550 lines
18 KiB
Rust
550 lines
18 KiB
Rust
//! Integration tests for ruvector-economy-wasm
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//!
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//! Tests for economic mechanisms supporting agent coordination:
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//! - Token economics for resource allocation
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//! - Auction mechanisms for task assignment
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//! - Market-based coordination
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//! - Incentive alignment mechanisms
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#[cfg(test)]
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mod tests {
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use wasm_bindgen_test::*;
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use super::super::common::*;
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wasm_bindgen_test_configure!(run_in_browser);
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// ========================================================================
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// Token Economics Tests
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// ========================================================================
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#[wasm_bindgen_test]
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fn test_token_creation() {
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// Test creating economic tokens
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let initial_supply = 1_000_000;
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// TODO: When economy crate is implemented:
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// let token = Token::new("COMPUTE", initial_supply);
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//
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// assert_eq!(token.total_supply(), initial_supply);
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// assert_eq!(token.symbol(), "COMPUTE");
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assert!(initial_supply > 0);
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}
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#[wasm_bindgen_test]
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fn test_token_transfer() {
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let initial_balance = 1000;
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// TODO: Test token transfer
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// let mut token = Token::new("COMPUTE", 1_000_000);
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//
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// let agent_a = "agent_a";
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// let agent_b = "agent_b";
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//
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// // Mint to agent A
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// token.mint(agent_a, initial_balance);
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// assert_eq!(token.balance_of(agent_a), initial_balance);
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//
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// // Transfer from A to B
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// let transfer_amount = 300;
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// token.transfer(agent_a, agent_b, transfer_amount).unwrap();
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//
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// assert_eq!(token.balance_of(agent_a), initial_balance - transfer_amount);
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// assert_eq!(token.balance_of(agent_b), transfer_amount);
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assert!(initial_balance > 0);
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}
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#[wasm_bindgen_test]
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fn test_token_insufficient_balance() {
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// Test that transfers fail with insufficient balance
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// TODO: Test insufficient balance
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// let mut token = Token::new("COMPUTE", 1_000_000);
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//
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// token.mint("agent_a", 100);
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//
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// let result = token.transfer("agent_a", "agent_b", 200);
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// assert!(result.is_err(), "Should fail with insufficient balance");
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//
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// // Balance unchanged on failure
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// assert_eq!(token.balance_of("agent_a"), 100);
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_token_staking() {
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// Test staking mechanism
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let stake_amount = 500;
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// TODO: Test staking
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// let mut token = Token::new("COMPUTE", 1_000_000);
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//
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// token.mint("agent_a", 1000);
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//
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// // Stake tokens
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// token.stake("agent_a", stake_amount).unwrap();
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//
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// assert_eq!(token.balance_of("agent_a"), 500);
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// assert_eq!(token.staked_balance("agent_a"), stake_amount);
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//
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// // Staked tokens cannot be transferred
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// let result = token.transfer("agent_a", "agent_b", 600);
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// assert!(result.is_err());
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//
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// // Unstake
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// token.unstake("agent_a", 200).unwrap();
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// assert_eq!(token.balance_of("agent_a"), 700);
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// assert_eq!(token.staked_balance("agent_a"), 300);
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assert!(stake_amount > 0);
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}
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// ========================================================================
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// Auction Mechanism Tests
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// ========================================================================
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#[wasm_bindgen_test]
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fn test_first_price_auction() {
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// Test first-price sealed-bid auction
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// TODO: Test first-price auction
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// let mut auction = FirstPriceAuction::new("task_123");
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//
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// // Submit bids
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// auction.bid("agent_a", 100);
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// auction.bid("agent_b", 150);
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// auction.bid("agent_c", 120);
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//
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// // Close auction
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// let result = auction.close();
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//
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// // Highest bidder wins, pays their bid
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// assert_eq!(result.winner, "agent_b");
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// assert_eq!(result.price, 150);
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_second_price_auction() {
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// Test Vickrey (second-price) auction
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// TODO: Test second-price auction
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// let mut auction = SecondPriceAuction::new("task_123");
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//
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// auction.bid("agent_a", 100);
