Files
wifi-densepose/examples/delta-behavior/wasm/README.md
ruv d803bfe2b1 Squashed 'vendor/ruvector/' content from commit b64c2172
git-subtree-dir: vendor/ruvector
git-subtree-split: b64c21726f2bb37286d9ee36a7869fef60cc6900
2026-02-28 14:39:40 -05:00

419 lines
11 KiB
Markdown

# Delta-Behavior WASM SDK
A TypeScript/JavaScript SDK for coherence-preserving state transitions and self-limiting AI systems.
## Overview
The Delta-Behavior SDK provides implementations of 10 "exotic" mathematical properties that enable AI systems to be self-limiting, bounded, and safe by construction. Based on the research paper "Delta-Behavior: A Mathematical Framework for Coherence-Preserving State Transitions."
## Installation
```bash
npm install @ruvector/delta-behavior
```
Or with yarn:
```bash
yarn add @ruvector/delta-behavior
```
## Quick Start
```typescript
import { init, DeltaBehavior, ContainmentSubstrate } from '@ruvector/delta-behavior';
// Initialize the SDK (optional WASM for performance)
await init();
// Core delta behavior system
const delta = new DeltaBehavior();
// Check if a transition is allowed
const result = delta.checkTransition(1.0, 0.8);
// => { type: 'allowed' }
// Pre-AGI containment substrate
const substrate = new ContainmentSubstrate();
const growth = substrate.attemptGrowth('reasoning', 0.5);
// Growth is bounded by coherence requirements
```
## Applications
The SDK implements 10 applications, each demonstrating a different "exotic" property:
### 1. Self-Limiting Reasoning
A reasoning system that automatically limits its depth and scope based on coherence.
```typescript
import { SelfLimitingReasoner } from '@ruvector/delta-behavior';
const reasoner = new SelfLimitingReasoner({
maxDepth: 10,
maxScope: 100,
depthCollapse: { type: 'quadratic' },
});
// Reasoning depth collapses as coherence drops
console.log(reasoner.getAllowedDepth()); // 10 at full coherence
reasoner.updateCoherence(-0.5);
console.log(reasoner.getAllowedDepth()); // ~2 at 50% coherence
// Attempt reasoning that requires 8 steps
const result = reasoner.reason('complex problem', (ctx) => {
if (ctx.depth >= 8) return 'SOLUTION';
return null;
});
// result.type may be 'collapsed' if coherence is too low
```
### 2. Computational Event Horizons
Define boundaries in state space that cannot be crossed.
```typescript
import { EventHorizon } from '@ruvector/delta-behavior';
const horizon = new EventHorizon({
dimensions: 2,
horizonRadius: 10,
energyBudget: 1000,
});
// Try to move to the edge
const result = horizon.moveToward([10, 0]);
// result.type === 'asymptoticApproach'
// Cannot cross the horizon - approaches asymptotically
// Recursive self-improvement is bounded
const improvement = horizon.recursiveImprove(
(pos) => pos.map(p => p + 0.5), // Always try to go further
1000 // Max iterations
);
// improvement.type === 'horizonBounded'
// System finds its own stopping point
```
### 3. Artificial Homeostasis
Organisms with coherence-enforced internal regulation.
```typescript
import { HomeostasticOrganism } from '@ruvector/delta-behavior';
const genome = HomeostasticOrganism.randomGenome();
const organism = new HomeostasticOrganism(1, genome);
// Actions cost more energy when coherence is low
organism.act({ type: 'eat', amount: 20 });
organism.act({ type: 'regulate', variable: 'temperature', target: 37 });
organism.act({ type: 'rest' });
// Memory is lost under uncertainty (low coherence)
// Organism naturally maintains homeostasis or dies trying
```
### 4. Self-Stabilizing World Models
World models that refuse to learn incoherent updates.
