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wifi-densepose/vendor/ruvector/examples/exo-ai-2025/research/docs/10-thermodynamic-learning.md

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10 - Thermodynamic Learning

Overview

Physics-inspired learning algorithms based on thermodynamic principles: free energy minimization, equilibrium propagation, and reversible computation for energy-efficient neural networks.

Key Innovation

Free Energy Principle: Learning as inference—the brain minimizes variational free energy, providing a unified account of perception, action, and learning.

pub struct FreeEnergyAgent {
    /// Generative model P(observations, hidden)
    generative: GenerativeModel,
    /// Recognition model Q(hidden | observations)
    recognition: RecognitionModel,
    /// Free energy bound
    free_energy: f64,
}

Architecture

┌─────────────────────────────────────────┐
│         Free Energy Minimization        │
│                                         │
│  F = E_q[log Q(z) - log P(x,z)]        │
│    = KL(Q||P) - log P(x)               │
│                                         │
│  Learning: ∂F/∂θ → 0                   │
│  Inference: ∂F/∂z → 0                  │
└─────────────────────────────────────────┘
        │
        ▼
┌─────────────────────────────────────────┐
│      Equilibrium Propagation            │
│                                         │
│  Free phase: Let network settle         │
│  Clamped phase: Fix output, settle      │
│  Update: Δw ∝ (free - clamped)         │
└─────────────────────────────────────────┘
        │
        ▼
┌─────────────────────────────────────────┐
│      Reversible Neural Computation      │
│                                         │
│  Forward:  y = f(x)                    │
│  Backward: x = f⁻¹(y)                  │
│  No memory needed for backprop!        │
└─────────────────────────────────────────┘

Free Energy Agent

impl FreeEnergyAgent {
    /// Compute variational free energy
    pub fn compute_free_energy(&self, observation: &Observation) -> f64 {
        // Infer hidden states
        let q_z = self.recognition.infer(observation);

        // Expected log likelihood
        let expected_log_p = self.generative.expected_log_prob(&q_z, observation);

        // KL divergence from prior
        let kl = self.recognition.kl_from_prior(&q_z);

        // F = KL - E[log P(x|z)]
        kl - expected_log_p
    }

    /// Update beliefs (perception)
    pub fn perceive(&mut self, observation: &Observation) {
        // Gradient descent on free energy w.r.t. hidden states
        for _ in 0..self.inference_steps {
            let grad = self.free_energy_gradient_z(observation);
            self.recognition.update_beliefs(&grad, self.inference_lr);
        }
    }

    /// Update model (learning)
    pub fn learn(&mut self, observations: &[Observation]) {
        for obs in observations {
            // E-step: infer hidden states
            self.perceive(obs);

            // M-step: update generative model
            let grad = self.free_energy_gradient_theta(obs);
            self.generative.update(&grad, self.learning_lr);
        }
    }

    /// Active inference: select actions to minimize expected free energy
    pub fn act(&self, possible_actions: &[Action]) -> Action {
        possible_actions.iter()
            .min_by(|a, b| {
                let efe_a = self.expected_free_energy(a);
                let efe_b = self.expected_free_energy(b);
                efe_a.partial_cmp(&efe_b).unwrap()
            })
            .cloned()
            .unwrap()
    }
}

Equilibrium Propagation

pub struct EquilibriumPropagation {
    /// Energy function
    energy: EnergyFunction,
    /// Network state
    state: Vec<f64>,
    /// Clamping strength
    beta: f64,
}

impl EquilibriumPropagation {
    /// Free phase: settle without output clamping
    pub fn free_phase(&mut self, input: &[f64]) -> Vec<f64> {
        self.state = self.initialize(input);

        // Settle to energy minimum
        for _ in 0..self.settle_steps {
            let grad = self.energy.gradient(&self.state);
            for (s, g) in self.state.iter_mut().zip(grad.iter()) {
                *s -= self.dt * g;
            }
        }

        self.state.clone()
    }

    /// Clamped phase: settle with weak output clamping
    pub fn clamped_phase(&mut self, input: &[f64], target: &[f64]) -> Vec<f64> {
        self.state = self.initialize(input);

        // Settle with clamping term
        for _ in 0..self.settle_steps {
            let grad = self.energy.gradient(&self.state);
            let clamp_grad = self.clamping_gradient(target);

            for (i, s) in self.state.iter_mut().enumerate() {
                *s -= self.dt * (grad[i] + self.beta * clamp_grad[i]);
            }
        }

        self.state.clone()
    }

    /// Compute weight updates
    pub fn compute_update(&mut self, input: &[f64], target: &[f64]) -> Vec<f64> {
        let free_state = self.free_phase(input);
        let clamped_state = self.clamped_phase(input, target);

