519 lines
16 KiB
Rust
519 lines
16 KiB
Rust
//! # Application 7: Distributed Systems That Age Gracefully
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//!
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//! Long-running systems that gradually reduce degrees of freedom as coherence decays.
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//!
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//! ## Problem
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//! Distributed systems either crash hard or accumulate technical debt
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//! until they become unmaintainable.
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//!
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//! ## Δ-Behavior Solution
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//! As a system ages and coherence naturally decays:
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//! - Reduce available operations (simpler = more stable)
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//! - Consolidate state to fewer nodes
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//! - Increase conservatism in decisions
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//!
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//! ## Exotic Result
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//! Systems that become simpler and more reliable as they age,
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//! rather than more complex and fragile.
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use std::collections::{HashMap, HashSet};
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use std::time::{Duration, Instant};
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/// A distributed system that ages gracefully
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pub struct GracefullyAgingSystem {
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/// System age
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start_time: Instant,
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/// Nodes in the system
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nodes: HashMap<String, Node>,
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/// Available capabilities (reduce over time)
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capabilities: HashSet<Capability>,
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/// All possible capabilities (for reference)
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all_capabilities: HashSet<Capability>,
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/// Current coherence
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coherence: f64,
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/// Base coherence decay rate per second
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decay_rate: f64,
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/// Age thresholds for capability reduction
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age_thresholds: Vec<AgeThreshold>,
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/// Consolidation state
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consolidation_level: u8,
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/// Decision conservatism (0.0 = aggressive, 1.0 = very conservative)
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conservatism: f64,
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/// System events log
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events: Vec<SystemEvent>,
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}
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#[derive(Clone)]
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pub struct Node {
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pub id: String,
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pub health: f64,
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pub load: f64,
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pub is_primary: bool,
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pub state_size: usize,
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}
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#[derive(Debug, Clone, Hash, Eq, PartialEq)]
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pub enum Capability {
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/// Can accept new writes
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AcceptWrites,
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/// Can perform complex queries
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ComplexQueries,
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/// Can rebalance data
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Rebalancing,
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/// Can add new nodes
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ScaleOut,
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/// Can remove nodes
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ScaleIn,
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/// Can perform schema migrations
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SchemaMigration,
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/// Can accept new connections
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NewConnections,
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/// Basic read operations (never removed)
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BasicReads,
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/// Health monitoring (never removed)
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HealthMonitoring,
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}
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#[derive(Clone)]
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pub struct AgeThreshold {
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pub age: Duration,
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pub remove_capabilities: Vec<Capability>,
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pub coherence_floor: f64,
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pub conservatism_increase: f64,
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}
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#[derive(Debug)]
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pub struct SystemEvent {
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pub timestamp: Instant,
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pub event_type: EventType,
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pub details: String,
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}
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#[derive(Debug)]
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pub enum EventType {
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CapabilityRemoved,
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ConsolidationTriggered,
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NodeConsolidated,
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ConservatismIncreased,
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CoherenceDropped,
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GracefulReduction,
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}
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#[derive(Debug)]
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pub enum OperationResult {
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/// Operation succeeded
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Success { latency_penalty: f64 },
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/// Operation denied due to age restrictions
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DeniedByAge { reason: String },
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/// Operation denied due to low coherence
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DeniedByCoherence { coherence: f64 },
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/// System too old for this operation
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SystemTooOld { age: Duration, capability: Capability },
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}
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impl GracefullyAgingSystem {
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pub fn new() -> Self {
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let all_capabilities: HashSet<Capability> = [
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Capability::AcceptWrites,
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Capability::ComplexQueries,
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Capability::Rebalancing,
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Capability::ScaleOut,
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Capability::ScaleIn,
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Capability::SchemaMigration,
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Capability::NewConnections,
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Capability::BasicReads,
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Capability::HealthMonitoring,
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].into_iter().collect();
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let age_thresholds = vec![
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AgeThreshold {
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age: Duration::from_secs(300), // 5 minutes in test time
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remove_capabilities: vec![Capability::SchemaMigration],
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coherence_floor: 0.9,
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conservatism_increase: 0.1,
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},
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AgeThreshold {
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age: Duration::from_secs(600), // 10 minutes
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remove_capabilities: vec![Capability::ScaleOut, Capability::Rebalancing],
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coherence_floor: 0.8,
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conservatism_increase: 0.15,
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},
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AgeThreshold {
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age: Duration::from_secs(900), // 15 minutes
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remove_capabilities: vec![Capability::ComplexQueries],
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coherence_floor: 0.7,
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conservatism_increase: 0.2,
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},
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AgeThreshold {
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age: Duration::from_secs(1200), // 20 minutes
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remove_capabilities: vec![Capability::NewConnections, Capability::ScaleIn],
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coherence_floor: 0.6,
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conservatism_increase: 0.25,
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},
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AgeThreshold {
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age: Duration::from_secs(1500), // 25 minutes
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remove_capabilities: vec![Capability::AcceptWrites],
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coherence_floor: 0.5,
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conservatism_increase: 0.3,
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},
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];
