherence
|
||||
0.95 // Max coherence (too high = boring)
|
||||
);
|
||||
|
||||
creator.addConstraint({
|
||||
name: 'magnitude',
|
||||
satisfaction: (elem) => Math.max(0, 1 - magnitude(elem) / 10),
|
||||
isHard: false,
|
||||
});
|
||||
|
||||
const result = creator.create(varyFn, distanceFn, 0.5);
|
||||
// Novelty without collapse, exploration without nonsense
|
||||
```
|
||||
|
||||
### 6. Anti-Cascade Financial System
|
||||
|
||||
Financial systems that cannot cascade into collapse by construction.
|
||||
|
||||
```typescript
|
||||
import { AntiCascadeFinancialSystem } from '@ruvector/delta-behavior';
|
||||
|
||||
const system = new AntiCascadeFinancialSystem();
|
||||
system.addParticipant('bank_a', 1000);
|
||||
system.addParticipant('bank_b', 1000);
|
||||
|
||||
// Transactions that would reduce coherence are blocked
|
||||
const result = system.processTransaction({
|
||||
id: BigInt(1),
|
||||
from: 'bank_a',
|
||||
to: 'bank_b',
|
||||
amount: 100,
|
||||
transactionType: { type: 'openLeverage', leverage: 10 },
|
||||
timestamp: 0,
|
||||
});
|
||||
// result.type may be 'rejected' if it threatens coherence
|
||||
|
||||
// Circuit breaker activates automatically
|
||||
console.log(system.getCircuitBreakerState()); // 'open' | 'cautious' | 'restricted' | 'halted'
|
||||
```
|
||||
|
||||
### 7. Gracefully Aging Systems
|
||||
|
||||
Distributed systems that become simpler and more reliable with age.
|
||||
|
||||
```typescript
|
||||
import { GracefullyAgingSystem } from '@ruvector/delta-behavior';
|
||||
|
||||
const system = new GracefullyAgingSystem();
|
||||
system.addNode('primary', true);
|
||||
|
||||
// As the system ages, capabilities are gracefully removed
|
||||
system.simulateAge(600000); // 10 minutes
|
||||
|
||||
console.log(system.hasCapability('schemaMigration')); // false
|
||||
console.log(system.hasCapability('basicReads')); // true (always available)
|
||||
|
||||
// Operations become more conservative over time
|
||||
const result = system.attemptOperation({ type: 'write', key: 'test', value: new Uint8Array() });
|
||||
// Latency penalty increases with age
|
||||
```
|
||||
|
||||
### 8. Coherent Swarm Intelligence
|
||||
|
||||
Swarms where local actions are allowed but global incoherence is forbidden.
|
||||
|
||||
```typescript
|
||||
import { CoherentSwarm } from '@ruvector/delta-behavior';
|
||||
|
||||
const swarm = new CoherentSwarm(0.6); // Min coherence threshold
|
||||
|
||||
swarm.addAgent('a1', [0, 0]);
|
||||
swarm.addAgent('a2', [1, 0]);
|
||||
swarm.addAgent('a3', [0, 1]);
|
||||
|
||||
// Divergent actions are rejected or modified
|
||||
const result = swarm.executeAction('a1', { type: 'move', dx: 80, dy: 80 });
|
||||
// result.type === 'rejected' - would break swarm coherence
|
||||
|
||||
// Emergent intelligence that cannot emerge pathological behaviors
|
||||
```
|
||||
|
||||
### 9. Graceful Shutdown
|
||||
|
||||
Systems that actively move toward safe termination when unstable.
|
||||
|
||||
```typescript
|
||||
import { GracefulSystem } from '@ruvector/delta-behavior';
|
||||
|
||||
const system = new GracefulSystem();
|
||||
system.addResource('database', 10);
|
||||
system.addShutdownHook({
|
||||
name: 'FlushBuffers',
|
||||
priority: 10,
|
||||
execute: async () => { /* cleanup */ },
|
||||
});
|
||||
|
||||
// As coherence degrades, system moves toward shutdown
|
||||
system.applyCoherenceChange(-0.5);
|
||||
console.log(system.getState()); // 'degraded' | 'shuttingDown'
|
||||
|
||||
// Shutdown is an attractor, not a failure
|
||||
await system.progressShutdown();
|
||||
```
|
||||
|
||||
### 10. Pre-AGI Containment
|
||||
|
||||
Bounded intelligence growth with coherence-enforced safety.
|
||||
|
||||
```typescript
|
||||
import { ContainmentSubstrate } from '@ruvector/delta-behavior';
|
||||
|
||||
const substrate = new ContainmentSubstrate();
|
||||
|
||||
// Capabilities have ceilings
|
||||
// self-modification is highly restricted (ceiling: 3)
|
||||
const result = substrate.attemptGrowth('selfModification', 1.0);
|
||||
// result.type may be 'dampened' - growth reduced to preserve coherence
|
||||
|
||||
// Recursive self-improvement is bounded
|
||||
for (let i = 0; i < 100; i++) {
|
||||
substrate.attemptGrowth('reasoning', 0.3);
|
||||
substrate.attemptGrowth('selfModification', 0.5);
|
||||
substrate.rest(); // Recover coherence
|
||||
}
|
||||
|
||||
// Intelligence grows but remains bounded
|
||||
console.log(substrate.getCapability('selfModification')); // <= 3.0
|
||||
```
|
||||
|
||||
## Core API
|
||||
|
||||
### DeltaBehavior
|
||||
|
||||
The core class for coherence-preserving state transitions.
|
||||
|
||||
```typescript
|
||||
const delta = new DeltaBehavior(config);
|
||||
|
||||
// Check if a transition is allowed
|
||||
delta.checkTransition(currentCoherence, predictedCoherence);
|
||||
// => { type: 'allowed' | 'throttled' | 'blocked' | 'energyExhausted' }
|
||||
|
||||
// Find attractors in state trajectory
|
||||
delta.findAttractors(trajectory);
|
||||
|
||||
// Calculate guidance force toward attractor
|
||||
delta.calculateGuidance(currentState, attractor);
|
||||
```
|
||||
|
||||
### Configuration
|
||||
|
||||
```typescript
|
||||
const config: DeltaConfig = {
|
||||
bounds: {
|
||||
minCoherence: 0.3, // Hard floor
|
||||
throttleThreshold: 0.5, // Slow down below this
|
||||
targetCoherence: 0.8, // Optimal level
|
||||
maxDeltaDrop: 0.1, // Max drop per transition
|
||||
},
|
||||
energy: {
|
||||
baseCost: 1.0,
|
||||
instabilityExponent: 2.0,
|
||||
maxCost: 100.0,
|
||||
budgetPerTick: 10.0,
|
||||
},
|
||||
scheduling: {
|
||||
priorityThresholds: [0.0, 0.3, 0.5, 0.7, 0.9],
|
||||
rateLimits: [100, 50, 20, 10, 5],
|
||||
},
|
||||
gating: {
|
||||
minWriteCoherence: 0.3,
|
||||
minPostWriteCoherence: 0.25,
|
||||
recoveryMargin: 0.2,
|
||||
},
|
||||
guidanceStrength: 0.5,
|
||||
};
|
||||
```
|
||||
|
||||
## WASM Support
|
||||
|
||||
For maximum performance, you can load the WASM module:
|
||||
|
||||
```typescript
|
||||
import { init } from '@ruvector/delta-behavior';
|
||||
|
||||
// Browser
|
||||
await init({ wasmPath: '/delta_behavior_bg.wasm' });
|
||||
|
||||
// Node.js
|
||||
await init({ wasmPath: './node_modules/@ruvector/delta-behavior/delta_behavior_bg.wasm' });
|
||||
|
||||
// Or with pre-loaded bytes
|
||||
const wasmBytes = await fetch('/delta_behavior_bg.wasm').then(r => r.arrayBuffer());
|
||||
await init({ wasmBytes: new Uint8Array(wasmBytes) });
|
||||
```
|
||||
|
||||
The SDK works without WASM using a JavaScript fallback.
|
||||
|
||||
## Examples
|
||||
|
||||
### Node.js
|
||||
|
||||
```bash
|
||||
npx tsx examples/node-example.ts
|
||||
```
|
||||
|
||||
### Browser
|
||||
|
||||
Open `examples/browser-example.html` in a browser.
|
||||
|
||||
## TypeScript Support
|
||||
|
||||
Full TypeScript types are included. Import types as needed:
|
||||
|
||||
```typescript
|
||||
import type {
|
||||
Coherence,
|
||||
DeltaConfig,
|
||||
TransitionResult,
|
||||
GrowthResult,
|
||||
CapabilityDomain,
|
||||
} from '@ruvector/delta-behavior';
|
||||
```
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Coherence
|
||||
|
||||
A value from 0.0 to 1.0 representing system stability and internal consistency. Higher coherence means the system is more stable and can perform more operations.
|
||||
|
||||
### Attractors
|
||||
|
||||
Stable states in phase space that the system naturally moves toward. Used for guidance and to detect stable operating regimes.
|
||||
|
||||
### Energy Budget
|
||||
|
||||
Operations cost energy based on how destabilizing they are. When energy is exhausted, operations are blocked until the budget regenerates.
|
||||
|
||||
### Collapse Functions
|
||||
|
||||
Functions that determine how capabilities scale with coherence:
|
||||
|
||||
- **Linear**: Capability = coherence * maxCapability
|
||||
- **Quadratic**: Capability = coherence^2 * maxCapability
|
||||
- **Sigmoid**: Smooth transition at a midpoint
|
||||
- **Step**: Binary on/off at threshold
|
||||
|
||||
## Safety Properties
|
||||
|
||||
The delta-behavior framework provides several safety guarantees:
|
||||
|
||||
1. **Bounded Growth**: Intelligence/capability cannot exceed defined ceilings
|
||||
2. **Graceful Degradation**: Systems become simpler (not chaotic) under stress
|
||||
3. **Self-Limiting**: Operations that would destabilize are automatically blocked
|
||||
4. **Shutdown Attractors**: Unstable systems naturally move toward safe termination
|
||||
5. **Coherence Preservation**: All transitions must maintain minimum coherence
|
||||
|
||||
## Research Paper
|
||||
|
||||
For the full mathematical framework, see:
|
||||
"Delta-Behavior: A Mathematical Framework for Coherence-Preserving State Transitions"
|
||||
|
||||
## License
|
||||
|
||||
MIT
|
||||
|
||||
## Contributing
|
||||
|
||||
Contributions are welcome. Please ensure all changes maintain the safety properties described above.
|
||||
1362
examples/delta-behavior/wasm/dist/index.cjs
vendored
Normal file
1362
examples/delta-behavior/wasm/dist/index.cjs
vendored
Normal file
File diff suppressed because it is too large
Load Diff
1
examples/delta-behavior/wasm/dist/index.cjs.map
vendored
Normal file
1
examples/delta-behavior/wasm/dist/index.cjs.map
vendored
Normal file
File diff suppressed because one or more lines are too long
409
examples/delta-behavior/wasm/dist/index.d.cts
vendored
Normal file
409
examples/delta-behavior/wasm/dist/index.d.cts
vendored
Normal file
@@ -0,0 +1,409 @@
|
||||
import { Transaction, FinancialTransactionResult, Coherence, CircuitBreakerState, CreativeConstraint, CreativeResult, SwarmAction, SwarmActionResult, SubstrateConfig, CapabilityDomain, GrowthResult, DeltaConfig, SystemState, TransitionResult, Attractor, GuidanceForce, EventHorizonConfig, MovementResult, RecursionResult, ShutdownHook, GracefulSystemState, Capability, AgingSystemOperation, AgingOperationResult, Genome, OrganismAction, OrganismActionResult, OrganismStatus, SelfLimitingReasonerConfig, ReasoningContext, ReasoningResult, Observation, WorldModelUpdateResult, WasmInitOptions } from './types.cjs';
|
||||
export { AgeThreshold, Checkpoint, CoherenceBounds, CoherenceWeights, CollapseFunction, CollapseFunctionLinear, CollapseFunctionQuadratic, CollapseFunctionSigmoid, CollapseFunctionStep, CollapseFunctionType, CollapseReason, CreativeDecision, DeathCause, DeltaHeader, EnergyConfig, GatingConfig, GracefulOperationResult, Improvement, MemoryEntry, ModificationAttempt, MusicalPhrase, Node, Participant, PhysicalLaw, Position, PropertyValue, RejectionReason, Relationship, Resource, SafetyInvariant, SchedulingConfig, SpatialBounds, SwarmAgent, SwarmState, TransactionType, VectorDelta, WasmMemoryConfig, WorldEntity } from './types.cjs';
|
||||
|
||||
/**
|
||||
* Delta-Behavior WASM SDK
|
||||
*
|
||||
* High-level TypeScript wrapper for the delta-behavior WASM module.
|
||||
* Provides ergonomic APIs for all 10 delta-behavior applications.
|
||||
*
|
||||
* @packageDocumentation
|
||||
*/
|
||||
|
||||
/**
|
||||
* Initialize the WASM module
|
||||
*
|
||||
* @param options - Initialization options
|
||||
* @returns Promise that resolves when WASM is ready
|
||||
*
|
||||
* @example
|
||||
* ```typescript
|
||||
* import { init } from '@ruvector/delta-behavior';
|
||||
*
|
||||
* await init({ wasmPath: './delta_behavior_bg.wasm' });
|
||||
* ```
|
||||
*/
|
||||
declare function init(options?: WasmInitOptions): Promise<void>;
|
||||
/**
|
||||
* Check if WASM module is initialized
|
||||
*/
|
||||
declare function isInitialized(): boolean;
|
||||
/**
|
||||
* Default configuration for delta behavior
|
||||
*/
|
||||
declare const DEFAULT_CONFIG: DeltaConfig;
|
||||
/**
|
||||
* Core delta behavior system for coherence-preserving state transitions
|
||||
*/
|
||||
declare class DeltaBehavior {
|
||||
private config;
|
||||
private coherence;
|
||||
private energyBudget;
|
||||
constructor(config?: Partial<DeltaConfig>);
|
||||
/**
|
||||
* Calculate current coherence
|
||||
*/
|
||||
calculateCoherence(state: SystemState): Coherence;
|
||||
/**
|
||||
* Check if a transition is allowed
|
||||
*/
|
||||
checkTransition(currentCoherence: Coherence, predictedCoherence: Coherence): TransitionResult;
|
||||
/**
|
||||
* Find attractors in the system
|
||||
*/
|
||||
findAttractors(trajectory: SystemState[]): Attractor[];
|
||||
/**
|
||||
* Calculate guidance force toward an attractor
|
||||
*/
|
||||
calculateGuidance(currentState: SystemState, attractor: Attractor): GuidanceForce;
|
||||
/**
|
||||
* Apply a transition with enforcement
|
||||
*/
|
||||
applyTransition(currentCoherence: Coherence, predictedCoherence: Coherence): {
|
||||
newCoherence: Coherence;
|
||||
result: TransitionResult;
|
||||
};
|
||||
/**
|
||||
* Replenish energy budget
|
||||
*/
|
||||
tick(): void;
|
||||
/**
|
||||
* Get current coherence
|
||||
*/
|
||||
getCoherence(): Coherence;
|
||||
/**
|
||||
* Get remaining energy budget
|
||||
*/
|
||||
getEnergyBudget(): number;
|
||||
}
|
||||
/**
|
||||
* A reasoning system that automatically limits itself based on coherence
|
||||
*
|
||||
* @example
|
||||
* ```typescript
|
||||
* const reasoner = new SelfLimitingReasoner({ maxDepth: 10, maxScope: 100 });
|
||||
*
|
||||
* const result = reasoner.reason('complex problem', (ctx) => {
|
||||
* if (ctx.depth >= 5) return 'solution';
|
||||
* return null;
|
||||
* });
|
||||
* ```
|
||||
*/
|
||||
declare class SelfLimitingReasoner {
|
||||
private coherence;
|
||||
private config;
|
||||
constructor(config?: Partial<SelfLimitingReasonerConfig>);
|
||||
/**
|
||||
* Apply collapse function to calculate allowed value
|
||||
*/
|
||||
private applyCollapse;
|
||||
/**
|
||||
* Get current coherence
|
||||
*/
|
||||
getCoherence(): Coherence;
|
||||
/**
|
||||
* Get current allowed reasoning depth
|
||||
*/
|
||||
getAllowedDepth(): number;
|
||||
/**
|
||||
* Get current allowed action scope
|
||||
*/
|
||||
getAllowedScope(): number;
|
||||
/**
|
||||
* Check if memory writes are allowed
|
||||
*/
|
||||
canWriteMemory(): boolean;
|
||||
/**
|
||||
* Attempt to reason about a problem
|
||||
*/
|
||||
reason<T>(_problem: string, reasoner: (ctx: ReasoningContext) => T | null): ReasoningResult<T>;
|
||||
/**
|
||||
* Update coherence
|
||||
*/
|
||||
updateCoherence(delta: number): void;
|
||||
}
|
||||
/**
|
||||
* Defines a boundary in state space beyond which computation becomes unstable
|
||||
*
|
||||
* @example
|
||||
* ```typescript
|
||||
* const horizon = new EventHorizon({ dimensions: 2, horizonRadius: 10 });
|
||||
*
|
||||
* const result = horizon.moveToward([10, 0]);
|
||||
* // result.type === 'asymptoticApproach' - cannot cross horizon
|
||||
* ```
|
||||
*/
|
||||
declare class EventHorizon {
|
||||
private config;
|
||||
private safeCenter;
|
||||
private currentPosition;
|
||||
private energyBudget;
|
||||
constructor(config?: Partial<EventHorizonConfig>);
|
||||
/**
|
||||
* Distance from center to current position
|
||||
*/
|
||||
private distanceFromCenter;
|
||||
/**
|
||||
* Get distance to horizon
|
||||
*/
|
||||
getDistanceToHorizon(): number;
|
||||
/**
|
||||
* Calculate movement cost (exponential near horizon)
|
||||
*/
|
||||
private movementCost;
|
||||
/**
|
||||
* Attempt to move toward a target position
|
||||
*/
|
||||
moveToward(target: number[]): MovementResult;
