git-subtree-dir: vendor/ruvector git-subtree-split: b64c21726f2bb37286d9ee36a7869fef60cc6900
571 lines
16 KiB
TypeScript
571 lines
16 KiB
TypeScript
/**
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* RuVector WASM Unified - Nervous System Engine
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*
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* Provides biological neural network simulation including:
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* - Spiking neural networks (SNN)
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* - Synaptic plasticity rules (STDP, BTSP, Hebbian)
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* - Neuron dynamics (LIF, Izhikevich, Hodgkin-Huxley)
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* - Network topology management
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* - Signal propagation
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*/
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import type {
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Neuron,
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Synapse,
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PlasticityRule,
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NervousState,
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PropagationResult,
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NervousConfig,
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} from './types';
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// ============================================================================
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// Nervous System Engine Interface
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// ============================================================================
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/**
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* Core nervous system engine for biological neural network simulation
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*/
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export interface NervousEngine {
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// -------------------------------------------------------------------------
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// Neuron Management
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// -------------------------------------------------------------------------
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/**
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* Create a new neuron in the network
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* @param config Neuron configuration
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* @returns Neuron ID
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*/
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createNeuron(config: NeuronConfig): string;
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/**
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* Remove a neuron from the network
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* @param neuronId Neuron to remove
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*/
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removeNeuron(neuronId: string): void;
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/**
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* Get neuron by ID
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* @param neuronId Neuron ID
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* @returns Neuron state
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*/
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getNeuron(neuronId: string): Neuron | undefined;
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/**
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* Update neuron parameters
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* @param neuronId Neuron to update
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* @param params New parameters
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*/
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updateNeuron(neuronId: string, params: Partial<NeuronConfig>): void;
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/**
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* List all neurons
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* @param filter Optional filter criteria
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* @returns Array of neurons
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*/
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listNeurons(filter?: NeuronFilter): Neuron[];
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// -------------------------------------------------------------------------
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// Synapse Management
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// -------------------------------------------------------------------------
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/**
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* Create a synapse between neurons
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* @param presynapticId Source neuron
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* @param postsynapticId Target neuron
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* @param config Synapse configuration
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* @returns Synapse ID
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*/
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createSynapse(
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presynapticId: string,
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postsynapticId: string,
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config?: SynapseConfig
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): string;
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/**
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* Remove a synapse
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* @param presynapticId Source neuron
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* @param postsynapticId Target neuron
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*/
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removeSynapse(presynapticId: string, postsynapticId: string): void;
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/**
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* Get synapse between neurons
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* @param presynapticId Source neuron
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* @param postsynapticId Target neuron
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* @returns Synapse or undefined
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*/
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getSynapse(presynapticId: string, postsynapticId: string): Synapse | undefined;
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/**
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* Update synapse parameters
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* @param presynapticId Source neuron
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* @param postsynapticId Target neuron
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* @param params New parameters
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*/
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updateSynapse(
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presynapticId: string,
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postsynapticId: string,
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params: Partial<SynapseConfig>
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): void;
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/**
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* List synapses for a neuron
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* @param neuronId Neuron ID
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* @param direction 'incoming' | 'outgoing' | 'both'
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* @returns Array of synapses
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*/
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listSynapses(neuronId: string, direction?: 'incoming' | 'outgoing' | 'both'): Synapse[];
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// -------------------------------------------------------------------------
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// Simulation
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// -------------------------------------------------------------------------
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/**
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* Step the simulation forward
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* @param dt Time step in milliseconds
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* @returns Simulation result
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*/
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step(dt?: number): SimulationResult;
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/**
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* Inject current into neurons
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* @param injections Map of neuron ID to current value
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*/
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injectCurrent(injections: Map<string, number>): void;
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/**
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* Propagate signal through network
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* @param sourceIds Source neuron IDs
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* @param signal Signal strength
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* @returns Propagation result
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*/
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propagate(sourceIds: string[], signal: number): PropagationResult;
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/**
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* Get current network state
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* @returns Complete nervous system state
