//! Integration tests for ruvector-economy-wasm //! //! Tests for economic mechanisms supporting agent coordination: //! - Token economics for resource allocation //! - Auction mechanisms for task assignment //! - Market-based coordination //! - Incentive alignment mechanisms #[cfg(test)] mod tests { use wasm_bindgen_test::*; use super::super::common::*; wasm_bindgen_test_configure!(run_in_browser); // ======================================================================== // Token Economics Tests // ======================================================================== #[wasm_bindgen_test] fn test_token_creation() { // Test creating economic tokens let initial_supply = 1_000_000; // TODO: When economy crate is implemented: // let token = Token::new("COMPUTE", initial_supply); // // assert_eq!(token.total_supply(), initial_supply); // assert_eq!(token.symbol(), "COMPUTE"); assert!(initial_supply > 0); } #[wasm_bindgen_test] fn test_token_transfer() { let initial_balance = 1000; // TODO: Test token transfer // let mut token = Token::new("COMPUTE", 1_000_000); // // let agent_a = "agent_a"; // let agent_b = "agent_b"; // // // Mint to agent A // token.mint(agent_a, initial_balance); // assert_eq!(token.balance_of(agent_a), initial_balance); // // // Transfer from A to B // let transfer_amount = 300; // token.transfer(agent_a, agent_b, transfer_amount).unwrap(); // // assert_eq!(token.balance_of(agent_a), initial_balance - transfer_amount); // assert_eq!(token.balance_of(agent_b), transfer_amount); assert!(initial_balance > 0); } #[wasm_bindgen_test] fn test_token_insufficient_balance() { // Test that transfers fail with insufficient balance // TODO: Test insufficient balance // let mut token = Token::new("COMPUTE", 1_000_000); // // token.mint("agent_a", 100); // // let result = token.transfer("agent_a", "agent_b", 200); // assert!(result.is_err(), "Should fail with insufficient balance"); // // // Balance unchanged on failure // assert_eq!(token.balance_of("agent_a"), 100); assert!(true); } #[wasm_bindgen_test] fn test_token_staking() { // Test staking mechanism let stake_amount = 500; // TODO: Test staking // let mut token = Token::new("COMPUTE", 1_000_000); // // token.mint("agent_a", 1000); // // // Stake tokens // token.stake("agent_a", stake_amount).unwrap(); // // assert_eq!(token.balance_of("agent_a"), 500); // assert_eq!(token.staked_balance("agent_a"), stake_amount); // // // Staked tokens cannot be transferred // let result = token.transfer("agent_a", "agent_b", 600); // assert!(result.is_err()); // // // Unstake // token.unstake("agent_a", 200).unwrap(); // assert_eq!(token.balance_of("agent_a"), 700); // assert_eq!(token.staked_balance("agent_a"), 300); assert!(stake_amount > 0); } // ======================================================================== // Auction Mechanism Tests // ======================================================================== #[wasm_bindgen_test] fn test_first_price_auction() { // Test first-price sealed-bid auction // TODO: Test first-price auction // let mut auction = FirstPriceAuction::new("task_123"); // // // Submit bids // auction.bid("agent_a", 100); // auction.bid("agent_b", 150); // auction.bid("agent_c", 120); // // // Close auction // let result = auction.close(); // // // Highest bidder wins, pays their bid // assert_eq!(result.winner, "agent_b"); // assert_eq!(result.price, 150); assert!(true); } #[wasm_bindgen_test] fn test_second_price_auction() { // Test Vickrey (second-price) auction // TODO: Test second-price auction // let mut auction = SecondPriceAuction::new("task_123"); // // auction.bid("agent_a", 100); // auction.bid("agent_b", 150); // auction.bid("agent_c", 120); // // let result = auction.close(); // // // Highest bidder wins, pays second-highest price // assert_eq!(result.winner, "agent_b"); // assert_eq!(result.price, 120); assert!(true); } #[wasm_bindgen_test] fn test_dutch_auction() { // Test Dutch (descending price) auction // TODO: Test Dutch auction // let mut auction = DutchAuction::new("task_123", 200, 50); // Start 200, floor 50 // // // Price decreases over time // auction.tick(); // 190 // auction.tick(); // 180 // assert!(auction.current_price() < 200); // // // First bidder to accept wins // auction.accept("agent_a"); // let result = auction.close(); // // assert_eq!(result.winner, "agent_a"); // assert_eq!(result.price, auction.current_price()); assert!(true); } #[wasm_bindgen_test] fn test_multi_item_auction() { // Test auction for multiple items/tasks // TODO: Test multi-item auction // let mut auction = MultiItemAuction::new(vec!["task_1", "task_2", "task_3"]); // // // Agents bid on items they want // auction.bid("agent_a", "task_1", 100); // auction.bid("agent_a", "task_2", 80); // auction.bid("agent_b", "task_1", 90); // auction.bid("agent_b", "task_3", 110); // auction.bid("agent_c", "task_2", 95); // // let results = auction.close(); // // // Verify allocation // assert_eq!(results.get("task_1").unwrap().winner, "agent_a"); // assert_eq!