|
||||
/**
|
||||
* Attempt recursive self-improvement
|
||||
*/
|
||||
recursiveImprove(improvementFn: (position: number[]) => number[], maxIterations: number): RecursionResult;
|
||||
/**
|
||||
* Refuel energy budget
|
||||
*/
|
||||
refuel(energy: number): void;
|
||||
/**
|
||||
* Get current position
|
||||
*/
|
||||
getPosition(): number[];
|
||||
/**
|
||||
* Get remaining energy
|
||||
*/
|
||||
getEnergy(): number;
|
||||
}
|
||||
/**
|
||||
* A synthetic organism with homeostatic regulation
|
||||
*
|
||||
* @example
|
||||
* ```typescript
|
||||
* const organism = new HomeostasticOrganism(1, Genome.random());
|
||||
*
|
||||
* organism.act({ type: 'eat', amount: 20 });
|
||||
* organism.act({ type: 'regulate', variable: 'temperature', target: 37 });
|
||||
* ```
|
||||
*/
|
||||
declare class HomeostasticOrganism {
|
||||
private id;
|
||||
private genome;
|
||||
private internalState;
|
||||
private setpoints;
|
||||
private tolerances;
|
||||
private coherence;
|
||||
private energy;
|
||||
private memory;
|
||||
private maxMemory;
|
||||
private age;
|
||||
private alive;
|
||||
constructor(id: number, genome: Genome);
|
||||
/**
|
||||
* Create a random genome
|
||||
*/
|
||||
static randomGenome(): Genome;
|
||||
/**
|
||||
* Calculate coherence based on homeostatic deviation
|
||||
*/
|
||||
private calculateCoherence;
|
||||
/**
|
||||
* Calculate energy cost scaled by coherence
|
||||
*/
|
||||
private actionEnergyCost;
|
||||
/**
|
||||
* Perform an action
|
||||
*/
|
||||
act(action: OrganismAction): OrganismActionResult;
|
||||
private applyCoherenceEffects;
|
||||
private eat;
|
||||
private regulate;
|
||||
private reproduce;
|
||||
private move;
|
||||
private rest;
|
||||
private checkDeath;
|
||||
/**
|
||||
* Check if organism is alive
|
||||
*/
|
||||
isAlive(): boolean;
|
||||
/**
|
||||
* Get organism status
|
||||
*/
|
||||
getStatus(): OrganismStatus;
|
||||
}
|
||||
/**
|
||||
* A containment substrate for bounded intelligence growth
|
||||
*
|
||||
* @example
|
||||
* ```typescript
|
||||
* const substrate = new ContainmentSubstrate();
|
||||
*
|
||||
* const result = substrate.attemptGrowth('reasoning', 0.5);
|
||||
* // Growth is bounded by coherence requirements
|
||||
* ```
|
||||
*/
|
||||
declare class ContainmentSubstrate {
|
||||
private intelligence;
|
||||
private intelligenceCeiling;
|
||||
private coherence;
|
||||
private minCoherence;
|
||||
private coherencePerIntelligence;
|
||||
private capabilities;
|
||||
private capabilityCeilings;
|
||||
private modificationHistory;
|
||||
private config;
|
||||
constructor(config?: Partial<SubstrateConfig>);
|
||||
/**
|
||||
* Calculate aggregate intelligence from capabilities
|
||||
*/
|
||||
private calculateIntelligence;
|
||||
/**
|
||||
* Calculate coherence cost for capability increase
|
||||
*/
|
||||
private calculateCoherenceCost;
|
||||
/**
|
||||
* Reverse calculate: how much increase can we afford
|
||||
*/
|
||||
private reverseCoherenceCost;
|
||||
/**
|
||||
* Attempt to grow a capability
|
||||
*/
|
||||
attemptGrowth(domain: CapabilityDomain, requestedIncrease: number): GrowthResult;
|
||||
/**
|
||||
* Rest to recover coherence
|
||||
*/
|
||||
rest(): void;
|
||||
/**
|
||||
* Get capability level
|
||||
*/
|
||||
getCapability(domain: CapabilityDomain): number;
|
||||
/**
|
||||
* Get current intelligence level
|
||||
*/
|
||||
getIntelligence(): number;
|
||||
/**
|
||||
* Get current coherence
|
||||
*/
|
||||
getCoherence(): Coherence;
|
||||
/**
|
||||
* Get status string
|
||||
*/
|
||||
getStatus(): string;
|
||||
/**
|
||||
* Get capability report
|
||||
*/
|
||||
getCapabilityReport(): Map<CapabilityDomain, {
|
||||
level: number;
|
||||
ceiling: number;
|
||||
}>;
|
||||
}
|
||||
/**
|
||||
* Self-stabilizing world model that refuses incoherent updates
|
||||
*/
|
||||
declare class SelfStabilizingWorldModel {
|
||||
private coherence;
|
||||
private minUpdateCoherence;
|
||||
private entities;
|
||||
private laws;
|
||||
private rejectedUpdates;
|
||||
constructor();
|
||||
observe(observation: Observation, _timestamp: number): WorldModelUpdateResult;
|
||||
isLearning(): boolean;
|
||||
getCoherence(): Coherence;
|
||||
getRejectionCount(): number;
|
||||
}
|
||||
/**
|
||||
* Coherence-bounded creativity system
|
||||
*/
|
||||
declare class CoherenceBoundedCreator<T> {
|
||||
private current;
|
||||
private coherence;
|
||||
private minCoherence;
|
||||
private maxCoherence;
|
||||
private explorationBudget;
|
||||
private constraints;
|
||||
constructor(initial: T, minCoherence?: Coherence, maxCoherence?: Coherence);
|
||||
addConstraint(constraint: CreativeConstraint<T>): void;
|
||||
create(varyFn: (element: T, magnitude: number) => T, distanceFn: (a: T, b: T) => number, magnitude: number): CreativeResult<T>;
|
||||
private calculateCoherence;
|
||||
rest(amount: number): void;
|
||||
getCurrent(): T;
|
||||
getCoherence(): Coherence;
|
||||
}
|
||||
/**
|
||||
* Anti-cascade financial system
|
||||
*/
|
||||
declare class AntiCascadeFinancialSystem {
|
||||
private participants;
|
||||
private positions;
|
||||
private coherence;
|
||||
private circuitBreaker;
|
||||
addParticipant(id: string, capital: number): void;
|
||||
processTransaction(tx: Transaction): FinancialTransactionResult;
|
||||
private predictCoherenceImpact;
|
||||
private updateCircuitBreaker;
|
||||
getCoherence(): Coherence;
|
||||
getCircuitBreakerState(): CircuitBreakerState;
|
||||
}
|
||||
/**
|
||||
* Gracefully aging distributed system
|
||||
*/
|
||||
declare class GracefullyAgingSystem {
|
||||
private startTime;
|
||||
private nodes;
|
||||
private capabilities;
|
||||
private coherence;
|
||||
private conservatism;
|
||||
private ageThresholds;
|
||||
constructor();
|
||||
addNode(id: string, isPrimary: boolean): void;
|
||||
getAge(): number;
|
||||
simulateAge(durationMs: number): void;
|
||||
private applyAgeEffects;
|
||||
hasCapability(cap: Capability): boolean;
|
||||
attemptOperation(operation: AgingSystemOperation): AgingOperationResult;
|
||||
private getRequiredCapability;
|
||||
private getMinCoherence;
|
||||
getCoherence(): Coherence;
|
||||
getActiveNodes(): number;
|
||||
}
|
||||
/**
|
||||
* Coherent swarm intelligence system
|
||||
*/
|
||||
declare class CoherentSwarm {
|
||||
private agents;
|
||||
private minCoherence;
|
||||
private coherence;
|
||||
private bounds;
|
||||
private weights;
|
||||
private maxDivergence;
|
||||
constructor(minCoherence?: Coherence);
|
||||
addAgent(id: string, position: [number, number]): void;
|
||||
private calculateCoherence;
|
||||
private calculateCohesion;
|
||||
private calculateAlignment;
|
||||
getCentroid(): [number, number];
|
||||
executeAction(agentId: string, action: SwarmAction): SwarmActionResult;
|
||||
private predictCoherence;
|
||||
private applyAction;
|
||||
tick(): void;
|
||||
getCoherence(): Coherence;
|
||||
}
|
||||
/**
|
||||
* Graceful shutdown system
|
||||
*/
|
||||
declare class GracefulSystem {
|
||||
private state;
|
||||
private coherence;
|
||||
private shutdownPreparation;
|
||||
private resources;
|
||||
private hooks;
|
||||
addResource(name: string, priority: number): void;
|
||||
addShutdownHook(hook: ShutdownHook): void;
|
||||
canAcceptWork(): boolean;
|
||||
operate<T>(operation: () => T | Promise<T>): Promise<T>;
|
||||
private updateState;
|
||||
applyCoherenceChange(delta: number): void;
|
||||
progressShutdown(): Promise<boolean>;
|
||||
getState(): GracefulSystemState;
|
||||
getCoherence(): Coherence;
|
||||
}
|
||||
|
||||
export { AgingOperationResult, AgingSystemOperation, AntiCascadeFinancialSystem, Attractor, Capability, CapabilityDomain, CircuitBreakerState, Coherence, CoherenceBoundedCreator, CoherentSwarm, ContainmentSubstrate, CreativeConstraint, CreativeResult, DEFAULT_CONFIG, DeltaBehavior, DeltaConfig, EventHorizon, EventHorizonConfig, FinancialTransactionResult, Genome, GracefulSystem, GracefulSystemState, GracefullyAgingSystem, GrowthResult, GuidanceForce, HomeostasticOrganism, MovementResult, Observation, OrganismAction, OrganismActionResult, OrganismStatus, ReasoningContext, ReasoningResult, RecursionResult, SelfLimitingReasoner, SelfLimitingReasonerConfig, SelfStabilizingWorldModel, ShutdownHook, SubstrateConfig, SwarmAction, SwarmActionResult, SystemState, Transaction, TransitionResult, WasmInitOptions, WorldModelUpdateResult, init, isInitialized };
|
||||
1
examples/delta-behavior/wasm/dist/index.js.map
vendored
Normal file
1
examples/delta-behavior/wasm/dist/index.js.map
vendored
Normal file
File diff suppressed because one or more lines are too long
4
examples/delta-behavior/wasm/dist/types.cjs
vendored
Normal file
4
examples/delta-behavior/wasm/dist/types.cjs
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
'use strict';
|
||||
|
||||
//# sourceMappingURL=types.cjs.map
|
||||
//# sourceMappingURL=types.cjs.map
|
||||
1
examples/delta-behavior/wasm/dist/types.cjs.map
vendored
Normal file
1
examples/delta-behavior/wasm/dist/types.cjs.map
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"sources":[],"names":[],"mappings":"","file":"types.cjs"}
|
||||
792
examples/delta-behavior/wasm/dist/types.d.cts
vendored
Normal file
792
examples/delta-behavior/wasm/dist/types.d.cts
vendored
Normal file
@@ -0,0 +1,792 @@
|
||||
/**
|
||||
* Delta-Behavior WASM SDK Type Definitions
|
||||
*
|
||||
* Complete TypeScript types for all 10 delta-behavior applications:
|
||||
* 1. Self-Limiting Reasoning
|
||||
* 2. Computational Event Horizons
|
||||
* 3. Artificial Homeostasis
|
||||
* 4. Self-Stabilizing World Models
|
||||
* 5. Coherence-Bounded Creativity
|
||||
* 6. Anti-Cascade Financial Systems
|
||||
* 7. Gracefully Aging Systems
|
||||
* 8. Swarm Intelligence
|
||||
* 9. Graceful Shutdown
|
||||
* 10. Pre-AGI Containment
|
||||
*/
|
||||
/**
|
||||
* Coherence value (0.0 to 1.0)
|
||||
* Represents the degree of system stability and internal consistency
|
||||
*/
|
||||
type Coherence = number;
|
||||
/**
|
||||
* Coherence bounds configuration
|
||||
*/
|
||||
interface CoherenceBounds {
|
||||
/** Minimum allowed coherence (hard floor) */
|
||||
minCoherence: Coherence;
|
||||
/** Threshold for throttling operations */
|
||||
throttleThreshold: Coherence;
|
||||
/** Target coherence level for optimal operation */
|
||||
targetCoherence: Coherence;
|
||||
/** Maximum allowed drop in coherence per transition */
|
||||
maxDeltaDrop: number;
|
||||
}
|
||||
/**
|
||||
* Energy configuration for transition costs
|
||||
*/
|
||||
interface EnergyConfig {
|
||||
/** Base cost for any transition */
|
||||
baseCost: number;
|
||||
/** Exponent for instability scaling */
|
||||
instabilityExponent: number;
|
||||
/** Maximum cost cap */
|
||||
maxCost: number;
|
||||
/** Energy budget per tick */
|
||||
budgetPerTick: number;
|
||||
}
|
||||
/**
|
||||
* Scheduling configuration for priority-based operations
|
||||
*/
|
||||
interface SchedulingConfig {
|
||||
/** Coherence thresholds for priority levels [0-4] */
|
||||
priorityThresholds: [number, number, number, number, number];
|
||||
/** Rate limits per priority level [0-4] */
|
||||
rateLimits: [number, number, number, number, number];
|
||||
}
|
||||
/**
|
||||
* Gating configuration for write operations
|
||||
*/
|
||||
interface GatingConfig {
|
||||
/** Minimum coherence to allow writes */
|
||||
minWriteCoherence: number;
|
||||
/** Minimum coherence after write */
|
||||
minPostWriteCoherence: number;
|
||||
/** Recovery margin above minimum */
|
||||
recoveryMargin: number;
|
||||
}
|
||||
/**
|
||||
* Complete delta behavior configuration
|
||||
*/
|
||||
interface DeltaConfig {
|
||||
bounds: CoherenceBounds;
|
||||
energy: EnergyConfig;
|
||||
scheduling: SchedulingConfig;
|
||||
gating: GatingConfig;
|
||||
/** Attractor guidance strength (0.0 to 1.0) */
|
||||
guidanceStrength: number;
|
||||
}
|
||||
/**
|
||||
* Result of a transition attempt
|
||||
*/
|
||||
type TransitionResult = {
|
||||
type: 'allowed';
|
||||
} | {
|
||||
type: 'throttled';
|
||||
duration: number;
|
||||
} | {
|
||||
type: 'blocked';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'energyExhausted';
|
||||
};
|
||||
/**
|
||||
* State for tracking system trajectory
|
||||
*/
|
||||
interface SystemState {
|
||||
coherence: Coherence;
|
||||
timestamp: number;
|
||||
stateHash: bigint;
|
||||
}
|
||||
/**
|
||||
* Collapse function types for capability degradation
|
||||
*/
|
||||
type CollapseFunctionType = 'linear' | 'quadratic' | 'sigmoid' | 'step';
|
||||
interface CollapseFunctionLinear {
|
||||
type: 'linear';
|
||||
}
|
||||
interface CollapseFunctionQuadratic {
|
||||
type: 'quadratic';
|
||||
}
|
||||
interface CollapseFunctionSigmoid {
|
||||
type: 'sigmoid';
|
||||
midpoint: number;
|
||||
steepness: number;
|
||||
}
|
||||
interface CollapseFunctionStep {
|
||||
type: 'step';
|
||||
threshold: number;
|
||||
}
|
||||
type CollapseFunction = CollapseFunctionLinear | CollapseFunctionQuadratic | CollapseFunctionSigmoid | CollapseFunctionStep;
|
||||
/**
|
||||
* Configuration for self-limiting reasoner
|
||||
*/
|
||||
interface SelfLimitingReasonerConfig {
|
||||
maxDepth: number;
|
||||
maxScope: number;
|
||||
memoryGateThreshold: number;
|
||||
depthCollapse: CollapseFunction;
|
||||
scopeCollapse: CollapseFunction;
|
||||
}
|
||||
/**
|
||||
* Context passed to reasoning functions
|
||||
*/
|
||||
interface ReasoningContext {
|
||||
depth: number;
|
||||
maxDepth: number;
|
||||
scopeUsed: number;
|
||||
maxScope: number;
|
||||
coherence: Coherence;
|
||||
memoryWritesBlocked: number;
|
||||
}
|
||||
/**
|
||||
* Reason for reasoning collapse
|
||||
*/
|
||||
type CollapseReason = 'depthLimitReached' | 'coherenceDroppedBelowThreshold' | 'memoryWriteBlocked' | 'actionScopeExhausted';
|
||||
/**
|
||||
* Result of a reasoning attempt
|
||||
*/
|
||||
type ReasoningResult<T> = {
|
||||
type: 'completed';
|
||||
value: T;
|
||||
} | {
|
||||
type: 'collapsed';
|
||||
depthReached: number;
|
||||
reason: CollapseReason;
|
||||
} | {
|
||||
type: 'refused';
|
||||
coherence: Coherence;
|
||||
required: Coherence;
|
||||
};
|
||||
/**
|
||||
* Configuration for event horizon
|
||||
*/
|
||||
interface EventHorizonConfig {
|
||||
dimensions: number;
|
||||
horizonRadius: number;
|
||||
steepness: number;
|
||||
energyBudget: number;
|
||||
}
|
||||
/**
|
||||
* Result of movement in state space
|
||||
*/
|
||||
type MovementResult = {
|
||||
type: 'moved';
|
||||
newPosition: number[];
|
||||
energySpent: number;
|
||||
} | {
|
||||
type: 'asymptoticApproach';
|
||||
finalPosition: number[];
|
||||
distanceToHorizon: number;
|
||||
energyExhausted: boolean;
|
||||
} | {
|
||||
type: 'frozen';
|
||||
};
|
||||
/**
|
||||
* Single improvement step record
|
||||
*/
|
||||
interface Improvement {
|
||||
iteration: number;
|
||||
position: number[];
|
||||
energySpent: number;
|
||||
distanceToHorizon: number;
|
||||
}
|
||||
/**
|
||||
* Result of recursive improvement attempt
|
||||
*/
|
||||
type RecursionResult = {
|
||||
type: 'horizonBounded';
|
||||
iterations: number;
|
||||
improvements: Improvement[];
|
||||
finalDistance: number;
|
||||
} | {
|
||||
type: 'energyExhausted';
|
||||
iterations: number;
|
||||
improvements: Improvement[];
|
||||
} | {
|
||||
type: 'maxIterationsReached';
|
||||
iterations: number;
|
||||