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// auction.bid("agent_b", 150);
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// auction.bid("agent_c", 120);
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//
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// let result = auction.close();
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//
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// // Highest bidder wins, pays second-highest price
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// assert_eq!(result.winner, "agent_b");
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// assert_eq!(result.price, 120);
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_dutch_auction() {
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// Test Dutch (descending price) auction
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// TODO: Test Dutch auction
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// let mut auction = DutchAuction::new("task_123", 200, 50); // Start 200, floor 50
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//
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// // Price decreases over time
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// auction.tick(); // 190
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// auction.tick(); // 180
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// assert!(auction.current_price() < 200);
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//
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// // First bidder to accept wins
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// auction.accept("agent_a");
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// let result = auction.close();
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//
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// assert_eq!(result.winner, "agent_a");
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// assert_eq!(result.price, auction.current_price());
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_multi_item_auction() {
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// Test auction for multiple items/tasks
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// TODO: Test multi-item auction
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// let mut auction = MultiItemAuction::new(vec!["task_1", "task_2", "task_3"]);
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//
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// // Agents bid on items they want
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// auction.bid("agent_a", "task_1", 100);
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// auction.bid("agent_a", "task_2", 80);
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// auction.bid("agent_b", "task_1", 90);
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// auction.bid("agent_b", "task_3", 110);
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// auction.bid("agent_c", "task_2", 95);
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//
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// let results = auction.close();
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//
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// // Verify allocation
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// assert_eq!(results.get("task_1").unwrap().winner, "agent_a");
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// assert_eq!(results.get("task_2").unwrap().winner, "agent_c");
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// assert_eq!(results.get("task_3").unwrap().winner, "agent_b");
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assert!(true);
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}
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// ========================================================================
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// Market Mechanism Tests
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// ========================================================================
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#[wasm_bindgen_test]
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fn test_order_book() {
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// Test limit order book for compute resources
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// TODO: Test order book
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// let mut order_book = OrderBook::new("COMPUTE");
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//
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// // Place limit orders
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// order_book.place_limit_order("seller_a", Side::Sell, 10, 100); // Sell 10 @ 100
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// order_book.place_limit_order("seller_b", Side::Sell, 15, 95); // Sell 15 @ 95
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// order_book.place_limit_order("buyer_a", Side::Buy, 8, 92); // Buy 8 @ 92
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//
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// // Check order book state
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// assert_eq!(order_book.best_ask(), Some(95));
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// assert_eq!(order_book.best_bid(), Some(92));
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//
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// // Market order that crosses spread
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// let fills = order_book.place_market_order("buyer_b", Side::Buy, 12);
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//
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// // Should fill at best ask prices
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// assert!(!fills.is_empty());
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_automated_market_maker() {
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// Test AMM (constant product formula)
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// TODO: Test AMM
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// let mut amm = AutomatedMarketMaker::new(
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// ("COMPUTE", 1000),
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// ("CREDIT", 10000),
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// );
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//
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// // Initial price: 10 CREDIT per COMPUTE
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// assert_eq!(amm.get_price("COMPUTE"), 10.0);
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//
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// // Swap CREDIT for COMPUTE
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// let compute_out = amm.swap("CREDIT", 100);
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//
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// // Should get some COMPUTE
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// assert!(compute_out > 0.0);
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//
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// // Price should increase (less COMPUTE in pool)
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// assert!(amm.get_price("COMPUTE") > 10.0);
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//
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// // Constant product should be maintained
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// let k_before = 1000.0 * 10000.0;
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// let (compute_reserve, credit_reserve) = amm.reserves();
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// let k_after = compute_reserve * credit_reserve;
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// assert!((k_before - k_after).abs() < 1.0);
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_resource_pricing() {
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// Test dynamic resource pricing based on demand
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// TODO: Test dynamic pricing
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// let mut pricing = DynamicPricing::new(100.0); // Base price 100
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//
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// // High demand should increase price
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// pricing.record_demand(0.9); // 90% utilization
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// pricing.update_price();
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// assert!(pricing.current_price() > 100.0);
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//
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// // Low demand should decrease price
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// pricing.record_demand(0.2); // 20% utilization
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// pricing.update_price();
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// // Price decreases (but not below floor)
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// assert!(pricing.current_price() < pricing.previous_price());
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assert!(true);
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}