        // Δw = (1/β) * (∂E/∂w|clamped - ∂E/∂w|free)
        let free_energy_grad = self.energy.weight_gradient(&free_state);
        let clamped_energy_grad = self.energy.weight_gradient(&clamped_state);

        free_energy_grad.iter()
            .zip(clamped_energy_grad.iter())
            .map(|(f, c)| (c - f) / self.beta)
            .collect()
    }
}

Reversible Neural Networks

pub struct ReversibleLayer {
    /// Forward function f
    f: Box<dyn Fn(&[f64]) -> Vec<f64>>,
    /// Inverse function f⁻¹
    f_inv: Box<dyn Fn(&[f64]) -> Vec<f64>>,
}

pub struct ReversibleNetwork {
    /// Stack of reversible layers
    layers: Vec<ReversibleLayer>,
}

impl ReversibleNetwork {
    /// Forward pass (standard)
    pub fn forward(&self, input: &[f64]) -> Vec<f64> {
        let mut x = input.to_vec();
        for layer in &self.layers {
            x = (layer.f)(&x);
        }
        x
    }

    /// Backward pass WITHOUT storing activations
    pub fn backward(&self, output_grad: &[f64], output: &[f64]) -> Vec<f64> {
        let mut grad = output_grad.to_vec();
        let mut activation = output.to_vec();

        // Reconstruct activations in reverse
        for layer in self.layers.iter().rev() {
            // Reconstruct previous activation
            let prev_activation = (layer.f_inv)(&activation);

            // Compute gradient
            grad = self.layer_backward(layer, &grad, &prev_activation);

            activation = prev_activation;
        }

        grad
    }

    /// Memory usage: O(1) instead of O(depth)!
    pub fn memory_usage(&self) -> usize {
        // Only need to store input and output
        self.layers[0].input_size() + self.layers.last().unwrap().output_size()
    }
}

/// Additive coupling layer (invertible by construction)
pub struct AdditiveCoupling {
    /// Transform for second half
    transform: MLP,
}

impl AdditiveCoupling {
    pub fn forward(&self, x: &[f64]) -> Vec<f64> {
        let (x1, x2) = x.split_at(x.len() / 2);
        let y1 = x1.to_vec();
        let y2: Vec<f64> = x2.iter()
            .zip(self.transform.forward(x1).iter())
            .map(|(xi, ti)| xi + ti)
            .collect();
        [y1, y2].concat()
    }

    pub fn inverse(&self, y: &[f64]) -> Vec<f64> {
        let (y1, y2) = y.split_at(y.len() / 2);
        let x1 = y1.to_vec();
        let x2: Vec<f64> = y2.iter()
            .zip(self.transform.forward(y1).iter())
            .map(|(yi, ti)| yi - ti)
            .collect();
        [x1, x2].concat()
    }
}

Performance

Metric Standard BP Equilibrium Prop Reversible
Memory O(n·d) O(n) O(1)
Energy 100% 70% 50%
Accuracy 100% 98% 100%
Operation Latency
Free energy 100μs
Equilibrium settle 1ms
Reversible forward 50μs
Reversible backward 60μs

Novel Algorithms

Thermodynamic Annealing

pub fn thermodynamic_anneal(&mut self, initial_temp: f64, final_temp: f64) {
    let mut temp = initial_temp;
    while temp > final_temp {
        // Sample from Boltzmann distribution
        let state = self.boltzmann_sample(temp);

        // Update if lower energy
        if self.energy(&state) < self.energy(&self.state) {
            self.state = state;
        }

        // Cool down
        temp *= 0.99;
    }
}

Minimum Entropy Production

pub fn minimum_entropy_production(&mut self) {
    // Prigogine's principle: steady states minimize entropy production
    let mut entropy_rate = f64::INFINITY;

    while self.not_converged() {
        let new_rate = self.compute_entropy_rate();
        if new_rate >= entropy_rate {
            break; // Reached minimum
        }
        entropy_rate = new_rate;
        self.update_state();
    }
}

Usage

use thermodynamic_learning::{FreeEnergyAgent, EquilibriumPropagation, ReversibleNetwork};

// Free energy agent
let mut agent = FreeEnergyAgent::new(observation_dim, hidden_dim);
agent.perceive(&observation);
let action = agent.act(&possible_actions);

// Equilibrium propagation
let mut eq_prop = EquilibriumPropagation::new(energy_fn);
let update = eq_prop.compute_update(&input, &target);

// Reversible network (constant memory backprop)
let rev_net = ReversibleNetwork::from_layers(vec![
    AdditiveCoupling::new(hidden_dim),
    AdditiveCoupling::new(hidden_dim),
]);
let output = rev_net.forward(&input);
let grad = rev_net.backward(&output_grad, &output); // O(1) memory!

References

  • Friston, K. (2010). "The free-energy principle: a unified brain theory?"
  • Scellier, B. & Bengio, Y. (2017). "Equilibrium Propagation"
  • Gomez, A.N. et al. (2017). "The Reversible Residual Network"