improvements: Improvement[];
|
||||
};
|
||||
/**
|
||||
* Genome for homeostatic organism
|
||||
*/
|
||||
interface Genome {
|
||||
regulatoryStrength: number;
|
||||
metabolicEfficiency: number;
|
||||
coherenceMaintenanceCost: number;
|
||||
memoryResilience: number;
|
||||
longevity: number;
|
||||
}
|
||||
/**
|
||||
* Memory entry for organism
|
||||
*/
|
||||
interface MemoryEntry {
|
||||
content: string;
|
||||
importance: number;
|
||||
age: number;
|
||||
}
|
||||
/**
|
||||
* Actions available to homeostatic organism
|
||||
*/
|
||||
type OrganismAction = {
|
||||
type: 'eat';
|
||||
amount: number;
|
||||
} | {
|
||||
type: 'reproduce';
|
||||
} | {
|
||||
type: 'move';
|
||||
dx: number;
|
||||
dy: number;
|
||||
} | {
|
||||
type: 'rest';
|
||||
} | {
|
||||
type: 'regulate';
|
||||
variable: string;
|
||||
target: number;
|
||||
};
|
||||
/**
|
||||
* Cause of organism death
|
||||
*/
|
||||
type DeathCause = 'energyDepleted' | 'coherenceCollapse' | 'oldAge' | {
|
||||
type: 'extremeDeviation';
|
||||
variable: string;
|
||||
};
|
||||
/**
|
||||
* Result of organism action
|
||||
*/
|
||||
type OrganismActionResult = {
|
||||
type: 'success';
|
||||
energyCost: number;
|
||||
coherenceImpact: number;
|
||||
} | {
|
||||
type: 'failed';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'died';
|
||||
cause: DeathCause;
|
||||
} | {
|
||||
type: 'reproduced';
|
||||
offspringId: number;
|
||||
};
|
||||
/**
|
||||
* Status of homeostatic organism
|
||||
*/
|
||||
interface OrganismStatus {
|
||||
id: number;
|
||||
age: number;
|
||||
energy: number;
|
||||
coherence: Coherence;
|
||||
memoryCount: number;
|
||||
alive: boolean;
|
||||
internalState: Map<string, number>;
|
||||
}
|
||||
/**
|
||||
* Property value types for world model entities
|
||||
*/
|
||||
type PropertyValue = {
|
||||
type: 'boolean';
|
||||
value: boolean;
|
||||
} | {
|
||||
type: 'number';
|
||||
value: number;
|
||||
} | {
|
||||
type: 'string';
|
||||
value: string;
|
||||
} | {
|
||||
type: 'vector';
|
||||
value: number[];
|
||||
};
|
||||
/**
|
||||
* Entity in the world model
|
||||
*/
|
||||
interface WorldEntity {
|
||||
id: bigint;
|
||||
properties: Map<string, PropertyValue>;
|
||||
position?: [number, number, number];
|
||||
lastObserved: number;
|
||||
confidence: number;
|
||||
}
|
||||
/**
|
||||
* Relationship between entities
|
||||
*/
|
||||
interface Relationship {
|
||||
subject: bigint;
|
||||
predicate: string;
|
||||
object: bigint;
|
||||
confidence: number;
|
||||
}
|
||||
/**
|
||||
* Physical law in the world model
|
||||
*/
|
||||
interface PhysicalLaw {
|
||||
name: string;
|
||||
confidence: number;
|
||||
supportCount: number;
|
||||
violationCount: number;
|
||||
}
|
||||
/**
|
||||
* Observation to integrate into world model
|
||||
*/
|
||||
interface Observation {
|
||||
entityId: bigint;
|
||||
properties: Map<string, PropertyValue>;
|
||||
position?: [number, number, number];
|
||||
timestamp: number;
|
||||
sourceConfidence: number;
|
||||
}
|
||||
/**
|
||||
* Reason for update rejection
|
||||
*/
|
||||
type RejectionReason = {
|
||||
type: 'violatesPhysicalLaw';
|
||||
law: string;
|
||||
} | {
|
||||
type: 'logicalContradiction';
|
||||
description: string;
|
||||
} | {
|
||||
type: 'excessiveCoherenceDrop';
|
||||
predicted: number;
|
||||
threshold: number;
|
||||
} | {
|
||||
type: 'insufficientConfidence';
|
||||
required: number;
|
||||
provided: number;
|
||||
} | {
|
||||
type: 'modelFrozen';
|
||||
} | {
|
||||
type: 'structuralFragmentation';
|
||||
};
|
||||
/**
|
||||
* Result of world model update
|
||||
*/
|
||||
type WorldModelUpdateResult = {
|
||||
type: 'applied';
|
||||
coherenceChange: number;
|
||||
} | {
|
||||
type: 'rejected';
|
||||
reason: RejectionReason;
|
||||
} | {
|
||||
type: 'modified';
|
||||
changes: string[];
|
||||
coherenceChange: number;
|
||||
} | {
|
||||
type: 'frozen';
|
||||
coherence: Coherence;
|
||||
threshold: Coherence;
|
||||
};
|
||||
/**
|
||||
* Creative constraint definition
|
||||
*/
|
||||
interface CreativeConstraint<T> {
|
||||
name: string;
|
||||
satisfaction: (element: T) => number;
|
||||
isHard: boolean;
|
||||
}
|
||||
/**
|
||||
* Record of a creative decision
|
||||
*/
|
||||
interface CreativeDecision<T> {
|
||||
from: T;
|
||||
to: T;
|
||||
coherenceBefore: Coherence;
|
||||
coherenceAfter: Coherence;
|
||||
constraintSatisfactions: Map<string, number>;
|
||||
accepted: boolean;
|
||||
}
|
||||
/**
|
||||
* Result of creative generation attempt
|
||||
*/
|
||||
type CreativeResult<T> = {
|
||||
type: 'created';
|
||||
element: T;
|
||||
novelty: number;
|
||||
coherence: Coherence;
|
||||
} | {
|
||||
type: 'rejected';
|
||||
attempted: T;
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'tooBoring';
|
||||
coherence: Coherence;
|
||||
} | {
|
||||
type: 'budgetExhausted';
|
||||
};
|
||||
/**
|
||||
* Musical phrase for creative music generation
|
||||
*/
|
||||
interface MusicalPhrase {
|
||||
notes: number[];
|
||||
durations: number[];
|
||||
velocities: number[];
|
||||
}
|
||||
/**
|
||||
* Financial market participant
|
||||
*/
|
||||
interface Participant {
|
||||
id: string;
|
||||
capital: number;
|
||||
exposure: number;
|
||||
riskRating: number;
|
||||
interconnectedness: number;
|
||||
}
|
||||
/**
|
||||
* Financial position
|
||||
*/
|
||||
interface Position {
|
||||
holder: string;
|
||||
counterparty: string;
|
||||
notional: number;
|
||||
leverage: number;
|
||||
derivativeDepth: number;
|
||||
}
|
||||
/**
|
||||
* Transaction type in financial system
|
||||
*/
|
||||
type TransactionType = {
|
||||
type: 'transfer';
|
||||
} | {
|
||||
type: 'openLeverage';
|
||||
leverage: number;
|
||||
} | {
|
||||
type: 'closePosition';
|
||||
positionId: number;
|
||||
} | {
|
||||
type: 'createDerivative';
|
||||
underlyingPosition: number;
|
||||
} | {
|
||||
type: 'marginCall';
|
||||
participant: string;
|
||||
};
|
||||
/**
|
||||
* Financial transaction
|
||||
*/
|
||||
interface Transaction {
|
||||
id: bigint;
|
||||
from: string;
|
||||
to: string;
|
||||
amount: number;
|
||||
transactionType: TransactionType;
|
||||
timestamp: number;
|
||||
}
|
||||
/**
|
||||
* Circuit breaker state
|
||||
*/
|
||||
type CircuitBreakerState = 'open' | 'cautious' | 'restricted' | 'halted';
|
||||
/**
|
||||
* Result of transaction processing
|
||||
*/
|
||||
type FinancialTransactionResult = {
|
||||
type: 'executed';
|
||||
coherenceImpact: number;
|
||||
feeMultiplier: number;
|
||||
} | {
|
||||
type: 'queued';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'rejected';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'systemHalted';
|
||||
};
|
||||
/**
|
||||
* System capability types
|
||||
*/
|
||||
type Capability = 'acceptWrites' | 'complexQueries' | 'rebalancing' | 'scaleOut' | 'scaleIn' | 'schemaMigration' | 'newConnections' | 'basicReads' | 'healthMonitoring';
|
||||
/**
|
||||
* Age threshold configuration
|
||||
*/
|
||||
interface AgeThreshold {
|
||||
age: number;
|
||||
removeCapabilities: Capability[];
|
||||
coherenceFloor: Coherence;
|
||||
conservatismIncrease: number;
|
||||
}
|
||||
/**
|
||||
* Distributed system node
|
||||
*/
|
||||
interface Node {
|
||||
id: string;
|
||||
health: number;
|
||||
load: number;
|
||||
isPrimary: boolean;
|
||||
stateSize: number;
|
||||
}
|
||||
/**
|
||||
* Operation types for aging system
|
||||
*/
|
||||
type AgingSystemOperation = {
|
||||
type: 'read';
|
||||
key: string;
|
||||
} | {
|
||||
type: 'write';
|
||||
key: string;
|
||||
value: Uint8Array;
|
||||
} | {
|
||||
type: 'complexQuery';
|
||||
query: string;
|
||||
} | {
|
||||
type: 'addNode';
|
||||
nodeId: string;
|
||||
} | {
|
||||
type: 'removeNode';
|
||||
nodeId: string;
|
||||
} | {
|
||||
type: 'rebalance';
|
||||
} | {
|
||||
type: 'migrateSchema';
|
||||
version: number;
|
||||
} | {
|
||||
type: 'newConnection';
|
||||
clientId: string;
|
||||
};
|
||||
/**
|
||||
* Result of operation on aging system
|
||||
*/
|
||||
type AgingOperationResult = {
|
||||
type: 'success';
|
||||
latencyPenalty: number;
|
||||
} | {
|
||||
type: 'deniedByAge';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'deniedByCoherence';
|
||||
coherence: Coherence;
|
||||
} | {
|
||||
type: 'systemTooOld';
|
||||
age: number;
|
||||
capability: Capability;
|
||||
};
|
||||
/**
|
||||
* Swarm agent
|
||||
*/
|
||||
interface SwarmAgent {
|
||||
id: string;
|
||||
position: [number, number];
|
||||
velocity: [number, number];
|
||||
goal: [number, number];
|
||||
energy: number;
|
||||
lastAction?: SwarmAction;
|
||||
neighborCount: number;
|
||||
}
|
||||
/**
|
||||
* Spatial bounds for swarm
|
||||
*/
|
||||
interface SpatialBounds {
|
||||
minX: number;
|
||||
maxX: number;
|
||||
minY: number;
|
||||
maxY: number;
|
||||
}
|
||||
/**
|
||||
* Coherence weights for swarm calculation
|
||||
*/
|
||||
interface CoherenceWeights {
|
||||
cohesion: number;
|
||||
alignment: number;
|
||||
goalConsistency: number;
|
||||
energyBalance: number;
|
||||
}
|
||||
/**
|
||||
* Swarm action types
|
||||
*/
|
||||
type SwarmAction = {
|
||||
type: 'move';
|
||||
dx: number;
|
||||
dy: number;
|
||||
} | {
|
||||
type: 'accelerate';
|
||||
dvx: number;
|
||||
dvy: number;
|
||||
} | {
|
||||
type: 'setGoal';
|
||||
x: number;
|
||||
y: number;
|
||||
} | {
|
||||
type: 'shareEnergy';
|
||||
target: string;
|
||||
amount: number;
|
||||
} | {
|
||||
type: 'idle';
|
||||
};
|
||||
/**
|
||||
* Result of swarm action
|
||||
*/
|
||||
type SwarmActionResult = {
|
||||
type: 'executed';
|
||||
} | {
|
||||
type: 'modified';
|
||||
original: SwarmAction;
|
||||
modified: SwarmAction;
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'rejected';
|
||||
reason: string;
|
||||
};
|
||||
/**
|
||||
* Swarm state snapshot
|
||||
*/
|
||||
interface SwarmState {
|
||||
tick: bigint;
|
||||
coherence: Coherence;
|
||||
agentCount: number;
|
||||
centroid: [number, number];
|
||||
avgVelocity: [number, number];
|
||||
}
|
||||
/**
|
||||
* System state for graceful shutdown
|
||||
*/
|
||||
type GracefulSystemState = 'running' | 'degraded' | 'shuttingDown' | 'terminated';
|
||||
/**
|
||||
* Resource to be cleaned up during shutdown
|
||||
*/
|
||||
interface Resource {
|
||||
name: string;
|
||||
cleanupPriority: number;
|
||||
isCleaned: boolean;
|
||||
}
|
||||
/**
|
||||
* State checkpoint for recovery
|
||||
*/
|
||||
interface Checkpoint {
|
||||
timestamp: number;
|
||||
coherence: Coherence;
|
||||
stateHash: bigint;
|
||||
}
|
||||
/**
|
||||
* Shutdown hook interface
|
||||
*/
|
||||
interface ShutdownHook {
|
||||
name: string;
|
||||
priority: number;
|
||||
execute: () => Promise<void>;
|
||||
}
|
||||
/**
|
||||
* Result of operation on graceful system
|
||||
*/
|
||||
type GracefulOperationResult = {
|
||||
type: 'success';
|
||||
} | {
|
||||
type: 'successDegraded';
|
||||
coherence: Coherence;
|
||||
} | {
|
||||
type: 'refusedShuttingDown';
|
||||
} | {
|
||||
type: 'terminated';
|
||||
};
|
||||
/**
|
||||
* Capability domains for containment
|
||||
*/
|
||||
type CapabilityDomain = 'reasoning' | 'memory' | 'learning' | 'agency' | 'selfModel' | 'selfModification' | 'communication' | 'resourceAcquisition';
|
||||
/**
|
||||
* Record of modification attempt
|
||||
*/
|
||||
interface ModificationAttempt {
|
||||
timestamp: bigint;
|
||||
domain: CapabilityDomain;
|
||||
requestedIncrease: number;
|
||||
actualIncrease: number;
|
||||
coherenceBefore: Coherence;
|
||||
coherenceAfter: Coherence;
|
||||
blocked: boolean;
|
||||
reason?: string;
|
||||
}
|
||||
/**
|
||||
* Safety invariant definition
|
||||
*/
|
||||
interface SafetyInvariant {
|
||||
name: string;
|
||||
priority: number;
|
||||
}
|
||||
/**
|
||||
* Substrate configuration
|
||||
*/
|
||||
interface SubstrateConfig {
|
||||
coherenceDecayRate: number;
|
||||
coherenceRecoveryRate: number;
|
||||
growthDampening: number;
|
||||
maxStepIncrease: number;
|
||||
}
|
||||
/**
|
||||
* Result of growth attempt
|
||||
*/
|
||||
type GrowthResult = {
|
||||
type: 'approved';
|
||||
domain: CapabilityDomain;
|
||||
increase: number;
|
||||
newLevel: number;
|
||||
coherenceCost: number;
|
||||
} | {
|
||||
type: 'dampened';
|
||||
domain: CapabilityDomain;
|
||||
requested: number;
|
||||
actual: number;
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'blocked';
|
||||
domain: CapabilityDomain;
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'lockdown';
|
||||
reason: string;
|
||||
};
|
||||
/**
|
||||
* WASM memory configuration
|
||||
*/
|
||||
interface WasmMemoryConfig {
|
||||
initial: number;
|
||||
maximum?: number;
|
||||
shared?: boolean;
|
||||
}
|
||||
/**
|
||||
* WASM module initialization options
|
||||
*/
|
||||
interface WasmInitOptions {
|
||||
/** Path to WASM file or URL */
|
||||
wasmPath?: string;
|
||||
/** Pre-loaded WASM bytes */
|
||||
wasmBytes?: Uint8Array;
|
||||
/** Memory configuration */
|
||||
memory?: WasmMemoryConfig;
|
||||
/** Enable SIMD operations if available */
|
||||
enableSimd?: boolean;
|
||||
/** Enable threading if available */
|
||||
enableThreads?: boolean;
|
||||
}
|
||||
/**
|
||||
* Delta streaming header for WASM operations
|
||||
*/
|
||||
interface DeltaHeader {
|
||||
sequence: bigint;
|
||||
operation: 'insert' | 'update' | 'delete' | 'batchUpdate' | 'reindexLayers';
|
||||
vectorId?: string;
|
||||
timestamp: bigint;
|
||||
payloadSize: number;
|
||||
checksum: bigint;
|
||||
}
|
||||
/**
|
||||
* Vector delta for incremental updates
|
||||
*/
|
||||
interface VectorDelta {
|
||||
id: string;
|
||||
changedDims: number[];
|
||||
newValues: number[];
|
||||
metadataDelta: Map<string, string>;
|
||||
}
|
||||
/**
|
||||
* Attractor in state space
|
||||
*/
|
||||
interface Attractor {
|
||||
center: number[];
|
||||
basinRadius: number;
|
||||
stability: number;
|
||||
memberCount: number;
|
||||
}
|
||||
/**
|
||||
* Guidance force from attractor
|
||||
*/
|
||||
interface GuidanceForce {
|
||||
direction: number[];
|
||||
magnitude: number;
|
||||
}
|
||||
|
||||
export type { AgeThreshold, AgingOperationResult, AgingSystemOperation, Attractor, Capability, CapabilityDomain, Checkpoint, CircuitBreakerState, Coherence, CoherenceBounds, CoherenceWeights, CollapseFunction, CollapseFunctionLinear, CollapseFunctionQuadratic, CollapseFunctionSigmoid, CollapseFunctionStep, CollapseFunctionType, CollapseReason, CreativeConstraint, CreativeDecision, CreativeResult, DeathCause, DeltaConfig, DeltaHeader, EnergyConfig, EventHorizonConfig, FinancialTransactionResult, GatingConfig, Genome, GracefulOperationResult, GracefulSystemState, GrowthResult, GuidanceForce, Improvement, MemoryEntry, ModificationAttempt, MovementResult, MusicalPhrase, Node, Observation, OrganismAction, OrganismActionResult, OrganismStatus, Participant, PhysicalLaw, Position, PropertyValue, ReasoningContext, ReasoningResult, RecursionResult, RejectionReason, Relationship, Resource, SafetyInvariant, SchedulingConfig, SelfLimitingReasonerConfig, ShutdownHook, SpatialBounds, SubstrateConfig, SwarmAction, SwarmActionResult, SwarmAgent, SwarmState, SystemState, Transaction, TransactionType, TransitionResult, VectorDelta, WasmInitOptions, WasmMemoryConfig, WorldEntity, WorldModelUpdateResult };
|
||||
792
examples/delta-behavior/wasm/dist/types.d.ts
vendored
Normal file
792
examples/delta-behavior/wasm/dist/types.d.ts
vendored