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*/
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getState(): NervousState;
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/**
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* Set network state
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* @param state State to restore
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*/
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setState(state: NervousState): void;
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/**
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* Reset network to initial state
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* @param keepTopology Keep neurons and synapses, reset potentials
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*/
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reset(keepTopology?: boolean): void;
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// -------------------------------------------------------------------------
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// Plasticity
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// -------------------------------------------------------------------------
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/**
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* Apply plasticity rule to all synapses
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* @param rule Plasticity rule to apply
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* @param learningRate Global learning rate modifier
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*/
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applyPlasticity(rule?: PlasticityRule, learningRate?: number): void;
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/**
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* Apply STDP (Spike-Timing Dependent Plasticity)
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* @param config STDP configuration
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*/
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applyStdp(config?: StdpConfig): void;
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/**
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* Apply homeostatic plasticity
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* @param targetRate Target firing rate
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*/
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applyHomeostasis(targetRate?: number): void;
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/**
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* Get plasticity statistics
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* @returns Plasticity metrics
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*/
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getPlasticityStats(): PlasticityStats;
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// -------------------------------------------------------------------------
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// Topology
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// -------------------------------------------------------------------------
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/**
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* Create a feedforward network
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* @param layerSizes Neurons per layer
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* @param connectivity Connection probability between layers
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*/
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createFeedforward(layerSizes: number[], connectivity?: number): void;
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/**
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* Create a recurrent network
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* @param size Number of neurons
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* @param connectivity Recurrent connection probability
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*/
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createRecurrent(size: number, connectivity?: number): void;
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/**
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* Create a reservoir network (Echo State Network style)
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* @param size Reservoir size
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* @param spectralRadius Target spectral radius
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* @param inputSize Number of input neurons
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*/
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createReservoir(size: number, spectralRadius?: number, inputSize?: number): void;
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/**
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* Create small-world network topology
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* @param size Number of neurons
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* @param k Number of nearest neighbors
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* @param beta Rewiring probability
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*/
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createSmallWorld(size: number, k?: number, beta?: number): void;
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/**
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* Get network statistics
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* @returns Topology metrics
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*/
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getTopologyStats(): TopologyStats;
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// -------------------------------------------------------------------------
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// Recording
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// -------------------------------------------------------------------------
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/**
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* Start recording neuron activity
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* @param neuronIds Neurons to record (empty = all)
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*/
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startRecording(neuronIds?: string[]): void;
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/**
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* Stop recording
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* @returns Recorded activity
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*/
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stopRecording(): RecordedActivity;
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/**
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* Get spike raster
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* @param startTime Start time
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* @param endTime End time
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* @returns Spike times per neuron
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*/
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getSpikeRaster(startTime?: number, endTime?: number): Map<string, number[]>;
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}
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// ============================================================================
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// Supporting Types
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// ============================================================================
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/** Neuron configuration */
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export interface NeuronConfig {
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id?: string;
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neuronType?: 'excitatory' | 'inhibitory' | 'modulatory';
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model?: NeuronModel;
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threshold?: number;
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restPotential?: number;
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resetPotential?: number;
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refractoryPeriod?: number;
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leakConductance?: number;
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capacitance?: number;
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}
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/** Neuron model type */
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export type NeuronModel =
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| 'lif' // Leaky Integrate-and-Fire
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| 'izhikevich' // Izhikevich model
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| 'hh' // Hodgkin-Huxley
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| 'adex' // Adaptive Exponential
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| 'srm' // Spike Response Model
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| 'if'; // Integrate-and-Fire
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/** Synapse configuration */
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export interface SynapseConfig {
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weight?: number;
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delay?: number;
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plasticity?: PlasticityRule;
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synapseType?: 'ampa' | 'nmda' | 'gaba_a' | 'gaba_b' | 'generic';
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timeConstant?: number;
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}
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/** STDP configuration */
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export interface StdpConfig {
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tauPlus: number; // Time constant for potentiation
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tauMinus: number; // Time constant for depression
