Files
wifi-densepose/vendor/ruvector/npm/packages/raft/src/node.ts

436 lines
12 KiB
TypeScript

/**
* Raft Node Implementation
* Core Raft consensus algorithm implementation
*/
import EventEmitter from 'eventemitter3';
import {
NodeId,
Term,
LogIndex,
NodeState,
RaftNodeConfig,
RequestVoteRequest,
RequestVoteResponse,
AppendEntriesRequest,
AppendEntriesResponse,
LogEntry,
RaftError,
RaftEvent,
StateChangeEvent,
LeaderElectedEvent,
LogCommittedEvent,
PersistentState,
} from './types.js';
import { RaftState } from './state.js';
/** Transport interface for sending RPCs to peers */
export interface RaftTransport<T = unknown> {
/** Send RequestVote RPC to a peer */
requestVote(peerId: NodeId, request: RequestVoteRequest): Promise<RequestVoteResponse>;
/** Send AppendEntries RPC to a peer */
appendEntries(peerId: NodeId, request: AppendEntriesRequest<T>): Promise<AppendEntriesResponse>;
}
/** State machine interface for applying committed entries */
export interface StateMachine<T = unknown, R = void> {
/** Apply a committed command to the state machine */
apply(command: T): Promise<R>;
}
/** Default configuration values */
const DEFAULT_CONFIG: Partial<RaftNodeConfig> = {
electionTimeout: [150, 300],
heartbeatInterval: 50,
maxEntriesPerRequest: 100,
};
/** Raft consensus node */
export class RaftNode<T = unknown, R = void> extends EventEmitter {
private readonly config: Required<RaftNodeConfig>;
private readonly state: RaftState<T>;
private nodeState: NodeState = NodeState.Follower;
private leaderId: NodeId | null = null;
private transport: RaftTransport<T> | null = null;
private stateMachine: StateMachine<T, R> | null = null;
private electionTimer: ReturnType<typeof setTimeout> | null = null;
private heartbeatTimer: ReturnType<typeof setInterval> | null = null;
private running = false;
constructor(config: RaftNodeConfig) {
super();
this.config = { ...DEFAULT_CONFIG, ...config } as Required<RaftNodeConfig>;
this.state = new RaftState<T>(config.nodeId, config.peers);
}
/** Get node ID */
get nodeId(): NodeId {
return this.config.nodeId;
}
/** Get current state */
get currentState(): NodeState {
return this.nodeState;
}
/** Get current term */
get currentTerm(): Term {
return this.state.currentTerm;
}
/** Get current leader ID */
get leader(): NodeId | null {
return this.leaderId;
}
/** Check if this node is the leader */
get isLeader(): boolean {
return this.nodeState === NodeState.Leader;
}
/** Get commit index */
get commitIndex(): LogIndex {
return this.state.commitIndex;
}
/** Set transport for RPC communication */
setTransport(transport: RaftTransport<T>): void {
this.transport = transport;
}
/** Set state machine for applying commands */
setStateMachine(stateMachine: StateMachine<T, R>): void {
this.stateMachine = stateMachine;
}
/** Start the Raft node */
start(): void {
if (this.running) return;
this.running = true;
this.resetElectionTimer();
}
/** Stop the Raft node */
stop(): void {
this.running = false;
this.clearTimers();
}
/** Propose a command to be replicated (only works if leader) */
async propose(command: T): Promise<LogEntry<T>> {
if (this.nodeState !== NodeState.Leader) {
throw RaftError.notLeader();
}
const entry = await this.state.log.appendCommand(this.state.currentTerm, command);
this.emit(RaftEvent.LogAppended, entry);
// Immediately replicate to followers
await this.replicateToFollowers();
return entry;
}
/** Handle RequestVote RPC from a candidate */
async handleRequestVote(request: RequestVoteRequest): Promise<RequestVoteResponse> {
// If request term is higher, update term and become follower
if (request.term > this.state.currentTerm) {
await this.state.setTerm(request.term);
this.transitionTo(NodeState.Follower);
}
// Deny vote if request term is less than current term