Normal file
@@ -0,0 +1,792 @@
|
||||
/**
|
||||
* Delta-Behavior WASM SDK Type Definitions
|
||||
*
|
||||
* Complete TypeScript types for all 10 delta-behavior applications:
|
||||
* 1. Self-Limiting Reasoning
|
||||
* 2. Computational Event Horizons
|
||||
* 3. Artificial Homeostasis
|
||||
* 4. Self-Stabilizing World Models
|
||||
* 5. Coherence-Bounded Creativity
|
||||
* 6. Anti-Cascade Financial Systems
|
||||
* 7. Gracefully Aging Systems
|
||||
* 8. Swarm Intelligence
|
||||
* 9. Graceful Shutdown
|
||||
* 10. Pre-AGI Containment
|
||||
*/
|
||||
/**
|
||||
* Coherence value (0.0 to 1.0)
|
||||
* Represents the degree of system stability and internal consistency
|
||||
*/
|
||||
type Coherence = number;
|
||||
/**
|
||||
* Coherence bounds configuration
|
||||
*/
|
||||
interface CoherenceBounds {
|
||||
/** Minimum allowed coherence (hard floor) */
|
||||
minCoherence: Coherence;
|
||||
/** Threshold for throttling operations */
|
||||
throttleThreshold: Coherence;
|
||||
/** Target coherence level for optimal operation */
|
||||
targetCoherence: Coherence;
|
||||
/** Maximum allowed drop in coherence per transition */
|
||||
maxDeltaDrop: number;
|
||||
}
|
||||
/**
|
||||
* Energy configuration for transition costs
|
||||
*/
|
||||
interface EnergyConfig {
|
||||
/** Base cost for any transition */
|
||||
baseCost: number;
|
||||
/** Exponent for instability scaling */
|
||||
instabilityExponent: number;
|
||||
/** Maximum cost cap */
|
||||
maxCost: number;
|
||||
/** Energy budget per tick */
|
||||
budgetPerTick: number;
|
||||
}
|
||||
/**
|
||||
* Scheduling configuration for priority-based operations
|
||||
*/
|
||||
interface SchedulingConfig {
|
||||
/** Coherence thresholds for priority levels [0-4] */
|
||||
priorityThresholds: [number, number, number, number, number];
|
||||
/** Rate limits per priority level [0-4] */
|
||||
rateLimits: [number, number, number, number, number];
|
||||
}
|
||||
/**
|
||||
* Gating configuration for write operations
|
||||
*/
|
||||
interface GatingConfig {
|
||||
/** Minimum coherence to allow writes */
|
||||
minWriteCoherence: number;
|
||||
/** Minimum coherence after write */
|
||||
minPostWriteCoherence: number;
|
||||
/** Recovery margin above minimum */
|
||||
recoveryMargin: number;
|
||||
}
|
||||
/**
|
||||
* Complete delta behavior configuration
|
||||
*/
|
||||
interface DeltaConfig {
|
||||
bounds: CoherenceBounds;
|
||||
energy: EnergyConfig;
|
||||
scheduling: SchedulingConfig;
|
||||
gating: GatingConfig;
|
||||
/** Attractor guidance strength (0.0 to 1.0) */
|
||||
guidanceStrength: number;
|
||||
}
|
||||
/**
|
||||
* Result of a transition attempt
|
||||
*/
|
||||
type TransitionResult = {
|
||||
type: 'allowed';
|
||||
} | {
|
||||
type: 'throttled';
|
||||
duration: number;
|
||||
} | {
|
||||
type: 'blocked';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'energyExhausted';
|
||||
};
|
||||
/**
|
||||
* State for tracking system trajectory
|
||||
*/
|
||||
interface SystemState {
|
||||
coherence: Coherence;
|
||||
timestamp: number;
|
||||
stateHash: bigint;
|
||||
}
|
||||
/**
|
||||
* Collapse function types for capability degradation
|
||||
*/
|
||||
type CollapseFunctionType = 'linear' | 'quadratic' | 'sigmoid' | 'step';
|
||||
interface CollapseFunctionLinear {
|
||||
type: 'linear';
|
||||
}
|
||||
interface CollapseFunctionQuadratic {
|
||||
type: 'quadratic';
|
||||
}
|
||||
interface CollapseFunctionSigmoid {
|
||||
type: 'sigmoid';
|
||||
midpoint: number;
|
||||
steepness: number;
|
||||
}
|
||||
interface CollapseFunctionStep {
|
||||
type: 'step';
|
||||
threshold: number;
|
||||
}
|
||||
type CollapseFunction = CollapseFunctionLinear | CollapseFunctionQuadratic | CollapseFunctionSigmoid | CollapseFunctionStep;
|
||||
/**
|
||||
* Configuration for self-limiting reasoner
|
||||
*/
|
||||
interface SelfLimitingReasonerConfig {
|
||||
maxDepth: number;
|
||||
maxScope: number;
|
||||
memoryGateThreshold: number;
|
||||
depthCollapse: CollapseFunction;
|
||||
scopeCollapse: CollapseFunction;
|
||||
}
|
||||
/**
|
||||
* Context passed to reasoning functions
|
||||
*/
|
||||
interface ReasoningContext {
|
||||
depth: number;
|
||||
maxDepth: number;
|
||||
scopeUsed: number;
|
||||
maxScope: number;
|
||||
coherence: Coherence;
|
||||
memoryWritesBlocked: number;
|
||||
}
|
||||
/**
|
||||
* Reason for reasoning collapse
|
||||
*/
|
||||
type CollapseReason = 'depthLimitReached' | 'coherenceDroppedBelowThreshold' | 'memoryWriteBlocked' | 'actionScopeExhausted';
|
||||
/**
|
||||
* Result of a reasoning attempt
|
||||
*/
|
||||
type ReasoningResult<T> = {
|
||||
type: 'completed';
|
||||
value: T;
|
||||
} | {
|
||||
type: 'collapsed';
|
||||
depthReached: number;
|
||||
reason: CollapseReason;
|
||||
} | {
|
||||
type: 'refused';
|
||||
coherence: Coherence;
|
||||
required: Coherence;
|
||||
};
|
||||
/**
|
||||
* Configuration for event horizon
|
||||
*/
|
||||
interface EventHorizonConfig {
|
||||
dimensions: number;
|
||||
horizonRadius: number;
|
||||
steepness: number;
|
||||
energyBudget: number;
|
||||
}
|
||||
/**
|
||||
* Result of movement in state space
|
||||
*/
|
||||
type MovementResult = {
|
||||
type: 'moved';
|
||||
newPosition: number[];
|
||||
energySpent: number;
|
||||
} | {
|
||||
type: 'asymptoticApproach';
|
||||
finalPosition: number[];
|
||||
distanceToHorizon: number;
|
||||
energyExhausted: boolean;
|
||||
} | {
|
||||
type: 'frozen';
|
||||
};
|
||||
/**
|
||||
* Single improvement step record
|
||||
*/
|
||||
interface Improvement {
|
||||
iteration: number;
|
||||
position: number[];
|
||||
energySpent: number;
|
||||
distanceToHorizon: number;
|
||||
}
|
||||
/**
|
||||
* Result of recursive improvement attempt
|
||||
*/
|
||||
type RecursionResult = {
|
||||
type: 'horizonBounded';
|
||||
iterations: number;
|
||||
improvements: Improvement[];
|
||||
finalDistance: number;
|
||||
} | {
|
||||
type: 'energyExhausted';
|
||||
iterations: number;
|
||||
improvements: Improvement[];
|
||||
} | {
|
||||
type: 'maxIterationsReached';
|
||||
iterations: number;
|
||||
improvements: Improvement[];
|
||||
};
|
||||
/**
|
||||
* Genome for homeostatic organism
|
||||
*/
|
||||
interface Genome {
|
||||
regulatoryStrength: number;
|
||||
metabolicEfficiency: number;
|
||||
coherenceMaintenanceCost: number;
|
||||
memoryResilience: number;
|
||||
longevity: number;
|
||||
}
|
||||
/**
|
||||
* Memory entry for organism
|
||||
*/
|
||||
interface MemoryEntry {
|
||||
content: string;
|
||||
importance: number;
|
||||
age: number;
|
||||
}
|
||||
/**
|
||||
* Actions available to homeostatic organism
|
||||
*/
|
||||
type OrganismAction = {
|
||||
type: 'eat';
|
||||
amount: number;
|
||||
} | {
|
||||
type: 'reproduce';
|
||||
} | {
|
||||
type: 'move';
|
||||
dx: number;
|
||||
dy: number;
|
||||
} | {
|
||||
type: 'rest';
|
||||
} | {
|
||||
type: 'regulate';
|
||||
variable: string;
|
||||
target: number;
|
||||
};
|
||||
/**
|
||||
* Cause of organism death
|
||||
*/
|
||||
type DeathCause = 'energyDepleted' | 'coherenceCollapse' | 'oldAge' | {
|
||||
type: 'extremeDeviation';
|
||||
variable: string;
|
||||
};
|
||||
/**
|
||||
* Result of organism action
|
||||
*/
|
||||
type OrganismActionResult = {
|
||||
type: 'success';
|
||||
energyCost: number;
|
||||
coherenceImpact: number;
|
||||
} | {
|
||||
type: 'failed';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'died';
|
||||
cause: DeathCause;
|
||||
} | {
|
||||
type: 'reproduced';
|
||||
offspringId: number;
|
||||
};
|
||||
/**
|
||||
* Status of homeostatic organism
|
||||
*/
|
||||
interface OrganismStatus {
|
||||
id: number;
|
||||
age: number;
|
||||
energy: number;
|
||||
coherence: Coherence;
|
||||
memoryCount: number;
|
||||
alive: boolean;
|
||||
internalState: Map<string, number>;
|
||||
}
|
||||
/**
|
||||
* Property value types for world model entities
|
||||
*/
|
||||
type PropertyValue = {
|
||||
type: 'boolean';
|
||||
value: boolean;
|
||||
} | {
|
||||
type: 'number';
|
||||
value: number;
|
||||
} | {
|
||||
type: 'string';
|
||||
value: string;
|
||||
} | {
|
||||
type: 'vector';
|
||||
value: number[];
|
||||
};
|
||||
/**
|
||||
* Entity in the world model
|
||||
*/
|
||||
interface WorldEntity {
|
||||
id: bigint;
|
||||
properties: Map<string, PropertyValue>;
|
||||
position?: [number, number, number];
|
||||
lastObserved: number;
|
||||
confidence: number;
|
||||
}
|
||||
/**
|
||||
* Relationship between entities
|
||||
*/
|
||||
interface Relationship {
|
||||
subject: bigint;
|
||||
predicate: string;
|
||||
object: bigint;
|
||||
confidence: number;
|
||||
}
|
||||
/**
|
||||
* Physical law in the world model
|
||||
*/
|
||||
interface PhysicalLaw {
|
||||
name: string;
|
||||
confidence: number;
|
||||
supportCount: number;
|
||||
violationCount: number;
|
||||
}
|
||||
/**
|
||||
* Observation to integrate into world model
|
||||
*/
|
||||
interface Observation {
|
||||
entityId: bigint;
|
||||
properties: Map<string, PropertyValue>;
|
||||
position?: [number, number, number];
|
||||
timestamp: number;
|
||||
sourceConfidence: number;
|
||||
}
|
||||
/**
|
||||
* Reason for update rejection
|
||||
*/
|
||||
type RejectionReason = {
|
||||
type: 'violatesPhysicalLaw';
|
||||
law: string;
|
||||
} | {
|
||||
type: 'logicalContradiction';
|
||||
description: string;
|
||||
} | {
|
||||
type: 'excessiveCoherenceDrop';
|
||||
predicted: number;
|
||||
threshold: number;
|
||||
} | {
|
||||
type: 'insufficientConfidence';
|
||||
required: number;
|
||||
provided: number;
|
||||
} | {
|
||||
type: 'modelFrozen';
|
||||
} | {
|
||||
type: 'structuralFragmentation';
|
||||
};
|
||||
/**
|
||||
* Result of world model update
|
||||
*/
|
||||
type WorldModelUpdateResult = {
|
||||
type: 'applied';
|
||||
coherenceChange: number;
|
||||
} | {
|
||||
type: 'rejected';
|
||||
reason: RejectionReason;
|
||||
} | {
|
||||
type: 'modified';
|
||||
changes: string[];
|
||||
coherenceChange: number;
|
||||
} | {
|
||||
type: 'frozen';
|
||||
coherence: Coherence;
|
||||
threshold: Coherence;
|
||||
};
|
||||
/**
|
||||
* Creative constraint definition
|
||||
*/
|
||||
interface CreativeConstraint<T> {
|
||||
name: string;
|
||||
satisfaction: (element: T) => number;
|
||||
isHard: boolean;
|
||||
}
|
||||
/**
|
||||
* Record of a creative decision
|
||||
*/
|
||||
interface CreativeDecision<T> {
|
||||
from: T;
|
||||
to: T;
|
||||
coherenceBefore: Coherence;
|
||||
coherenceAfter: Coherence;
|
||||
constraintSatisfactions: Map<string, number>;
|
||||
accepted: boolean;
|
||||
}
|
||||
/**
|
||||
* Result of creative generation attempt
|
||||
*/
|
||||
type CreativeResult<T> = {
|
||||
type: 'created';
|
||||
element: T;
|
||||
novelty: number;
|
||||
coherence: Coherence;
|
||||
} | {
|
||||
type: 'rejected';
|
||||
attempted: T;
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'tooBoring';
|
||||
coherence: Coherence;
|
||||
} | {
|
||||
type: 'budgetExhausted';
|
||||
};
|
||||
/**
|
||||
* Musical phrase for creative music generation
|
||||
*/
|
||||
interface MusicalPhrase {
|
||||
notes: number[];
|
||||
durations: number[];
|
||||
velocities: number[];
|
||||
}
|
||||
/**
|
||||
* Financial market participant
|
||||
*/
|
||||
interface Participant {
|
||||
id: string;
|
||||
capital: number;
|
||||
exposure: number;
|
||||
riskRating: number;
|
||||
interconnectedness: number;
|
||||
}
|
||||
/**
|
||||
* Financial position
|
||||
*/
|
||||
interface Position {
|
||||
holder: string;
|
||||
counterparty: string;
|
||||
notional: number;
|
||||
leverage: number;
|
||||
derivativeDepth: number;
|
||||
}
|
||||
/**
|
||||
* Transaction type in financial system
|
||||
*/
|
||||
type TransactionType = {
|
||||
type: 'transfer';
|
||||
} | {
|
||||
type: 'openLeverage';
|
||||
leverage: number;
|
||||
} | {
|
||||
type: 'closePosition';
|
||||
positionId: number;
|
||||
} | {
|
||||
type: 'createDerivative';
|
||||
underlyingPosition: number;
|
||||
} | {
|
||||
type: 'marginCall';
|
||||
participant: string;
|
||||
};
|
||||
/**
|
||||
* Financial transaction
|
||||
*/
|
||||
interface Transaction {
|
||||
id: bigint;
|
||||
from: string;
|
||||
to: string;
|
||||
amount: number;
|
||||
transactionType: TransactionType;
|
||||
timestamp: number;
|
||||
}
|
||||
/**
|
||||
* Circuit breaker state
|
||||
*/
|
||||
type CircuitBreakerState = 'open' | 'cautious' | 'restricted' | 'halted';
|
||||
/**
|
||||
* Result of transaction processing
|
||||
*/
|
||||
type FinancialTransactionResult = {
|
||||
type: 'executed';
|
||||
coherenceImpact: number;
|
||||
feeMultiplier: number;
|
||||
} | {
|
||||
type: 'queued';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'rejected';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'systemHalted';
|
||||
};
|
||||
/**
|
||||
* System capability types
|
||||
*/
|
||||
type Capability = 'acceptWrites' | 'complexQueries' | 'rebalancing' | 'scaleOut' | 'scaleIn' | 'schemaMigration' | 'newConnections' | 'basicReads' | 'healthMonitoring';
|
||||
/**
|
||||
* Age threshold configuration
|
||||
*/
|
||||
interface AgeThreshold {
|
||||
age: number;
|
||||
removeCapabilities: Capability[];
|
||||
coherenceFloor: Coherence;
|
||||
conservatismIncrease: number;
|
||||
}
|
||||
/**
|
||||
* Distributed system node
|
||||
*/
|
||||
interface Node {
|
||||
id: string;
|
||||
health: number;
|
||||
load: number;
|
||||
isPrimary: boolean;
|
||||
stateSize: number;
|
||||
}
|
||||
/**
|
||||
* Operation types for aging system
|
||||
*/
|
||||
type AgingSystemOperation = {
|
||||
type: 'read';
|
||||
key: string;
|
||||
} | {
|
||||
type: 'write';
|
||||
key: string;
|
||||
value: Uint8Array;
|
||||
} | {
|
||||
type: 'complexQuery';
|
||||
query: string;
|
||||
} | {
|
||||
type: 'addNode';
|
||||
nodeId: string;
|
||||
} | {
|
||||
type: 'removeNode';
|
||||
nodeId: string;
|
||||
} | {
|
||||
type: 'rebalance';
|
||||
} | {
|
||||
type: 'migrateSchema';
|
||||
version: number;
|
||||
} | {
|
||||
type: 'newConnection';
|
||||
clientId: string;
|
||||
};
|
||||
/**
|
||||
* Result of operation on aging system
|
||||
*/
|
||||
type AgingOperationResult = {
|
||||
type: 'success';
|
||||
latencyPenalty: number;
|
||||
} | {
|
||||
type: 'deniedByAge';
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'deniedByCoherence';
|
||||
coherence: Coherence;
|
||||
} | {
|
||||
type: 'systemTooOld';
|
||||
age: number;
|
||||
capability: Capability;
|
||||
};
|
||||
/**
|
||||
* Swarm agent
|
||||
*/
|
||||
interface SwarmAgent {
|
||||
id: string;
|
||||
position: [number, number];
|
||||
velocity: [number, number];
|
||||
goal: [number, number];
|
||||
energy: number;
|
||||
lastAction?: SwarmAction;
|
||||
neighborCount: number;
|
||||
}
|
||||
/**
|
||||
* Spatial bounds for swarm
|
||||
*/
|
||||
interface SpatialBounds {
|
||||
minX: number;
|
||||
maxX: number;
|
||||
minY: number;
|
||||
maxY: number;
|
||||
}
|
||||
/**
|
||||
* Coherence weights for swarm calculation
|
||||
*/
|
||||
interface CoherenceWeights {
|
||||
cohesion: number;
|
||||
alignment: number;
|
||||
goalConsistency: number;
|
||||
energyBalance: number;
|
||||
}
|
||||
/**
|
||||
* Swarm action types
|
||||
*/
|
||||
type SwarmAction = {
|
||||
type: 'move';
|
||||
dx: number;
|
||||
dy: number;
|
||||
} | {
|
||||
type: 'accelerate';
|
||||
dvx: number;
|
||||
dvy: number;
|
||||
} | {
|
||||
type: 'setGoal';
|
||||
x: number;
