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@@ -98,6 +98,7 @@ func newCommonStore(db *sql.DB, queries storeQueries, batchSize int, batchTimeou
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}
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// AddMessage stores a message to the message cache synchronously, or queues it to be stored at a later date asynchronously.
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// The message is queued only if "batchSize" or "batchTimeout" are passed to the constructor.
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func (c *commonStore) AddMessage(m *model.Message) error {
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if c.queue != nil {
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c.queue.Enqueue(m)
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@@ -376,6 +377,7 @@ func (c *commonStore) DeleteScheduledBySequenceID(topic, sequenceID string) ([]s
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return nil, err
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}
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defer tx.Rollback()
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// First, get the message IDs of scheduled messages to be deleted
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rows, err := tx.Query(c.queries.selectScheduledMessageIDsBySeqID, topic, sequenceID)
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if err != nil {
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return nil, err
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@@ -392,7 +394,8 @@ func (c *commonStore) DeleteScheduledBySequenceID(topic, sequenceID string) ([]s
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if err := rows.Err(); err != nil {
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return nil, err
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}
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rows.Close()
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rows.Close() // Close rows before executing delete in same transaction
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// Then delete the messages
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if _, err := tx.Exec(c.queries.deleteScheduledBySequenceID, topic, sequenceID); err != nil {
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return nil, err
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}
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@@ -135,6 +135,11 @@ func NewNopStore() (Store, error) {
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}
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// createMemoryFilename creates a unique memory filename to use for the SQLite backend.
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// From mattn/go-sqlite3: "Each connection to ":memory:" opens a brand new in-memory
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// sql database, so if the stdlib's sql engine happens to open another connection and
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// you've only specified ":memory:", that connection will see a brand new database.
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// A workaround is to use "file::memory:?cache=shared" (or "file:foobar?mode=memory&cache=shared").
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// Every connection to this string will point to the same in-memory database."
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func createMemoryFilename() string {
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return fmt.Sprintf("file:%s?mode=memory&cache=shared", util.RandomString(10))
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}
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