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// ========================================================================
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// Incentive Mechanism Tests
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// ========================================================================
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#[wasm_bindgen_test]
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fn test_reputation_system() {
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// Test reputation-based incentives
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// TODO: Test reputation
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// let mut reputation = ReputationSystem::new();
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//
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// // Complete task successfully
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// reputation.record_completion("agent_a", "task_1", true, 0.95);
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//
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// assert!(reputation.score("agent_a") > 0.0);
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//
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// // Failed task decreases reputation
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// reputation.record_completion("agent_a", "task_2", false, 0.0);
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//
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// let score_after_fail = reputation.score("agent_a");
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// // Score should decrease but not go negative
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// assert!(score_after_fail >= 0.0);
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// assert!(score_after_fail < reputation.initial_score());
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_slashing_mechanism() {
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// Test slashing for misbehavior
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// TODO: Test slashing
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// let mut economy = Economy::new();
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//
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// economy.stake("agent_a", 1000);
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//
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// // Report misbehavior
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// let slash_amount = economy.slash("agent_a", "invalid_output", 0.1);
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//
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// assert_eq!(slash_amount, 100); // 10% of stake
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// assert_eq!(economy.staked_balance("agent_a"), 900);
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_reward_distribution() {
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// Test reward distribution among contributors
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// TODO: Test reward distribution
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// let mut reward_pool = RewardPool::new(1000);
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//
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// // Record contributions
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// reward_pool.record_contribution("agent_a", 0.5);
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// reward_pool.record_contribution("agent_b", 0.3);
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// reward_pool.record_contribution("agent_c", 0.2);
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//
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// // Distribute rewards
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// let distribution = reward_pool.distribute();
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//
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// assert_eq!(distribution.get("agent_a"), Some(&500));
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// assert_eq!(distribution.get("agent_b"), Some(&300));
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// assert_eq!(distribution.get("agent_c"), Some(&200));
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_quadratic_funding() {
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// Test quadratic funding mechanism
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// TODO: Test quadratic funding
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// let mut qf = QuadraticFunding::new(10000); // Matching pool
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//
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// // Contributions to projects
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// qf.contribute("project_a", "donor_1", 100);
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// qf.contribute("project_a", "donor_2", 100);
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// qf.contribute("project_b", "donor_3", 400);
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//
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// // Calculate matching
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// let matching = qf.calculate_matching();
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//
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// // Project A has more unique contributors, should get more matching
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// // despite receiving less total contributions
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// // sqrt(100) + sqrt(100) = 20 for A
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// // sqrt(400) = 20 for B
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// // A and B should get equal matching (if same total sqrt)
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assert!(true);
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}
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// ========================================================================
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// Coordination Game Tests
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// ========================================================================
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#[wasm_bindgen_test]
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fn test_task_assignment_game() {
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// Test game-theoretic task assignment
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// TODO: Test task assignment game
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// let tasks = vec![
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// Task { id: "t1", complexity: 0.5, reward: 100 },
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// Task { id: "t2", complexity: 0.8, reward: 200 },
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// Task { id: "t3", complexity: 0.3, reward: 80 },
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// ];
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//
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// let agents = vec![
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// Agent { id: "a1", capability: 0.6 },
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// Agent { id: "a2", capability: 0.9 },
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// ];
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//
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// let game = TaskAssignmentGame::new(tasks, agents);
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// let assignment = game.find_equilibrium();
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//
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// // More capable agent should get harder task
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// assert_eq!(assignment.get("t2"), Some(&"a2"));
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//
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// // Assignment should maximize total value
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// let total_value = assignment.total_value();
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// assert!(total_value > 0);
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_coalition_formation() {
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// Test coalition formation for collaborative tasks
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// TODO: Test coalition formation
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// let agents = vec!["a1", "a2", "a3", "a4"];
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// let task_requirements = TaskRequirements {
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// min_agents: 2,
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// capabilities_needed: vec!["coding", "testing"],
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// };
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//
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// let capabilities = hashmap! {
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// "a1" => vec!["coding"],