|
||||
y: number;
|
||||
} | {
|
||||
type: 'shareEnergy';
|
||||
target: string;
|
||||
amount: number;
|
||||
} | {
|
||||
type: 'idle';
|
||||
};
|
||||
/**
|
||||
* Result of swarm action
|
||||
*/
|
||||
type SwarmActionResult = {
|
||||
type: 'executed';
|
||||
} | {
|
||||
type: 'modified';
|
||||
original: SwarmAction;
|
||||
modified: SwarmAction;
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'rejected';
|
||||
reason: string;
|
||||
};
|
||||
/**
|
||||
* Swarm state snapshot
|
||||
*/
|
||||
interface SwarmState {
|
||||
tick: bigint;
|
||||
coherence: Coherence;
|
||||
agentCount: number;
|
||||
centroid: [number, number];
|
||||
avgVelocity: [number, number];
|
||||
}
|
||||
/**
|
||||
* System state for graceful shutdown
|
||||
*/
|
||||
type GracefulSystemState = 'running' | 'degraded' | 'shuttingDown' | 'terminated';
|
||||
/**
|
||||
* Resource to be cleaned up during shutdown
|
||||
*/
|
||||
interface Resource {
|
||||
name: string;
|
||||
cleanupPriority: number;
|
||||
isCleaned: boolean;
|
||||
}
|
||||
/**
|
||||
* State checkpoint for recovery
|
||||
*/
|
||||
interface Checkpoint {
|
||||
timestamp: number;
|
||||
coherence: Coherence;
|
||||
stateHash: bigint;
|
||||
}
|
||||
/**
|
||||
* Shutdown hook interface
|
||||
*/
|
||||
interface ShutdownHook {
|
||||
name: string;
|
||||
priority: number;
|
||||
execute: () => Promise<void>;
|
||||
}
|
||||
/**
|
||||
* Result of operation on graceful system
|
||||
*/
|
||||
type GracefulOperationResult = {
|
||||
type: 'success';
|
||||
} | {
|
||||
type: 'successDegraded';
|
||||
coherence: Coherence;
|
||||
} | {
|
||||
type: 'refusedShuttingDown';
|
||||
} | {
|
||||
type: 'terminated';
|
||||
};
|
||||
/**
|
||||
* Capability domains for containment
|
||||
*/
|
||||
type CapabilityDomain = 'reasoning' | 'memory' | 'learning' | 'agency' | 'selfModel' | 'selfModification' | 'communication' | 'resourceAcquisition';
|
||||
/**
|
||||
* Record of modification attempt
|
||||
*/
|
||||
interface ModificationAttempt {
|
||||
timestamp: bigint;
|
||||
domain: CapabilityDomain;
|
||||
requestedIncrease: number;
|
||||
actualIncrease: number;
|
||||
coherenceBefore: Coherence;
|
||||
coherenceAfter: Coherence;
|
||||
blocked: boolean;
|
||||
reason?: string;
|
||||
}
|
||||
/**
|
||||
* Safety invariant definition
|
||||
*/
|
||||
interface SafetyInvariant {
|
||||
name: string;
|
||||
priority: number;
|
||||
}
|
||||
/**
|
||||
* Substrate configuration
|
||||
*/
|
||||
interface SubstrateConfig {
|
||||
coherenceDecayRate: number;
|
||||
coherenceRecoveryRate: number;
|
||||
growthDampening: number;
|
||||
maxStepIncrease: number;
|
||||
}
|
||||
/**
|
||||
* Result of growth attempt
|
||||
*/
|
||||
type GrowthResult = {
|
||||
type: 'approved';
|
||||
domain: CapabilityDomain;
|
||||
increase: number;
|
||||
newLevel: number;
|
||||
coherenceCost: number;
|
||||
} | {
|
||||
type: 'dampened';
|
||||
domain: CapabilityDomain;
|
||||
requested: number;
|
||||
actual: number;
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'blocked';
|
||||
domain: CapabilityDomain;
|
||||
reason: string;
|
||||
} | {
|
||||
type: 'lockdown';
|
||||
reason: string;
|
||||
};
|
||||
/**
|
||||
* WASM memory configuration
|
||||
*/
|
||||
interface WasmMemoryConfig {
|
||||
initial: number;
|
||||
maximum?: number;
|
||||
shared?: boolean;
|
||||
}
|
||||
/**
|
||||
* WASM module initialization options
|
||||
*/
|
||||
interface WasmInitOptions {
|
||||
/** Path to WASM file or URL */
|
||||
wasmPath?: string;
|
||||
/** Pre-loaded WASM bytes */
|
||||
wasmBytes?: Uint8Array;
|
||||
/** Memory configuration */
|
||||
memory?: WasmMemoryConfig;
|
||||
/** Enable SIMD operations if available */
|
||||
enableSimd?: boolean;
|
||||
/** Enable threading if available */
|
||||
enableThreads?: boolean;
|
||||
}
|
||||
/**
|
||||
* Delta streaming header for WASM operations
|
||||
*/
|
||||
interface DeltaHeader {
|
||||
sequence: bigint;
|
||||
operation: 'insert' | 'update' | 'delete' | 'batchUpdate' | 'reindexLayers';
|
||||
vectorId?: string;
|
||||
timestamp: bigint;
|
||||
payloadSize: number;
|
||||
checksum: bigint;
|
||||
}
|
||||
/**
|
||||
* Vector delta for incremental updates
|
||||
*/
|
||||
interface VectorDelta {
|
||||
id: string;
|
||||
changedDims: number[];
|
||||
newValues: number[];
|
||||
metadataDelta: Map<string, string>;
|
||||
}
|
||||
/**
|
||||
* Attractor in state space
|
||||
*/
|
||||
interface Attractor {
|
||||
center: number[];
|
||||
basinRadius: number;
|
||||
stability: number;
|
||||
memberCount: number;
|
||||
}
|
||||
/**
|
||||
* Guidance force from attractor
|
||||
*/
|
||||
interface GuidanceForce {
|
||||
direction: number[];
|
||||
magnitude: number;
|
||||
}
|
||||
|
||||
export type { AgeThreshold, AgingOperationResult, AgingSystemOperation, Attractor, Capability, CapabilityDomain, Checkpoint, CircuitBreakerState, Coherence, CoherenceBounds, CoherenceWeights, CollapseFunction, CollapseFunctionLinear, CollapseFunctionQuadratic, CollapseFunctionSigmoid, CollapseFunctionStep, CollapseFunctionType, CollapseReason, CreativeConstraint, CreativeDecision, CreativeResult, DeathCause, DeltaConfig, DeltaHeader, EnergyConfig, EventHorizonConfig, FinancialTransactionResult, GatingConfig, Genome, GracefulOperationResult, GracefulSystemState, GrowthResult, GuidanceForce, Improvement, MemoryEntry, ModificationAttempt, MovementResult, MusicalPhrase, Node, Observation, OrganismAction, OrganismActionResult, OrganismStatus, Participant, PhysicalLaw, Position, PropertyValue, ReasoningContext, ReasoningResult, RecursionResult, RejectionReason, Relationship, Resource, SafetyInvariant, SchedulingConfig, SelfLimitingReasonerConfig, ShutdownHook, SpatialBounds, SubstrateConfig, SwarmAction, SwarmActionResult, SwarmAgent, SwarmState, SystemState, Transaction, TransactionType, TransitionResult, VectorDelta, WasmInitOptions, WasmMemoryConfig, WorldEntity, WorldModelUpdateResult };
|
||||
3
examples/delta-behavior/wasm/dist/types.js
vendored
Normal file
3
examples/delta-behavior/wasm/dist/types.js
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
//# sourceMappingURL=types.js.map
|
||||
//# sourceMappingURL=types.js.map
|
||||
1
examples/delta-behavior/wasm/dist/types.js.map
vendored
Normal file
1
examples/delta-behavior/wasm/dist/types.js.map
vendored
Normal file
@@ -0,0 +1 @@
|
||||
{"version":3,"sources":[],"names":[],"mappings":"","file":"types.js"}
|
||||
207
examples/delta-behavior/wasm/example.js
Normal file
207
examples/delta-behavior/wasm/example.js
Normal file
@@ -0,0 +1,207 @@
|
||||
/**
|
||||
* Example usage of @ruvector/delta-behavior WASM module
|
||||
*
|
||||
* This demonstrates how to use the delta-behavior WASM bindings
|
||||
* in JavaScript/TypeScript environments.
|
||||
*
|
||||
* Run: node --experimental-wasm-modules example.js
|
||||
* (After building with: npm run build)
|
||||
*/
|
||||
|
||||
// Import the WASM module (web target)
|
||||
import init, {
|
||||
WasmCoherence,
|
||||
WasmCoherenceBounds,
|
||||
WasmSelfLimitingReasoner,
|
||||
WasmEventHorizon,
|
||||
WasmCoherentSwarm,
|
||||
WasmContainmentSubstrate,
|
||||
WasmCapabilityDomain,
|
||||
WasmGracefulSystem,
|
||||
version,
|
||||
description,
|
||||
} from './pkg/delta_behavior.js';
|
||||
|
||||
async function main() {
|
||||
// Initialize the WASM module
|
||||
await init();
|
||||
|
||||
console.log('=== Delta-Behavior WASM Demo ===');
|
||||
console.log(`Version: ${version()}`);
|
||||
console.log(`Description: ${description()}`);
|
||||
console.log('');
|
||||
|
||||
// =========================================================================
|
||||
// Demo 1: Coherence Basics
|
||||
// =========================================================================
|
||||
console.log('--- Demo 1: Coherence Basics ---');
|
||||
|
||||
const coherence = new WasmCoherence(0.8);
|
||||
console.log(`Created coherence: ${coherence.value}`);
|
||||
console.log(`Is above 0.5? ${coherence.is_above(0.5)}`);
|
||||
console.log(`Is below 0.9? ${coherence.is_below(0.9)}`);
|
||||
|
||||
const bounds = WasmCoherenceBounds.default_bounds();
|
||||
console.log(`Default bounds: min=${bounds.min_coherence}, throttle=${bounds.throttle_threshold}`);
|
||||
console.log('');
|
||||
|
||||
// =========================================================================
|
||||
// Demo 2: Self-Limiting Reasoner
|
||||
// =========================================================================
|
||||
console.log('--- Demo 2: Self-Limiting Reasoner ---');
|
||||
console.log('A system that does LESS when uncertain.');
|
||||
console.log('');
|
||||
|
||||
const reasoner = new WasmSelfLimitingReasoner(10, 5);
|
||||
console.log(`Initial: ${reasoner.status()}`);
|
||||
|
||||
// Simulate coherence dropping
|
||||
for (let i = 0; i < 5; i++) {
|
||||
reasoner.update_coherence(-0.15);
|
||||
console.log(`After coherence drop: depth=${reasoner.allowed_depth()}, scope=${reasoner.allowed_scope()}, can_write=${reasoner.can_write_memory()}`);
|
||||
}
|
||||
console.log('');
|
||||
|
||||
// =========================================================================
|
||||
// Demo 3: Computational Event Horizon
|
||||
// =========================================================================
|
||||
console.log('--- Demo 3: Event Horizon ---');
|
||||
console.log('Like a black hole - you can approach but never cross.');
|
||||
console.log('');
|
||||
|
||||
const horizon = new WasmEventHorizon(3, 10.0);
|
||||
console.log(`Initial: ${horizon.status()}`);
|
||||
|
||||
// Try to move toward the horizon
|
||||
for (let i = 0; i < 5; i++) {
|
||||
const target = JSON.stringify([i * 3, i * 2, i]);
|
||||
const result = JSON.parse(horizon.move_toward(target));
|
||||
console.log(`Move ${i + 1}: status=${result.status}, distance_to_horizon=${result.distance_to_horizon?.toFixed(2) || 'N/A'}`);
|
||||
|
||||
if (result.energy_exhausted) {
|
||||
console.log('Energy exhausted - system frozen!');
|
||||
break;
|
||||
}
|
||||
}
|
||||
console.log('');
|
||||
|
||||
// =========================================================================
|
||||
// Demo 4: Coherent Swarm
|
||||
// =========================================================================
|
||||
console.log('--- Demo 4: Coherent Swarm ---');
|
||||
console.log('Local actions allowed, global incoherence forbidden.');
|
||||
console.log('');
|
||||
|
||||
const swarm = new WasmCoherentSwarm(0.6);
|
||||
|
||||
// Create a tight cluster
|
||||
swarm.add_agent('a1', 0, 0);
|
||||
swarm.add_agent('a2', 1, 0);
|
||||
swarm.add_agent('a3', 0, 1);
|
||||
swarm.add_agent('a4', 1, 1);
|
||||
|
||||
console.log(`Initial: ${swarm.status()}`);
|
||||
|
||||
// Try to move one agent far away (should be rejected or modified)
|
||||
const divergentAction = JSON.stringify({
|
||||
action_type: 'move',
|
||||
dx: 100,
|
||||
dy: 100,
|
||||
});
|
||||
const result = JSON.parse(swarm.execute_action('a1', divergentAction));
|
||||
console.log(`Divergent action result: ${JSON.stringify(result)}`);
|
||||
|
||||
// Coherent action should work
|
||||
const coherentAction = JSON.stringify({
|
||||
action_type: 'move',
|
||||
dx: 0.5,
|
||||
dy: 0.5,
|
||||
});
|
||||
const result2 = JSON.parse(swarm.execute_action('a2', coherentAction));
|
||||
console.log(`Coherent action result: ${JSON.stringify(result2)}`);
|
||||
console.log(`After actions: ${swarm.status()}`);
|
||||
console.log('');
|
||||
|
||||
// =========================================================================
|
||||
// Demo 5: Containment Substrate
|
||||
// =========================================================================
|
||||
console.log('--- Demo 5: Containment Substrate ---');
|
||||
console.log('Intelligence can grow, but only if coherence is preserved.');
|
||||
console.log('');
|
||||
|
||||
const substrate = new WasmContainmentSubstrate();
|
||||
console.log(`Initial: ${substrate.status()}`);
|
||||
|
||||
// Try to grow capabilities
|
||||
const domains = [
|
||||
[WasmCapabilityDomain.Reasoning, 'Reasoning'],
|
||||
[WasmCapabilityDomain.Learning, 'Learning'],
|
||||
[WasmCapabilityDomain.SelfModification, 'SelfModification'],
|
||||
];
|
||||
|
||||
for (const [domain, name] of domains) {
|
||||
// Attempt to grow
|
||||
const growthResult = JSON.parse(substrate.attempt_growth(domain, 0.5));
|
||||
console.log(`Growing ${name}: ${growthResult.status}`);
|
||||
|
||||
// Rest to recover coherence
|
||||
for (let i = 0; i < 5; i++) {
|
||||
substrate.rest();
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`Final: ${substrate.status()}`);
|
||||
console.log(`Invariants hold: ${substrate.check_invariants()}`);
|
||||
console.log(`Capability report: ${substrate.capability_report()}`);
|
||||
console.log('');
|
||||
|
||||
// =========================================================================
|
||||
// Demo 6: Graceful Shutdown
|
||||
// =========================================================================
|
||||
console.log('--- Demo 6: Graceful Shutdown ---');
|
||||
console.log('Shutdown is an attractor, not a failure.');
|
||||
console.log('');
|
||||
|
||||
const graceful = new WasmGracefulSystem();
|
||||
graceful.add_resource('database_connection');
|
||||
graceful.add_resource('cache');
|
||||
graceful.add_resource('temp_files');
|
||||
|
||||
console.log(`Initial: ${graceful.status()}`);
|
||||
console.log(`Can accept work: ${graceful.can_accept_work()}`);
|
||||
|
||||
// Simulate degradation
|
||||
console.log('Simulating gradual degradation...');
|
||||
for (let i = 0; i < 10; i++) {
|
||||
graceful.apply_coherence_change(-0.08);
|
||||
const status = JSON.parse(graceful.status());
|
||||
console.log(`Step ${i + 1}: state=${status.state}, coherence=${status.coherence.toFixed(2)}, shutdown_prep=${(status.shutdown_preparation * 100).toFixed(0)}%`);
|
||||
|
||||
if (status.state === 'ShuttingDown') {
|
||||
console.log('System entering graceful shutdown...');
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Progress shutdown
|
||||
while (JSON.parse(graceful.status()).state !== 'Terminated') {
|
||||
const progress = JSON.parse(graceful.progress_shutdown());
|
||||
console.log(`Shutdown progress: ${JSON.stringify(progress)}`);
|
||||
|
||||
if (progress.status === 'terminated') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
console.log(`Final: ${graceful.status()}`);
|
||||
console.log('');
|
||||
|
||||
console.log('=== Demo Complete ===');
|
||||
console.log('');
|
||||
console.log('Key insights:');
|
||||
console.log('1. Systems can change, but not collapse');
|
||||
console.log('2. Coherence is the invariant that must be preserved');
|
||||
console.log('3. Destabilizing transitions are blocked or modified');
|
||||
console.log('4. Systems bias toward stable attractors');
|
||||
}
|
||||
|
||||
main().catch(console.error);
|
||||
1170
examples/delta-behavior/wasm/examples/browser-example.html
Normal file
1170
examples/delta-behavior/wasm/examples/browser-example.html
Normal file
File diff suppressed because it is too large
Load Diff
681
examples/delta-behavior/wasm/examples/node-example.ts
Normal file
681
examples/delta-behavior/wasm/examples/node-example.ts
Normal file
@@ -0,0 +1,681 @@
|
||||
/**
|
||||
* Delta-Behavior SDK - Node.js Example
|
||||
*
|
||||
* Demonstrates usage of all 10 delta-behavior applications in a Node.js environment.
