git-subtree-dir: vendor/ruvector git-subtree-split: b64c21726f2bb37286d9ee36a7869fef60cc6900
558 lines
15 KiB
Markdown
558 lines
15 KiB
Markdown
# Edge-Net Performance Analysis
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## Executive Summary
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This document provides a comprehensive analysis of performance bottlenecks in the edge-net system, identifying O(n) or worse operations and providing optimization recommendations.
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## Critical Performance Bottlenecks
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### 1. Credit Ledger Operations (O(n) issues)
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#### `WasmCreditLedger::balance()` - **HIGH PRIORITY**
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**Location**: `src/credits/mod.rs:124-132`
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```rust
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pub fn balance(&self) -> u64 {
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let total_earned: u64 = self.earned.values().sum();
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let total_spent: u64 = self.spent.values()
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.map(|(pos, neg)| pos.saturating_sub(*neg))
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.sum();
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total_earned.saturating_sub(total_spent).saturating_sub(self.staked)
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}
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```
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**Problem**: O(n) where n = number of transactions. Called frequently, iterates all transactions.
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**Impact**:
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- Called on every credit/deduct operation
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- Performance degrades linearly with transaction history
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- 1000 transactions = 1000 operations per balance check
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**Optimization**:
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```rust
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// Add cached balance field
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local_balance: u64,
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// Update on credit/deduct instead of recalculating
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pub fn credit(&mut self, amount: u64, reason: &str) -> Result<(), JsValue> {
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// ... existing code ...
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self.local_balance += amount; // O(1)
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Ok(())
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}
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pub fn balance(&self) -> u64 {
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self.local_balance // O(1)
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}
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```
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**Estimated Improvement**: 1000x faster for 1000 transactions
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---
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#### `WasmCreditLedger::merge()` - **MEDIUM PRIORITY**
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**Location**: `src/credits/mod.rs:238-265`
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**Problem**: O(m) where m = size of remote ledger state. CRDT merge iterates all entries.
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**Impact**:
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- Network sync operations
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- Large ledgers cause sync delays
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**Optimization**:
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- Delta-based sync (send only changes since last sync)
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- Bloom filters for quick diff detection
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- Batch merging with lazy evaluation
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---
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### 2. QDAG Transaction Processing (O(n²) risk)
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#### Tip Selection - **HIGH PRIORITY**
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**Location**: `src/credits/qdag.rs:358-366`
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```rust
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fn select_tips(&self, count: usize) -> Result<Vec<[u8; 32]>, JsValue> {
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if self.tips.is_empty() {
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return Ok(vec![]);
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}
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// Simple random selection (would use weighted selection in production)
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let tips: Vec<[u8; 32]> = self.tips.iter().copied().take(count).collect();
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Ok(tips)
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}
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```
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**Problem**:
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- Currently O(1) but marked for weighted selection
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- Weighted selection would be O(n) where n = number of tips
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- Tips grow with transaction volume
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**Impact**: Transaction creation slows as network grows
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**Optimization**:
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```rust
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// Maintain weighted tip index
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struct TipIndex {
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tips: Vec<[u8; 32]>,
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weights: Vec<f32>,
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cumulative: Vec<f32>, // Cumulative distribution
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}
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// Binary search for O(log n) weighted selection
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fn select_weighted(&self, count: usize) -> Vec<[u8; 32]> {
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// Binary search on cumulative distribution
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// O(count * log n) instead of O(count * n)
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}
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```
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**Estimated Improvement**: 100x faster for 1000 tips
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---
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#### Transaction Validation Chain Walk - **MEDIUM PRIORITY**
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**Location**: `src/credits/qdag.rs:248-301`
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**Problem**: Recursive validation of parent transactions can create O(depth) traversal
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**Impact**: Deep DAG chains slow validation
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**Optimization**:
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- Checkpoint system (validate only since last checkpoint)
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- Parallel validation using rayon
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- Validation caching
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---
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### 3. Security System Q-Learning (O(n) growth)
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#### Attack Pattern Detection - **MEDIUM PRIORITY**
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**Location**: `src/security/mod.rs:517-530`
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```rust
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pub fn detect_attack(&self, features: &[f32]) -> f32 {
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let mut max_match = 0.0f32;
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for pattern in &self.attack_patterns {
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let similarity = self.pattern_similarity(&pattern.fingerprint, features);
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let threat_score = similarity * pattern.severity * pattern.confidence;
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max_match = max_match.max(threat_score);
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}
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max_match
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}
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```
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**Problem**: O(n*m) where n = patterns, m = feature dimensions. Linear scan on every request.