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aPlus: number; // Amplitude for potentiation
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aMinus: number; // Amplitude for depression
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wMax: number; // Maximum weight
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wMin: number; // Minimum weight
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}
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/** Neuron filter criteria */
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export interface NeuronFilter {
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type?: 'excitatory' | 'inhibitory' | 'modulatory';
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model?: NeuronModel;
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minPotential?: number;
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maxPotential?: number;
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isActive?: boolean;
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}
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/** Simulation result */
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export interface SimulationResult {
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timestep: number;
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spikes: string[]; // IDs of neurons that spiked
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averagePotential: number;
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averageFiringRate: number;
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energyConsumed: number;
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}
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/** Plasticity statistics */
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export interface PlasticityStats {
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averageWeightChange: number;
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potentiationCount: number;
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depressionCount: number;
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synapsesPruned: number;
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synapsesCreated: number;
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}
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/** Topology statistics */
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export interface TopologyStats {
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neuronCount: number;
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synapseCount: number;
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averageConnectivity: number;
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clusteringCoefficient: number;
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averagePathLength: number;
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spectralRadius: number;
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}
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/** Recorded neural activity */
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export interface RecordedActivity {
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duration: number;
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neuronIds: string[];
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potentials: Float32Array[]; // Time series per neuron
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spikeTimes: Map<string, number[]>;
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samplingRate: number;
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}
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// ============================================================================
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// Factory and Utilities
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// ============================================================================
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/**
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* Create a nervous system engine instance
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* @param config Optional configuration
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* @returns Initialized nervous engine
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*/
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export function createNervousEngine(config?: NervousConfig): NervousEngine {
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const defaultConfig: NervousConfig = {
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maxNeurons: 10000,
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simulationDt: 0.1,
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enablePlasticity: true,
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...config,
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};
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// Internal state
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const neurons = new Map<string, Neuron>();
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const synapses: Synapse[] = [];
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let neuronIdCounter = 0;
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let currentTime = 0;
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return {
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createNeuron: (neuronConfig) => {
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const id = neuronConfig.id || `neuron_${neuronIdCounter++}`;
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const neuron: Neuron = {
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id,
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potential: neuronConfig.restPotential ?? -70,
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threshold: neuronConfig.threshold ?? -55,
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refractory: 0,
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neuronType: neuronConfig.neuronType ?? 'excitatory',
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};
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neurons.set(id, neuron);
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return id;
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},
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removeNeuron: (neuronId) => {
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neurons.delete(neuronId);
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},
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getNeuron: (neuronId) => neurons.get(neuronId),
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updateNeuron: (neuronId, params) => {
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const neuron = neurons.get(neuronId);
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if (neuron) {
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Object.assign(neuron, params);
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}
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},
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listNeurons: (filter) => {
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let result = Array.from(neurons.values());
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if (filter) {
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if (filter.type) {
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result = result.filter(n => n.neuronType === filter.type);
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}
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}
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return result;
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},
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createSynapse: (presynapticId, postsynapticId, synapseConfig) => {
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const synapse: Synapse = {
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presynapticId,
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postsynapticId,
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weight: synapseConfig?.weight ?? 1.0,
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delay: synapseConfig?.delay ?? 1.0,
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plasticity: synapseConfig?.plasticity ?? { type: 'stdp', params: {} },
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};
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synapses.push(synapse);
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return `${presynapticId}->${postsynapticId}`;
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},
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removeSynapse: (presynapticId, postsynapticId) => {
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const idx = synapses.findIndex(
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s => s.presynapticId === presynapticId && s.postsynapticId === postsynapticId
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);
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if (idx >= 0) synapses.splice(idx, 1);
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},
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getSynapse: (presynapticId, postsynapticId) => {
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return synapses.find(
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s => s.presynapticId === presynapticId && s.postsynapticId === postsynapticId
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);
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},
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updateSynapse: (presynapticId, postsynapticId, params) => {
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const synapse = synapses.find(
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s => s.presynapticId === presynapticId && s.postsynapticId === postsynapticId
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);
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if (synapse) {
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Object.assign(synapse, params);
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}
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},
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listSynapses: (neuronId, direction = 'both') => {
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return synapses.filter(s => {