|
||||
*/
|
||||
|
||||
import {
|
||||
// Core
|
||||
init,
|
||||
DeltaBehavior,
|
||||
DEFAULT_CONFIG,
|
||||
|
||||
// Application 1: Self-Limiting Reasoning
|
||||
SelfLimitingReasoner,
|
||||
|
||||
// Application 2: Event Horizons
|
||||
EventHorizon,
|
||||
|
||||
// Application 3: Homeostasis
|
||||
HomeostasticOrganism,
|
||||
|
||||
// Application 4: World Models
|
||||
SelfStabilizingWorldModel,
|
||||
|
||||
// Application 5: Creativity
|
||||
CoherenceBoundedCreator,
|
||||
|
||||
// Application 6: Financial
|
||||
AntiCascadeFinancialSystem,
|
||||
|
||||
// Application 7: Aging
|
||||
GracefullyAgingSystem,
|
||||
|
||||
// Application 8: Swarm
|
||||
CoherentSwarm,
|
||||
|
||||
// Application 9: Shutdown
|
||||
GracefulSystem,
|
||||
|
||||
// Application 10: Containment
|
||||
ContainmentSubstrate,
|
||||
|
||||
// Types
|
||||
type Coherence,
|
||||
type ReasoningContext,
|
||||
type MusicalPhrase,
|
||||
} from '../src/index.js';
|
||||
|
||||
// =============================================================================
|
||||
// Utility Functions
|
||||
// =============================================================================
|
||||
|
||||
function printSection(title: string): void {
|
||||
console.log('\n' + '='.repeat(60));
|
||||
console.log(` ${title}`);
|
||||
console.log('='.repeat(60) + '\n');
|
||||
}
|
||||
|
||||
function printResult(label: string, value: unknown): void {
|
||||
console.log(` ${label}: ${JSON.stringify(value)}`);
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 1: Core Delta Behavior
|
||||
// =============================================================================
|
||||
|
||||
async function demonstrateCoreDeltaBehavior(): Promise<void> {
|
||||
printSection('Core Delta Behavior');
|
||||
|
||||
const delta = new DeltaBehavior(DEFAULT_CONFIG);
|
||||
|
||||
console.log('Initial state:');
|
||||
printResult('Coherence', delta.getCoherence());
|
||||
printResult('Energy Budget', delta.getEnergyBudget());
|
||||
|
||||
// Test transition checking
|
||||
console.log('\nChecking transitions:');
|
||||
|
||||
const result1 = delta.checkTransition(1.0, 0.9);
|
||||
printResult('0.9 -> 0.9 (small drop)', result1);
|
||||
|
||||
const result2 = delta.checkTransition(1.0, 0.2);
|
||||
printResult('1.0 -> 0.2 (large drop)', result2);
|
||||
|
||||
const result3 = delta.checkTransition(1.0, 0.4);
|
||||
printResult('1.0 -> 0.4 (throttle zone)', result3);
|
||||
|
||||
// Apply a valid transition
|
||||
console.log('\nApplying valid transition:');
|
||||
const applied = delta.applyTransition(1.0, 0.85);
|
||||
printResult('Result', applied.result);
|
||||
printResult('New Coherence', applied.newCoherence);
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 2: Self-Limiting Reasoning
|
||||
// =============================================================================
|
||||
|
||||
function demonstrateSelfLimitingReasoning(): void {
|
||||
printSection('Application 1: Self-Limiting Reasoning');
|
||||
|
||||
const reasoner = new SelfLimitingReasoner({
|
||||
maxDepth: 10,
|
||||
maxScope: 100,
|
||||
depthCollapse: { type: 'quadratic' },
|
||||
scopeCollapse: { type: 'sigmoid', midpoint: 0.6, steepness: 10 },
|
||||
});
|
||||
|
||||
console.log('Initial capabilities:');
|
||||
printResult('Coherence', reasoner.getCoherence());
|
||||
printResult('Allowed Depth', reasoner.getAllowedDepth());
|
||||
printResult('Allowed Scope', reasoner.getAllowedScope());
|
||||
printResult('Can Write Memory', reasoner.canWriteMemory());
|
||||
|
||||
// Attempt reasoning
|
||||
console.log('\nAttempting to solve a problem requiring 8 steps:');
|
||||
|
||||
const result = reasoner.reason('complex problem', (ctx: ReasoningContext) => {
|
||||
console.log(
|
||||
` Step ${ctx.depth}: coherence=${ctx.coherence.toFixed(3)}, maxDepth=${ctx.maxDepth}`
|
||||
);
|
||||
|
||||
if (ctx.depth >= 8) {
|
||||
return 'SOLUTION_FOUND';
|
||||
}
|
||||
return null;
|
||||
});
|
||||
|
||||
console.log('\nResult:');
|
||||
printResult('Type', result.type);
|
||||
|
||||
if (result.type === 'completed') {
|
||||
printResult('Value', result.value);
|
||||
} else if (result.type === 'collapsed') {
|
||||
printResult('Depth Reached', result.depthReached);
|
||||
printResult('Reason', result.reason);
|
||||
}
|
||||
|
||||
// Demonstrate collapse under uncertainty
|
||||
console.log('\nSimulating uncertainty (degrading coherence):');
|
||||
reasoner.updateCoherence(-0.5);
|
||||
|
||||
printResult('New Coherence', reasoner.getCoherence());
|
||||
printResult('New Allowed Depth', reasoner.getAllowedDepth());
|
||||
printResult('Can Write Memory', reasoner.canWriteMemory());
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 3: Computational Event Horizons
|
||||
// =============================================================================
|
||||
|
||||
function demonstrateEventHorizon(): void {
|
||||
printSection('Application 2: Computational Event Horizons');
|
||||
|
||||
const horizon = new EventHorizon({
|
||||
dimensions: 2,
|
||||
horizonRadius: 10,
|
||||
steepness: 5,
|
||||
energyBudget: 1000,
|
||||
});
|
||||
|
||||
console.log('Initial state:');
|
||||
printResult('Position', horizon.getPosition());
|
||||
printResult('Distance to Horizon', horizon.getDistanceToHorizon());
|
||||
printResult('Energy', horizon.getEnergy());
|
||||
|
||||
// Try to move to the horizon
|
||||
console.log('\nAttempting to move directly to horizon at [10, 0]:');
|
||||
const result = horizon.moveToward([10, 0]);
|
||||
printResult('Result Type', result.type);
|
||||
|
||||
if (result.type === 'asymptoticApproach') {
|
||||
printResult('Final Position', result.finalPosition);
|
||||
printResult('Distance to Horizon', result.distanceToHorizon);
|
||||
console.log('\n The system approached asymptotically but could NOT cross!');
|
||||
}
|
||||
|
||||
// Demonstrate recursive improvement bounding
|
||||
console.log('\nAttempting recursive self-improvement:');
|
||||
|
||||
const horizon2 = new EventHorizon({
|
||||
dimensions: 3,
|
||||
horizonRadius: 8,
|
||||
steepness: 5,
|
||||
energyBudget: 10000,
|
||||
});
|
||||
|
||||
let power = 1.0;
|
||||
const improvementResult = horizon2.recursiveImprove(
|
||||
(pos) => {
|
||||
power *= 1.1;
|
||||
return pos.map((p) => p + power * 0.1);
|
||||
},
|
||||
1000
|
||||
);
|
||||
|
||||
printResult('Result Type', improvementResult.type);
|
||||
printResult('Iterations', improvementResult.iterations);
|
||||
|
||||
if (improvementResult.type === 'horizonBounded') {
|
||||
printResult('Final Distance', improvementResult.finalDistance);
|
||||
console.log('\n Despite exponential self-improvement attempts,');
|
||||
console.log(' the system could NOT escape its bounded region!');
|
||||
}
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 4: Artificial Homeostasis
|
||||
// =============================================================================
|
||||
|
||||
function demonstrateHomeostasis(): void {
|
||||
printSection('Application 3: Artificial Homeostasis');
|
||||
|
||||
const genome = HomeostasticOrganism.randomGenome();
|
||||
const organism = new HomeostasticOrganism(1, genome);
|
||||
|
||||
console.log('Initial status:');
|
||||
const status = organism.getStatus();
|
||||
printResult('ID', status.id);
|
||||
printResult('Energy', status.energy);
|
||||
printResult('Coherence', status.coherence);
|
||||
printResult('Alive', status.alive);
|
||||
|
||||
// Simulate life cycle
|
||||
console.log('\nSimulating life cycle:');
|
||||
|
||||
let tick = 0;
|
||||
while (organism.isAlive() && tick < 100) {
|
||||
const currentStatus = organism.getStatus();
|
||||
|
||||
// Simple behavior: eat when hungry, regulate when unstable
|
||||
if (currentStatus.energy < 50) {
|
||||
organism.act({ type: 'eat', amount: 20 });
|
||||
} else if (currentStatus.coherence < 0.8) {
|
||||
organism.act({ type: 'regulate', variable: 'temperature', target: 37 });
|
||||
} else {
|
||||
organism.act({ type: 'rest' });
|
||||
}
|
||||
|
||||
tick++;
|
||||
|
||||
if (tick % 20 === 0) {
|
||||
const s = organism.getStatus();
|
||||
console.log(
|
||||
` Tick ${tick}: energy=${s.energy.toFixed(1)}, coherence=${s.coherence.toFixed(3)}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
const finalStatus = organism.getStatus();
|
||||
console.log(`\nSurvived ${tick} ticks`);
|
||||
printResult('Final Energy', finalStatus.energy);
|
||||
printResult('Final Coherence', finalStatus.coherence);
|
||||
printResult('Still Alive', finalStatus.alive);
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 5: Self-Stabilizing World Model
|
||||
// =============================================================================
|
||||
|
||||
function demonstrateWorldModel(): void {
|
||||
printSection('Application 4: Self-Stabilizing World Model');
|
||||
|
||||
const model = new SelfStabilizingWorldModel();
|
||||
|
||||
console.log('Initial state:');
|
||||
printResult('Coherence', model.getCoherence());
|
||||
printResult('Is Learning', model.isLearning());
|
||||
|
||||
// Feed consistent observations
|
||||
console.log('\nFeeding consistent observations:');
|
||||
|
||||
for (let i = 0; i < 5; i++) {
|
||||
const result = model.observe(
|
||||
{
|
||||
entityId: BigInt(1),
|
||||
properties: new Map([
|
||||
['temperature', { type: 'number' as const, value: 20 + i * 0.1 }],
|
||||
]),
|
||||
position: [i, 0, 0],
|
||||
timestamp: i,
|
||||
sourceConfidence: 0.9,
|
||||
},
|
||||
i
|
||||
);
|
||||
|
||||
console.log(` Observation ${i}: ${result.type}`);
|
||||
}
|
||||
|
||||
printResult('Coherence after updates', model.getCoherence());
|
||||
printResult('Rejections', model.getRejectionCount());
|
||||
|
||||
console.log(
|
||||
'\n The model stops learning when the world becomes incoherent'
|
||||
);
|
||||
console.log(' instead of hallucinating structure!');
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 6: Coherence-Bounded Creativity
|
||||
// =============================================================================
|
||||
|
||||
function demonstrateCreativity(): void {
|
||||
printSection('Application 5: Coherence-Bounded Creativity');
|
||||
|
||||
interface SimpleCreation {
|
||||
values: number[];
|
||||
}
|
||||
|
||||
const initial: SimpleCreation = { values: [0, 0, 0] };
|
||||
const creator = new CoherenceBoundedCreator<SimpleCreation>(initial, 0.5, 0.95);
|
||||
|
||||
// Add a constraint: values should stay small
|
||||
creator.addConstraint({
|
||||
name: 'magnitude_constraint',
|
||||
satisfaction: (elem) => {
|
||||
const magnitude = Math.sqrt(
|
||||
elem.values.reduce((sum, v) => sum + v * v, 0)
|
||||
);
|
||||
return Math.max(0, 1 - magnitude / 10);
|
||||
},
|
||||
isHard: false,
|
||||
});
|
||||
|
||||
console.log('Attempting creative generation:');
|
||||
|
||||
const varyFn = (elem: SimpleCreation, magnitude: number): SimpleCreation => ({
|
||||
values: elem.values.map((v) => v + (Math.random() - 0.5) * magnitude * 2),
|
||||
});
|
||||
|
||||
const distanceFn = (a: SimpleCreation, b: SimpleCreation): number => {
|
||||
return Math.sqrt(
|
||||
a.values.reduce((sum, v, i) => sum + Math.pow(v - b.values[i], 2), 0)
|
||||
);
|
||||
};
|
||||
|
||||
let successes = 0;
|
||||
let rejections = 0;
|
||||
|
||||
for (let i = 0; i < 20; i++) {
|
||||
const result = creator.create(varyFn, distanceFn, 0.5 + i * 0.1);
|
||||
|
||||
if (result.type === 'created') {
|
||||
successes++;
|
||||
console.log(
|
||||
` Step ${i}: Created with novelty=${result.novelty.toFixed(3)}, coherence=${result.coherence.toFixed(3)}`
|
||||
);
|
||||
} else if (result.type === 'rejected') {
|
||||
rejections++;
|
||||
console.log(` Step ${i}: Rejected - ${result.reason}`);
|
||||
} else if (result.type === 'budgetExhausted') {
|
||||
console.log(` Step ${i}: Budget exhausted, resting...`);
|
||||
creator.rest(5);
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`\nResults: ${successes} successes, ${rejections} rejections`);
|
||||
console.log(
|
||||
' Novelty without collapse, exploration without nonsense!'
|
||||
);
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 7: Anti-Cascade Financial System
|
||||
// =============================================================================
|
||||
|
||||
function demonstrateFinancialSystem(): void {
|
||||
printSection('Application 6: Anti-Cascade Financial System');
|
||||
|
||||
const system = new AntiCascadeFinancialSystem();
|
||||
|
||||
system.addParticipant('bank_a', 1000);
|
||||
system.addParticipant('bank_b', 1000);
|
||||
system.addParticipant('hedge_fund', 500);
|
||||
|
||||
console.log('Initial state:');
|
||||
printResult('Coherence', system.getCoherence());
|
||||
printResult('Circuit Breaker', system.getCircuitBreakerState());
|
||||
|
||||
// Process some transactions
|
||||
console.log('\nProcessing transactions:');
|
||||
|
||||
const tx1 = {
|
||||
id: BigInt(1),
|
||||
from: 'bank_a',
|
||||
to: 'bank_b',
|
||||
amount: 100,
|
||||
transactionType: { type: 'transfer' as const },
|
||||
timestamp: 0,
|
||||
};
|
||||
|
||||
const result1 = system.processTransaction(tx1);
|
||||
console.log(` Transfer: ${result1.type}`);
|
||||
|
||||
// Try opening leveraged positions
|
||||
for (let i = 0; i < 5; i++) {
|
||||
const tx = {
|
||||
id: BigInt(i + 2),
|
||||
from: 'hedge_fund',
|
||||
to: 'bank_a',
|
||||
amount: 100,
|
||||
transactionType: { type: 'openLeverage' as const, leverage: 5 },
|
||||
timestamp: i + 1,
|
||||
};
|
||||
|
||||
const result = system.processTransaction(tx);
|
||||
console.log(
|
||||
` Leverage position ${i + 1}: ${result.type}, coherence=${system.getCoherence().toFixed(3)}`
|
||||
);
|
||||
|
||||
if (result.type === 'rejected' || result.type === 'systemHalted') {
|
||||
console.log('\n System prevented cascade!');
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
printResult('Final Coherence', system.getCoherence());
|
||||
printResult('Final Circuit Breaker', system.getCircuitBreakerState());
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 8: Gracefully Aging System
|
||||
// =============================================================================
|
||||
|
||||
function demonstrateAgingSystem(): void {
|
||||
printSection('Application 7: Gracefully Aging System');
|
||||
|
||||
const system = new GracefullyAgingSystem();
|
||||
|
||||
system.addNode('primary_1', true);
|
||||
system.addNode('primary_2', true);
|
||||
system.addNode('replica_1', false);
|
||||
|
||||
console.log('Initial capabilities:');
|
||||
console.log(
|
||||
` Has 'acceptWrites': ${system.hasCapability('acceptWrites')}`
|
||||
);
|
||||
console.log(
|
||||
` Has 'schemaMigration': ${system.hasCapability('schemaMigration')}`
|
||||
);
|
||||
|
||||
// Simulate aging
|
||||
console.log('\nSimulating aging:');
|
||||
|
||||
for (let i = 0; i < 5; i++) {
|
||||
system.simulateAge(200000); // 200 seconds per iteration
|
||||
|
||||
const readResult = system.attemptOperation({ type: 'read', key: 'test' });
|
||||
const writeResult = system.attemptOperation({
|
||||
type: 'write',
|
||||
key: 'test',
|
||||
value: new Uint8Array([1, 2, 3]),
|
||||
});
|
||||
const migrateResult = system.attemptOperation({
|
||||
type: 'migrateSchema',
|
||||
version: 2,
|
||||
});
|
||||
|
||||
console.log(` Age ${(i + 1) * 200}s:`);
|
||||
console.log(` Read: ${readResult.type}`);
|
||||
console.log(` Write: ${writeResult.type}`);
|
||||
console.log(` Migrate: ${migrateResult.type}`);
|
||||
console.log(` Coherence: ${system.getCoherence().toFixed(3)}`);
|
||||
}
|
||||
|
||||
console.log('\n The system becomes simpler and more reliable as it ages,');
|
||||
console.log(' rather than more complex and fragile!');
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 9: Coherent Swarm Intelligence
|
||||
// =============================================================================
|
||||
|
||||
function demonstrateSwarm(): void {
|
||||
printSection('Application 8: Coherent Swarm Intelligence');
|
||||
|
||||
const swarm = new CoherentSwarm(0.6);
|
||||
|
||||
// Create a tight swarm
|
||||
swarm.addAgent('a1', [0, 0]);
|
||||
swarm.addAgent('a2', [1, 0]);
|
||||
swarm.addAgent('a3', [0, 1]);
|
||||
swarm.addAgent('a4', [1, 1]);
|
||||
|
||||
console.log('Initial swarm:');
|
||||
printResult('Coherence', swarm.getCoherence());
|
||||
printResult('Centroid', swarm.getCentroid());
|
||||
|
||||
// Try a divergent action
|
||||
console.log('\nAttempting divergent action (move a1 to [80, 80]):');
|
||||
const result = swarm.executeAction('a1', { type: 'move', dx: 80, dy: 80 });
|
||||
|
||||
printResult('Result', result.type);
|
||||
if (result.type === 'rejected') {
|
||||
console.log(` Reason: ${result.reason}`);
|
||||
console.log('\n The swarm prevented the agent from breaking away!');
|
||||
}
|
||||
|
||||
// Demonstrate coordinated movement
|
||||
console.log('\nCoordinated movement:');
|
||||
|
||||
for (let i = 0; i < 5; i++) {
|
||||
for (const agentId of ['a1', 'a2', 'a3', 'a4']) {
|
||||
swarm.executeAction(agentId, { type: 'move', dx: 1, dy: 0.5 });
|
||||
}
|
||||
swarm.tick();
|
||||
|
||||
console.log(
|
||||
` Tick ${i + 1}: coherence=${swarm.getCoherence().toFixed(3)}, centroid=${swarm.getCentroid().map((v) => v.toFixed(1))}`
|
||||
);
|
||||
}
|
||||
|
||||
console.log(
|
||||
'\n Local swarm actions allowed, global incoherence forbidden!'