(results.get("task_2").unwrap().winner, "agent_c"); // assert_eq!(results.get("task_3").unwrap().winner, "agent_b"); assert!(true); } // ======================================================================== // Market Mechanism Tests // ======================================================================== #[wasm_bindgen_test] fn test_order_book() { // Test limit order book for compute resources // TODO: Test order book // let mut order_book = OrderBook::new("COMPUTE"); // // // Place limit orders // order_book.place_limit_order("seller_a", Side::Sell, 10, 100); // Sell 10 @ 100 // order_book.place_limit_order("seller_b", Side::Sell, 15, 95); // Sell 15 @ 95 // order_book.place_limit_order("buyer_a", Side::Buy, 8, 92); // Buy 8 @ 92 // // // Check order book state // assert_eq!(order_book.best_ask(), Some(95)); // assert_eq!(order_book.best_bid(), Some(92)); // // // Market order that crosses spread // let fills = order_book.place_market_order("buyer_b", Side::Buy, 12); // // // Should fill at best ask prices // assert!(!fills.is_empty()); assert!(true); } #[wasm_bindgen_test] fn test_automated_market_maker() { // Test AMM (constant product formula) // TODO: Test AMM // let mut amm = AutomatedMarketMaker::new( // ("COMPUTE", 1000), // ("CREDIT", 10000), // ); // // // Initial price: 10 CREDIT per COMPUTE // assert_eq!(amm.get_price("COMPUTE"), 10.0); // // // Swap CREDIT for COMPUTE // let compute_out = amm.swap("CREDIT", 100); // // // Should get some COMPUTE // assert!(compute_out > 0.0); // // // Price should increase (less COMPUTE in pool) // assert!(amm.get_price("COMPUTE") > 10.0); // // // Constant product should be maintained // let k_before = 1000.0 * 10000.0; // let (compute_reserve, credit_reserve) = amm.reserves(); // let k_after = compute_reserve * credit_reserve; // assert!((k_before - k_after).abs() < 1.0); assert!(true); } #[wasm_bindgen_test] fn test_resource_pricing() { // Test dynamic resource pricing based on demand // TODO: Test dynamic pricing // let mut pricing = DynamicPricing::new(100.0); // Base price 100 // // // High demand should increase price // pricing.record_demand(0.9); // 90% utilization // pricing.update_price(); // assert!(pricing.current_price() > 100.0); // // // Low demand should decrease price // pricing.record_demand(0.2); // 20% utilization // pricing.update_price(); // // Price decreases (but not below floor) // assert!(pricing.current_price() < pricing.previous_price()); assert!(true); } // ======================================================================== // Incentive Mechanism Tests // ======================================================================== #[wasm_bindgen_test] fn test_reputation_system() { // Test reputation-based incentives // TODO: Test reputation // let mut reputation = ReputationSystem::new(); // // // Complete task successfully // reputation.record_completion("agent_a", "task_1", true, 0.95); // // assert!(reputation.score("agent_a") > 0.0); // // // Failed task decreases reputation // reputation.record_completion("agent_a", "task_2", false, 0.0); // // let score_after_fail = reputation.score("agent_a"); // // Score should decrease but not go negative // assert!(score_after_fail >= 0.0); // assert!(score_after_fail < reputation.initial_score()); assert!(true); } #[wasm_bindgen_test] fn test_slashing_mechanism() { // Test slashing for misbehavior // TODO: Test slashing // let mut economy = Economy::new(); // // economy.stake("agent_a", 1000); // // // Report misbehavior // let slash_amount = economy.slash("agent_a", "invalid_output", 0.1); // // assert_eq!(slash_amount, 100); // 10% of stake // assert_eq!(economy.staked_balance("agent_a"), 900); assert!(true); } #[wasm_bindgen_test] fn test_reward_distribution() { // Test reward distribution among contributors // TODO: Test reward distribution // let mut reward_pool = RewardPool::new(1000); // // // Record contributions // reward_pool.record_contribution("agent_a", 0.5); // reward_pool.record_contribution("agent_b", 0.3); // reward_pool.record_contribution("agent_c", 0.2); // // // Distribute rewards // let distribution = reward_pool.distribute(); // // assert_eq!(distribution.get("agent_a"), Some(&500)); // assert_eq!(distribution.get("agent_b"), Some(&300)); // assert_eq!(distribution.get("agent_c"), Some(&200)); assert!(true); } #[wasm_bindgen_test] fn test_quadratic_funding() { // Test quadratic funding mechanism // TODO: Test quadratic funding // let mut qf = QuadraticFunding::new(10000); // Matching pool // // // Contributions to projects // qf.contribute("project_a", "donor_1", 100); // qf.contribute("project_a", "donor_2", 100); // qf.contribute("project_b", "donor_3", 400); // // // Calculate matching // let matching = qf.calculate_matching(); // // // Project A has more unique contributors, should get more matching // // despite receiving less total contributions // // sqrt(100) + sqrt(100) = 20 for A // // sqrt(400) = 20 for B // // A and B should get equal matching (if same total sqrt) assert!