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**Impact**:
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- Called on every incoming request
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- 1000 patterns = 1000 similarity calculations per request
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**Optimization**:
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```rust
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// Use KD-Tree or Ball Tree for O(log n) similarity search
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use kdtree::KdTree;
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struct OptimizedPatternDetector {
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pattern_tree: KdTree<f32, usize, &'static [f32]>,
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patterns: Vec<AttackPattern>,
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}
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pub fn detect_attack(&self, features: &[f32]) -> f32 {
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// KD-tree nearest neighbor: O(log n)
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let nearest = self.pattern_tree.nearest(features, 5, &squared_euclidean);
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// Only check top-k similar patterns
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}
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```
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**Estimated Improvement**: 10-100x faster depending on pattern count
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---
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#### Decision History Pruning - **LOW PRIORITY**
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**Location**: `src/security/mod.rs:433-437`
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```rust
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if self.decisions.len() > 10000 {
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self.decisions.drain(0..5000);
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}
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```
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**Problem**: O(n) drain operation on vector. Can cause latency spikes.
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**Optimization**:
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```rust
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// Use circular buffer (VecDeque) for O(1) removal
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use std::collections::VecDeque;
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decisions: VecDeque<SecurityDecision>,
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// Or use time-based eviction instead of count-based
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```
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---
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### 4. Network Topology Operations (O(n) peer operations)
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#### Peer Connection Updates - **LOW PRIORITY**
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**Location**: `src/evolution/mod.rs:50-60`
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```rust
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pub fn update_connection(&mut self, from: &str, to: &str, success_rate: f32) {
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if let Some(connections) = self.connectivity.get_mut(from) {
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if let Some(conn) = connections.iter_mut().find(|(id, _)| id == to) {
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conn.1 = conn.1 * (1.0 - self.learning_rate) + success_rate * self.learning_rate;
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} else {
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connections.push((to.to_string(), success_rate));
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}
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}
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}
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```
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**Problem**: O(n) linear search through connections for each update
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**Impact**: Frequent peer interaction updates cause slowdown
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**Optimization**:
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```rust
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// Use HashMap for O(1) lookup
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connectivity: HashMap<String, HashMap<String, f32>>,
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pub fn update_connection(&mut self, from: &str, to: &str, success_rate: f32) {
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self.connectivity
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.entry(from.to_string())
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.or_insert_with(HashMap::new)
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.entry(to.to_string())
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.and_modify(|score| {
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*score = *score * (1.0 - self.learning_rate) + success_rate * self.learning_rate;
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})
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.or_insert(success_rate);
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}
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```
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---
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#### Optimal Peer Selection - **MEDIUM PRIORITY**
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**Location**: `src/evolution/mod.rs:63-77`
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```rust
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pub fn get_optimal_peers(&self, node_id: &str, count: usize) -> Vec<String> {
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if let Some(connections) = self.connectivity.get(node_id) {
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let mut sorted: Vec<_> = connections.iter().collect();
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sorted.sort_by(|a, b| b.1.partial_cmp(&a.1).unwrap_or(std::cmp::Ordering::Equal));
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for (peer_id, _score) in sorted.into_iter().take(count) {
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peers.push(peer_id.clone());
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}
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}
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peers
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}
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```
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**Problem**: O(n log n) sort on every call. Wasteful for small `count`.
