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Rust

//! Morphogenetic Network Growth Example
//!
//! This example demonstrates how complex network structures can emerge from
//! simple local growth rules, inspired by biological morphogenesis (embryonic development).
//!
//! Key concepts:
//! - Networks "grow" like organisms from a seed structure
//! - Local rules (gene expression analogy) create global patterns
//! - Growth signals diffuse across the network
//! - Connectivity-based rules: low mincut triggers growth, high degree triggers branching
//! - Network reaches maturity when stable
use ruvector_mincut::prelude::*;
use std::collections::HashMap;
/// Represents a network that grows organically based on local rules
struct MorphogeneticNetwork {
/// The underlying graph structure
graph: DynamicGraph,
/// Growth signal strength at each node (0.0 to 1.0)
growth_signals: HashMap<VertexId, f64>,
/// Age of each node (cycles since creation)
node_ages: HashMap<VertexId, usize>,
/// Next vertex ID to assign
next_vertex_id: VertexId,
/// Current growth cycle
cycle: usize,
/// Maximum cycles before forced maturity
max_cycles: usize,
/// Maturity threshold (when growth stabilizes)
maturity_threshold: f64,
}
impl MorphogeneticNetwork {
/// Create a new morphogenetic network from a seed structure
fn new(seed_nodes: usize, max_cycles: usize) -> Self {
let graph = DynamicGraph::new();
let mut growth_signals = HashMap::new();
let mut node_ages = HashMap::new();
// Create initial "embryo" - a small connected core
let mut vertex_ids = Vec::new();
for i in 0..seed_nodes {
graph.add_vertex(i as VertexId);
vertex_ids.push(i as VertexId);
growth_signals.insert(i as VertexId, 1.0);
node_ages.insert(i as VertexId, 0);
}
// Connect in a circular pattern for initial stability
for i in 0..seed_nodes {
let next = (i + 1) % seed_nodes;
let _ = graph.insert_edge(i as VertexId, next as VertexId, 1.0);
}
// Add one cross-connection for interesting topology
if seed_nodes >= 4 {
let _ = graph.insert_edge(0, (seed_nodes / 2) as VertexId, 1.0);
}
MorphogeneticNetwork {
graph,
growth_signals,
node_ages,
next_vertex_id: seed_nodes as VertexId,
cycle: 0,
max_cycles,
maturity_threshold: 0.1,
}
}
/// Execute one growth cycle - the core of morphogenesis
fn grow(&mut self) -> GrowthReport {
self.cycle += 1;
let mut report = GrowthReport::new(self.cycle);
println!("\n🌱 Growth Cycle {} 🌱", self.cycle);
println!("━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━");
// Phase 1: Diffuse growth signals across edges
self.diffuse_signals();
// Phase 2: Age all nodes
for age in self.node_ages.values_mut() {
*age += 1;
}
// Phase 3: Apply growth rules at each node
let nodes: Vec<VertexId> = self.graph.vertices();
for &node in &nodes {
let signal = *self.growth_signals.get(&node).unwrap_or(&0.0);
let degree = self.graph.degree(node);
// Rule 1: Low connectivity triggers new growth (cell division)
// Check if this node is weakly connected (potential bottleneck)
if signal > 0.5 && degree < 3 {
if let Some(new_node) = self.spawn_node(node) {
report.nodes_spawned += 1;
println!(
" 🌿 Node {} spawned child {} (low connectivity: degree={})",
node, new_node, degree
);
}
}
// Rule 2: High degree triggers branching (differentiation)
if signal > 0.6 && degree > 5 {
if let Some(new_node) = self.branch_node(node) {
report.branches_created += 1;
println!(
" 🌳 Node {} branched to {} (high degree: {})",
node, new_node, degree
);
}
}
// Rule 3: Check mincut for growth decisions
// Nodes in weak cuts should strengthen connectivity
if signal > 0.4 {
let mincut = self.compute_local_mincut(node);
if mincut < 2.0 {
if let Some(new_node) = self.reinforce_connectivity(node) {
report.reinforcements += 1;
println!(
" 💪 Node {} reinforced (mincut={:.1}), added node {}",
node, mincut, new_node
);
}
}
}
}
// Phase 4: Compute network statistics
let stats = self.graph.stats();
report.total_nodes = stats.num_vertices;
report.total_edges = stats.num_edges;
report.avg_signal = self.average_signal();
report.is_mature = self.is_mature();
// Phase 5: Decay signals slightly (aging effect)
for signal in self.growth_signals.values_mut() {
*signal *= 0.9;
}
self.print_statistics(&report);
report
}
/// Diffuse growth signals to neighboring nodes (like chemical gradients)