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if (direction === 'outgoing') return s.presynapticId === neuronId;
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if (direction === 'incoming') return s.postsynapticId === neuronId;
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return s.presynapticId === neuronId || s.postsynapticId === neuronId;
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});
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},
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step: (dt = defaultConfig.simulationDt!) => {
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currentTime += dt;
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const spikes: string[] = [];
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// Placeholder: actual simulation delegated to WASM
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return {
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timestep: currentTime,
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spikes,
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averagePotential: 0,
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averageFiringRate: 0,
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energyConsumed: 0,
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};
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},
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injectCurrent: (injections) => {
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// WASM call: ruvector_nervous_inject(injections)
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},
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propagate: (sourceIds, signal) => {
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// WASM call: ruvector_nervous_propagate(sourceIds, signal)
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return {
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activatedNeurons: [],
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spikeTimings: new Map(),
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totalActivity: 0,
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};
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},
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getState: () => ({
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neurons,
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synapses,
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globalModulation: 1.0,
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timestamp: currentTime,
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}),
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setState: (state) => {
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neurons.clear();
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state.neurons.forEach((v, k) => neurons.set(k, v));
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synapses.length = 0;
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synapses.push(...state.synapses);
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currentTime = state.timestamp;
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},
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reset: (keepTopology = false) => {
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if (!keepTopology) {
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neurons.clear();
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synapses.length = 0;
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} else {
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neurons.forEach(n => {
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n.potential = -70;
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n.refractory = 0;
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});
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}
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currentTime = 0;
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},
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applyPlasticity: (rule, learningRate = 1.0) => {
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// WASM call: ruvector_nervous_plasticity(rule, learningRate)
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},
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applyStdp: (stdpConfig) => {
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// WASM call: ruvector_nervous_stdp(config)
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},
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applyHomeostasis: (targetRate = 10) => {
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// WASM call: ruvector_nervous_homeostasis(targetRate)
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},
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getPlasticityStats: () => ({
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averageWeightChange: 0,
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potentiationCount: 0,
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depressionCount: 0,
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synapsesPruned: 0,
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synapsesCreated: 0,
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}),
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createFeedforward: (layerSizes, connectivity = 1.0) => {
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// WASM call: ruvector_nervous_create_feedforward(layerSizes, connectivity)
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},
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createRecurrent: (size, connectivity = 0.1) => {
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// WASM call: ruvector_nervous_create_recurrent(size, connectivity)
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},
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createReservoir: (size, spectralRadius = 0.9, inputSize = 10) => {
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// WASM call: ruvector_nervous_create_reservoir(size, spectralRadius, inputSize)
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},
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createSmallWorld: (size, k = 4, beta = 0.1) => {
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// WASM call: ruvector_nervous_create_small_world(size, k, beta)
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},
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getTopologyStats: () => ({
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neuronCount: neurons.size,
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synapseCount: synapses.length,
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averageConnectivity: neurons.size > 0 ? synapses.length / neurons.size : 0,
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clusteringCoefficient: 0,
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averagePathLength: 0,
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spectralRadius: 0,
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}),
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startRecording: (neuronIds) => {
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// WASM call: ruvector_nervous_start_recording(neuronIds)
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},
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stopRecording: () => ({
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duration: 0,
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neuronIds: [],
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potentials: [],
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spikeTimes: new Map(),
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samplingRate: 1000,
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}),
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getSpikeRaster: (startTime = 0, endTime = currentTime) => {
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// WASM call: ruvector_nervous_get_raster(startTime, endTime)
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return new Map();
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},
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};
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}
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/**
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* Create default STDP configuration
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*/
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export function createStdpConfig(): StdpConfig {
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return {
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tauPlus: 20,
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tauMinus: 20,
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aPlus: 0.01,
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aMinus: 0.012,
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wMax: 1.0,
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wMin: 0.0,
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};
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}
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/**
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* Create Izhikevich neuron parameters for different types
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*/
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export function izhikevichParams(type: 'regular' | 'bursting' | 'chattering' | 'fast'): {
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a: number;
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b: number;
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c: number;
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d: number;
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} {
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const params = {
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regular: { a: 0.02, b: 0.2, c: -65, d: 8 },
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bursting: { a: 0.02, b: 0.2, c: -50, d: 2 },
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chattering: { a: 0.02, b: 0.2, c: -50, d: 2 },
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fast: { a: 0.1, b: 0.2, c: -65, d: 2 },
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};
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return params[type];
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}
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