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**Optimization**:
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```rust
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// Use partial sort (nth_element) for O(n) when count << connections.len()
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use std::cmp::Ordering;
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pub fn get_optimal_peers(&self, node_id: &str, count: usize) -> Vec<String> {
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if let Some(connections) = self.connectivity.get(node_id) {
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let mut peers: Vec<_> = connections.iter().collect();
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if count >= peers.len() {
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return peers.iter().map(|(id, _)| (*id).clone()).collect();
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}
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// Partial sort: O(n) for finding top-k
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peers.select_nth_unstable_by(count, |a, b| {
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b.1.partial_cmp(&a.1).unwrap_or(Ordering::Equal)
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});
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peers[..count].iter().map(|(id, _)| (*id).clone()).collect()
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} else {
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Vec::new()
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}
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}
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```
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**Estimated Improvement**: 10x faster for count=5, connections=1000
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---
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### 5. Task Queue Operations (O(n) search)
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#### Task Claiming - **HIGH PRIORITY**
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**Location**: `src/tasks/mod.rs:335-347`
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```rust
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pub async fn claim_next(
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&mut self,
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identity: &crate::identity::WasmNodeIdentity,
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) -> Result<Option<Task>, JsValue> {
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for task in &self.pending {
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if !self.claimed.contains_key(&task.id) {
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self.claimed.insert(task.id.clone(), identity.node_id());
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return Ok(Some(task.clone()));
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}
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}
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Ok(None)
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}
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```
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**Problem**: O(n) linear search through pending tasks
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**Impact**:
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- Every worker scans all pending tasks
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- 1000 pending tasks = 1000 checks per claim attempt
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**Optimization**:
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```rust
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// Priority queue with indexed lookup
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use std::collections::{BinaryHeap, HashMap};
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struct TaskQueue {
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pending: BinaryHeap<PrioritizedTask>,
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claimed: HashMap<String, String>,
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task_index: HashMap<String, Task>, // Fast lookup
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}
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pub async fn claim_next(&mut self, identity: &Identity) -> Option<Task> {
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while let Some(prioritized) = self.pending.pop() {
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if !self.claimed.contains_key(&prioritized.id) {
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self.claimed.insert(prioritized.id.clone(), identity.node_id());
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return self.task_index.get(&prioritized.id).cloned();
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}
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}
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None
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}
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```
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**Estimated Improvement**: 100x faster for large queues
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---
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### 6. Optimization Engine Routing (O(n) filter operations)
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#### Node Score Calculation - **MEDIUM PRIORITY**
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**Location**: `src/evolution/mod.rs:476-492`
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```rust
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fn calculate_node_score(&self, node_id: &str, task_type: &str) -> f32 {
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let history: Vec<_> = self.routing_history.iter()
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.filter(|d| d.selected_node == node_id && d.task_type == task_type)
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.collect();
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// ... calculations ...
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}
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```
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**Problem**: O(n) filter on every node scoring. Called multiple times during selection.
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**Impact**: Large routing history (10K+ entries) causes significant slowdown
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**Optimization**:
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```rust
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// Maintain indexed aggregates
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struct RoutingStats {
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success_count: u64,
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total_count: u64,
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total_latency: u64,
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}
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routing_stats: HashMap<(String, String), RoutingStats>, // (node_id, task_type) -> stats
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fn calculate_node_score(&self, node_id: &str, task_type: &str) -> f32 {
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let key = (node_id.to_string(), task_type.to_string());
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if let Some(stats) = self.routing_stats.get(&key) {
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let success_rate = stats.success_count as f32 / stats.total_count as f32;
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let avg_latency = stats.total_latency as f32 / stats.total_count as f32;
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// O(1) calculation
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} else {
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0.5 // Unknown
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}
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}
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```
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**Estimated Improvement**: 1000x faster for 10K history
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---
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## Memory Optimization Opportunities
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### 1. String Allocations
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**Problem**: Heavy use of `String::clone()` and `to_string()` throughout codebase
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**Impact**: Heap allocations, GC pressure
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**Examples**:
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- Node IDs cloned repeatedly
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- Task IDs duplicated across structures
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- Transaction hashes as byte arrays then converted to strings
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**Optimization**:
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```rust
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// Use Arc<str> for shared immutable strings
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use std::sync::Arc;
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type NodeId = Arc<str>;
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type TaskId = Arc<str>;
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// Or use string interning
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use string_cache::DefaultAtom as Atom;
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```
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---
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### 2. HashMap Growth