fn diffuse_signals(&mut self) {
let mut new_signals = HashMap::new();
for &node in &self.graph.vertices() {
let current_signal = *self.growth_signals.get(&node).unwrap_or(&0.0);
let neighbors_data = self.graph.neighbors(node);
let neighbors: Vec<VertexId> = neighbors_data.iter().map(|(n, _)| *n).collect();
// Signal diffuses: node keeps 60%, shares 40% with neighbors
let retention = current_signal * 0.6;
// Receive signal from neighbors
let received: f64 = neighbors
.iter()
.map(|&n| {
let n_signal = self.growth_signals.get(&n).unwrap_or(&0.0);
let n_degree = self.graph.degree(n).max(1);
n_signal * 0.4 / n_degree as f64
})
.sum();
new_signals.insert(node, retention + received);
}
self.growth_signals = new_signals;
}
/// Spawn a new node connected to the parent (cell division)
fn spawn_node(&mut self, parent: VertexId) -> Option<VertexId> {
if self.graph.num_vertices() >= 50 {
return None; // Prevent unlimited growth
}
let new_node = self.next_vertex_id;
self.next_vertex_id += 1;
self.graph.add_vertex(new_node);
let _ = self.graph.insert_edge(parent, new_node, 1.0);
// Child inherits partial signal from parent
let parent_signal = *self.growth_signals.get(&parent).unwrap_or(&0.0);
self.growth_signals.insert(new_node, parent_signal * 0.7);
self.node_ages.insert(new_node, 0);
// Connect to one of parent's neighbors for stability
let parent_neighbors = self.graph.neighbors(parent);
if !parent_neighbors.is_empty() {
let target = parent_neighbors[0].0;
let _ = self.graph.insert_edge(new_node, target, 1.0);
}
Some(new_node)
}
/// Create a branch from a highly connected node (differentiation)
fn branch_node(&mut self, node: VertexId) -> Option<VertexId> {
if self.graph.num_vertices() >= 50 {
return None;
}
let new_node = self.next_vertex_id;
self.next_vertex_id += 1;
self.graph.add_vertex(new_node);
let _ = self.graph.insert_edge(node, new_node, 1.0);
// Branch gets lower signal (specialization)
let node_signal = *self.growth_signals.get(&node).unwrap_or(&0.0);
self.growth_signals.insert(new_node, node_signal * 0.5);
self.node_ages.insert(new_node, 0);
Some(new_node)
}
/// Reinforce connectivity in weak areas (strengthening)
fn reinforce_connectivity(&mut self, node: VertexId) -> Option<VertexId> {
if self.graph.num_vertices() >= 50 {
return None;
}
let new_node = self.next_vertex_id;
self.next_vertex_id += 1;
self.graph.add_vertex(new_node);
let _ = self.graph.insert_edge(node, new_node, 1.0);
// Find a distant node to connect to (create new pathway)
let neighbors_data = self.graph.neighbors(node);
let neighbors: Vec<VertexId> = neighbors_data.iter().map(|(n, _)| *n).collect();
for &candidate in &self.graph.vertices() {
if candidate != node && candidate != new_node && !neighbors.contains(&candidate) {
let _ = self.graph.insert_edge(new_node, candidate, 1.0);
break;
}
}
let node_signal = *self.growth_signals.get(&node).unwrap_or(&0.0);
self.growth_signals.insert(new_node, node_signal * 0.8);
self.node_ages.insert(new_node, 0);
Some(new_node)
}
/// Compute local minimum cut value around a node
fn compute_local_mincut(&self, node: VertexId) -> f64 {
let degree = self.graph.degree(node);
if degree == 0 {
return 0.0;
}
// Simple heuristic: ratio of edges to potential edges
let actual_edges = degree;
let max_possible = self.graph.num_vertices() - 1;
(actual_edges as f64 / max_possible.max(1) as f64) * 10.0
}
/// Calculate average growth signal across network
fn average_signal(&self) -> f64 {
if self.growth_signals.is_empty() {
return 0.0;
}
let sum: f64 = self.growth_signals.values().sum();
sum / self.growth_signals.len() as f64
}
/// Check if network has reached maturity (stable state)
fn is_mature(&self) -> bool {
self.average_signal() < self.maturity_threshold || self.cycle >= self.max_cycles
}
/// Print detailed network statistics
fn print_statistics(&self, report: &GrowthReport) {
println!("\n 📊 Network Statistics:");
println!(
" Nodes: {} (+{} spawned)",
report.total_nodes, report.nodes_spawned
);
println!(" Edges: {}", report.total_edges);
println!(" Branches: {} new", report.branches_created);
println!(" Reinforcements: {}", report.reinforcements);
println!(" Avg Growth Signal: {:.3}", report.avg_signal);
println!(" Density: {:.3}", self.compute_density());
if report.is_mature {
