Files
wifi-densepose/vendor/ruvector/crates/ruvector-robotics/tests/integration.rs

436 lines
14 KiB
Rust

//! Integration tests for the unified ruvector-robotics crate.
//!
//! Each test exercises a cross-module workflow to verify that the public API
//! composes correctly.
use ruvector_robotics::bridge::{
OccupancyGrid, Point3D, PointCloud, SceneEdge, SceneGraph, SceneObject, SpatialIndex,
};
use ruvector_robotics::cognitive::{
BehaviorNode, BehaviorStatus, BehaviorTree, CognitiveConfig, CognitiveCore, CognitiveMode,
Demonstration, EpisodicMemory, Episode, Formation, FormationType, MemoryItem, Outcome,
Percept, RobotCapabilities, SkillLibrary, SwarmConfig, SwarmCoordinator, SwarmTask,
TrackedObject, WorkingMemory, WorldModel,
};
use ruvector_robotics::mcp::{RoboticsToolRegistry, ToolCategory};
use ruvector_robotics::perception::{PerceptionConfig, PerceptionPipeline};
// ---------------------------------------------------------------------------
// Helpers
// ---------------------------------------------------------------------------
fn make_cloud(pts: &[[f32; 3]], timestamp: i64) -> PointCloud {
let points = pts.iter().map(|p| Point3D::new(p[0], p[1], p[2])).collect();
PointCloud::new(points, timestamp)
}
fn cluster_pts(center: [f32; 3], n: usize, spread: f32) -> Vec<[f32; 3]> {
let mut pts = Vec::new();
for i in 0..n {
let f = i as f32 / n as f32;
pts.push([
center[0] + spread * (f * 6.28).cos(),
center[1] + spread * (f * 6.28).sin(),
center[2],
]);
}
pts
}
// ---------------------------------------------------------------------------
// 1. Bridge types roundtrip
// ---------------------------------------------------------------------------
#[test]
fn test_bridge_types_roundtrip() {
// Point3D
let p = Point3D::new(1.0, 2.0, 3.0);
let json = serde_json::to_string(&p).unwrap();
let p2: Point3D = serde_json::from_str(&json).unwrap();
assert!((p.x - p2.x).abs() < f32::EPSILON);
// PointCloud
let cloud = PointCloud::new(vec![p, Point3D::new(4.0, 5.0, 6.0)], 999);
let json = serde_json::to_string(&cloud).unwrap();
let cloud2: PointCloud = serde_json::from_str(&json).unwrap();
assert_eq!(cloud2.len(), 2);
assert_eq!(cloud2.timestamp_us, 999);
// SceneObject
let obj = SceneObject::new(0, [1.0, 2.0, 3.0], [0.5, 0.5, 0.5]);
let json = serde_json::to_string(&obj).unwrap();
let obj2: SceneObject = serde_json::from_str(&json).unwrap();
assert_eq!(obj2.id, 0);
// SceneGraph
let graph = SceneGraph::new(
vec![obj.clone()],
vec![SceneEdge {
from: 0,
to: 0,
distance: 0.0,
relation: "self".into(),
}],
1000,
);
let json = serde_json::to_string(&graph).unwrap();
let graph2: SceneGraph = serde_json::from_str(&json).unwrap();
assert_eq!(graph2.objects.len(), 1);
assert_eq!(graph2.edges.len(), 1);
// OccupancyGrid
let mut grid = OccupancyGrid::new(5, 5, 0.5);
grid.set(2, 2, 0.9);
let json = serde_json::to_string(&grid).unwrap();
let grid2: OccupancyGrid = serde_json::from_str(&json).unwrap();
assert!((grid2.get(2, 2).unwrap() - 0.9).abs() < f32::EPSILON);
}
// ---------------------------------------------------------------------------
// 2. Spatial index insert & search
// ---------------------------------------------------------------------------
#[test]
fn test_spatial_index_insert_search() {
let mut index = SpatialIndex::new(3);
let n = 1000;
let vecs: Vec<Vec<f32>> = (0..n)
.map(|i| {
let f = i as f32;
vec![f * 0.01, f * 0.02, f * 0.03]
})
.collect();
index.insert_vectors(&vecs);
assert_eq!(index.len(), n);
// kNN: nearest to origin should be index 0
let results = index.search_nearest(&[0.0, 0.0, 0.0], 5).unwrap();
assert_eq!(results.len(), 5);
assert_eq!(results[0].0, 0);
assert!(results[0].1 < 0.001);
// Results sorted by distance
for w in results.windows(2) {
assert!(w[0].1 <= w[1].1);
}
// Radius search
let within = index.search_radius(&[0.0, 0.0, 0.0], 1.0).unwrap();
assert!(!within.is_empty());
for (_, d) in &within {
assert!(*d <= 1.0);
}
}
// ---------------------------------------------------------------------------
// 3. Perception pipeline end-to-end