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Self {
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start_time: Instant::now(),
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nodes: HashMap::new(),
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capabilities: all_capabilities.clone(),
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all_capabilities,
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coherence: 1.0,
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decay_rate: 0.0001, // Very slow decay per second
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age_thresholds,
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consolidation_level: 0,
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conservatism: 0.0,
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events: Vec::new(),
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}
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}
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pub fn add_node(&mut self, id: &str, is_primary: bool) {
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self.nodes.insert(id.to_string(), Node {
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id: id.to_string(),
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health: 1.0,
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load: 0.0,
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is_primary,
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state_size: 0,
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});
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}
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/// Get system age
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pub fn age(&self) -> Duration {
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self.start_time.elapsed()
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}
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/// Simulate aging by a given duration
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pub fn simulate_age(&mut self, duration: Duration) {
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// Apply coherence decay
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let decay = self.decay_rate * duration.as_secs_f64();
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self.coherence = (self.coherence - decay).max(0.0);
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// Check age thresholds
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let simulated_age = Duration::from_secs_f64(
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self.age().as_secs_f64() + duration.as_secs_f64()
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);
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// This is a simulation, so we track "virtual age"
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self.apply_age_effects(simulated_age);
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}
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/// Apply aging effects based on current age
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fn apply_age_effects(&mut self, current_age: Duration) {
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for threshold in &self.age_thresholds.clone() {
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if current_age >= threshold.age {
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// Remove capabilities
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for cap in &threshold.remove_capabilities {
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if self.capabilities.contains(cap) {
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self.capabilities.remove(cap);
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self.events.push(SystemEvent {
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timestamp: Instant::now(),
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event_type: EventType::CapabilityRemoved,
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details: format!("Removed {:?} at age {:?}", cap, current_age),
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});
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}
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}
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// Increase conservatism
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self.conservatism = (self.conservatism + threshold.conservatism_increase).min(1.0);
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// Enforce coherence floor
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if self.coherence < threshold.coherence_floor {
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self.trigger_consolidation();
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}
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}
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}
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}
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/// Consolidate system state to fewer nodes
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fn trigger_consolidation(&mut self) {
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self.consolidation_level += 1;
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self.events.push(SystemEvent {
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timestamp: Instant::now(),
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event_type: EventType::ConsolidationTriggered,
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details: format!("Consolidation level {}", self.consolidation_level),
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});
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// Mark non-primary nodes for retirement
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let non_primary: Vec<String> = self.nodes.iter()
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.filter(|(_, n)| !n.is_primary)
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.map(|(id, _)| id.clone())
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.collect();
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// Consolidate to primary nodes
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for node_id in non_primary.iter().take(self.consolidation_level as usize) {
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if let Some(node) = self.nodes.get_mut(node_id) {
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node.health = 0.0; // Mark as retired
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self.events.push(SystemEvent {
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timestamp: Instant::now(),
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event_type: EventType::NodeConsolidated,
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details: format!("Node {} consolidated", node_id),
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});
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}
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}
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// Consolidation improves coherence slightly
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self.coherence = (self.coherence + 0.1).min(1.0);
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}
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/// Check if a capability is available
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pub fn has_capability(&self, cap: &Capability) -> bool {
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self.capabilities.contains(cap)
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}
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/// Attempt an operation
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pub fn attempt_operation(&mut self, operation: Operation) -> OperationResult {
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// First, check required capability
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let required_cap = operation.required_capability();
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if !self.has_capability(&required_cap) {
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return OperationResult::SystemTooOld {
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age: self.age(),
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capability: required_cap,
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};
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}
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// Check coherence requirements
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let min_coherence = operation.min_coherence();
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if self.coherence < min_coherence {
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return OperationResult::DeniedByCoherence {
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coherence: self.coherence,
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};
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}
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// Apply conservatism penalty to latency
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let latency_penalty = 1.0 + self.conservatism * 2.0;
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// Execute with conservatism-based restrictions
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if self.conservatism > 0.5 && operation.is_risky() {
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return OperationResult::DeniedByAge {
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reason: format!(
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"Conservatism level {:.2} prevents risky operation {:?}",
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self.conservatism, operation
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),
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};
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}
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OperationResult::Success { latency_penalty }
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}
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/// Get active node count
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pub fn active_nodes(&self) -> usize {
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self.nodes.values().filter(|n| n.health > 0.0).count()
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}
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pub fn status(&self) -> String {
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format!(
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"Age: {:?} | Coherence: {:.3} | Capabilities: {}/{} | Conservatism: {:.2} | Active Nodes: {}",
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self.age(),
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self.coherence,
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self.capabilities.len(),
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self.all_capabilities.len(),
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self.conservatism,
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self.active_nodes()
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)
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}
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pub fn capabilities_list(&self) -> Vec<&Capability> {
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self.capabilities.iter().collect()
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}
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}
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#[derive(Debug, Clone)]
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pub enum Operation {
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Read { key: String },
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Write { key: String, value: Vec<u8> },
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ComplexQuery { query: String },