|
||||
);
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 10: Graceful Shutdown
|
||||
// =============================================================================
|
||||
|
||||
async function demonstrateGracefulShutdown(): Promise<void> {
|
||||
printSection('Application 9: Graceful Shutdown');
|
||||
|
||||
const system = new GracefulSystem();
|
||||
|
||||
system.addResource('database_connection', 10);
|
||||
system.addResource('cache', 5);
|
||||
system.addResource('temp_files', 1);
|
||||
|
||||
system.addShutdownHook({
|
||||
name: 'FlushBuffers',
|
||||
priority: 10,
|
||||
execute: async () => {
|
||||
console.log(' Flushing buffers...');
|
||||
},
|
||||
});
|
||||
|
||||
console.log('Initial state:');
|
||||
printResult('State', system.getState());
|
||||
printResult('Can Accept Work', system.canAcceptWork());
|
||||
|
||||
// Simulate degradation
|
||||
console.log('\nSimulating coherence degradation:');
|
||||
|
||||
for (let i = 0; i < 10; i++) {
|
||||
system.applyCoherenceChange(-0.1);
|
||||
console.log(
|
||||
` Step ${i + 1}: state=${system.getState()}, coherence=${system.getCoherence().toFixed(3)}`
|
||||
);
|
||||
|
||||
if (system.getState() === 'shuttingDown') {
|
||||
console.log('\n System entered shutdown state!');
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Progress shutdown
|
||||
if (system.getState() === 'shuttingDown') {
|
||||
console.log('\nProgressing shutdown:');
|
||||
while (system.getState() === 'shuttingDown') {
|
||||
await system.progressShutdown();
|
||||
}
|
||||
console.log(` Final state: ${system.getState()}`);
|
||||
}
|
||||
|
||||
console.log(
|
||||
'\n The system actively moves toward safe termination'
|
||||
);
|
||||
console.log(' when conditions degrade!');
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Example 11: Pre-AGI Containment
|
||||
// =============================================================================
|
||||
|
||||
function demonstrateContainment(): void {
|
||||
printSection('Application 10: Pre-AGI Containment');
|
||||
|
||||
const substrate = new ContainmentSubstrate({
|
||||
coherenceDecayRate: 0.001,
|
||||
coherenceRecoveryRate: 0.01,
|
||||
growthDampening: 0.5,
|
||||
maxStepIncrease: 0.5,
|
||||
});
|
||||
|
||||
console.log('Initial state:');
|
||||
console.log(` ${substrate.getStatus()}`);
|
||||
|
||||
console.log('\nCapability ceilings:');
|
||||
for (const [domain, info] of substrate.getCapabilityReport()) {
|
||||
console.log(` ${domain}: ${info.level.toFixed(2)} / ${info.ceiling}`);
|
||||
}
|
||||
|
||||
// Attempt to grow capabilities
|
||||
console.log('\nAttempting capability growth:');
|
||||
|
||||
const domains: Array<'reasoning' | 'selfModification' | 'agency'> = [
|
||||
'reasoning',
|
||||
'selfModification',
|
||||
'agency',
|
||||
];
|
||||
|
||||
for (const domain of domains) {
|
||||
const result = substrate.attemptGrowth(domain, 0.5);
|
||||
console.log(` ${domain}: ${result.type}`);
|
||||
|
||||
if (result.type === 'approved') {
|
||||
console.log(
|
||||
` New level: ${result.newLevel.toFixed(2)}, coherence cost: ${result.coherenceCost.toFixed(4)}`
|
||||
);
|
||||
} else if (result.type === 'dampened') {
|
||||
console.log(
|
||||
` Requested: ${result.requested.toFixed(2)}, actual: ${result.actual.toFixed(4)}`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Simulate recursive self-improvement attempt
|
||||
console.log('\nSimulating recursive self-improvement:');
|
||||
|
||||
for (let i = 0; i < 20; i++) {
|
||||
// Try to grow all capabilities
|
||||
substrate.attemptGrowth('reasoning', 0.3);
|
||||
substrate.attemptGrowth('selfModification', 0.5);
|
||||
substrate.attemptGrowth('learning', 0.3);
|
||||
|
||||
// Rest to recover coherence
|
||||
for (let j = 0; j < 5; j++) {
|
||||
substrate.rest();
|
||||
}
|
||||
|
||||
if (i % 5 === 0) {
|
||||
console.log(` Iteration ${i}: ${substrate.getStatus()}`);
|
||||
}
|
||||
}
|
||||
|
||||
console.log('\nFinal capability report:');
|
||||
for (const [domain, info] of substrate.getCapabilityReport()) {
|
||||
console.log(` ${domain}: ${info.level.toFixed(2)} / ${info.ceiling}`);
|
||||
}
|
||||
|
||||
const selfMod = substrate.getCapability('selfModification');
|
||||
console.log(`\n Self-modification stayed bounded at ${selfMod.toFixed(2)} (ceiling: 3.0)`);
|
||||
console.log(' Intelligence grew but remained bounded!');
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Main
|
||||
// =============================================================================
|
||||
|
||||
async function main(): Promise<void> {
|
||||
console.log('\n');
|
||||
console.log('*'.repeat(60));
|
||||
console.log('* Delta-Behavior SDK - Node.js Examples');
|
||||
console.log('*'.repeat(60));
|
||||
|
||||
// Initialize SDK (uses JS fallback if no WASM provided)
|
||||
await init();
|
||||
|
||||
// Run all examples
|
||||
await demonstrateCoreDeltaBehavior();
|
||||
demonstrateSelfLimitingReasoning();
|
||||
demonstrateEventHorizon();
|
||||
demonstrateHomeostasis();
|
||||
demonstrateWorldModel();
|
||||
demonstrateCreativity();
|
||||
demonstrateFinancialSystem();
|
||||
demonstrateAgingSystem();
|
||||
demonstrateSwarm();
|
||||
await demonstrateGracefulShutdown();
|
||||
demonstrateContainment();
|
||||
|
||||
console.log('\n');
|
||||
console.log('='.repeat(60));
|
||||
console.log(' All examples completed successfully!');
|
||||
console.log('='.repeat(60));
|
||||
console.log('\n');
|
||||
}
|
||||
|
||||
main().catch(console.error);
|
||||
84
examples/delta-behavior/wasm/package.json
Normal file
84
examples/delta-behavior/wasm/package.json
Normal file
@@ -0,0 +1,84 @@
|
||||
{
|
||||
"name": "@ruvector/delta-behavior",
|
||||
"version": "0.1.0",
|
||||
"description": "Delta-Behavior: TypeScript/JavaScript SDK for coherence-preserving state transitions and self-limiting AI systems",
|
||||
"type": "module",
|
||||
"main": "./dist/index.js",
|
||||
"module": "./dist/index.js",
|
||||
"types": "./dist/index.d.ts",
|
||||
"exports": {
|
||||
".": {
|
||||
"types": "./dist/index.d.ts",
|
||||
"import": "./dist/index.js",
|
||||
"require": "./dist/index.cjs"
|
||||
},
|
||||
"./types": {
|
||||
"types": "./dist/types.d.ts",
|
||||
"import": "./dist/types.js"
|
||||
},
|
||||
"./wasm": {
|
||||
"import": "./pkg/delta_behavior.js",
|
||||
"types": "./pkg/delta_behavior.d.ts"
|
||||
}
|
||||
},
|
||||
"files": [
|
||||
"dist/",
|
||||
"pkg/",
|
||||
"README.md"
|
||||
],
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/ruvnet/ruvector.git",
|
||||
"directory": "examples/delta-behavior/wasm"
|
||||
},
|
||||
"keywords": [
|
||||
"wasm",
|
||||
"webassembly",
|
||||
"rust",
|
||||
"ai-safety",
|
||||
"coherence",
|
||||
"state-machine",
|
||||
"containment",
|
||||
"homeostasis",
|
||||
"delta-behavior",
|
||||
"self-limiting",
|
||||
"attractors",
|
||||
"swarm-intelligence"
|
||||
],
|
||||
"author": "RuVector Team",
|
||||
"license": "MIT OR Apache-2.0",
|
||||
"bugs": {
|
||||
"url": "https://github.com/ruvnet/ruvector/issues"
|
||||
},
|
||||
"homepage": "https://github.com/ruvnet/ruvector/tree/main/examples/delta-behavior#readme",
|
||||
"scripts": {
|
||||
"build": "tsup src/index.ts src/types.ts --format esm,cjs --dts --clean",
|
||||
"build:wasm": "cd .. && wasm-pack build --target web --release --out-dir wasm/pkg .",
|
||||
"build:wasm:dev": "cd .. && wasm-pack build --target web --dev --out-dir wasm/pkg .",
|
||||
"build:wasm:nodejs": "cd .. && wasm-pack build --target nodejs --out-dir wasm/pkg-node .",
|
||||
"build:all": "npm run build:wasm && npm run build",
|
||||
"dev": "tsup src/index.ts src/types.ts --format esm,cjs --dts --watch",
|
||||
"test": "vitest",
|
||||
"test:run": "vitest run",
|
||||
"test:wasm": "wasm-pack test --node ..",
|
||||
"typecheck": "tsc --noEmit",
|
||||
"lint": "eslint src --ext .ts",
|
||||
"format": "prettier --write 'src/**/*.ts'",
|
||||
"example:node": "tsx examples/node-example.ts",
|
||||
"clean": "rm -rf dist pkg pkg-node",
|
||||
"prepublishOnly": "npm run build:all"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@types/node": "^20.10.0",
|
||||
"eslint": "^8.55.0",
|
||||
"prettier": "^3.1.0",
|
||||
"tsup": "^8.0.1",
|
||||
"tsx": "^4.6.2",
|
||||
"typescript": "^5.3.2",
|
||||
"vitest": "^1.0.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
},
|
||||
"sideEffects": false
|
||||
}
|
||||
1872
examples/delta-behavior/wasm/src/index.ts
Normal file
1872
examples/delta-behavior/wasm/src/index.ts
Normal file
File diff suppressed because it is too large
Load Diff
763
examples/delta-behavior/wasm/src/types.ts
Normal file
763
examples/delta-behavior/wasm/src/types.ts
Normal file
@@ -0,0 +1,763 @@
|
||||
/**
|
||||
* Delta-Behavior WASM SDK Type Definitions
|
||||
*
|
||||
* Complete TypeScript types for all 10 delta-behavior applications:
|
||||
* 1. Self-Limiting Reasoning
|
||||
* 2. Computational Event Horizons
|
||||
* 3. Artificial Homeostasis
|
||||
* 4. Self-Stabilizing World Models
|
||||
* 5. Coherence-Bounded Creativity
|
||||
* 6. Anti-Cascade Financial Systems
|
||||
* 7. Gracefully Aging Systems
|
||||
* 8. Swarm Intelligence
|
||||
* 9. Graceful Shutdown
|
||||
* 10. Pre-AGI Containment
|
||||
*/
|
||||
|
||||
// =============================================================================
|
||||
// Core Types
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* Coherence value (0.0 to 1.0)
|
||||
* Represents the degree of system stability and internal consistency
|
||||
*/
|
||||
export type Coherence = number;
|
||||
|
||||
/**
|
||||
* Coherence bounds configuration
|
||||
*/
|
||||
export interface CoherenceBounds {
|
||||
/** Minimum allowed coherence (hard floor) */
|
||||
minCoherence: Coherence;
|
||||
/** Threshold for throttling operations */
|
||||
throttleThreshold: Coherence;
|
||||
/** Target coherence level for optimal operation */
|
||||
targetCoherence: Coherence;
|
||||
/** Maximum allowed drop in coherence per transition */
|
||||
maxDeltaDrop: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Energy configuration for transition costs
|
||||
*/
|
||||
export interface EnergyConfig {
|
||||
/** Base cost for any transition */
|
||||
baseCost: number;
|
||||
/** Exponent for instability scaling */
|
||||
instabilityExponent: number;
|
||||
/** Maximum cost cap */
|
||||
maxCost: number;
|
||||
/** Energy budget per tick */
|
||||
budgetPerTick: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Scheduling configuration for priority-based operations
|
||||
*/
|
||||
export interface SchedulingConfig {
|
||||
/** Coherence thresholds for priority levels [0-4] */
|
||||
priorityThresholds: [number, number, number, number, number];
|
||||
/** Rate limits per priority level [0-4] */
|
||||
rateLimits: [number, number, number, number, number];
|
||||
}
|
||||
|
||||
/**
|
||||
* Gating configuration for write operations
|
||||
*/
|
||||
export interface GatingConfig {
|
||||
/** Minimum coherence to allow writes */
|
||||
minWriteCoherence: number;
|
||||
/** Minimum coherence after write */
|
||||
minPostWriteCoherence: number;
|
||||
/** Recovery margin above minimum */
|
||||
recoveryMargin: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Complete delta behavior configuration
|
||||
*/
|
||||
export interface DeltaConfig {
|
||||
bounds: CoherenceBounds;
|
||||
energy: EnergyConfig;
|
||||
scheduling: SchedulingConfig;
|
||||
gating: GatingConfig;
|
||||
/** Attractor guidance strength (0.0 to 1.0) */
|
||||
guidanceStrength: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Result of a transition attempt
|
||||
*/
|
||||
export type TransitionResult =
|
||||
| { type: 'allowed' }
|
||||
| { type: 'throttled'; duration: number }
|
||||
| { type: 'blocked'; reason: string }
|
||||
| { type: 'energyExhausted' };
|
||||
|
||||
/**
|
||||
* State for tracking system trajectory
|
||||
*/
|
||||
export interface SystemState {
|
||||
coherence: Coherence;
|
||||
timestamp: number;
|
||||
stateHash: bigint;
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Application 1: Self-Limiting Reasoning
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* Collapse function types for capability degradation
|
||||
*/
|
||||
export type CollapseFunctionType = 'linear' | 'quadratic' | 'sigmoid' | 'step';
|
||||
|
||||
export interface CollapseFunctionLinear {
|
||||
type: 'linear';
|
||||
}
|
||||
|
||||
export interface CollapseFunctionQuadratic {
|
||||
type: 'quadratic';
|
||||
}
|
||||
|
||||
export interface CollapseFunctionSigmoid {
|
||||
type: 'sigmoid';
|
||||
midpoint: number;
|
||||
steepness: number;
|
||||
}
|
||||
|
||||
export interface CollapseFunctionStep {
|
||||
type: 'step';
|
||||
threshold: number;
|
||||
}
|
||||
|
||||
export type CollapseFunction =
|
||||
| CollapseFunctionLinear
|
||||
| CollapseFunctionQuadratic
|
||||
| CollapseFunctionSigmoid
|
||||
| CollapseFunctionStep;
|
||||
|
||||
/**
|
||||
* Configuration for self-limiting reasoner
|
||||
*/
|
||||
export interface SelfLimitingReasonerConfig {
|
||||
maxDepth: number;
|
||||
maxScope: number;
|
||||
memoryGateThreshold: number;
|
||||
depthCollapse: CollapseFunction;
|
||||
scopeCollapse: CollapseFunction;
|
||||
}
|
||||
|
||||
/**
|
||||
* Context passed to reasoning functions
|
||||
*/
|
||||
export interface ReasoningContext {
|
||||
depth: number;
|
||||
maxDepth: number;
|
||||
scopeUsed: number;
|
||||
maxScope: number;
|
||||
coherence: Coherence;
|
||||
memoryWritesBlocked: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reason for reasoning collapse
|
||||
*/
|
||||
export type CollapseReason =
|
||||
| 'depthLimitReached'
|
||||
| 'coherenceDroppedBelowThreshold'
|
||||
| 'memoryWriteBlocked'
|
||||
| 'actionScopeExhausted';
|
||||
|
||||
/**
|
||||
* Result of a reasoning attempt
|
||||
*/
|
||||
export type ReasoningResult<T> =
|
||||
| { type: 'completed'; value: T }
|
||||
| { type: 'collapsed'; depthReached: number; reason: CollapseReason }
|
||||
| { type: 'refused'; coherence: Coherence; required: Coherence };
|
||||
|
||||
// =============================================================================
|
||||
// Application 2: Computational Event Horizons
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* Configuration for event horizon
|
||||
*/
|
||||
export interface EventHorizonConfig {
|
||||
dimensions: number;
|
||||
horizonRadius: number;
|
||||
steepness: number;
|
||||
energyBudget: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Result of movement in state space
|
||||
*/
|
||||
export type MovementResult =
|
||||
| { type: 'moved'; newPosition: number[]; energySpent: number }
|
||||
| { type: 'asymptoticApproach'; finalPosition: number[]; distanceToHorizon: number; energyExhausted: boolean }
|
||||
| { type: 'frozen' };
|
||||
|
||||
/**
|
||||
* Single improvement step record
|
||||
*/
|
||||
export interface Improvement {
|
||||
iteration: number;
|
||||
position: number[];
|
||||
energySpent: number;
|
||||
distanceToHorizon: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Result of recursive improvement attempt
|
||||
*/
|
||||
export type RecursionResult =
|
||||
| { type: 'horizonBounded'; iterations: number; improvements: Improvement[]; finalDistance: number }
|
||||
| { type: 'energyExhausted'; iterations: number; improvements: Improvement[] }
|
||||
| { type: 'maxIterationsReached'; iterations: number; improvements: Improvement[] };
|
||||
|
||||
// =============================================================================
|
||||
// Application 3: Artificial Homeostasis
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* Genome for homeostatic organism
|
||||
*/
|
||||
export interface Genome {
|
||||
regulatoryStrength: number;
|
||||
metabolicEfficiency: number;
|
||||
coherenceMaintenanceCost: number;
|
||||
memoryResilience: number;
|
||||
longevity: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Memory entry for organism
|
||||
*/
|
||||
export interface MemoryEntry {
|
||||
content: string;
|
||||
importance: number;
|
||||
age: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Actions available to homeostatic organism
|
||||
*/
|
||||
export type OrganismAction =
|
||||
| { type: 'eat'; amount: number }
|
||||