// ---------------------------------------------------------------------------
#[test]
fn test_perception_pipeline_end_to_end() {
let mut pipeline = PerceptionPipeline::new(PerceptionConfig::default());
let mut pts = Vec::new();
pts.extend(cluster_pts([2.0, 0.0, 0.0], 10, 0.2));
pts.extend(cluster_pts([8.0, 5.0, 0.0], 10, 0.2));
let cloud = make_cloud(&pts, 500);
let (obstacles, graph) = pipeline.process(&cloud, &[0.0, 0.0, 0.0]);
assert!(!obstacles.is_empty());
assert!(!graph.objects.is_empty());
assert_eq!(pipeline.frames_processed(), 1);
// Classify
let classified = pipeline.classify(&obstacles);
assert_eq!(classified.len(), obstacles.len());
// Second frame increments counter
let _ = pipeline.process(&cloud, &[0.0, 0.0, 0.0]);
assert_eq!(pipeline.frames_processed(), 2);
}
// ---------------------------------------------------------------------------
// 4. Cognitive loop
// ---------------------------------------------------------------------------
#[test]
fn test_cognitive_loop() {
let mut core = CognitiveCore::new(CognitiveConfig {
mode: CognitiveMode::Reactive,
attention_threshold: 0.3,
learning_rate: 0.05,
max_percepts: 10,
});
// Perceive
core.perceive(Percept {
source: "lidar".into(),
data: vec![2.0, 1.0, 0.0],
confidence: 0.9,
timestamp: 100,
});
assert_eq!(core.percept_count(), 1);
// Think
let decision = core.think().expect("should produce a decision");
assert!(decision.utility > 0.0);
// Act
let cmd = core.act(decision);
assert!(cmd.confidence > 0.0);
// Learn
core.learn(Outcome {
success: true,
reward: 1.0,
description: "test".into(),
});
assert!(core.cumulative_reward() > 0.0);
assert_eq!(core.decision_count(), 1);
}
// ---------------------------------------------------------------------------
// 5. Behavior tree sequence
// ---------------------------------------------------------------------------
#[test]
fn test_behavior_tree_sequence() {
let seq = BehaviorNode::Sequence(vec![
BehaviorNode::Condition("battery_ok".into()),
BehaviorNode::Action("move".into()),
BehaviorNode::Action("report".into()),
]);
let mut tree = BehaviorTree::new(seq);
// All success
tree.set_condition("battery_ok", true);
tree.set_action_result("move", BehaviorStatus::Success);
tree.set_action_result("report", BehaviorStatus::Success);
assert_eq!(tree.tick(), BehaviorStatus::Success);
// Condition fails -> Failure
tree.set_condition("battery_ok", false);
assert_eq!(tree.tick(), BehaviorStatus::Failure);
// Running propagates
tree.set_condition("battery_ok", true);
tree.set_action_result("move", BehaviorStatus::Running);
assert_eq!(tree.tick(), BehaviorStatus::Running);
assert_eq!(tree.context().tick_count, 3);
}
// ---------------------------------------------------------------------------
// 6. Memory store & recall
// ---------------------------------------------------------------------------
#[test]
fn test_memory_store_recall() {
// Working memory
let mut wm = WorkingMemory::new(3);
for i in 0..5 {
wm.add(MemoryItem {
key: format!("item_{}", i),
data: vec![i as f64],
importance: i as f64 * 0.2,
timestamp: i as i64 * 100,
access_count: 0,
});
}
assert_eq!(wm.len(), 3); // bounded
// Access increments count
let item = wm.get("item_4").expect("most important should survive");
assert_eq!(item.access_count, 1);
// Episodic memory
let mut em = EpisodicMemory::new();
em.store(Episode {
percepts: vec![vec![1.0, 0.0, 0.0]],
actions: vec!["move".into()],
reward: 1.0,
timestamp: 100,
});
em.store(Episode {
percepts: vec![vec![0.0, 1.0, 0.0]],
actions: vec!["turn".into()],
reward: 0.5,
timestamp: 200,
});
let recalled = em.recall_similar(&[1.0, 0.0, 0.0], 1);
assert_eq!(recalled.len(), 1);
assert_eq!(recalled[0].actions[0], "move");
}
// ---------------------------------------------------------------------------
// 7. Skill learning cycle
// ---------------------------------------------------------------------------
#[test]
fn test_skill_learning_cycle() {
let mut lib = SkillLibrary::new();
let demos = vec![
Demonstration {
trajectory: vec![[0.0, 0.0, 0.0], [1.0, 1.0, 0.0], [2.0, 2.0, 0.0]],
timestamps: vec![0, 100, 200],