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AddNode { node_id: String },
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RemoveNode { node_id: String },
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Rebalance,
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MigrateSchema { version: u32 },
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NewConnection { client_id: String },
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}
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impl Operation {
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fn required_capability(&self) -> Capability {
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match self {
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Operation::Read { .. } => Capability::BasicReads,
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Operation::Write { .. } => Capability::AcceptWrites,
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Operation::ComplexQuery { .. } => Capability::ComplexQueries,
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Operation::AddNode { .. } => Capability::ScaleOut,
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Operation::RemoveNode { .. } => Capability::ScaleIn,
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Operation::Rebalance => Capability::Rebalancing,
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Operation::MigrateSchema { .. } => Capability::SchemaMigration,
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Operation::NewConnection { .. } => Capability::NewConnections,
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}
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}
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fn min_coherence(&self) -> f64 {
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match self {
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Operation::Read { .. } => 0.1,
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Operation::Write { .. } => 0.4,
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Operation::ComplexQuery { .. } => 0.5,
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Operation::AddNode { .. } => 0.7,
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Operation::RemoveNode { .. } => 0.5,
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Operation::Rebalance => 0.6,
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Operation::MigrateSchema { .. } => 0.8,
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Operation::NewConnection { .. } => 0.3,
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}
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}
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fn is_risky(&self) -> bool {
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matches!(
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self,
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Operation::Write { .. }
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| Operation::AddNode { .. }
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| Operation::MigrateSchema { .. }
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| Operation::Rebalance
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)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_graceful_aging() {
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let mut system = GracefullyAgingSystem::new();
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// Add nodes
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system.add_node("primary_1", true);
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system.add_node("primary_2", true);
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system.add_node("replica_1", false);
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system.add_node("replica_2", false);
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system.add_node("replica_3", false);
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println!("Initial: {}", system.status());
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// Simulate aging
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for i in 0..30 {
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let age_increment = Duration::from_secs(60); // 1 minute per iteration
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system.simulate_age(age_increment);
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// Try various operations
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let ops = vec![
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Operation::Read { key: "test".to_string() },
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Operation::Write { key: "test".to_string(), value: vec![1, 2, 3] },
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Operation::ComplexQuery { query: "SELECT *".to_string() },
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Operation::MigrateSchema { version: 2 },
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];
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println!("\n=== Minute {} ===", i + 1);
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println!("Status: {}", system.status());
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println!("Capabilities: {:?}", system.capabilities_list());
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for op in ops {
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let result = system.attempt_operation(op.clone());
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match result {
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OperationResult::Success { latency_penalty } => {
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println!(" {:?}: OK (latency penalty: {:.2}x)", op, latency_penalty);
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}
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OperationResult::SystemTooOld { capability, .. } => {
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println!(" {:?}: DENIED - too old, need {:?}", op, capability);
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}
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OperationResult::DeniedByCoherence { coherence } => {
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println!(" {:?}: DENIED - coherence {:.3} too low", op, coherence);
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}
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OperationResult::DeniedByAge { reason } => {
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println!(" {:?}: DENIED - {}", op, reason);
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}
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}
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}
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}
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// By the end, system should be simpler but still functional
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assert!(
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system.has_capability(&Capability::BasicReads),
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"Basic reads should always be available"
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);
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assert!(
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system.has_capability(&Capability::HealthMonitoring),
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"Health monitoring should always be available"
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);
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// System should have consolidated
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assert!(
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system.active_nodes() <= 5,
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"Some nodes should have been consolidated"
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);
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println!("\n=== Final State ===");
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println!("{}", system.status());
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println!("Events: {}", system.events.len());
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}
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#[test]
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fn test_reads_always_work() {
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let mut system = GracefullyAgingSystem::new();
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system.add_node("primary", true);
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// Age the system significantly
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for _ in 0..50 {
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system.simulate_age(Duration::from_secs(60));
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}
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// Reads should always work
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let result = system.attempt_operation(Operation::Read {
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key: "any_key".to_string(),
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});
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assert!(
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matches!(result, OperationResult::Success { .. }),
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"Reads should always succeed"
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);
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}
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#[test]
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fn test_conservatism_increases() {
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let mut system = GracefullyAgingSystem::new();
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system.add_node("primary", true);
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let initial_conservatism = system.conservatism;
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// Age significantly
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for _ in 0..20 {
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system.simulate_age(Duration::from_secs(60));
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}
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assert!(
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system.conservatism > initial_conservatism,
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"Conservatism should increase with age"
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);
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}
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#[test]
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fn test_capability_reduction() {
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let mut system = GracefullyAgingSystem::new();
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let initial_caps = system.capabilities.len();
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// Age past first threshold
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system.simulate_age(Duration::from_secs(400));
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assert!(
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system.capabilities.len() < initial_caps,
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"Capabilities should reduce with age"
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);
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// Core capabilities remain
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assert!(system.has_capability(&Capability::BasicReads));
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assert!(system.has_capability(&Capability::HealthMonitoring));
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}
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}
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