if (request.term < this.state.currentTerm) {
return { term: this.state.currentTerm, voteGranted: false };
}
// Check if we can vote for this candidate
const canVote =
(this.state.votedFor === null || this.state.votedFor === request.candidateId) &&
this.state.log.isUpToDate(request.lastLogTerm, request.lastLogIndex);
if (canVote) {
await this.state.vote(request.term, request.candidateId);
this.resetElectionTimer();
this.emit(RaftEvent.VoteGranted, { candidateId: request.candidateId, term: request.term });
return { term: this.state.currentTerm, voteGranted: true };
}
return { term: this.state.currentTerm, voteGranted: false };
}
/** Handle AppendEntries RPC from leader */
async handleAppendEntries(request: AppendEntriesRequest<T>): Promise<AppendEntriesResponse> {
// If request term is higher, update term
if (request.term > this.state.currentTerm) {
await this.state.setTerm(request.term);
this.transitionTo(NodeState.Follower);
}
// Reject if term is less than current term
if (request.term < this.state.currentTerm) {
return { term: this.state.currentTerm, success: false };
}
// Valid leader - reset election timer
this.leaderId = request.leaderId;
this.resetElectionTimer();
// If not follower, become follower
if (this.nodeState !== NodeState.Follower) {
this.transitionTo(NodeState.Follower);
}
this.emit(RaftEvent.Heartbeat, { leaderId: request.leaderId, term: request.term });
// Check if log contains entry at prevLogIndex with prevLogTerm
if (request.prevLogIndex > 0 && !this.state.log.containsEntry(request.prevLogIndex, request.prevLogTerm)) {
return { term: this.state.currentTerm, success: false };
}
// Append entries
if (request.entries.length > 0) {
await this.state.log.append(request.entries);
}
// Update commit index
if (request.leaderCommit > this.state.commitIndex) {
this.state.setCommitIndex(
Math.min(request.leaderCommit, this.state.log.lastIndex),
);
await this.applyCommitted();
}
return {
term: this.state.currentTerm,
success: true,
matchIndex: this.state.log.lastIndex,
};
}
/** Load persistent state */
loadState(state: PersistentState<T>): void {
this.state.loadPersistentState(state);
}
/** Get current persistent state */
getState(): PersistentState<T> {
return this.state.getPersistentState();
}
// Private methods
private transitionTo(newState: NodeState): void {
const previousState = this.nodeState;
if (previousState === newState) return;
this.nodeState = newState;
this.clearTimers();
if (newState === NodeState.Leader) {
this.state.initLeaderState();
this.leaderId = this.config.nodeId;
this.startHeartbeat();
this.emit(RaftEvent.LeaderElected, {
leaderId: this.config.nodeId,
term: this.state.currentTerm,
} as LeaderElectedEvent);
} else {
this.state.clearLeaderState();
if (newState === NodeState.Follower) {
this.leaderId = null;
this.resetElectionTimer();
}
}
this.emit(RaftEvent.StateChange, {
previousState,
newState,
term: this.state.currentTerm,
} as StateChangeEvent);
}
private getRandomElectionTimeout(): number {
const [min, max] = this.config.electionTimeout;
return min + Math.random() * (max - min);
}
private resetElectionTimer(): void {
if (this.electionTimer) {
clearTimeout(this.electionTimer);
}
if (!this.running) return;
this.electionTimer = setTimeout(() => {
this.startElection();
}, this.getRandomElectionTimeout());
}
private clearTimers(): void {
if (this.electionTimer) {
clearTimeout(this.electionTimer);
this.electionTimer = null;
}
if (this.heartbeatTimer) {
clearInterval(this.heartbeatTimer);
this.heartbeatTimer = null;
}
}
private async startElection(): Promise<void> {
if (!this.running) return;
// Increment term and become candidate
await this.state.setTerm(this.state.currentTerm + 1);
await this.state.vote(this.state.currentTerm, this.config.nodeId);