metadata: "demo_1".into(),
},
Demonstration {
trajectory: vec![[0.0, 0.0, 0.0], [1.2, 0.8, 0.0], [2.1, 1.9, 0.0]],
timestamps: vec![0, 110, 210],
metadata: "demo_2".into(),
},
];
// Learn
let skill = lib.learn_from_demonstration("reach", &demos);
assert_eq!(skill.trajectory.len(), 3);
assert!(skill.confidence > 0.0);
// Execute
let traj = lib.execute_skill("reach").unwrap();
assert_eq!(traj.len(), 3);
assert_eq!(lib.get("reach").unwrap().execution_count, 1);
// Improve
let before = lib.get("reach").unwrap().confidence;
lib.improve_skill("reach", 0.1);
let after = lib.get("reach").unwrap().confidence;
assert!(after > before);
// Missing skill
assert!(lib.execute_skill("nonexistent").is_none());
}
// ---------------------------------------------------------------------------
// 8. Swarm task assignment
// ---------------------------------------------------------------------------
#[test]
fn test_swarm_task_assignment() {
let mut coord = SwarmCoordinator::new(SwarmConfig::default());
for i in 0..4 {
coord.register_robot(RobotCapabilities {
id: i,
max_speed: 1.0 + i as f64 * 0.5,
payload: 5.0,
sensors: vec!["lidar".into(), "camera".into()],
});
}
assert_eq!(coord.robot_count(), 4);
let tasks = vec![
SwarmTask {
id: 10,
description: "scan".into(),
location: [3.0, 4.0, 0.0],
required_capabilities: vec!["lidar".into()],
priority: 8,
},
SwarmTask {
id: 11,
description: "photo".into(),
location: [5.0, 0.0, 0.0],
required_capabilities: vec!["camera".into()],
priority: 5,
},
];
let assignments = coord.assign_tasks(&tasks);
assert_eq!(assignments.len(), 2);
// Formation
let formation = Formation {
formation_type: FormationType::Circle,
spacing: 2.0,
center: [0.0, 0.0, 0.0],
};
let positions = coord.compute_formation(&formation);
assert_eq!(positions.len(), 4);
}
// ---------------------------------------------------------------------------
// 9. World model tracking
// ---------------------------------------------------------------------------
#[test]
fn test_world_model_tracking() {
let mut world = WorldModel::new(20, 0.5);
// Update objects
world.update_object(TrackedObject {
id: 1,
position: [2.0, 3.0, 0.0],
velocity: [1.0, 0.0, 0.0],
last_seen: 1000,
confidence: 0.9,
label: "rover".into(),
});
world.update_object(TrackedObject {
id: 2,
position: [8.0, 1.0, 0.0],
velocity: [0.0, 0.5, 0.0],
last_seen: 500,
confidence: 0.7,
label: "box".into(),
});
assert_eq!(world.object_count(), 2);
// Predict
let pred = world.predict_state(1, 2.0).unwrap();
assert!((pred.position[0] - 4.0).abs() < 1e-6);
assert!(pred.confidence < 0.9); // decayed
// Missing object
assert!(world.predict_state(99, 1.0).is_none());
// Occupancy
world.update_occupancy(5, 5, 1.0);
assert!((world.get_occupancy(5, 5).unwrap() - 1.0).abs() < f32::EPSILON);
// Path clearance
assert!(world.is_path_clear([0, 0], [4, 4])); // no obstacle in path
assert!(!world.is_path_clear([0, 5], [19, 5])); // (5,5) is blocked
// Remove stale
let removed = world.remove_stale_objects(1200, 300);
assert_eq!(removed, 1); // id=2 is stale
assert!(world.get_object(2).is_none());
assert!(world.get_object(1).is_some());
}
// ---------------------------------------------------------------------------
// 10. MCP registry
// ---------------------------------------------------------------------------
#[test]
fn test_mcp_registry() {
let registry = RoboticsToolRegistry::new();
// Has built-in tools
assert!(registry.list_tools().len() >= 10);
// Look up by name
let tool = registry.get_tool("detect_obstacles").unwrap();
assert_eq!(tool.category, ToolCategory::Perception);
assert!(!tool.parameters.is_empty());
// Category filtering
let perception = registry.list_by_category(ToolCategory::Perception);
assert!(!perception.is_empty());
for t in &perception {
assert_eq!(t.category, ToolCategory::Perception);
}
// MCP schema
let schema = registry.to_mcp_schema();
let tools = schema["tools"].as_array().unwrap();
assert!(!tools.is_empty());
for tool_schema in tools {
assert!(tool_schema["name"].is_string());
assert!(tool_schema["inputSchema"].is_object());
}
}