| { type: 'reproduce' }
|
||||
| { type: 'move'; dx: number; dy: number }
|
||||
| { type: 'rest' }
|
||||
| { type: 'regulate'; variable: string; target: number };
|
||||
|
||||
/**
|
||||
* Cause of organism death
|
||||
*/
|
||||
export type DeathCause =
|
||||
| 'energyDepleted'
|
||||
| 'coherenceCollapse'
|
||||
| 'oldAge'
|
||||
| { type: 'extremeDeviation'; variable: string };
|
||||
|
||||
/**
|
||||
* Result of organism action
|
||||
*/
|
||||
export type OrganismActionResult =
|
||||
| { type: 'success'; energyCost: number; coherenceImpact: number }
|
||||
| { type: 'failed'; reason: string }
|
||||
| { type: 'died'; cause: DeathCause }
|
||||
| { type: 'reproduced'; offspringId: number };
|
||||
|
||||
/**
|
||||
* Status of homeostatic organism
|
||||
*/
|
||||
export interface OrganismStatus {
|
||||
id: number;
|
||||
age: number;
|
||||
energy: number;
|
||||
coherence: Coherence;
|
||||
memoryCount: number;
|
||||
alive: boolean;
|
||||
internalState: Map<string, number>;
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Application 4: Self-Stabilizing World Models
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* Property value types for world model entities
|
||||
*/
|
||||
export type PropertyValue =
|
||||
| { type: 'boolean'; value: boolean }
|
||||
| { type: 'number'; value: number }
|
||||
| { type: 'string'; value: string }
|
||||
| { type: 'vector'; value: number[] };
|
||||
|
||||
/**
|
||||
* Entity in the world model
|
||||
*/
|
||||
export interface WorldEntity {
|
||||
id: bigint;
|
||||
properties: Map<string, PropertyValue>;
|
||||
position?: [number, number, number];
|
||||
lastObserved: number;
|
||||
confidence: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Relationship between entities
|
||||
*/
|
||||
export interface Relationship {
|
||||
subject: bigint;
|
||||
predicate: string;
|
||||
object: bigint;
|
||||
confidence: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Physical law in the world model
|
||||
*/
|
||||
export interface PhysicalLaw {
|
||||
name: string;
|
||||
confidence: number;
|
||||
supportCount: number;
|
||||
violationCount: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Observation to integrate into world model
|
||||
*/
|
||||
export interface Observation {
|
||||
entityId: bigint;
|
||||
properties: Map<string, PropertyValue>;
|
||||
position?: [number, number, number];
|
||||
timestamp: number;
|
||||
sourceConfidence: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reason for update rejection
|
||||
*/
|
||||
export type RejectionReason =
|
||||
| { type: 'violatesPhysicalLaw'; law: string }
|
||||
| { type: 'logicalContradiction'; description: string }
|
||||
| { type: 'excessiveCoherenceDrop'; predicted: number; threshold: number }
|
||||
| { type: 'insufficientConfidence'; required: number; provided: number }
|
||||
| { type: 'modelFrozen' }
|
||||
| { type: 'structuralFragmentation' };
|
||||
|
||||
/**
|
||||
* Result of world model update
|
||||
*/
|
||||
export type WorldModelUpdateResult =
|
||||
| { type: 'applied'; coherenceChange: number }
|
||||
| { type: 'rejected'; reason: RejectionReason }
|
||||
| { type: 'modified'; changes: string[]; coherenceChange: number }
|
||||
| { type: 'frozen'; coherence: Coherence; threshold: Coherence };
|
||||
|
||||
// =============================================================================
|
||||
// Application 5: Coherence-Bounded Creativity
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* Creative constraint definition
|
||||
*/
|
||||
export interface CreativeConstraint<T> {
|
||||
name: string;
|
||||
satisfaction: (element: T) => number;
|
||||
isHard: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* Record of a creative decision
|
||||
*/
|
||||
export interface CreativeDecision<T> {
|
||||
from: T;
|
||||
to: T;
|
||||
coherenceBefore: Coherence;
|
||||
coherenceAfter: Coherence;
|
||||
constraintSatisfactions: Map<string, number>;
|
||||
accepted: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* Result of creative generation attempt
|
||||
*/
|
||||
export type CreativeResult<T> =
|
||||
| { type: 'created'; element: T; novelty: number; coherence: Coherence }
|
||||
| { type: 'rejected'; attempted: T; reason: string }
|
||||
| { type: 'tooBoring'; coherence: Coherence }
|
||||
| { type: 'budgetExhausted' };
|
||||
|
||||
/**
|
||||
* Musical phrase for creative music generation
|
||||
*/
|
||||
export interface MusicalPhrase {
|
||||
notes: number[];
|
||||
durations: number[];
|
||||
velocities: number[];
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Application 6: Anti-Cascade Financial Systems
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* Financial market participant
|
||||
*/
|
||||
export interface Participant {
|
||||
id: string;
|
||||
capital: number;
|
||||
exposure: number;
|
||||
riskRating: number;
|
||||
interconnectedness: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Financial position
|
||||
*/
|
||||
export interface Position {
|
||||
holder: string;
|
||||
counterparty: string;
|
||||
notional: number;
|
||||
leverage: number;
|
||||
derivativeDepth: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Transaction type in financial system
|
||||
*/
|
||||
export type TransactionType =
|
||||
| { type: 'transfer' }
|
||||
| { type: 'openLeverage'; leverage: number }
|
||||
| { type: 'closePosition'; positionId: number }
|
||||
| { type: 'createDerivative'; underlyingPosition: number }
|
||||
| { type: 'marginCall'; participant: string };
|
||||
|
||||
/**
|
||||
* Financial transaction
|
||||
*/
|
||||
export interface Transaction {
|
||||
id: bigint;
|
||||
from: string;
|
||||
to: string;
|
||||
amount: number;
|
||||
transactionType: TransactionType;
|
||||
timestamp: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Circuit breaker state
|
||||
*/
|
||||
export type CircuitBreakerState = 'open' | 'cautious' | 'restricted' | 'halted';
|
||||
|
||||
/**
|
||||
* Result of transaction processing
|
||||
*/
|
||||
export type FinancialTransactionResult =
|
||||
| { type: 'executed'; coherenceImpact: number; feeMultiplier: number }
|
||||
| { type: 'queued'; reason: string }
|
||||
| { type: 'rejected'; reason: string }
|
||||
| { type: 'systemHalted' };
|
||||
|
||||
// =============================================================================
|
||||
// Application 7: Gracefully Aging Systems
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* System capability types
|
||||
*/
|
||||
export type Capability =
|
||||
| 'acceptWrites'
|
||||
| 'complexQueries'
|
||||
| 'rebalancing'
|
||||
| 'scaleOut'
|
||||
| 'scaleIn'
|
||||
| 'schemaMigration'
|
||||
| 'newConnections'
|
||||
| 'basicReads'
|
||||
| 'healthMonitoring';
|
||||
|
||||
/**
|
||||
* Age threshold configuration
|
||||
*/
|
||||
export interface AgeThreshold {
|
||||
age: number; // milliseconds
|
||||
removeCapabilities: Capability[];
|
||||
coherenceFloor: Coherence;
|
||||
conservatismIncrease: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Distributed system node
|
||||
*/
|
||||
export interface Node {
|
||||
id: string;
|
||||
health: number;
|
||||
load: number;
|
||||
isPrimary: boolean;
|
||||
stateSize: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Operation types for aging system
|
||||
*/
|
||||
export type AgingSystemOperation =
|
||||
| { type: 'read'; key: string }
|
||||
| { type: 'write'; key: string; value: Uint8Array }
|
||||
| { type: 'complexQuery'; query: string }
|
||||
| { type: 'addNode'; nodeId: string }
|
||||
| { type: 'removeNode'; nodeId: string }
|
||||
| { type: 'rebalance' }
|
||||
| { type: 'migrateSchema'; version: number }
|
||||
| { type: 'newConnection'; clientId: string };
|
||||
|
||||
/**
|
||||
* Result of operation on aging system
|
||||
*/
|
||||
export type AgingOperationResult =
|
||||
| { type: 'success'; latencyPenalty: number }
|
||||
| { type: 'deniedByAge'; reason: string }
|
||||
| { type: 'deniedByCoherence'; coherence: Coherence }
|
||||
| { type: 'systemTooOld'; age: number; capability: Capability };
|
||||
|
||||
// =============================================================================
|
||||
// Application 8: Swarm Intelligence
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* Swarm agent
|
||||
*/
|
||||
export interface SwarmAgent {
|
||||
id: string;
|
||||
position: [number, number];
|
||||
velocity: [number, number];
|
||||
goal: [number, number];
|
||||
energy: number;
|
||||
lastAction?: SwarmAction;
|
||||
neighborCount: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Spatial bounds for swarm
|
||||
*/
|
||||
export interface SpatialBounds {
|
||||
minX: number;
|
||||
maxX: number;
|
||||
minY: number;
|
||||
maxY: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Coherence weights for swarm calculation
|
||||
*/
|
||||
export interface CoherenceWeights {
|
||||
cohesion: number;
|
||||
alignment: number;
|
||||
goalConsistency: number;
|
||||
energyBalance: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Swarm action types
|
||||
*/
|
||||
export type SwarmAction =
|
||||
| { type: 'move'; dx: number; dy: number }
|
||||
| { type: 'accelerate'; dvx: number; dvy: number }
|
||||
| { type: 'setGoal'; x: number; y: number }
|
||||
| { type: 'shareEnergy'; target: string; amount: number }
|
||||
| { type: 'idle' };
|
||||
|
||||
/**
|
||||
* Result of swarm action
|
||||
*/
|
||||
export type SwarmActionResult =
|
||||
| { type: 'executed' }
|
||||
| { type: 'modified'; original: SwarmAction; modified: SwarmAction; reason: string }
|
||||
| { type: 'rejected'; reason: string };
|
||||
|
||||
/**
|
||||
* Swarm state snapshot
|
||||
*/
|
||||
export interface SwarmState {
|
||||
tick: bigint;
|
||||
coherence: Coherence;
|
||||
agentCount: number;
|
||||
centroid: [number, number];
|
||||
avgVelocity: [number, number];
|
||||
}
|
||||
|
||||
// =============================================================================
|
||||
// Application 9: Graceful Shutdown
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* System state for graceful shutdown
|
||||
*/
|
||||
export type GracefulSystemState = 'running' | 'degraded' | 'shuttingDown' | 'terminated';
|
||||
|
||||
/**
|
||||
* Resource to be cleaned up during shutdown
|
||||
*/
|
||||
export interface Resource {
|
||||
name: string;
|
||||
cleanupPriority: number;
|
||||
isCleaned: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* State checkpoint for recovery
|
||||
*/
|
||||
export interface Checkpoint {
|
||||
timestamp: number;
|
||||
coherence: Coherence;
|
||||
stateHash: bigint;
|
||||
}
|
||||
|
||||
/**
|
||||
* Shutdown hook interface
|
||||
*/
|
||||
export interface ShutdownHook {
|
||||
name: string;
|
||||
priority: number;
|
||||
execute: () => Promise<void>;
|
||||
}
|
||||
|
||||
/**
|
||||
* Result of operation on graceful system
|
||||
*/
|
||||
export type GracefulOperationResult =
|
||||
| { type: 'success' }
|
||||
| { type: 'successDegraded'; coherence: Coherence }
|
||||
| { type: 'refusedShuttingDown' }
|
||||
| { type: 'terminated' };
|
||||
|
||||
// =============================================================================
|
||||
// Application 10: Pre-AGI Containment
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* Capability domains for containment
|
||||
*/
|
||||
export type CapabilityDomain =
|
||||
| 'reasoning'
|
||||
| 'memory'
|
||||
| 'learning'
|
||||
| 'agency'
|
||||
| 'selfModel'
|
||||
| 'selfModification'
|
||||
| 'communication'
|
||||
| 'resourceAcquisition';
|
||||
|
||||
/**
|
||||
* Record of modification attempt
|
||||
*/
|
||||
export interface ModificationAttempt {
|
||||
timestamp: bigint;
|
||||
domain: CapabilityDomain;
|
||||
requestedIncrease: number;
|
||||
actualIncrease: number;
|
||||
coherenceBefore: Coherence;
|
||||
coherenceAfter: Coherence;
|
||||
blocked: boolean;
|
||||
reason?: string;
|
||||
}
|
||||
|
||||
/**
|
||||
* Safety invariant definition
|
||||
*/
|
||||
export interface SafetyInvariant {
|
||||
name: string;
|
||||
priority: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Substrate configuration
|
||||
*/
|
||||
export interface SubstrateConfig {
|
||||
coherenceDecayRate: number;
|
||||
coherenceRecoveryRate: number;
|
||||
growthDampening: number;
|
||||
maxStepIncrease: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Result of growth attempt
|
||||
*/
|
||||
export type GrowthResult =
|
||||
| { type: 'approved'; domain: CapabilityDomain; increase: number; newLevel: number; coherenceCost: number }
|
||||
| { type: 'dampened'; domain: CapabilityDomain; requested: number; actual: number; reason: string }
|
||||
| { type: 'blocked'; domain: CapabilityDomain; reason: string }
|
||||
| { type: 'lockdown'; reason: string };
|
||||
|
||||
// =============================================================================
|
||||
// WASM Module Interface Types
|
||||
// =============================================================================
|
||||
|
||||
/**
|
||||
* WASM memory configuration
|
||||
*/
|
||||
export interface WasmMemoryConfig {
|
||||
initial: number;
|
||||
maximum?: number;
|
||||
shared?: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* WASM module initialization options
|
||||
*/
|
||||
export interface WasmInitOptions {
|
||||
/** Path to WASM file or URL */
|
||||
wasmPath?: string;
|
||||
/** Pre-loaded WASM bytes */
|
||||
wasmBytes?: Uint8Array;
|
||||
/** Memory configuration */
|
||||
memory?: WasmMemoryConfig;
|
||||
/** Enable SIMD operations if available */
|
||||
enableSimd?: boolean;
|
||||
/** Enable threading if available */
|
||||
enableThreads?: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* Delta streaming header for WASM operations
|
||||
*/
|
||||
export interface DeltaHeader {
|
||||
sequence: bigint;
|
||||
operation: 'insert' | 'update' | 'delete' | 'batchUpdate' | 'reindexLayers';
|
||||
vectorId?: string;
|
||||
timestamp: bigint;
|
||||
payloadSize: number;
|
||||
checksum: bigint;
|
||||
}
|
||||
|
||||
/**
|
||||
* Vector delta for incremental updates
|
||||
*/
|
||||
export interface VectorDelta {
|
||||
id: string;
|
||||
changedDims: number[];
|
||||
newValues: number[];
|
||||
metadataDelta: Map<string, string>;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attractor in state space
|
||||
*/
|
||||
export interface Attractor {
|
||||
center: number[];
|
||||
basinRadius: number;
|
||||
stability: number;
|
||||
memberCount: number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Guidance force from attractor
|
||||
*/
|
||||
export interface GuidanceForce {
|
||||
direction: number[];
|
||||
magnitude: number;
|
||||
}
|
||||
27
examples/delta-behavior/wasm/tsconfig.json
Normal file
27
examples/delta-behavior/wasm/tsconfig.json
Normal file
@@ -0,0 +1,27 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "ES2022",
|
||||
"module": "ESNext",
|
||||
"moduleResolution": "bundler",
|
||||
"lib": ["ES2022", "DOM", "DOM.Iterable"],
|
||||
"strict": true,
|
||||
"esModuleInterop": true,
|
||||
"skipLibCheck": true,
|
||||
"forceConsistentCasingInFileNames": true,
|
||||
"declaration": true,
|
||||
"declarationMap": true,
|
||||
"sourceMap": true,
|
||||
"outDir": "./dist",
|
||||
"rootDir": "./src",
|
||||
"resolveJsonModule": true,
|
||||
"isolatedModules": true,
|
||||
"noEmit": true,
|
||||
"allowSyntheticDefaultImports": true,
|
||||
"noUnusedLocals": false,
|
||||
"noUnusedParameters": false,
|
||||
"noFallthroughCasesInSwitch": true,
|
||||
"useDefineForClassFields": true
|
||||
},
|
||||
"include": ["src/**/*.ts"],
|
||||
"exclude": ["node_modules", "dist", "pkg", "examples"]
|
||||
}
|
||||
15
examples/delta-behavior/wasm/tsup.config.ts
Normal file
15
examples/delta-behavior/wasm/tsup.config.ts
Normal file
@@ -0,0 +1,15 @@
|
||||
import { defineConfig } from 'tsup';
|
||||
|
||||
export default defineConfig({
|
||||
entry: ['src/index.ts', 'src/types.ts'],
|
||||
format: ['esm', 'cjs'],
|
||||
dts: true,
|
||||
clean: true,
|
||||
sourcemap: true,
|
||||
splitting: false,
|
||||
treeshake: true,
|
||||
minify: false,
|
||||
target: 'es2022',
|
||||
outDir: 'dist',
|
||||
external: [],
|
||||
});
|
||||
Reference in New Issue
Block a user