this.transitionTo(NodeState.Candidate);
this.emit(RaftEvent.VoteRequested, {
term: this.state.currentTerm,
candidateId: this.config.nodeId,
});
// Start with 1 vote (self)
let votesReceived = 1;
const majority = Math.floor((this.config.peers.length + 1) / 2) + 1;
// Request votes from all peers
if (!this.transport) {
this.resetElectionTimer();
return;
}
const votePromises = this.config.peers.map(async (peerId) => {
try {
const response = await this.transport!.requestVote(peerId, {
term: this.state.currentTerm,
candidateId: this.config.nodeId,
lastLogIndex: this.state.log.lastIndex,
lastLogTerm: this.state.log.lastTerm,
});
// If response term is higher, become follower
if (response.term > this.state.currentTerm) {
await this.state.setTerm(response.term);
this.transitionTo(NodeState.Follower);
return;
}
if (response.voteGranted && this.nodeState === NodeState.Candidate) {
votesReceived++;
if (votesReceived >= majority) {
this.transitionTo(NodeState.Leader);
}
}
} catch {
// Peer unavailable, continue
}
});
await Promise.allSettled(votePromises);
// If still candidate, restart election timer
if (this.nodeState === NodeState.Candidate) {
this.resetElectionTimer();
}
}
private startHeartbeat(): void {
if (this.heartbeatTimer) {
clearInterval(this.heartbeatTimer);
}
// Send immediate heartbeat
this.replicateToFollowers();
// Start periodic heartbeat
this.heartbeatTimer = setInterval(() => {
if (this.nodeState === NodeState.Leader) {
this.replicateToFollowers();
}
}, this.config.heartbeatInterval);
}
private async replicateToFollowers(): Promise<void> {
if (!this.transport || this.nodeState !== NodeState.Leader) return;
const replicationPromises = this.config.peers.map(async (peerId) => {
await this.replicateToPeer(peerId);
});
await Promise.allSettled(replicationPromises);
// Update commit index if majority have replicated
if (this.state.updateCommitIndex()) {
this.emit(RaftEvent.LogCommitted, {
index: this.state.commitIndex,
term: this.state.currentTerm,
} as LogCommittedEvent);
await this.applyCommitted();
}
}
private async replicateToPeer(peerId: NodeId): Promise<void> {
if (!this.transport || this.nodeState !== NodeState.Leader) return;
const nextIndex = this.state.getNextIndex(peerId);
const prevLogIndex = nextIndex - 1;
const prevLogTerm = this.state.log.termAt(prevLogIndex) ?? 0;
const entries = this.state.log.getFrom(nextIndex, this.config.maxEntriesPerRequest);
try {
const response = await this.transport.appendEntries(peerId, {
term: this.state.currentTerm,
leaderId: this.config.nodeId,
prevLogIndex,
prevLogTerm,
entries,
leaderCommit: this.state.commitIndex,
});
if (response.term > this.state.currentTerm) {
await this.state.setTerm(response.term);
this.transitionTo(NodeState.Follower);
return;
}
if (response.success) {
if (response.matchIndex !== undefined) {
this.state.setNextIndex(peerId, response.matchIndex + 1);
this.state.setMatchIndex(peerId, response.matchIndex);
} else if (entries.length > 0) {
const lastEntry = entries[entries.length - 1];
this.state.setNextIndex(peerId, lastEntry.index + 1);
this.state.setMatchIndex(peerId, lastEntry.index);
}
} else {
// Decrement nextIndex and retry
this.state.setNextIndex(peerId, nextIndex - 1);
}
} catch {
// Peer unavailable, will retry on next heartbeat
}
}
private async applyCommitted(): Promise<void> {
while (this.state.lastApplied < this.state.commitIndex) {
const nextIndex = this.state.lastApplied + 1;
const entry = this.state.log.get(nextIndex);
if (entry && this.stateMachine) {
try {
await this.stateMachine.apply(entry.command);
this.state.setLastApplied(nextIndex);
this.emit(RaftEvent.LogApplied, entry);
} catch (error) {
this.emit(RaftEvent.Error, error);
break;
}
} else {
this.state.setLastApplied(nextIndex);
}
}
}
}