(true); } // ======================================================================== // Coordination Game Tests // ======================================================================== #[wasm_bindgen_test] fn test_task_assignment_game() { // Test game-theoretic task assignment // TODO: Test task assignment game // let tasks = vec![ // Task { id: "t1", complexity: 0.5, reward: 100 }, // Task { id: "t2", complexity: 0.8, reward: 200 }, // Task { id: "t3", complexity: 0.3, reward: 80 }, // ]; // // let agents = vec![ // Agent { id: "a1", capability: 0.6 }, // Agent { id: "a2", capability: 0.9 }, // ]; // // let game = TaskAssignmentGame::new(tasks, agents); // let assignment = game.find_equilibrium(); // // // More capable agent should get harder task // assert_eq!(assignment.get("t2"), Some(&"a2")); // // // Assignment should maximize total value // let total_value = assignment.total_value(); // assert!(total_value > 0); assert!(true); } #[wasm_bindgen_test] fn test_coalition_formation() { // Test coalition formation for collaborative tasks // TODO: Test coalition formation // let agents = vec!["a1", "a2", "a3", "a4"]; // let task_requirements = TaskRequirements { // min_agents: 2, // capabilities_needed: vec!["coding", "testing"], // }; // // let capabilities = hashmap! { // "a1" => vec!["coding"], // "a2" => vec!["testing"], // "a3" => vec!["coding", "testing"], // "a4" => vec!["reviewing"], // }; // // let coalition = form_coalition(&agents, &task_requirements, &capabilities); // // // Coalition should satisfy requirements // assert!(coalition.satisfies(&task_requirements)); // // // Should be minimal (no unnecessary agents) // assert!(coalition.is_minimal()); assert!(true); } // ======================================================================== // Economic Simulation Tests // ======================================================================== #[wasm_bindgen_test] fn test_economy_equilibrium() { // Test that economy reaches equilibrium over time // TODO: Test equilibrium // let mut economy = Economy::new(); // // // Add agents and resources // for i in 0..10 { // economy.add_agent(format!("agent_{}", i)); // } // economy.add_resource("compute", 1000); // economy.add_resource("storage", 5000); // // // Run simulation // let initial_prices = economy.get_prices(); // for _ in 0..100 { // economy.step(); // } // let final_prices = economy.get_prices(); // // // Prices should stabilize // economy.step(); // let next_prices = economy.get_prices(); // // let price_change: f32 = final_prices.iter().zip(next_prices.iter()) // .map(|(a, b)| (a - b).abs()) // .sum(); // // assert!(price_change < 1.0, "Prices should stabilize"); assert!(true); } #[wasm_bindgen_test] fn test_no_exploitation() { // Test that mechanisms are resistant to exploitation // TODO: Test exploitation resistance // let mut auction = SecondPriceAuction::new("task"); // // // Dominant strategy in Vickrey auction is to bid true value // // Agent bidding above true value should not increase utility // // let true_value = 100; // // // Simulate multiple runs // let mut overbid_wins = 0; // let mut truthful_wins = 0; // let mut overbid_profit = 0.0; // let mut truthful_profit = 0.0; // // for _ in 0..100 { // let competitor_bid = rand::random::() % 200; // // // Run with overbid // let mut auction1 = SecondPriceAuction::new("task"); // auction1.bid("overbidder", 150); // Overbid // auction1.bid("competitor", competitor_bid); // let result1 = auction1.close(); // if result1.winner == "overbidder" { // overbid_wins += 1; // overbid_profit += (true_value - result1.price) as f32; // } // // // Run with truthful bid // let mut auction2 = SecondPriceAuction::new("task"); // auction2.bid("truthful", true_value); // auction2.bid("competitor", competitor_bid); // let result2 = auction2.close(); // if result2.winner == "truthful" { // truthful_wins += 1; // truthful_profit += (true_value - result2.price) as f32; // } // } // // // Truthful should have higher expected profit // let overbid_avg = overbid_profit / 100.0; // let truthful_avg = truthful_profit / 100.0; // assert!(truthful_avg >= overbid_avg - 1.0, // "Truthful bidding should not be strictly dominated"); assert!(true); } // ======================================================================== // WASM-Specific Tests // ======================================================================== #[wasm_bindgen_test] fn test_economy_wasm_initialization() { // TODO: Test WASM init // ruvector_economy_wasm::init(); // assert!(ruvector_economy_wasm::version().len() > 0); assert!(true); } #[wasm_bindgen_test] fn test_economy_js_interop() { // Test JavaScript interoperability // TODO: Test JS interop // let auction = FirstPriceAuction::new("task_123"); // // // Should be convertible to JsValue // let js_value = auction.to_js(); // assert!(js_value.is_object()); // // // Should be restorable from JsValue // let restored = FirstPriceAuction::from_js(&js_value).unwrap(); // assert_eq!(restored.item_id(), "task_123"); assert!(true); } }