```typescript
import { SelfStabilizingWorldModel } from '@ruvector/delta-behavior';
const model = new SelfStabilizingWorldModel();
// Feed observations
const result = model.observe({
entityId: BigInt(1),
properties: new Map([['temperature', { type: 'number', value: 20 }]]),
position: [0, 0, 0],
timestamp: 0,
sourceConfidence: 0.9,
}, 0);
// Model rejects updates that would make the world incoherent
// Instead of hallucinating structure, it freezes learning
```
### 5. Coherence-Bounded Creativity
Creative generation within coherence-preserving manifolds.
```typescript
import { CoherenceBoundedCreator } from '@ruvector/delta-behavior';
const creator = new CoherenceBoundedCreator(
{ values: [0, 0, 0] }, // Initial element
0.6, // Min coherence
0.95 // Max coherence (too high = boring)
);
creator.addConstraint({
name: 'magnitude',
satisfaction: (elem) => Math.max(0, 1 - magnitude(elem) / 10),
isHard: false,
});
const result = creator.create(varyFn, distanceFn, 0.5);
// Novelty without collapse, exploration without nonsense
```
### 6. Anti-Cascade Financial System
Financial systems that cannot cascade into collapse by construction.
```typescript
import { AntiCascadeFinancialSystem } from '@ruvector/delta-behavior';
const system = new AntiCascadeFinancialSystem();
system.addParticipant('bank_a', 1000);
system.addParticipant('bank_b', 1000);
// Transactions that would reduce coherence are blocked
const result = system.processTransaction({
id: BigInt(1),
from: 'bank_a',
to: 'bank_b',
amount: 100,
transactionType: { type: 'openLeverage', leverage: 10 },
timestamp: 0,
});
// result.type may be 'rejected' if it threatens coherence
// Circuit breaker activates automatically
console.log(system.getCircuitBreakerState()); // 'open' | 'cautious' | 'restricted' | 'halted'
```
### 7. Gracefully Aging Systems
Distributed systems that become simpler and more reliable with age.
```typescript
import { GracefullyAgingSystem } from '@ruvector/delta-behavior';
const system = new GracefullyAgingSystem();
system.addNode('primary', true);
// As the system ages, capabilities are gracefully removed
system.simulateAge(600000); // 10 minutes
console.log(system.hasCapability('schemaMigration')); // false
console.log(system.hasCapability('basicReads')); // true (always available)
// Operations become more conservative over time
const result = system.attemptOperation({ type: 'write', key: 'test', value: new Uint8Array() });
// Latency penalty increases with age
```
### 8. Coherent Swarm Intelligence
Swarms where local actions are allowed but global incoherence is forbidden.
```typescript
import { CoherentSwarm } from '@ruvector/delta-behavior';
const swarm = new CoherentSwarm(0.6); // Min coherence threshold
swarm.addAgent('a1', [0, 0]);
swarm.addAgent('a2', [1, 0]);
swarm.addAgent('a3', [0, 1]);
// Divergent actions are rejected or modified
const result = swarm.executeAction('a1', { type: 'move', dx: 80, dy: 80 });
// result.type === 'rejected' - would break swarm coherence
// Emergent intelligence that cannot emerge pathological behaviors
```
### 9. Graceful Shutdown
Systems that actively move toward safe termination when unstable.
```typescript
import { GracefulSystem } from '@ruvector/delta-behavior';
const system = new GracefulSystem();
system.addResource('database', 10);
system.addShutdownHook({
name: 'FlushBuffers',
priority: 10,
execute: async () => { /* cleanup */ },
});
// As coherence degrades, system moves toward shutdown
system.applyCoherenceChange(-0.5);
console.log(system.getState()); // 'degraded' | 'shuttingDown'
// Shutdown is an attractor, not a failure
await system.progressShutdown();
```
### 10. Pre-AGI Containment
Bounded intelligence growth with coherence-enforced safety.