println!("\n ✨ NETWORK HAS REACHED MATURITY ✨");
}
}
/// Compute network density
fn compute_density(&self) -> f64 {
let stats = self.graph.stats();
let n = stats.num_vertices as f64;
let m = stats.num_edges as f64;
let max_edges = n * (n - 1.0) / 2.0;
if max_edges > 0.0 {
m / max_edges
} else {
0.0
}
}
}
/// Report of growth activity in a cycle
#[derive(Debug, Clone)]
struct GrowthReport {
cycle: usize,
nodes_spawned: usize,
branches_created: usize,
reinforcements: usize,
total_nodes: usize,
total_edges: usize,
avg_signal: f64,
is_mature: bool,
}
impl GrowthReport {
fn new(cycle: usize) -> Self {
GrowthReport {
cycle,
nodes_spawned: 0,
branches_created: 0,
reinforcements: 0,
total_nodes: 0,
total_edges: 0,
avg_signal: 0.0,
is_mature: false,
}
}
}
fn main() {
println!("╔═══════════════════════════════════════════════════════════╗");
println!("║ 🧬 MORPHOGENETIC NETWORK GROWTH 🧬 ║");
println!("║ Biological-Inspired Network Development Simulation ║");
println!("╚═══════════════════════════════════════════════════════════╝");
println!("\n📖 Concept: Networks grow like biological organisms");
println!(" - Start with a 'seed' structure (embryo)");
println!(" - Local rules at each node (like gene expression)");
println!(" - Growth signals diffuse (like morphogens)");
println!(" - Simple rules create complex global patterns");
println!("\n🧬 Growth Rules (Gene Expression Analogy):");
println!(" 1. Low Connectivity (mincut < 2) → Grow new nodes");
println!(" 2. High Degree (degree > 5) → Branch/Differentiate");
println!(" 3. Weak Cuts → Reinforce connectivity");
println!(" 4. Signals Diffuse → Coordinate growth");
println!(" 5. Aging → Signals decay over time");
// Create seed network (the "embryo")
let seed_size = 4;
let max_cycles = 15;
println!("\n🌱 Creating seed network with {} nodes...", seed_size);
let mut network = MorphogeneticNetwork::new(seed_size, max_cycles);
println!(" Initial structure: circular + cross-connection");
println!(" Initial growth signals: 1.0 (maximum)");
// Growth simulation
let mut cycle = 0;
let mut reports = Vec::new();
while cycle < max_cycles {
let report = network.grow();
reports.push(report.clone());
if report.is_mature {
println!("\n🎉 Network reached maturity at cycle {}", cycle + 1);
break;
}
cycle += 1;
// Pause between cycles for readability
std::thread::sleep(std::time::Duration::from_millis(500));
}
// Final summary
println!("\n╔═══════════════════════════════════════════════════════════╗");
println!("║ FINAL SUMMARY ║");
println!("╚═══════════════════════════════════════════════════════════╝");
let final_report = reports.last().unwrap();
println!("\n🌳 Network Development Complete!");
println!(" Growth Cycles: {}", final_report.cycle);
println!(
" Final Nodes: {} (started with {})",
final_report.total_nodes, seed_size
);
println!(" Final Edges: {}", final_report.total_edges);
println!(
" Growth Factor: {:.2}x",
final_report.total_nodes as f64 / seed_size as f64
);
let total_spawned: usize = reports.iter().map(|r| r.nodes_spawned).sum();
let total_branches: usize = reports.iter().map(|r| r.branches_created).sum();
let total_reinforcements: usize = reports.iter().map(|r| r.reinforcements).sum();
println!("\n📈 Growth Activity:");
println!(" Total Nodes Spawned: {}", total_spawned);
println!(" Total Branches: {}", total_branches);
println!(" Total Reinforcements: {}", total_reinforcements);
println!(
" Total Growth Events: {}",
total_spawned + total_branches + total_reinforcements
);
println!("\n🧬 Biological Analogy:");
println!(" - Seed → Embryo (initial structure)");
println!(" - Signals → Morphogens (chemical gradients)");
println!(" - Growth Rules → Gene Expression");
println!(" - Spawning → Cell Division");
println!(" - Branching → Cell Differentiation");
println!(" - Maturity → Adult Organism");
println!("\n💡 Key Insight:");
println!(" Complex global network structure emerged from");
println!(" simple local rules at each node. No central");
println!(" controller - just distributed 'genetic' code!");
println!("\n✨ This demonstrates how:");
println!(" • Local rules → Global patterns");
println!(" • Distributed decisions → Coherent structure");
println!(" • Simple algorithms → Complex emergent behavior");
println!(" • Biological principles → Network design");
}