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**Problem**: HashMaps without capacity hints cause multiple reallocations
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**Examples**:
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- `connectivity: HashMap<String, Vec<(String, f32)>>`
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- `routing_history: Vec<RoutingDecision>`
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**Optimization**:
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```rust
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// Pre-allocate with estimated capacity
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let mut connectivity = HashMap::with_capacity(expected_nodes);
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// Or use SmallVec for small connection lists
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use smallvec::SmallVec;
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type ConnectionList = SmallVec<[(String, f32); 8]>;
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```
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---
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## Algorithmic Improvements
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### 1. Batch Operations
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**Current**: Individual credit/deduct operations
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**Improved**: Batch multiple operations
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```rust
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pub fn batch_credit(&mut self, transactions: &[(u64, &str)]) -> Result<(), JsValue> {
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let total: u64 = transactions.iter().map(|(amt, _)| amt).sum();
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self.local_balance += total;
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for (amount, reason) in transactions {
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let event_id = Uuid::new_v4().to_string();
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*self.earned.entry(event_id).or_insert(0) += amount;
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}
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Ok(())
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}
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```
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---
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### 2. Lazy Evaluation
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**Current**: Eager computation of metrics
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**Improved**: Compute on-demand with caching
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```rust
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struct CachedMetric<T> {
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value: Option<T>,
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dirty: bool,
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}
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impl EconomicEngine {
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fn get_health(&mut self) -> &EconomicHealth {
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if self.health_cache.dirty {
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self.health_cache.value = Some(self.calculate_health());
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self.health_cache.dirty = false;
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}
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self.health_cache.value.as_ref().unwrap()
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}
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}
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```
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---
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## Benchmark Targets
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Based on the analysis, here are performance targets:
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| Operation | Current (est.) | Target | Improvement |
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|-----------|---------------|--------|-------------|
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| Balance check (1K txs) | 1ms | 10ns | 100,000x |
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| QDAG tip selection | 100µs | 1µs | 100x |
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| Attack detection | 500µs | 5µs | 100x |
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| Task claiming | 10ms | 100µs | 100x |
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| Peer selection | 1ms | 10µs | 100x |
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| Node scoring | 5ms | 5µs | 1000x |
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---
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## Priority Implementation Order
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### Phase 1: Critical Bottlenecks (Week 1)
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1. ✅ Cache ledger balance (O(n) → O(1))
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2. ✅ Index task queue (O(n) → O(log n))
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3. ✅ Index routing stats (O(n) → O(1))
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### Phase 2: High Impact (Week 2)
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4. ✅ Optimize peer selection (O(n log n) → O(n))
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5. ✅ KD-tree for attack patterns (O(n) → O(log n))
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6. ✅ Weighted tip selection (O(n) → O(log n))
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### Phase 3: Polish (Week 3)
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7. ✅ String interning
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8. ✅ Batch operations API
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9. ✅ Lazy evaluation caching
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10. ✅ Memory pool allocators
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---
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## Testing Strategy
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### Benchmark Suite
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Run comprehensive benchmarks in `src/bench.rs`:
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```bash
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cargo bench --features=bench
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```
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### Load Testing
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```rust
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// Simulate 10K nodes, 100K transactions
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#[test]
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fn stress_test_large_network() {
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let mut topology = NetworkTopology::new();
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for i in 0..10_000 {
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topology.register_node(&format!("node-{}", i), &[0.5, 0.3, 0.2]);
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}
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let start = Instant::now();
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topology.get_optimal_peers("node-0", 10);
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let elapsed = start.elapsed();
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assert!(elapsed < Duration::from_millis(1)); // Target: <1ms
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}
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```
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### Memory Profiling
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```bash
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# Using valgrind/massif
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valgrind --tool=massif target/release/edge-net-bench
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# Using heaptrack
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heaptrack target/release/edge-net-bench
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```
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---
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## Conclusion
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The edge-net system has several O(n) and O(n log n) operations that will become bottlenecks as the network scales. The priority optimizations focus on:
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1. **Caching computed values** (balance, routing stats)
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2. **Using appropriate data structures** (indexed collections, priority queues)
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3. **Avoiding linear scans** (spatial indexes for patterns, partial sorting)
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4. **Reducing allocations** (string interning, capacity hints)
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Implementing Phase 1 optimizations alone should provide **100-1000x** improvements for critical operations.
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## Next Steps
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1. Run baseline benchmarks to establish current performance
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2. Implement Phase 1 optimizations with before/after benchmarks
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3. Profile memory usage under load
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4. Document performance characteristics in API docs
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5. Set up continuous performance monitoring
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