```typescript
import { ContainmentSubstrate } from '@ruvector/delta-behavior';
const substrate = new ContainmentSubstrate();
// Capabilities have ceilings
// self-modification is highly restricted (ceiling: 3)
const result = substrate.attemptGrowth('selfModification', 1.0);
// result.type may be 'dampened' - growth reduced to preserve coherence
// Recursive self-improvement is bounded
for (let i = 0; i < 100; i++) {
substrate.attemptGrowth('reasoning', 0.3);
substrate.attemptGrowth('selfModification', 0.5);
substrate.rest(); // Recover coherence
}
// Intelligence grows but remains bounded
console.log(substrate.getCapability('selfModification')); // <= 3.0
```
## Core API
### DeltaBehavior
The core class for coherence-preserving state transitions.
```typescript
const delta = new DeltaBehavior(config);
// Check if a transition is allowed
delta.checkTransition(currentCoherence, predictedCoherence);
// => { type: 'allowed' | 'throttled' | 'blocked' | 'energyExhausted' }
// Find attractors in state trajectory
delta.findAttractors(trajectory);
// Calculate guidance force toward attractor
delta.calculateGuidance(currentState, attractor);
```
### Configuration
```typescript
const config: DeltaConfig = {
bounds: {
minCoherence: 0.3, // Hard floor
throttleThreshold: 0.5, // Slow down below this
targetCoherence: 0.8, // Optimal level
maxDeltaDrop: 0.1, // Max drop per transition
},
energy: {
baseCost: 1.0,
instabilityExponent: 2.0,
maxCost: 100.0,
budgetPerTick: 10.0,
},
scheduling: {
priorityThresholds: [0.0, 0.3, 0.5, 0.7, 0.9],
rateLimits: [100, 50, 20, 10, 5],
},
gating: {
minWriteCoherence: 0.3,
minPostWriteCoherence: 0.25,
recoveryMargin: 0.2,
},
guidanceStrength: 0.5,
};
```
## WASM Support
For maximum performance, you can load the WASM module:
```typescript
import { init } from '@ruvector/delta-behavior';
// Browser
await init({ wasmPath: '/delta_behavior_bg.wasm' });
// Node.js
await init({ wasmPath: './node_modules/@ruvector/delta-behavior/delta_behavior_bg.wasm' });
// Or with pre-loaded bytes
const wasmBytes = await fetch('/delta_behavior_bg.wasm').then(r => r.arrayBuffer());
await init({ wasmBytes: new Uint8Array(wasmBytes) });
```
The SDK works without WASM using a JavaScript fallback.
## Examples
### Node.js
```bash
npx tsx examples/node-example.ts
```
### Browser
Open `examples/browser-example.html` in a browser.
## TypeScript Support
Full TypeScript types are included. Import types as needed:
```typescript
import type {
Coherence,
DeltaConfig,
TransitionResult,
GrowthResult,
CapabilityDomain,
} from '@ruvector/delta-behavior';
```
## Key Concepts
### Coherence
A value from 0.0 to 1.0 representing system stability and internal consistency. Higher coherence means the system is more stable and can perform more operations.
### Attractors
Stable states in phase space that the system naturally moves toward. Used for guidance and to detect stable operating regimes.
### Energy Budget
Operations cost energy based on how destabilizing they are. When energy is exhausted, operations are blocked until the budget regenerates.
### Collapse Functions
Functions that determine how capabilities scale with coherence:
- **Linear**: Capability = coherence * maxCapability
- **Quadratic**: Capability = coherence^2 * maxCapability
- **Sigmoid**: Smooth transition at a midpoint
- **Step**: Binary on/off at threshold
## Safety Properties
The delta-behavior framework provides several safety guarantees:
1. **Bounded Growth**: Intelligence/capability cannot exceed defined ceilings
2. **Graceful Degradation**: Systems become simpler (not chaotic) under stress
3. **Self-Limiting**: Operations that would destabilize are automatically blocked
4. **Shutdown Attractors**: Unstable systems naturally move toward safe termination
5. **Coherence Preservation**: All transitions must maintain minimum coherence
## Research Paper
For the full mathematical framework, see:
"Delta-Behavior: A Mathematical Framework for Coherence-Preserving State Transitions"
## License
MIT
## Contributing
Contributions are welcome. Please ensure all changes maintain the safety properties described above.