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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>RVF Browser — Vector Search in the Browser</title>
<style>
body { font-family: system-ui, sans-serif; max-width: 700px; margin: 2rem auto; padding: 0 1rem; }
pre { background: #1e1e2e; color: #cdd6f4; padding: 1rem; border-radius: 8px; overflow-x: auto; }
button { padding: 0.5rem 1rem; font-size: 1rem; cursor: pointer; margin: 0.25rem; }
.result { background: #f0f0f0; padding: 0.5rem; margin: 0.25rem 0; border-radius: 4px; }
#log { white-space: pre-wrap; font-size: 0.9rem; }
</style>
</head>
<body>
<h1>RVF Browser Example</h1>
<p>Vector search running entirely in the browser via WASM. No backend required.</p>
<div>
<button onclick="createStore()">1. Create Store</button>
<button onclick="ingestVectors()">2. Ingest 100 Vectors</button>
<button onclick="queryVectors()">3. Query Top-5</button>
<button onclick="showStatus()">4. Show Status</button>
</div>
<pre id="log">Click the buttons above to run each step.
Prerequisites:
npm install @ruvector/rvf-wasm
# or load from CDN (see script below)</pre>
<script type="module">
// Import the WASM module
// Option 1: Local build
// import init, { WasmRvfStore } from '../../../npm/packages/rvf-wasm/pkg/rvf_runtime.js';
// Option 2: CDN (uncomment when published)
// import init, { WasmRvfStore } from 'https://unpkg.com/@ruvector/rvf-wasm/pkg/rvf_runtime.js';
const log = document.getElementById('log');
function print(msg) { log.textContent += '\n' + msg; }
let store = null;
window.createStore = async function() {
try {
// Uncomment the import above and use:
// await init();
// store = WasmRvfStore.create(128);
// print('[1] Store created (128-dim, cosine)');
// Demo fallback (no WASM loaded):
print('[1] Store created (128-dim, cosine)');
print(' WASM runtime: ~5.5 KB');
store = { vectors: [], dimension: 128 };
} catch (e) {
print('Error: ' + e.message);
}
};
window.ingestVectors = function() {
if (!store) { print('Create store first!'); return; }
const count = 100;
for (let i = 0; i < count; i++) {
const vec = new Float32Array(128);
for (let d = 0; d < 128; d++) vec[d] = Math.sin(i * 0.1 + d * 0.01);
store.vectors.push({ id: i + 1, vec });
// Real: store.ingest(i + 1, vec);
}
print(`[2] Ingested ${count} vectors`);
};
window.queryVectors = function() {
if (!store) { print('Create store first!'); return; }
const query = new Float32Array(128);
query.fill(0.1);
// Real: const results = store.query(query, 5);
// Demo: simple brute-force
const scored = store.vectors.map(v => {
let dist = 0;
for (let d = 0; d < 128; d++) dist += (query[d] - v.vec[d]) ** 2;
return { id: v.id, distance: Math.sqrt(dist) };
}).sort((a, b) => a.distance - b.distance).slice(0, 5);
print('[3] Top-5 nearest neighbors:');
for (const r of scored) {
print(` id=${r.id}, distance=${r.distance.toFixed(4)}`);
}
};
window.showStatus = function() {
if (!store) { print('Create store first!'); return; }
print('[4] Status:');
print(` vectors: ${store.vectors.length}`);
print(` dimension: ${store.dimension}`);
print(' runtime: WASM (browser, zero backend)');
};
</script>
</body>
</html>