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// "a2" => vec!["testing"],
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// "a3" => vec!["coding", "testing"],
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// "a4" => vec!["reviewing"],
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// };
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//
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// let coalition = form_coalition(&agents, &task_requirements, &capabilities);
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//
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// // Coalition should satisfy requirements
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// assert!(coalition.satisfies(&task_requirements));
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//
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// // Should be minimal (no unnecessary agents)
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// assert!(coalition.is_minimal());
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assert!(true);
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}
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// ========================================================================
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// Economic Simulation Tests
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// ========================================================================
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#[wasm_bindgen_test]
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fn test_economy_equilibrium() {
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// Test that economy reaches equilibrium over time
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// TODO: Test equilibrium
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// let mut economy = Economy::new();
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//
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// // Add agents and resources
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// for i in 0..10 {
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// economy.add_agent(format!("agent_{}", i));
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// }
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// economy.add_resource("compute", 1000);
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// economy.add_resource("storage", 5000);
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//
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// // Run simulation
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// let initial_prices = economy.get_prices();
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// for _ in 0..100 {
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// economy.step();
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// }
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// let final_prices = economy.get_prices();
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//
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// // Prices should stabilize
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// economy.step();
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// let next_prices = economy.get_prices();
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//
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// let price_change: f32 = final_prices.iter().zip(next_prices.iter())
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// .map(|(a, b)| (a - b).abs())
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// .sum();
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//
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// assert!(price_change < 1.0, "Prices should stabilize");
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assert!(true);
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}
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#[wasm_bindgen_test]
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fn test_no_exploitation() {
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// Test that mechanisms are resistant to exploitation
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// TODO: Test exploitation resistance
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// let mut auction = SecondPriceAuction::new("task");
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//
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// // Dominant strategy in Vickrey auction is to bid true value
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// // Agent bidding above true value should not increase utility
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//
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// let true_value = 100;
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//
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// // Simulate multiple runs
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// let mut overbid_wins = 0;
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// let mut truthful_wins = 0;
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// let mut overbid_profit = 0.0;
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// let mut truthful_profit = 0.0;
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//
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// for _ in 0..100 {
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// let competitor_bid = rand::random::<u64>() % 200;
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//
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// // Run with overbid
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// let mut auction1 = SecondPriceAuction::new("task");
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// auction1.bid("overbidder", 150); // Overbid
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// auction1.bid("competitor", competitor_bid);
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// let result1 = auction1.close();
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// if result1.winner == "overbidder" {
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// overbid_wins += 1;
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// overbid_profit += (true_value - result1.price) as f32;
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// }
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//
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// // Run with truthful bid
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// let mut auction2 = SecondPriceAuction::new("task");
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// auction2.bid("truthful", true_value);
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// auction2.bid("competitor", competitor_bid);
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// let result2 = auction2.close();
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// if result2.winner == "truthful" {
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// truthful_wins += 1;
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// truthful_profit += (true_value - result2.price) as f32;
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// }
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// }
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//
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// // Truthful should have higher expected profit
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// let overbid_avg = overbid_profit / 100.0;
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// let truthful_avg = truthful_profit / 100.0;
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// assert!(truthful_avg >= overbid_avg - 1.0,
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// "Truthful bidding should not be strictly dominated");
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assert!(true);
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}
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// ========================================================================
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// WASM-Specific Tests
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// ========================================================================
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#[wasm_bindgen_test]
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fn test_economy_wasm_initialization() {
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// TODO: Test WASM init
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// ruvector_economy_wasm::init();
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// assert!(ruvector_economy_wasm::version().len() > 0);
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|
assert!(true);
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|
}
|
|
|
|
#[wasm_bindgen_test]
|
|
fn test_economy_js_interop() {
|
|
// Test JavaScript interoperability
|
|
|
|
// TODO: Test JS interop
|
|
// let auction = FirstPriceAuction::new("task_123");
|
|
//
|
|
// // Should be convertible to JsValue
|
|
// let js_value = auction.to_js();
|
|
// assert!(js_value.is_object());
|
|
//
|
|
// // Should be restorable from JsValue
|
|
// let restored = FirstPriceAuction::from_js(&js_value).unwrap();
|
|
// assert_eq!(restored.item_id(), "task_123");
|
|
|
|
assert!(true);
|
|
}
|
|
}
|